mirror of
https://github.com/MarioSpore/Grinch-AP.git
synced 2025-10-21 12:11:33 -06:00

* Update ChecksFinder * minor cleanup * Check for compatible name * Enable APWorld * Update setup_en.md * Update en_ChecksFinder.md * The client is getting updated instead * Qwint suggestions, ' -> ", streamline fill_slot_data * Oops, too many refactors --------- Co-authored-by: SunCat <suncat.game@ya.ru>
25 lines
805 B
Python
25 lines
805 B
Python
from worlds.generic.Rules import set_rule
|
|
from BaseClasses import MultiWorld
|
|
|
|
|
|
items = ["Map Width", "Map Height", "Map Bombs"]
|
|
|
|
|
|
# Sets rules on entrances and advancements that are always applied
|
|
def set_rules(multiworld: MultiWorld, player: int):
|
|
for i in range(20):
|
|
set_rule(multiworld.get_location(f"Tile {i+6}", player), lambda state, i=i: state.has_from_list(items, player, i+1))
|
|
|
|
|
|
# Sets rules on completion condition
|
|
def set_completion_rules(multiworld: MultiWorld, player: int):
|
|
width_req = 5 # 10 - 5
|
|
height_req = 5 # 10 - 5
|
|
bomb_req = 15 # 20 - 5
|
|
multiworld.completion_condition[player] = lambda state: state.has_all_counts(
|
|
{
|
|
"Map Width": width_req,
|
|
"Map Height": height_req,
|
|
"Map Bombs": bomb_req,
|
|
}, player)
|