from typing import List from ..ItemData import GoodyHutRewardData reward_data: List[GoodyHutRewardData] = [ { "Type": "GOODY_GOLD_SMALL_MODIFIER", "Rarity": "COMMON", "Name": "Gold: Small" }, { "Type": "GOODY_GOLD_MEDIUM_MODIFIER", "Rarity": "COMMON", "Name": "Gold: Medium" }, { "Type": "GOODY_GOLD_LARGE_MODIFIER", "Rarity": "UNCOMMON", "Name": "Gold: Large" }, { "Type": "GOODY_FAITH_SMALL_MODIFIER", "Rarity": "COMMON", "Name": "Faith: Small" }, { "Type": "GOODY_FAITH_MEDIUM_MODIFIER", "Rarity": "COMMON", "Name": "Faith: Medium" }, { "Type": "GOODY_FAITH_LARGE_MODIFIER", "Rarity": "UNCOMMON", "Name": "Faith: Large" }, { "Type": "GOODY_DIPLOMACY_GRANT_FAVOR", "Rarity": "COMMON", "Name": "Diplomatic Favor" }, { "Type": "GOODY_DIPLOMACY_GRANT_GOVERNOR_TITLE", "Rarity": "RARE", "Name": "Governor Title" }, { "Type": "GOODY_DIPLOMACY_GRANT_ENVOY", "Rarity": "UNCOMMON", "Name": "Envoy" }, { "Type": "GOODY_CULTURE_GRANT_ONE_RELIC", "Rarity": "RARE", "Name": "Relic" }, { "Type": "GOODY_MILITARY_GRANT_SCOUT", "Rarity": "UNCOMMON", "Name": "Scout" }, { "Type": "GOODY_SURVIVORS_ADD_POPULATION", "Rarity": "UNCOMMON", "Name": "Additional Population" }, { "Type": "GOODY_SURVIVORS_GRANT_BUILDER", "Rarity": "UNCOMMON", "Name": "Builder" }, { "Type": "GOODY_SURVIVORS_GRANT_TRADER", "Rarity": "UNCOMMON", "Name": "Trader" }, { "Type": "GOODY_SURVIVORS_GRANT_SETTLER", "Rarity": "UNCOMMON", "Name": "Settler" } ]