from ..bases import SVTestBase from ...options import BuildingProgression, FarmType class TestBuildingLogic(SVTestBase): options = { FarmType.internal_name: FarmType.option_standard, BuildingProgression.internal_name: BuildingProgression.option_progressive, } def test_coop_blueprint(self): self.assert_cannot_reach_location("Coop Blueprint") self.collect_lots_of_money() self.assert_can_reach_location("Coop Blueprint") def test_big_coop_blueprint(self): self.assert_cannot_reach_location("Big Coop Blueprint") self.collect_lots_of_money() self.assert_cannot_reach_location("Big Coop Blueprint") self.multiworld.state.collect(self.create_item("Progressive Coop")) self.assert_can_reach_location("Big Coop Blueprint") def test_deluxe_coop_blueprint(self): self.assert_cannot_reach_location("Deluxe Coop Blueprint") self.collect_lots_of_money() self.assert_cannot_reach_location("Deluxe Coop Blueprint") self.multiworld.state.collect(self.create_item("Progressive Coop")) self.assert_cannot_reach_location("Deluxe Coop Blueprint") self.multiworld.state.collect(self.create_item("Progressive Coop")) self.assert_can_reach_location("Deluxe Coop Blueprint") def test_big_shed_blueprint(self): self.assert_cannot_reach_location("Big Shed Blueprint") self.collect_lots_of_money() self.assert_cannot_reach_location("Big Shed Blueprint") self.multiworld.state.collect(self.create_item("Progressive Shed")) self.assert_can_reach_location("Big Shed Blueprint")