mirror of
https://github.com/MarioSpore/Grinch-AP.git
synced 2025-10-21 12:11:33 -06:00

* Kivy: Add a button prompt box * auto format the buttons to display 2 per row to look nicer * update to kivymd * have the uri popup use the new API * have messenger use the new API * make the buttonprompt import even more lazy * messenger needs to be lazy too * make the buttons take up the full dialog width --------- Co-authored-by: NewSoupVi <57900059+NewSoupVi@users.noreply.github.com>
259 lines
11 KiB
Python
259 lines
11 KiB
Python
import argparse
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import io
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import logging
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import os.path
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import requests
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import subprocess
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import urllib.request
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from shutil import which
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from typing import Any, Callable, TYPE_CHECKING
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from zipfile import ZipFile
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from Utils import is_windows, messagebox, open_file, tuplize_version
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if TYPE_CHECKING:
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from kvui import ButtonsPrompt
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MOD_URL = "https://api.github.com/repos/alwaysintreble/TheMessengerRandomizerModAP/releases/latest"
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def create_yes_no_popup(title: str, text: str, callback: Callable[[str], None]) -> "ButtonsPrompt":
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from kvui import ButtonsPrompt
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buttons = ["Yes", "No", "Cancel"]
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prompt = ButtonsPrompt(title, text, callback, *buttons)
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prompt.open()
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return prompt
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def launch_game(*args) -> None:
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"""Check the game installation, then launch it"""
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def courier_installed() -> bool:
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"""Check if Courier is installed"""
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assembly_path = os.path.join(game_folder, "TheMessenger_Data", "Managed", "Assembly-CSharp.dll")
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with open(assembly_path, "rb") as assembly:
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for line in assembly:
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if b"Courier" in line:
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return True
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return False
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def mod_installed() -> bool:
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"""Check if the mod is installed"""
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return os.path.exists(os.path.join(game_folder, "Mods", "TheMessengerRandomizerAP", "courier.toml"))
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def request_data(request_url: str) -> Any:
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"""Fetches json response from given url"""
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logging.info(f"requesting {request_url}")
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response = requests.get(request_url)
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if response.status_code == 200: # success
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try:
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data = response.json()
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except requests.exceptions.JSONDecodeError:
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raise RuntimeError(f"Unable to fetch data. (status code {response.status_code})")
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else:
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raise RuntimeError(f"Unable to fetch data. (status code {response.status_code})")
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return data
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def install_courier() -> None:
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"""Installs latest version of Courier"""
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# can't use latest since courier uses pre-release tags
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courier_url = "https://api.github.com/repos/Brokemia/Courier/releases"
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latest_download = request_data(courier_url)[0]["assets"][-1]["browser_download_url"]
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with urllib.request.urlopen(latest_download) as download:
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with ZipFile(io.BytesIO(download.read()), "r") as zf:
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for member in zf.infolist():
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zf.extract(member, path=game_folder)
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os.chdir(game_folder)
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# linux and mac handling
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if not is_windows:
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mono_exe = which("mono")
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if not mono_exe:
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# download and use mono kickstart
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# this allows steam deck support
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mono_kick_url = "https://github.com/flibitijibibo/MonoKickstart/archive/716f0a2bd5d75138969090494a76328f39a6dd78.zip"
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files = []
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with urllib.request.urlopen(mono_kick_url) as download:
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with ZipFile(io.BytesIO(download.read()), "r") as zf:
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for member in zf.infolist():
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if "precompiled/" not in member.filename or member.filename.endswith("/"):
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continue
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member.filename = member.filename.split("/")[-1]
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if member.filename.endswith("bin.x86_64"):
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member.filename = "MiniInstaller.bin.x86_64"
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zf.extract(member, path=game_folder)
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files.append(member.filename)
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mono_installer = os.path.join(game_folder, "MiniInstaller.bin.x86_64")
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os.chmod(mono_installer, 0o755)
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installer = subprocess.Popen(mono_installer, shell=False)
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failure = installer.wait()
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for file in files:
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os.remove(file)
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else:
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installer = subprocess.Popen([mono_exe, os.path.join(game_folder, "MiniInstaller.exe")], shell=True)
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failure = installer.wait()
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else:
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installer = subprocess.Popen(os.path.join(game_folder, "MiniInstaller.exe"), shell=True)
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failure = installer.wait()
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print(failure)
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if failure:
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messagebox("Failure", "Failed to install Courier", True)
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os.chdir(working_directory)
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raise RuntimeError("Failed to install Courier")
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os.chdir(working_directory)
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if courier_installed():
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messagebox("Success!", "Courier successfully installed!")
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return
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messagebox("Failure", "Failed to install Courier", True)
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raise RuntimeError("Failed to install Courier")
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def install_mod() -> None:
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"""Installs latest version of the mod"""
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assets = request_data(MOD_URL)["assets"]
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if len(assets) == 1:
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release_url = assets[0]["browser_download_url"]
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else:
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for asset in assets:
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if "TheMessengerRandomizerAP" in asset["name"]:
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release_url = asset["browser_download_url"]
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break
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else:
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messagebox("Failure", "Failed to find latest mod download", True)
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raise RuntimeError("Failed to install Mod")
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mod_folder = os.path.join(game_folder, "Mods")
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os.makedirs(mod_folder, exist_ok=True)
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with urllib.request.urlopen(release_url) as download:
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with ZipFile(io.BytesIO(download.read()), "r") as zf:
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for member in zf.infolist():
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zf.extract(member, path=mod_folder)
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messagebox("Success!", "Latest mod successfully installed!")
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def available_mod_update(latest_version: str) -> bool:
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"""Check if there's an available update"""
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latest_version = latest_version.lstrip("v")
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toml_path = os.path.join(game_folder, "Mods", "TheMessengerRandomizerAP", "courier.toml")
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with open(toml_path, "r") as f:
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installed_version = f.read().splitlines()[1].strip("version = \"")
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logging.info(f"Installed version: {installed_version}. Latest version: {latest_version}")
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# one of the alpha builds
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return "alpha" in latest_version or tuplize_version(latest_version) > tuplize_version(installed_version)
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def after_courier_install_popup(answer: str) -> None:
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"""Gets called if the user doesn't have courier installed. Handle the button they pressed."""
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nonlocal prompt
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prompt.dismiss()
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if answer in ("No", "Cancel"):
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return
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logging.info("Installing Courier")
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install_courier()
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prompt = create_yes_no_popup("Install Mod",
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"No randomizer mod detected. Would you like to install now?",
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after_mod_install_popup)
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def after_mod_install_popup(answer: str) -> None:
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"""Gets called if the user has courier but mod isn't installed, or there's an available update."""
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nonlocal prompt
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prompt.dismiss()
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if answer in ("No", "Cancel"):
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return
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logging.info("Installing Mod")
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install_mod()
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prompt = create_yes_no_popup("Launch Game",
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"Courier and Game mod installed successfully. Launch game now?",
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launch)
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def after_mod_update_popup(answer: str) -> None:
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"""Gets called if there's an available update."""
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nonlocal prompt
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prompt.dismiss()
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if answer == "Cancel":
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return
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if answer == "Yes":
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logging.info("Updating Mod")
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install_mod()
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prompt = create_yes_no_popup("Launch Game",
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"Courier and Game mod installed successfully. Launch game now?",
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launch)
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else:
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prompt = create_yes_no_popup("Launch Game",
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"Game Mod not updated. Launch game now?",
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launch)
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def launch(answer: str | None = None) -> None:
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"""Launch the game."""
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nonlocal args
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if prompt:
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prompt.dismiss()
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if answer and answer in ("No", "Cancel"):
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return
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parser = argparse.ArgumentParser(description="Messenger Client Launcher")
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parser.add_argument("url", type=str, nargs="?", help="Archipelago Webhost uri to auto connect to.")
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args = parser.parse_args(args)
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if not is_windows:
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if args.url:
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open_file(f"steam://rungameid/764790//{args.url}/")
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else:
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open_file("steam://rungameid/764790")
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else:
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os.chdir(game_folder)
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if args.url:
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subprocess.Popen([MessengerWorld.settings.game_path, str(args.url)])
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else:
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subprocess.Popen(MessengerWorld.settings.game_path)
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os.chdir(working_directory)
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from . import MessengerWorld
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try:
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game_folder = os.path.dirname(MessengerWorld.settings.game_path)
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except ValueError as e:
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logging.error(e)
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messagebox("Invalid File", "Selected file did not match expected hash. "
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"Please try again and ensure you select The Messenger.exe.")
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return
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working_directory = os.getcwd()
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# setup ssl context
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try:
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import certifi
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import ssl
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context = ssl.create_default_context(ssl.Purpose.SERVER_AUTH, cafile=certifi.where())
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context.set_alpn_protocols(["http/1.1"])
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https_handler = urllib.request.HTTPSHandler(context=context)
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opener = urllib.request.build_opener(https_handler)
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urllib.request.install_opener(opener)
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except ImportError:
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pass
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if not courier_installed():
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prompt = create_yes_no_popup("Install Courier",
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"No Courier installation detected. Would you like to install now?",
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after_courier_install_popup)
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return
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if not mod_installed():
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prompt = create_yes_no_popup("Install Mod",
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"No randomizer mod detected. Would you like to install now?",
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after_mod_install_popup)
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return
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else:
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latest = request_data(MOD_URL)["tag_name"]
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if available_mod_update(latest):
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prompt = create_yes_no_popup("Update Mod",
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f"New mod version detected. Would you like to update to {latest} now?",
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after_mod_update_popup)
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return
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if not args:
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prompt = create_yes_no_popup("Launch Game",
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"Mod installed and up to date. Would you like to launch the game now?",
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launch)
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