Files
Grinch-AP/worlds/oot/Dungeon.py
espeon65536 aee0df5359 Ocarina of Time 7.0 (#1277)
## What is this fixing or adding?
- Adds the majority of OoTR 7.0 features:
  - Pot shuffle, Freestanding item shuffle, Crate shuffle, Beehive shuffle
  - Key rings mode
  - Dungeon shortcuts to speed up dungeons
  - "Regional" shuffle for dungeon items
  - New options for shop pricing in shopsanity
  - Expanded Ganon's Boss Key shuffle options
  - Pre-planted beans
  - Improved Chest Appearance Matches Contents mode
  - Blue Fire Arrows
  - Bonk self-damage
  - Finer control over MQ dungeons and spawn position randomization
- Several bugfixes as a result of the update:
  - Items recognized by the server and valid starting items are now in a 1-to-1 correspondence. In particular, starting with keys is now supported.
  - Entrance randomization success rate improved. Hopefully it is now at 100%. 

Co-authored-by: Zach Parks <zach@alliware.com>
2022-12-11 04:11:40 +01:00

55 lines
1.4 KiB
Python

class Dungeon(object):
def __init__(self, world, name, hint, font_color):
self.world = world
self.name = name
self.hint_text = hint
self.font_color = font_color
self.regions = []
self.boss_key = []
self.small_keys = []
self.dungeon_items = []
for region in world.multiworld.regions:
if region.player == world.player and region.dungeon == self.name:
region.dungeon = self
self.regions.append(region)
def copy(self, new_world):
new_boss_key = [item.copy(new_world) for item in self.boss_key]
new_small_keys = [item.copy(new_world) for item in self.small_keys]
new_dungeon_items = [item.copy(new_world) for item in self.dungeon_items]
new_dungeon = Dungeon(new_world, self.name, self.hint_text, self.font_color, new_boss_key, new_small_keys, new_dungeon_items)
return new_dungeon
@property
def keys(self):
return self.small_keys + self.boss_key
@property
def all_items(self):
return self.dungeon_items + self.keys
def is_dungeon_item(self, item):
return item.name in [dungeon_item.name for dungeon_item in self.all_items]
def item_name(self, name):
return f"{name} ({self.name})"
def __str__(self):
return str(self.__unicode__())
def __unicode__(self):
return '%s' % self.name