from .Locations import grinch_locations_to_id from .Items import grinch_items_to_id from typing import ClassVar from worlds.AutoWorld import World from . import Options class GrinchWorld(World): game: ClassVar[str] = "The Grinch" options_dataclass = Options.GrinchOptions options = Options.GrinchOptions topology_present = True #not an open world game, very linear item_name_to_id: ClassVar[dict[str,int]] = grinch_items_to_id() location_name_to_id = ClassVar[dict[str,int]] = grinch_locations_to_id() required_client_version = (0, 6, 2)