566 lines
		
	
	
		
			25 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			566 lines
		
	
	
		
			25 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
| from __future__ import annotations
 | |
| 
 | |
| import asyncio
 | |
| import copy
 | |
| import json
 | |
| import logging
 | |
| import os
 | |
| import random
 | |
| import re
 | |
| import string
 | |
| import subprocess
 | |
| 
 | |
| import sys
 | |
| import time
 | |
| import typing
 | |
| from queue import Queue
 | |
| 
 | |
| import factorio_rcon
 | |
| 
 | |
| import Utils
 | |
| from CommonClient import ClientCommandProcessor, CommonContext, logger, server_loop, gui_enabled, get_base_parser
 | |
| from MultiServer import mark_raw
 | |
| from NetUtils import ClientStatus, NetworkItem, JSONtoTextParser, JSONMessagePart
 | |
| from Utils import async_start, get_file_safe_name
 | |
| 
 | |
| 
 | |
| def check_stdin() -> None:
 | |
|     if Utils.is_windows and sys.stdin:
 | |
|         print("WARNING: Console input is not routed reliably on Windows, use the GUI instead.")
 | |
| 
 | |
| 
 | |
| class FactorioCommandProcessor(ClientCommandProcessor):
 | |
|     ctx: FactorioContext
 | |
| 
 | |
|     def _cmd_energy_link(self):
 | |
|         """Print the status of the energy link."""
 | |
|         self.output(f"Energy Link: {self.ctx.energy_link_status}")
 | |
| 
 | |
|     @mark_raw
 | |
|     def _cmd_factorio(self, text: str) -> bool:
 | |
|         """Send the following command to the bound Factorio Server."""
 | |
|         if self.ctx.rcon_client:
 | |
|             # TODO: Print the command non-silently only for race seeds, or otherwise block anything but /factorio /save in race seeds.
 | |
|             self.ctx.print_to_game(f"/factorio {text}")
 | |
|             result = self.ctx.rcon_client.send_command(text)
 | |
|             if result:
 | |
|                 self.output(result)
 | |
|             return True
 | |
|         return False
 | |
| 
 | |
|     def _cmd_resync(self):
 | |
|         """Manually trigger a resync."""
 | |
|         self.ctx.awaiting_bridge = True
 | |
| 
 | |
|     def _cmd_toggle_send_filter(self):
 | |
|         """Toggle filtering of item sends that get displayed in-game to only those that involve you."""
 | |
|         self.ctx.toggle_filter_item_sends()
 | |
| 
 | |
|     def _cmd_toggle_chat(self):
 | |
|         """Toggle sending of chat messages from players on the Factorio server to Archipelago."""
 | |
|         self.ctx.toggle_bridge_chat_out()
 | |
| 
 | |
| 
 | |
| class FactorioContext(CommonContext):
 | |
|     command_processor = FactorioCommandProcessor
 | |
|     game = "Factorio"
 | |
|     items_handling = 0b111  # full remote
 | |
| 
 | |
|     # updated by spinup server
 | |
|     mod_version: Utils.Version = Utils.Version(0, 0, 0)
 | |
| 
 | |
|     def __init__(self, server_address, password, filter_item_sends: bool, bridge_chat_out: bool):
 | |
|         super(FactorioContext, self).__init__(server_address, password)
 | |
|         self.send_index: int = 0
 | |
|         self.rcon_client = None
 | |
|         self.awaiting_bridge = False
 | |
|         self.write_data_path = None
 | |
|         self.death_link_tick: int = 0  # last send death link on Factorio layer
 | |
|         self.factorio_json_text_parser = FactorioJSONtoTextParser(self)
 | |
|         self.energy_link_increment = 0
 | |
|         self.last_deplete = 0
 | |
|         self.filter_item_sends: bool = filter_item_sends
 | |
|         self.multiplayer: bool = False  # whether multiple different players have connected
 | |
|         self.bridge_chat_out: bool = bridge_chat_out
 | |
| 
 | |
|     @property
 | |
|     def energylink_key(self) -> str:
 | |
|         if self.generator_version >= (0, 4, 2):
 | |
|             return f"EnergyLink{self.team}"
 | |
|         else:
 | |
|             return "EnergyLink"
 | |
| 
 | |
|     async def server_auth(self, password_requested: bool = False):
 | |
|         if password_requested and not self.password:
 | |
|             await super(FactorioContext, self).server_auth(password_requested)
 | |
| 
 | |
|         if self.rcon_client:
 | |
|             await get_info(self, self.rcon_client)  # retrieve current auth code
 | |
|         else:
 | |
|             raise Exception("Cannot connect to a server with unknown own identity, "
 | |
|                             "bridge to Factorio first.")
 | |
| 
 | |
|         await self.send_connect()
 | |
| 
 | |
|     def on_print(self, args: dict):
 | |
|         super(FactorioContext, self).on_print(args)
 | |
|         if self.rcon_client:
 | |
|             if not args['text'].startswith(self.player_names[self.slot] + ":"):
 | |
|                 self.print_to_game(args['text'])
 | |
| 
 | |
|     def on_print_json(self, args: dict):
 | |
|         if self.rcon_client:
 | |
|             if (not self.filter_item_sends or not self.is_uninteresting_item_send(args)) \
 | |
|                     and not self.is_echoed_chat(args):
 | |
|                 text = self.factorio_json_text_parser(copy.deepcopy(args["data"]))
 | |
|                 if not text.startswith(
 | |
|                         self.player_names[self.slot] + ":"):  # TODO: Remove string heuristic in the future.
 | |
|                     self.print_to_game(text)
 | |
|         super(FactorioContext, self).on_print_json(args)
 | |
| 
 | |
|     @property
 | |
|     def savegame_name(self) -> str:
 | |
|         return get_file_safe_name(f"AP_{self.seed_name}_{self.auth}")+"_Save.zip"
 | |
| 
 | |
|     def print_to_game(self, text):
 | |
|         self.rcon_client.send_command(f"/ap-print [font=default-large-bold]Archipelago:[/font] "
 | |
|                                       f"{text}")
 | |
| 
 | |
|     @property
 | |
|     def energy_link_status(self) -> str:
 | |
|         if not self.energy_link_increment:
 | |
|             return "Disabled"
 | |
|         elif self.current_energy_link_value is None:
 | |
|             return "Standby"
 | |
|         else:
 | |
|             return f"{Utils.format_SI_prefix(self.current_energy_link_value)}J"
 | |
| 
 | |
|     def on_deathlink(self, data: dict):
 | |
|         if self.rcon_client:
 | |
|             self.rcon_client.send_command(f"/ap-deathlink {data['source']}")
 | |
|         super(FactorioContext, self).on_deathlink(data)
 | |
| 
 | |
|     def on_package(self, cmd: str, args: dict):
 | |
|         if cmd in {"Connected", "RoomUpdate"}:
 | |
|             # catch up sync anything that is already cleared.
 | |
|             if "checked_locations" in args and args["checked_locations"]:
 | |
|                 self.rcon_client.send_commands({item_name: f'/ap-get-technology ap-{item_name}-\t-1' for
 | |
|                                                 item_name in args["checked_locations"]})
 | |
|             if cmd == "Connected" and self.energy_link_increment:
 | |
|                 async_start(self.send_msgs([{
 | |
|                     "cmd": "SetNotify", "keys": [self.energylink_key]
 | |
|                 }]))
 | |
|         elif cmd == "SetReply":
 | |
|             if args["key"].startswith("EnergyLink"):
 | |
|                 if self.energy_link_increment and args.get("last_deplete", -1) == self.last_deplete:
 | |
|                     # it's our deplete request
 | |
|                     gained = int(args["original_value"] - args["value"])
 | |
|                     gained_text = Utils.format_SI_prefix(gained) + "J"
 | |
|                     if gained:
 | |
|                         logger.debug(f"EnergyLink: Received {gained_text}. "
 | |
|                                      f"{Utils.format_SI_prefix(args['value'])}J remaining.")
 | |
|                         self.rcon_client.send_command(f"/ap-energylink {gained}")
 | |
| 
 | |
|     def on_user_say(self, text: str) -> typing.Optional[str]:
 | |
|         # Mirror chat sent from the UI to the Factorio server.
 | |
|         self.print_to_game(f"{self.player_names[self.slot]}: {text}")
 | |
|         return text
 | |
| 
 | |
|     async def chat_from_factorio(self, user: str, message: str) -> None:
 | |
|         if not self.bridge_chat_out:
 | |
|             return
 | |
| 
 | |
|         # Pass through commands
 | |
|         if message.startswith("!"):
 | |
|             await self.send_msgs([{"cmd": "Say", "text": message}])
 | |
|             return
 | |
| 
 | |
|         # Omit messages that contain local coordinates
 | |
|         if "[gps=" in message:
 | |
|             return
 | |
| 
 | |
|         prefix = f"({user}) " if self.multiplayer else ""
 | |
|         await self.send_msgs([{"cmd": "Say", "text": f"{prefix}{message}"}])
 | |
| 
 | |
|     def toggle_filter_item_sends(self) -> None:
 | |
|         self.filter_item_sends = not self.filter_item_sends
 | |
|         if self.filter_item_sends:
 | |
|             announcement = "Item sends are now filtered."
 | |
|         else:
 | |
|             announcement = "Item sends are no longer filtered."
 | |
|         logger.info(announcement)
 | |
|         self.print_to_game(announcement)
 | |
| 
 | |
|     def toggle_bridge_chat_out(self) -> None:
 | |
|         self.bridge_chat_out = not self.bridge_chat_out
 | |
|         if self.bridge_chat_out:
 | |
|             announcement = "Chat is now bridged to Archipelago."
 | |
|         else:
 | |
|             announcement = "Chat is no longer bridged to Archipelago."
 | |
|         logger.info(announcement)
 | |
|         self.print_to_game(announcement)
 | |
| 
 | |
|     def run_gui(self):
 | |
|         from kvui import GameManager
 | |
| 
 | |
|         class FactorioManager(GameManager):
 | |
|             logging_pairs = [
 | |
|                 ("Client", "Archipelago"),
 | |
|                 ("FactorioServer", "Factorio Server Log"),
 | |
|                 ("FactorioWatcher", "Bridge Data Log"),
 | |
|             ]
 | |
|             base_title = "Archipelago Factorio Client"
 | |
| 
 | |
|         self.ui = FactorioManager(self)
 | |
|         self.ui_task = asyncio.create_task(self.ui.async_run(), name="UI")
 | |
| 
 | |
| 
 | |
| async def game_watcher(ctx: FactorioContext):
 | |
|     bridge_logger = logging.getLogger("FactorioWatcher")
 | |
|     next_bridge = time.perf_counter() + 1
 | |
|     try:
 | |
|         while not ctx.exit_event.is_set():
 | |
|             # TODO: restore on-demand refresh
 | |
|             if ctx.rcon_client and time.perf_counter() > next_bridge:
 | |
|                 next_bridge = time.perf_counter() + 1
 | |
|                 ctx.awaiting_bridge = False
 | |
|                 data = json.loads(ctx.rcon_client.send_command("/ap-sync"))
 | |
|                 if not ctx.auth:
 | |
|                     pass  # auth failed, wait for new attempt
 | |
|                 elif data["slot_name"] != ctx.auth:
 | |
|                     bridge_logger.warning(f"Connected World is not the expected one {data['slot_name']} != {ctx.auth}")
 | |
|                 elif data["seed_name"] != ctx.seed_name:
 | |
|                     bridge_logger.warning(
 | |
|                         f"Connected Multiworld is not the expected one {data['seed_name']} != {ctx.seed_name}")
 | |
|                 else:
 | |
|                     data = data["info"]
 | |
|                     research_data = data["research_done"]
 | |
|                     research_data = {int(tech_name.split("-")[1]) for tech_name in research_data}
 | |
|                     victory = data["victory"]
 | |
|                     await ctx.update_death_link(data["death_link"])
 | |
|                     ctx.multiplayer = data.get("multiplayer", False)
 | |
| 
 | |
|                     if not ctx.finished_game and victory:
 | |
|                         await ctx.send_msgs([{"cmd": "StatusUpdate", "status": ClientStatus.CLIENT_GOAL}])
 | |
|                         ctx.finished_game = True
 | |
| 
 | |
|                     if ctx.locations_checked != research_data:
 | |
|                         bridge_logger.debug(
 | |
|                             f"New researches done: "
 | |
|                             f"{[ctx.location_names.lookup_in_slot(rid) for rid in research_data - ctx.locations_checked]}")
 | |
|                         ctx.locations_checked = research_data
 | |
|                         await ctx.send_msgs([{"cmd": 'LocationChecks', "locations": tuple(research_data)}])
 | |
|                     death_link_tick = data.get("death_link_tick", 0)
 | |
|                     if death_link_tick != ctx.death_link_tick:
 | |
|                         ctx.death_link_tick = death_link_tick
 | |
|                         if "DeathLink" in ctx.tags:
 | |
|                             async_start(ctx.send_death())
 | |
|                     if ctx.energy_link_increment:
 | |
|                         in_world_bridges = data["energy_bridges"]
 | |
|                         if in_world_bridges:
 | |
|                             in_world_energy = data["energy"]
 | |
|                             if in_world_energy < (ctx.energy_link_increment * in_world_bridges):
 | |
|                                 # attempt to refill
 | |
|                                 ctx.last_deplete = time.time()
 | |
|                                 async_start(ctx.send_msgs([{
 | |
|                                     "cmd": "Set", "key": ctx.energylink_key, "operations":
 | |
|                                         [{"operation": "add", "value": -ctx.energy_link_increment * in_world_bridges},
 | |
|                                          {"operation": "max", "value": 0}],
 | |
|                                     "last_deplete": ctx.last_deplete
 | |
|                                 }]))
 | |
|                             # Above Capacity - (len(Bridges) * ENERGY_INCREMENT)
 | |
|                             elif in_world_energy > (in_world_bridges * ctx.energy_link_increment * 5) - \
 | |
|                                     ctx.energy_link_increment * in_world_bridges:
 | |
|                                 value = ctx.energy_link_increment * in_world_bridges
 | |
|                                 async_start(ctx.send_msgs([{
 | |
|                                     "cmd": "Set", "key": ctx.energylink_key, "operations":
 | |
|                                         [{"operation": "add", "value": value}]
 | |
|                                 }]))
 | |
|                                 ctx.rcon_client.send_command(
 | |
|                                     f"/ap-energylink -{value}")
 | |
|                                 logger.debug(f"EnergyLink: Sent {Utils.format_SI_prefix(value)}J")
 | |
| 
 | |
|             await asyncio.sleep(0.1)
 | |
| 
 | |
|     except Exception as e:
 | |
|         logging.exception(e)
 | |
|         logging.error("Aborted Factorio Server Bridge")
 | |
| 
 | |
| 
 | |
| def stream_factorio_output(pipe, queue, process):
 | |
|     pipe.reconfigure(errors="replace")
 | |
| 
 | |
|     def queuer():
 | |
|         while process.poll() is None:
 | |
|             text = pipe.readline().strip()
 | |
|             if text:
 | |
|                 queue.put_nowait(text)
 | |
| 
 | |
|     from threading import Thread
 | |
| 
 | |
|     thread = Thread(target=queuer, name="Factorio Output Queue", daemon=True)
 | |
|     thread.start()
 | |
|     return thread
 | |
| 
 | |
| 
 | |
| async def factorio_server_watcher(ctx: FactorioContext):
 | |
|     savegame_name = os.path.abspath(ctx.savegame_name)
 | |
|     if not os.path.exists(savegame_name):
 | |
|         logger.info(f"Creating savegame {savegame_name}")
 | |
|         subprocess.run((
 | |
|             executable, "--create", savegame_name, "--preset", "archipelago"
 | |
|         ))
 | |
|     factorio_process = subprocess.Popen((executable, "--start-server", ctx.savegame_name,
 | |
|                                          *(str(elem) for elem in server_args)),
 | |
|                                         stderr=subprocess.PIPE,
 | |
|                                         stdout=subprocess.PIPE,
 | |
|                                         stdin=subprocess.DEVNULL,
 | |
|                                         encoding="utf-8")
 | |
|     factorio_server_logger.info("Started Factorio Server")
 | |
|     factorio_queue = Queue()
 | |
|     stream_factorio_output(factorio_process.stdout, factorio_queue, factorio_process)
 | |
|     stream_factorio_output(factorio_process.stderr, factorio_queue, factorio_process)
 | |
|     try:
 | |
|         while not ctx.exit_event.is_set():
 | |
|             if factorio_process.poll() is not None:
 | |
|                 factorio_server_logger.info("Factorio server has exited.")
 | |
|                 ctx.exit_event.set()
 | |
| 
 | |
|             while not factorio_queue.empty():
 | |
|                 msg = factorio_queue.get()
 | |
|                 factorio_queue.task_done()
 | |
| 
 | |
|                 if not ctx.rcon_client and "Starting RCON interface at IP ADDR:" in msg:
 | |
|                     ctx.rcon_client = factorio_rcon.RCONClient("localhost", rcon_port, rcon_password)
 | |
|                     if not ctx.server:
 | |
|                         logger.info("Established bridge to Factorio Server. "
 | |
|                                     "Ready to connect to Archipelago via /connect")
 | |
|                         check_stdin()
 | |
| 
 | |
|                 if not ctx.awaiting_bridge and "Archipelago Bridge Data available for game tick " in msg:
 | |
|                     ctx.awaiting_bridge = True
 | |
|                     factorio_server_logger.debug(msg)
 | |
|                 elif re.match(r"^[0-9.]+ Script @[^ ]+\.lua:\d+: Player command energy-link$", msg):
 | |
|                     factorio_server_logger.debug(msg)
 | |
|                     ctx.print_to_game(f"Energy Link: {ctx.energy_link_status}")
 | |
|                 elif re.match(r"^[0-9.]+ Script @[^ ]+\.lua:\d+: Player command toggle-ap-send-filter$", msg):
 | |
|                     factorio_server_logger.debug(msg)
 | |
|                     ctx.toggle_filter_item_sends()
 | |
|                 elif re.match(r"^[0-9.]+ Script @[^ ]+\.lua:\d+: Player command toggle-ap-chat$", msg):
 | |
|                     factorio_server_logger.debug(msg)
 | |
|                     ctx.toggle_bridge_chat_out()
 | |
|                 else:
 | |
|                     factorio_server_logger.info(msg)
 | |
|                     match = re.match(r"^\d\d\d\d-\d\d-\d\d \d\d:\d\d:\d\d \[CHAT\] ([^:]+): (.*)$", msg)
 | |
|                     if match:
 | |
|                         await ctx.chat_from_factorio(match.group(1), match.group(2))
 | |
|             if ctx.rcon_client:
 | |
|                 commands = {}
 | |
|                 while ctx.send_index < len(ctx.items_received):
 | |
|                     transfer_item: NetworkItem = ctx.items_received[ctx.send_index]
 | |
|                     item_id = transfer_item.item
 | |
|                     player_name = ctx.player_names[transfer_item.player]
 | |
|                     item_name = ctx.item_names.lookup_in_slot(item_id)
 | |
|                     factorio_server_logger.info(f"Sending {item_name} to Nauvis from {player_name}.")
 | |
|                     commands[ctx.send_index] = f"/ap-get-technology {item_name}\t{ctx.send_index}\t{player_name}"
 | |
|                     ctx.send_index += 1
 | |
|                 if commands:
 | |
|                     ctx.rcon_client.send_commands(commands)
 | |
|             await asyncio.sleep(0.1)
 | |
| 
 | |
|     except Exception as e:
 | |
|         logging.exception(e)
 | |
|         logging.error("Aborted Factorio Server Bridge")
 | |
|         ctx.exit_event.set()
 | |
| 
 | |
|     finally:
 | |
|         if factorio_process.poll() is not None:
 | |
|             if ctx.rcon_client:
 | |
|                 ctx.rcon_client.close()
 | |
|                 ctx.rcon_client = None
 | |
|             return
 | |
| 
 | |
|         sent_quit = False
 | |
|         if ctx.rcon_client:
 | |
|             # Attempt clean quit through RCON.
 | |
|             try:
 | |
|                 ctx.rcon_client.send_command("/quit")
 | |
|             except factorio_rcon.RCONNetworkError:
 | |
|                 pass
 | |
|             else:
 | |
|                 sent_quit = True
 | |
|             ctx.rcon_client.close()
 | |
|             ctx.rcon_client = None
 | |
|         if not sent_quit:
 | |
|             # Attempt clean quit using SIGTERM. (Note that on Windows this kills the process instead.)
 | |
|             factorio_process.terminate()
 | |
| 
 | |
|         try:
 | |
|             factorio_process.wait(10)
 | |
|         except subprocess.TimeoutExpired:
 | |
|             factorio_process.kill()
 | |
| 
 | |
| 
 | |
| async def get_info(ctx: FactorioContext, rcon_client: factorio_rcon.RCONClient):
 | |
|     info = json.loads(rcon_client.send_command("/ap-rcon-info"))
 | |
|     ctx.auth = info["slot_name"]
 | |
|     ctx.seed_name = info["seed_name"]
 | |
|     # 0.2.0 addition, not present earlier
 | |
|     death_link = bool(info.get("death_link", False))
 | |
|     ctx.energy_link_increment = info.get("energy_link", 0)
 | |
|     logger.debug(f"Energy Link Increment: {ctx.energy_link_increment}")
 | |
|     if ctx.energy_link_increment and ctx.ui:
 | |
|         ctx.ui.enable_energy_link()
 | |
|     await ctx.update_death_link(death_link)
 | |
| 
 | |
| 
 | |
| async def factorio_spinup_server(ctx: FactorioContext) -> bool:
 | |
|     savegame_name = os.path.abspath("Archipelago.zip")
 | |
|     if not os.path.exists(savegame_name):
 | |
|         logger.info(f"Creating savegame {savegame_name}")
 | |
|         subprocess.run((
 | |
|             executable, "--create", savegame_name
 | |
|         ))
 | |
|     factorio_process = subprocess.Popen(
 | |
|         (executable, "--start-server", savegame_name, *(str(elem) for elem in server_args)),
 | |
|         stderr=subprocess.PIPE,
 | |
|         stdout=subprocess.PIPE,
 | |
|         stdin=subprocess.DEVNULL,
 | |
|         encoding="utf-8")
 | |
|     factorio_server_logger.info("Started Information Exchange Factorio Server")
 | |
|     factorio_queue = Queue()
 | |
|     stream_factorio_output(factorio_process.stdout, factorio_queue, factorio_process)
 | |
|     stream_factorio_output(factorio_process.stderr, factorio_queue, factorio_process)
 | |
|     rcon_client = None
 | |
|     try:
 | |
|         while not ctx.auth:
 | |
|             while not factorio_queue.empty():
 | |
|                 msg = factorio_queue.get()
 | |
|                 factorio_server_logger.info(msg)
 | |
|                 if "Loading mod AP-" in msg and msg.endswith("(data.lua)"):
 | |
|                     parts = msg.split()
 | |
|                     ctx.mod_version = Utils.Version(*(int(number) for number in parts[-2].split(".")))
 | |
|                 elif "Write data path: " in msg:
 | |
|                     ctx.write_data_path = Utils.get_text_between(msg, "Write data path: ", " [")
 | |
|                     if "AppData" in ctx.write_data_path:
 | |
|                         logger.warning("It appears your mods are loaded from Appdata, "
 | |
|                                        "this can lead to problems with multiple Factorio instances. "
 | |
|                                        "If this is the case, you will get a file locked error running Factorio.")
 | |
|                 elif "Couldn't create lock file" in msg:
 | |
|                     raise Exception(f"This Factorio (at {executable}) is either already running, "
 | |
|                                     "or a Factorio sharing data directories is already running. "
 | |
|                                     "Server could not start up.")
 | |
|                 if not rcon_client and "Starting RCON interface at IP ADDR:" in msg:
 | |
|                     rcon_client = factorio_rcon.RCONClient("localhost", rcon_port, rcon_password)
 | |
|                     if ctx.mod_version == ctx.__class__.mod_version:
 | |
|                         raise Exception("No Archipelago mod was loaded. Aborting.")
 | |
|                     await get_info(ctx, rcon_client)
 | |
|             await asyncio.sleep(0.01)
 | |
| 
 | |
|     except Exception as e:
 | |
|         logger.exception(e, extra={"compact_gui": True})
 | |
|         msg = "Aborted Factorio Server Bridge"
 | |
|         logger.error(msg)
 | |
|         ctx.gui_error(msg, e)
 | |
|         ctx.exit_event.set()
 | |
| 
 | |
|     else:
 | |
|         logger.info(
 | |
|             f"Got World Information from AP Mod {tuple(ctx.mod_version)} for seed {ctx.seed_name} in slot {ctx.auth}")
 | |
|         return True
 | |
|     finally:
 | |
|         factorio_process.terminate()
 | |
|         factorio_process.wait(5)
 | |
|     return False
 | |
| 
 | |
| 
 | |
| async def main(args, filter_item_sends: bool, filter_bridge_chat_out: bool):
 | |
|     ctx = FactorioContext(args.connect, args.password, filter_item_sends, filter_bridge_chat_out)
 | |
| 
 | |
|     ctx.server_task = asyncio.create_task(server_loop(ctx), name="ServerLoop")
 | |
| 
 | |
|     if gui_enabled:
 | |
|         ctx.run_gui()
 | |
|     ctx.run_cli()
 | |
| 
 | |
|     factorio_server_task = asyncio.create_task(factorio_spinup_server(ctx), name="FactorioSpinupServer")
 | |
|     successful_launch = await factorio_server_task
 | |
|     if successful_launch:
 | |
|         factorio_server_task = asyncio.create_task(factorio_server_watcher(ctx), name="FactorioServer")
 | |
|         progression_watcher = asyncio.create_task(
 | |
|             game_watcher(ctx), name="FactorioProgressionWatcher")
 | |
| 
 | |
|         await ctx.exit_event.wait()
 | |
|         ctx.server_address = None
 | |
| 
 | |
|         await progression_watcher
 | |
|         await factorio_server_task
 | |
| 
 | |
|     await ctx.shutdown()
 | |
| 
 | |
| 
 | |
| class FactorioJSONtoTextParser(JSONtoTextParser):
 | |
|     def _handle_color(self, node: JSONMessagePart):
 | |
|         colors = node["color"].split(";")
 | |
|         for color in colors:
 | |
|             if color in self.color_codes:
 | |
|                 node["text"] = f"[color=#{self.color_codes[color]}]{node['text']}[/color]"
 | |
|             return self._handle_text(node)
 | |
|         return self._handle_text(node)
 | |
| 
 | |
| 
 | |
| parser = get_base_parser(description="Optional arguments to FactorioClient follow. "
 | |
|                                      "Remaining arguments get passed into bound Factorio instance."
 | |
|                                      "Refer to Factorio --help for those.")
 | |
| parser.add_argument('--rcon-port', default='24242', type=int, help='Port to use to communicate with Factorio')
 | |
| parser.add_argument('--rcon-password', help='Password to authenticate with RCON.')
 | |
| parser.add_argument('--server-settings', help='Factorio server settings configuration file.')
 | |
| 
 | |
| args, rest = parser.parse_known_args()
 | |
| rcon_port = args.rcon_port
 | |
| rcon_password = args.rcon_password if args.rcon_password else ''.join(
 | |
|     random.choice(string.ascii_letters) for x in range(32))
 | |
| factorio_server_logger = logging.getLogger("FactorioServer")
 | |
| options = Utils.get_settings()
 | |
| executable = options["factorio_options"]["executable"]
 | |
| server_settings = args.server_settings if args.server_settings \
 | |
|     else options["factorio_options"].get("server_settings", None)
 | |
| server_args = ("--rcon-port", rcon_port, "--rcon-password", rcon_password)
 | |
| 
 | |
| 
 | |
| def launch():
 | |
|     import colorama
 | |
|     global executable, server_settings, server_args
 | |
|     colorama.init()
 | |
| 
 | |
|     if server_settings:
 | |
|         server_settings = os.path.abspath(server_settings)
 | |
|     if not isinstance(options["factorio_options"]["filter_item_sends"], bool):
 | |
|         logging.warning(f"Warning: Option filter_item_sends should be a bool.")
 | |
|     initial_filter_item_sends = bool(options["factorio_options"]["filter_item_sends"])
 | |
|     if not isinstance(options["factorio_options"]["bridge_chat_out"], bool):
 | |
|         logging.warning(f"Warning: Option bridge_chat_out should be a bool.")
 | |
|     initial_bridge_chat_out = bool(options["factorio_options"]["bridge_chat_out"])
 | |
| 
 | |
|     if not os.path.exists(os.path.dirname(executable)):
 | |
|         raise FileNotFoundError(f"Path {os.path.dirname(executable)} does not exist or could not be accessed.")
 | |
|     if os.path.isdir(executable):  # user entered a path to a directory, let's find the executable therein
 | |
|         executable = os.path.join(executable, "factorio")
 | |
|     if not os.path.isfile(executable):
 | |
|         if os.path.isfile(executable + ".exe"):
 | |
|             executable = executable + ".exe"
 | |
|         else:
 | |
|             raise FileNotFoundError(f"Path {executable} is not an executable file.")
 | |
| 
 | |
|     if server_settings and os.path.isfile(server_settings):
 | |
|         server_args = (
 | |
|             "--rcon-port", rcon_port,
 | |
|             "--rcon-password", rcon_password,
 | |
|             "--server-settings", server_settings,
 | |
|             *rest)
 | |
|     else:
 | |
|         server_args = ("--rcon-port", rcon_port, "--rcon-password", rcon_password, *rest)
 | |
| 
 | |
|     asyncio.run(main(args, initial_filter_item_sends, initial_bridge_chat_out))
 | |
|     colorama.deinit()
 | 
