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Grinch-AP/worlds/stardew_valley/mods/mod_data.py
agilbert1412 9b22458f44 Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests

This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.

In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
2024-07-07 15:04:25 +02:00

29 lines
999 B
Python

class ModNames:
vanilla = None
deepwoods = "DeepWoods"
tractor = "Tractor Mod"
big_backpack = "Bigger Backpack"
luck_skill = "Luck Skill"
magic = "Magic"
socializing_skill = "Socializing Skill"
archaeology = "Archaeology"
cooking_skill = "Cooking Skill"
binning_skill = "Binning Skill"
juna = "Juna - Roommate NPC"
jasper = "Professor Jasper Thomas"
alec = "Alec Revisited"
yoba = "Custom NPC - Yoba"
eugene = "Custom NPC Eugene"
wellwick = "'Prophet' Wellwick"
ginger = "Mister Ginger (cat npc)"
shiko = "Shiko - New Custom NPC"
delores = "Delores - Custom NPC"
ayeisha = "Ayeisha - The Postal Worker (Custom NPC)"
riley = "Custom NPC - Riley"
skull_cavern_elevator = "Skull Cavern Elevator"
sve = "Stardew Valley Expanded"
alecto = "Alecto the Witch"
distant_lands = "Distant Lands - Witch Swamp Overhaul"
lacey = "Hat Mouse Lacey"
boarding_house = "Boarding House and Bus Stop Extension"