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* Add the cotm package with working seed playthrough generation. * Add the proper event flag IDs for the Item codes. * Oooops. Put the world completion condition in! * Adjust the game name and abbreviations. * Implement more settings. * Account for too many start_inventory_from_pool cards with Halve DSS Cards Placed. * Working (albeit very sloooooooooooow) ROM patching. * Screw you, bsdiff! AP Procedure Patch for life! * Nuke stage_assert_generate as the ROM is no longer needed for that. * Working item writing and position adjusting. * Fix the magic item graphics in Locations wherein they can be fixed. * Enable sub-weapon shuffle * Get the seed display working. * Get the enemy item drop randomization working. Phew! * Enemy drop rando and seed display fixes. * Functional Countdown + Early Double setting * Working multiworld (yay!) * Fix item links and demo shenanigans. * Add Wii U VC hash and a docs section explaining the rereleases. * Change all client read/writes to EWRAM instead of Combined WRAM. * Custom text insertion foundations. * Working text converter and word wrap detector. * More refinements to the text wrap system. * Well and truly working sent/received messages. * Add DeathLink and Battle Arena goal options. * Add tracker stuff, unittests, all locations countdown, presets. * Add to README, CODEOWNERS, and inno_setup * Add to README, CODEOWNERS, and inno_setup * Address some suggestions/problems. * Switch the Items and Locations to using dataclasses. * Add note about the alternate classes to the Game Page. * Oooops, typo! * Touch up the Options descriptions. * Fix Battle Arena flag being detected incorrectly on connection and name the locked location/item pairs better. * Implement option groups * Swap the Lizard-man Locations into their correct Regions. * Local start inventory, better DeathLink message handling, handle receiving over 255 of an item. * Update the PopTracker pack links to no longer point to the Releases page. * Add Skip Dialogues option. * Update the presets for the accessibility rework. * Swap the choices in the accessibility preset options. * Uhhhhhhh...just see the apworld v4 changelog for this one. * Ooops, typo! * . * Bunch of small stuff * Correctly change "Fake" to "Breakable" in this comment. Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com> * Make can_touch_water one line. Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com> * Make broke_iron_maidens one line. Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com> * Fix majors countdown and make can_open_ceremonial_door one line. * Make the Trap AP Item less obvious. * Add Progression + Useful stuff, patcher handling for incompatible versions, and fix some mypy stuff. * Better option groups. * Change Early Double to Early Escape Item. * Update DeathLink description and ditch the Menu region. * Fix the Start Broken choice for Iron Maiden Behavior * Remove the forced option change with Arena goal + required All Bosses and Arena. * Update the Game Page with the removal of the forced option combination change. * Fix client potential to send packets nonstop. * More review addressing. * Fix the new select_drop code. * Fix the new select_drop code for REAL this time. * Send another LocationScout if we send Location checks without having the Location info. --------- Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com> Co-authored-by: Exempt-Medic <ExemptMedic@Gmail.com> Co-authored-by: NewSoupVi <57900059+NewSoupVi@users.noreply.github.com>
190 lines
9.2 KiB
Python
190 lines
9.2 KiB
Python
from .data import lname
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from typing import Dict, List, Optional, TypedDict, Union
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class RegionInfo(TypedDict, total=False):
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locations: List[str]
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entrances: Dict[str, str]
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# # # KEY # # #
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# "locations" = A list of the Locations to add to that Region when adding said Region.
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# "entrances" = A dict of the connecting Regions to the Entrances' names to add to that Region when adding said Region.
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cvcotm_region_info: Dict[str, RegionInfo] = {
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"Catacomb": {"locations": [lname.sr3,
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lname.cc1,
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lname.cc3,
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lname.cc3b,
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lname.cc4,
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lname.cc5,
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lname.cc8,
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lname.cc8b,
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lname.cc9,
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lname.cc10,
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lname.cc13,
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lname.cc14,
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lname.cc14b,
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lname.cc16,
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lname.cc20,
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lname.cc22,
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lname.cc24,
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lname.cc25],
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"entrances": {"Abyss Stairway": "Catacomb to Stairway"}},
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"Abyss Stairway": {"locations": [lname.as2,
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lname.as3],
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"entrances": {"Audience Room": "Stairway to Audience"}},
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"Audience Room": {"locations": [lname.as4,
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lname.as9,
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lname.ar4,
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lname.ar7,
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lname.ar8,
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lname.ar9,
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lname.ar10,
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lname.ar11,
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lname.ar14,
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lname.ar14b,
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lname.ar16,
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lname.ar17,
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lname.ar17b,
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lname.ar18,
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lname.ar19,
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lname.ar21,
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lname.ar25,
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lname.ar26,
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lname.ar27,
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lname.ar30,
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lname.ar30b,
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lname.ow0,
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lname.ow1,
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lname.ow2,
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lname.th1,
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lname.th3],
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"entrances": {"Machine Tower Bottom": "Audience to Machine Bottom",
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"Machine Tower Top": "Audience to Machine Top",
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"Chapel Tower Bottom": "Audience to Chapel",
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"Underground Gallery Lower": "Audience to Gallery",
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"Underground Warehouse Start": "Audience to Warehouse",
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"Underground Waterway Start": "Audience to Waterway",
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"Observation Tower": "Audience to Observation",
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"Ceremonial Room": "Ceremonial Door"}},
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"Machine Tower Bottom": {"locations": [lname.mt0,
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lname.mt2,
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lname.mt3,
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lname.mt4,
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lname.mt6,
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lname.mt8,
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lname.mt10,
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lname.mt11],
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"entrances": {"Machine Tower Top": "Machine Bottom to Top"}},
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"Machine Tower Top": {"locations": [lname.mt13,
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lname.mt14,
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lname.mt17,
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lname.mt19]},
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"Eternal Corridor Pit": {"locations": [lname.ec5],
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"entrances": {"Underground Gallery Upper": "Corridor to Gallery",
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"Chapel Tower Bottom": "Escape the Gallery Pit"}},
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"Chapel Tower Bottom": {"locations": [lname.ec7,
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lname.ec9,
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lname.ct1,
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lname.ct4,
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lname.ct5,
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lname.ct6,
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lname.ct6b,
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lname.ct8,
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lname.ct10,
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lname.ct13,
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lname.ct15],
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"entrances": {"Eternal Corridor Pit": "Into the Corridor Pit",
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"Underground Waterway End": "Dip Into Waterway End",
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"Chapel Tower Top": "Climb to Chapel Top"}},
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"Chapel Tower Top": {"locations": [lname.ct16,
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lname.ct18,
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lname.ct21,
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lname.ct22],
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"entrances": {"Battle Arena": "Arena Passage"}},
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"Battle Arena": {"locations": [lname.ct26,
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lname.ct26b,
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lname.ba24,
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lname.arena_victory]},
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"Underground Gallery Upper": {"locations": [lname.ug0,
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lname.ug1,
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lname.ug2,
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lname.ug3,
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lname.ug3b],
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"entrances": {"Eternal Corridor Pit": "Gallery to Corridor",
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"Underground Gallery Lower": "Gallery Upper to Lower"}},
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"Underground Gallery Lower": {"locations": [lname.ug8,
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lname.ug10,
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lname.ug13,
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lname.ug15,
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lname.ug20],
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"entrances": {"Underground Gallery Upper": "Gallery Lower to Upper"}},
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"Underground Warehouse Start": {"locations": [lname.uw1],
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"entrances": {"Underground Warehouse Main": "Into Warehouse Main"}},
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"Underground Warehouse Main": {"locations": [lname.uw6,
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lname.uw8,
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lname.uw9,
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lname.uw10,
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lname.uw11,
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lname.uw14,
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lname.uw16,
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lname.uw16b,
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lname.uw19,
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lname.uw23,
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lname.uw24,
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lname.uw25]},
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"Underground Waterway Start": {"locations": [lname.uy1],
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"entrances": {"Underground Waterway Main": "Into Waterway Main"}},
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"Underground Waterway Main": {"locations": [lname.uy3,
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lname.uy3b,
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lname.uy4,
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lname.uy5,
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lname.uy7,
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lname.uy8,
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lname.uy9,
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lname.uy9b,
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lname.uy12],
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"entrances": {"Underground Waterway End": "Onward to Waterway End"}},
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"Underground Waterway End": {"locations": [lname.uy12b,
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lname.uy13,
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lname.uy17,
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lname.uy18]},
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"Observation Tower": {"locations": [lname.ot1,
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lname.ot2,
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lname.ot3,
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lname.ot5,
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lname.ot8,
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lname.ot9,
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lname.ot12,
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lname.ot13,
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lname.ot16,
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lname.ot20]},
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"Ceremonial Room": {"locations": [lname.cr1,
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lname.dracula]},
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}
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def get_region_info(region: str, info: str) -> Optional[Union[List[str], Dict[str, str]]]:
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return cvcotm_region_info[region].get(info, None)
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def get_all_region_names() -> List[str]:
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return [reg_name for reg_name in cvcotm_region_info]
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