from ..game_content import ContentPack from ..mod_registry import register_mod_content_pack from ...data.building import Building from ...data.shop import ShopSource from ...mods.mod_data import ModNames from ...strings.artisan_good_names import ArtisanGood from ...strings.building_names import ModBuilding from ...strings.metal_names import MetalBar from ...strings.region_names import Region register_mod_content_pack(ContentPack( ModNames.tractor, farm_buildings=( Building( ModBuilding.tractor_garage, sources=( ShopSource( shop_region=Region.carpenter, money_price=150_000, items_price=((20, MetalBar.iron), (5, MetalBar.iridium), (1, ArtisanGood.battery_pack)), ), ), ), ), ))