Files
Grinch-AP/worlds/stardew_valley/stardew_rule/indirect_connection.py
agilbert1412 9b22458f44 Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests

This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.

In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
2024-07-07 15:04:25 +02:00

44 lines
1.1 KiB
Python

from functools import singledispatch
from typing import Set
from . import StardewRule, Reach, Count, AggregatingStardewRule, Has
def look_for_indirect_connection(rule: StardewRule) -> Set[str]:
required_regions = set()
_find(rule, required_regions, depth=0)
return required_regions
@singledispatch
def _find(rule: StardewRule, regions: Set[str], depth: int):
...
@_find.register
def _(rule: AggregatingStardewRule, regions: Set[str], depth: int):
assert depth < 50, "Recursion depth exceeded"
for r in rule.original_rules:
_find(r, regions, depth + 1)
@_find.register
def _(rule: Count, regions: Set[str], depth: int):
assert depth < 50, "Recursion depth exceeded"
for r in rule.rules:
_find(r, regions, depth + 1)
@_find.register
def _(rule: Has, regions: Set[str], depth: int):
assert depth < 50, f"Recursion depth exceeded on {rule.item}"
r = rule.other_rules[rule.item]
_find(r, regions, depth + 1)
@_find.register
def _(rule: Reach, regions: Set[str], depth: int):
assert depth < 50, "Recursion depth exceeded"
if rule.resolution_hint == "Region":
regions.add(rule.spot)