 d3dbdb4491
			
		
	
	d3dbdb4491
	
	
	
		
			
			* Kivy: Add a button prompt box * auto format the buttons to display 2 per row to look nicer * update to kivymd * have the uri popup use the new API * have messenger use the new API * make the buttonprompt import even more lazy * messenger needs to be lazy too * make the buttons take up the full dialog width --------- Co-authored-by: NewSoupVi <57900059+NewSoupVi@users.noreply.github.com>
		
			
				
	
	
		
			259 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			259 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
| import argparse
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| import io
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| import logging
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| import os.path
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| import requests
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| import subprocess
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| import urllib.request
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| from shutil import which
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| from typing import Any, Callable, TYPE_CHECKING
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| from zipfile import ZipFile
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| from Utils import is_windows, messagebox, open_file, tuplize_version
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| 
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| if TYPE_CHECKING:
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|     from kvui import ButtonsPrompt
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| 
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| 
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| MOD_URL = "https://api.github.com/repos/alwaysintreble/TheMessengerRandomizerModAP/releases/latest"
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| 
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| 
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| def create_yes_no_popup(title: str, text: str, callback: Callable[[str], None]) -> "ButtonsPrompt":
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|     from kvui import ButtonsPrompt
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|     buttons = ["Yes", "No", "Cancel"]
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| 
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|     prompt = ButtonsPrompt(title, text, callback, *buttons)
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|     prompt.open()
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|     return prompt
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| 
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| 
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| def launch_game(*args) -> None:
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|     """Check the game installation, then launch it"""
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|     def courier_installed() -> bool:
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|         """Check if Courier is installed"""
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|         assembly_path = os.path.join(game_folder, "TheMessenger_Data", "Managed", "Assembly-CSharp.dll")
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|         with open(assembly_path, "rb") as assembly:
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|             for line in assembly:
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|                 if b"Courier" in line:
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|                     return True
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|         return False
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| 
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|     def mod_installed() -> bool:
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|         """Check if the mod is installed"""
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|         return os.path.exists(os.path.join(game_folder, "Mods", "TheMessengerRandomizerAP", "courier.toml"))
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| 
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|     def request_data(request_url: str) -> Any:
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|         """Fetches json response from given url"""
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|         logging.info(f"requesting {request_url}")
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|         response = requests.get(request_url)
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|         if response.status_code == 200:  # success
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|             try:
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|                 data = response.json()
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|             except requests.exceptions.JSONDecodeError:
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|                 raise RuntimeError(f"Unable to fetch data. (status code {response.status_code})")
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|         else:
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|             raise RuntimeError(f"Unable to fetch data. (status code {response.status_code})")
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|         return data
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| 
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|     def install_courier() -> None:
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|         """Installs latest version of Courier"""
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|         # can't use latest since courier uses pre-release tags
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|         courier_url = "https://api.github.com/repos/Brokemia/Courier/releases"
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|         latest_download = request_data(courier_url)[0]["assets"][-1]["browser_download_url"]
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|     
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|         with urllib.request.urlopen(latest_download) as download:
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|             with ZipFile(io.BytesIO(download.read()), "r") as zf:
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|                 for member in zf.infolist():
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|                     zf.extract(member, path=game_folder)
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|     
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|         os.chdir(game_folder)
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|         # linux and mac handling
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|         if not is_windows:
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|             mono_exe = which("mono")
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|             if not mono_exe:
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|                 # download and use mono kickstart
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|                 # this allows steam deck support
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|                 mono_kick_url = "https://github.com/flibitijibibo/MonoKickstart/archive/716f0a2bd5d75138969090494a76328f39a6dd78.zip"
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|                 files = []
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|                 with urllib.request.urlopen(mono_kick_url) as download:
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|                     with ZipFile(io.BytesIO(download.read()), "r") as zf:
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|                         for member in zf.infolist():
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|                             if "precompiled/" not in member.filename or member.filename.endswith("/"):
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|                                 continue
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|                             member.filename = member.filename.split("/")[-1]
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|                             if member.filename.endswith("bin.x86_64"):
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|                                 member.filename = "MiniInstaller.bin.x86_64"
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|                             zf.extract(member, path=game_folder)
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|                             files.append(member.filename)
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|                 mono_installer = os.path.join(game_folder, "MiniInstaller.bin.x86_64")
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|                 os.chmod(mono_installer, 0o755)
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|                 installer = subprocess.Popen(mono_installer, shell=False)
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|                 failure = installer.wait()
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|                 for file in files:
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|                     os.remove(file)
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|             else:
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|                 installer = subprocess.Popen([mono_exe, os.path.join(game_folder, "MiniInstaller.exe")], shell=True)
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|                 failure = installer.wait()
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|         else:
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|             installer = subprocess.Popen(os.path.join(game_folder, "MiniInstaller.exe"), shell=True)
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|             failure = installer.wait()
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| 
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|         print(failure)
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|         if failure:
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|             messagebox("Failure", "Failed to install Courier", True)
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|             os.chdir(working_directory)
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|             raise RuntimeError("Failed to install Courier")
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|         os.chdir(working_directory)
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|     
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|         if courier_installed():
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|             messagebox("Success!", "Courier successfully installed!")
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|             return
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|         messagebox("Failure", "Failed to install Courier", True)
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|         raise RuntimeError("Failed to install Courier")
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| 
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|     def install_mod() -> None:
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|         """Installs latest version of the mod"""
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|         assets = request_data(MOD_URL)["assets"]
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|         if len(assets) == 1:
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|             release_url = assets[0]["browser_download_url"]
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|         else:
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|             for asset in assets:
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|                 if "TheMessengerRandomizerAP" in asset["name"]:
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|                     release_url = asset["browser_download_url"]
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|                     break
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|             else:
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|                 messagebox("Failure", "Failed to find latest mod download", True)
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|                 raise RuntimeError("Failed to install Mod")
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| 
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|         mod_folder = os.path.join(game_folder, "Mods")
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|         os.makedirs(mod_folder, exist_ok=True)
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|         with urllib.request.urlopen(release_url) as download:
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|             with ZipFile(io.BytesIO(download.read()), "r") as zf:
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|                 for member in zf.infolist():
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|                     zf.extract(member, path=mod_folder)
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| 
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|         messagebox("Success!", "Latest mod successfully installed!")
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| 
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|     def available_mod_update(latest_version: str) -> bool:
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|         """Check if there's an available update"""
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|         latest_version = latest_version.lstrip("v")
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|         toml_path = os.path.join(game_folder, "Mods", "TheMessengerRandomizerAP", "courier.toml")
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|         with open(toml_path, "r") as f:
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|             installed_version = f.read().splitlines()[1].strip("version = \"")
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| 
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|         logging.info(f"Installed version: {installed_version}. Latest version: {latest_version}")
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|         # one of the alpha builds
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|         return "alpha" in latest_version or tuplize_version(latest_version) > tuplize_version(installed_version)
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| 
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|     def after_courier_install_popup(answer: str) -> None:
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|         """Gets called if the user doesn't have courier installed. Handle the button they pressed."""
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|         nonlocal prompt
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| 
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|         prompt.dismiss()
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|         if answer in ("No", "Cancel"):
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|             return
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|         logging.info("Installing Courier")
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|         install_courier()
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|         prompt = create_yes_no_popup("Install Mod",
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|                                      "No randomizer mod detected. Would you like to install now?",
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|                                      after_mod_install_popup)
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| 
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|     def after_mod_install_popup(answer: str) -> None:
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|         """Gets called if the user has courier but mod isn't installed, or there's an available update."""
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|         nonlocal prompt
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| 
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|         prompt.dismiss()
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|         if answer in ("No", "Cancel"):
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|             return
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|         logging.info("Installing Mod")
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|         install_mod()
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|         prompt = create_yes_no_popup("Launch Game",
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|                                      "Courier and Game mod installed successfully. Launch game now?",
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|                                      launch)
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| 
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|     def after_mod_update_popup(answer: str) -> None:
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|         """Gets called if there's an available update."""
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|         nonlocal prompt
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| 
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|         prompt.dismiss()
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|         if answer == "Cancel":
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|             return
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|         if answer == "Yes":
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|             logging.info("Updating Mod")
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|             install_mod()
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|             prompt = create_yes_no_popup("Launch Game",
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|                                          "Courier and Game mod installed successfully. Launch game now?",
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|                                          launch)
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|         else:
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|             prompt = create_yes_no_popup("Launch Game",
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|                                          "Game Mod not updated. Launch game now?",
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|                                          launch)
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| 
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|     def launch(answer: str | None = None) -> None:
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|         """Launch the game."""
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|         nonlocal args
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| 
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|         if prompt:
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|             prompt.dismiss()
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|         if answer and answer in ("No", "Cancel"):
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|             return
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| 
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|         parser = argparse.ArgumentParser(description="Messenger Client Launcher")
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|         parser.add_argument("url", type=str, nargs="?", help="Archipelago Webhost uri to auto connect to.")
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|         args = parser.parse_args(args)
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| 
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|         if not is_windows:
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|             if args.url:
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|                 open_file(f"steam://rungameid/764790//{args.url}/")
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|             else:
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|                 open_file("steam://rungameid/764790")
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|         else:
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|             os.chdir(game_folder)
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|             if args.url:
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|                 subprocess.Popen([MessengerWorld.settings.game_path, str(args.url)])
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|             else:
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|                 subprocess.Popen(MessengerWorld.settings.game_path)
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|             os.chdir(working_directory)
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| 
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|     from . import MessengerWorld
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|     try:
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|         game_folder = os.path.dirname(MessengerWorld.settings.game_path)
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|     except ValueError as e:
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|         logging.error(e)
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|         messagebox("Invalid File", "Selected file did not match expected hash. "
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|                    "Please try again and ensure you select The Messenger.exe.")
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|         return
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|     working_directory = os.getcwd()
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|     # setup ssl context
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|     try:
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|         import certifi
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|         import ssl
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|         context = ssl.create_default_context(ssl.Purpose.SERVER_AUTH, cafile=certifi.where())
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|         context.set_alpn_protocols(["http/1.1"])
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|         https_handler = urllib.request.HTTPSHandler(context=context)
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|         opener = urllib.request.build_opener(https_handler)
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|         urllib.request.install_opener(opener)
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|     except ImportError:
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|         pass
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|     if not courier_installed():
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|         prompt = create_yes_no_popup("Install Courier",
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|                                      "No Courier installation detected. Would you like to install now?",
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|                                      after_courier_install_popup)
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|         return
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|     if not mod_installed():
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|         prompt = create_yes_no_popup("Install Mod",
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|                                      "No randomizer mod detected. Would you like to install now?",
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|                                      after_mod_install_popup)
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|         return
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|     else:
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|         latest = request_data(MOD_URL)["tag_name"]
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|         if available_mod_update(latest):
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|             prompt = create_yes_no_popup("Update Mod",
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|                                          f"New mod version detected. Would you like to update to {latest} now?",
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|                                          after_mod_update_popup)
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|             return
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| 
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|     if not args:
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|         prompt = create_yes_no_popup("Launch Game",
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|                                      "Mod installed and up to date. Would you like to launch the game now?",
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|                                      launch)
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