 332eab9569
			
		
	
	332eab9569
	
	
	
		
			
			* add shop shuffle options and items * add logic for the shop slots * write cost tests * start on shop item logic * make strike and second wind early items * some cleanup * remove 5 shards * double cost requirement for really expensive items and raise the rates * add test for shop shuffle with minimum other locations * put power seal in front of shards * rename locations and items * update rules, regions, and shop * update tests and misc fixes * minor cleanup * implement money wrench and figurines * clean out now unneeded info from slot_data * docs update and fix a failure when not shuffling shops * remove shop shuffle option * Finish out shop rules * make seals generation easier to read and fix tests * rule adjustments * oop * adjust the prices to be a bit more generous * add max price to slot data for tracker * update the hard rules a bit * remove unnecessary test * update data_version * bump version and remove info for fixed issues * remove now unneeded assert * review updates * minor bug fix * add a test for minimum locations shop costing * minor optimizations and cleanup * remove whitespace
		
			
				
	
	
		
			102 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			102 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
| from typing import Dict
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| 
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| from . import MessengerTestBase
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| from ..Shop import SHOP_ITEMS, FIGURINES
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| 
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| 
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| class ShopCostTest(MessengerTestBase):
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|     options = {
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|         "shop_price": "random",
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|         "shuffle_shards": "true",
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|     }
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| 
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|     def testShopRules(self) -> None:
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|         for loc in SHOP_ITEMS:
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|             loc = f"The Shop - {loc}"
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|             with self.subTest("has cost", loc=loc):
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|                 self.assertFalse(self.can_reach_location(loc))
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| 
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|         prices: Dict[str, int] = self.multiworld.worlds[self.player].shop_prices
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|         for loc, price in prices.items():
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|             with self.subTest("prices", loc=loc):
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|                 self.assertEqual(price, self.multiworld.get_location(f"The Shop - {loc}", self.player).cost())
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|                 self.assertTrue(loc in SHOP_ITEMS)
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|         self.assertEqual(len(prices), len(SHOP_ITEMS))
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| 
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|     def testDBoost(self) -> None:
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|         locations = [
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|             "Riviere Turquoise Seal - Bounces and Balls",
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|             "Forlorn Temple - Demon King", "Forlorn Temple Seal - Rocket Maze", "Forlorn Temple Seal - Rocket Sunset",
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|             "Sunny Day Mega Shard", "Down Under Mega Shard",
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|         ]
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|         items = [["Path of Resilience", "Meditation", "Second Wind"]]
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|         self.assertAccessDependency(locations, items)
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| 
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|     def testCurrents(self) -> None:
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|         self.assertAccessDependency(["Elemental Skylands Seal - Water"], [["Currents Master"]])
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| 
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|     def testStrike(self) -> None:
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|         locations = [
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|             "Glacial Peak Seal - Projectile Spike Pit", "Elemental Skylands Seal - Fire",
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|         ]
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|         items = [["Strike of the Ninja"]]
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|         self.assertAccessDependency(locations, items)
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| 
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| 
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| class ShopCostMinTest(ShopCostTest):
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|     options = {
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|         "shop_price": "random",
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|         "shuffle_seals": "false",
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|     }
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| 
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|     def testDBoost(self) -> None:
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|         pass
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| 
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|     def testCurrents(self) -> None:
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|         pass
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| 
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|     def testStrike(self) -> None:
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|         pass
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| 
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| 
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| class PlandoTest(MessengerTestBase):
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|     options = {
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|         "shop_price_plan": {
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|             "Karuta Plates": 50,
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|             "Serendipitous Bodies": {100: 1, 200: 1, 300: 1},
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|             "Barmath'azel Figurine": 500,
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|             "Demon Hive Figurine": {100: 1, 200: 2, 300: 1},
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|         },
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|     }
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| 
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|     def testCosts(self) -> None:
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|         for loc in SHOP_ITEMS:
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|             loc = f"The Shop - {loc}"
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|             with self.subTest("has cost", loc=loc):
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|                 self.assertFalse(self.can_reach_location(loc))
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| 
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|         prices = self.multiworld.worlds[self.player].shop_prices
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|         for loc, price in prices.items():
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|             with self.subTest("prices", loc=loc):
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|                 if loc == "Karuta Plates":
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|                     self.assertEqual(self.options["shop_price_plan"]["Karuta Plates"], price)
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|                 elif loc == "Serendipitous Bodies":
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|                     self.assertIn(price, self.options["shop_price_plan"]["Serendipitous Bodies"])
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| 
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|                 loc = f"The Shop - {loc}"
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|                 self.assertEqual(price, self.multiworld.get_location(loc, self.player).cost())
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|                 self.assertTrue(loc.replace("The Shop - ", "") in SHOP_ITEMS)
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|         self.assertEqual(len(prices), len(SHOP_ITEMS))
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| 
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|         figures = self.multiworld.worlds[self.player].figurine_prices
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|         for loc, price in figures.items():
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|             with self.subTest("figure prices", loc=loc):
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|                 if loc == "Barmath'azel Figurine":
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|                     self.assertEqual(self.options["shop_price_plan"]["Barmath'azel Figurine"], price)
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|                 elif loc == "Demon Hive Figurine":
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|                     self.assertIn(price, self.options["shop_price_plan"]["Demon Hive Figurine"])
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| 
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|                 self.assertEqual(price, self.multiworld.get_location(loc, self.player).cost())
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|                 self.assertTrue(loc in FIGURINES)
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|         self.assertEqual(len(figures), len(FIGURINES))
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