* move to playercontainer * moves patch_file_ending handling to APPlayerContainer and updates the worlds using it to define their extensions * give oot a patch_file_ending as well
		
			
				
	
	
		
			493 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			493 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
import logging
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import yaml
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import os
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import Utils
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import zipfile
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from .Items import item_dictionary_table
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from .Locations import all_locations, SoraLevels, exclusion_table
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from .XPValues import lvlStats, formExp, soraExp
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from worlds.Files import APPlayerContainer
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class KH2Container(APPlayerContainer):
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    game: str = 'Kingdom Hearts 2'
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    patch_file_ending = ".zip"
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    def __init__(self, patch_data: dict, base_path: str, output_directory: str,
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        player=None, player_name: str = "", server: str = ""):
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        self.patch_data = patch_data
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        self.file_path = base_path
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        container_path = os.path.join(output_directory, base_path + ".zip")
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        super().__init__(container_path, player, player_name, server)
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    def write_contents(self, opened_zipfile: zipfile.ZipFile) -> None:
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        for filename, yml in self.patch_data.items():
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            opened_zipfile.writestr(filename, yml)
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        super().write_contents(opened_zipfile)
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def patch_kh2(self, output_directory):
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    def increaseStat(i):
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        if lvlStats[i] == "str":
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            self.strength += 2
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        elif lvlStats[i] == "mag":
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            self.magic += 2
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        elif lvlStats[i] == "def":
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            self.defense += 1
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        elif lvlStats[i] == "ap":
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            self.ap += 3
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    self.formattedTrsr = {}
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    self.formattedBons = []
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    self.formattedLvup = {"Sora": {}}
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    self.formattedBons = {}
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    self.formattedFmlv = {}
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    self.formattedItem = {"Stats": []}
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    self.formattedPlrp = []
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    self.strength = 2
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    self.magic = 6
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    self.defense = 2
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    self.ap = 0
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    self.dblbonus = 0
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    formexp = None
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    formName = None
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    levelsetting = list()
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    if self.options.Keyblade_Minimum.value > self.options.Keyblade_Maximum.value:
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        logging.info(
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                f"{self.multiworld.get_file_safe_player_name(self.player)} has Keyblade Minimum greater than Keyblade Maximum")
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        keyblademin = self.options.Keyblade_Maximum.value
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        keyblademax = self.options.Keyblade_Minimum.value
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    else:
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        keyblademin = self.options.Keyblade_Minimum.value
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        keyblademax = self.options.Keyblade_Maximum.value
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    if self.options.LevelDepth == "level_50":
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        levelsetting.extend(exclusion_table["Level50"])
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    elif self.options.LevelDepth == "level_99":
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        levelsetting.extend(exclusion_table["Level99"])
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    elif self.options.LevelDepth != "level_1":
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        levelsetting.extend(exclusion_table["Level50Sanity"])
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        if self.options.LevelDepth == "level_99_sanity":
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            levelsetting.extend(exclusion_table["Level99Sanity"])
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    mod_name = f"AP-{self.multiworld.seed_name}-P{self.player}-{self.multiworld.get_file_safe_player_name(self.player)}"
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    all_valid_locations = {location for location, data in all_locations.items()}
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    for location in self.multiworld.get_filled_locations(self.player):
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        if location.name in all_valid_locations:
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            data = all_locations[location.name]
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        else:
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            continue
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        if location.item:
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            if location.item.player == self.player:
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                itemcode = item_dictionary_table[location.item.name].kh2id
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            else:
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                itemcode = 90  # castle map
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        else:
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            itemcode = 90
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        if data.yml == "Chest":
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            self.formattedTrsr[data.locid] = {"ItemId": itemcode}
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        elif data.yml in ["Get Bonus", "Double Get Bonus", "Second Get Bonus"]:
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            if data.yml == "Get Bonus":
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                self.dblbonus = 0
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            # if double bonus then addresses dbl bonus so the next check gets 2 items on it
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            if data.yml == "Double Get Bonus":
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                self.dblbonus = itemcode
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                continue
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            if data.locid not in self.formattedBons.keys():
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                self.formattedBons[data.locid] = {}
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            self.formattedBons[data.locid][data.charName] = {
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                "RewardId":             data.locid,
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                "CharacterId":          data.charNumber,
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                "HpIncrease":           0,
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                "MpIncrease":           0,
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                "DriveGaugeUpgrade":    0,
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                "ItemSlotUpgrade":      0,
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                "AccessorySlotUpgrade": 0,
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                "ArmorSlotUpgrade":     0,
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                "BonusItem1":           itemcode,
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                "BonusItem2":           self.dblbonus,
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                "Padding":              0
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            }
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            # putting dbl bonus at 0 again, so we don't have the same item placed multiple time
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            self.dblbonus = 0
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        elif data.yml == "Keyblade":
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            self.formattedItem["Stats"].append({
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                "Id":                  data.locid,
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                "Attack":              self.random.randint(keyblademin, keyblademax),
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                "Magic":               self.random.randint(keyblademin, keyblademax),
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                "Defense":             0,
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                "Ability":             itemcode,
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                "AbilityPoints":       0,
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                "Unknown08":           100,
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                "FireResistance":      100,
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                "IceResistance":       100,
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                "LightningResistance": 100,
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                "DarkResistance":      100,
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                "Unknown0d":           100,
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                "GeneralResistance":   100,
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                "Unknown":             0
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            })
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        elif data.yml == "Forms":
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            # loc id is form lvl
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            # char name is the form name number :)
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            if data.locid == 2:
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                formDict = {1: "Valor", 2: "Wisdom", 3: "Limit", 4: "Master", 5: "Final"}
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                formDictExp = {
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                    1: self.options.Valor_Form_EXP.value,
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                    2: self.options.Wisdom_Form_EXP.value,
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                    3: self.options.Limit_Form_EXP.value,
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                    4: self.options.Master_Form_EXP.value,
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                    5: self.options.Final_Form_EXP.value
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                }
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                formexp = formDictExp[data.charName]
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                formName = formDict[data.charName]
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                self.formattedFmlv[formName] = []
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                self.formattedFmlv[formName].append({
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                    "Ability":            1,
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                    "Experience":         int(formExp[data.charName][data.locid] / formexp),
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                    "FormId":             data.charName,
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                    "FormLevel":          1,
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                    "GrowthAbilityLevel": 0,
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                })
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            # row is form column is lvl
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            self.formattedFmlv[formName].append({
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                "Ability":            itemcode,
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                "Experience":         int(formExp[data.charName][data.locid] / formexp),
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                "FormId":             data.charName,
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                "FormLevel":          data.locid,
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                "GrowthAbilityLevel": 0,
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            })
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    # Summons have no actual locations so done down here.
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    self.formattedFmlv["Summon"] = []
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    for x in range(1, 7):
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        self.formattedFmlv["Summon"].append({
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            "Ability":            123,
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            "Experience":         int(formExp[0][x] / self.options.Summon_EXP.value),
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            "FormId":             0,
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            "FormLevel":          x,
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            "GrowthAbilityLevel": 0,
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        })
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    # levels done down here because of optional settings that can take locations out of the pool.
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    self.i = 2
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    for location in SoraLevels:
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        increaseStat(self.random.randint(0, 3))
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        if location in levelsetting:
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            data = self.multiworld.get_location(location, self.player)
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            if data.item:
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                if data.item.player == self.player:
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                    itemcode = item_dictionary_table[data.item.name].kh2id
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                else:
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                    itemcode = 90  # castle map
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        else:
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            increaseStat(self.random.randint(0, 3))
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            itemcode = 0
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        self.formattedLvup["Sora"][self.i] = {
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            "Exp":           int(soraExp[self.i] / self.options.Sora_Level_EXP.value),
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            "Strength":      self.strength,
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            "Magic":         self.magic,
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            "Defense":       self.defense,
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            "Ap":            self.ap,
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            "SwordAbility":  itemcode,
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            "ShieldAbility": itemcode,
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            "StaffAbility":  itemcode,
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            "Padding":       0,
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            "Character":     "Sora",
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            "Level":         self.i
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        }
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        self.i += 1
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    # averaging stats for the struggle bats
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    for x in {122, 144, 145}:
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        self.formattedItem["Stats"].append({
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            "Id":                  x,
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            "Attack":              int((keyblademin + keyblademax) / 2),
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            "Magic":               int((keyblademin + keyblademax) / 2),
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            "Defense":             0,
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            "Ability":             405,
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            "AbilityPoints":       0,
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            "Unknown08":           100,
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            "FireResistance":      100,
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            "IceResistance":       100,
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            "LightningResistance": 100,
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            "DarkResistance":      100,
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            "Unknown0d":           100,
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            "GeneralResistance":   100,
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            "Unknown":             0
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        })
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    self.formattedLvup["Sora"][1] = {
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        "Exp":           int(soraExp[1] / self.options.Sora_Level_EXP.value),
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        "Strength":      2,
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        "Magic":         6,
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        "Defense":       2,
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        "Ap":            0,
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        "SwordAbility":  0,
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        "ShieldAbility": 0,
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        "StaffAbility":  0,
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        "Padding":       0,
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        "Character":     "Sora",
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        "Level":         1
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    }
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    self.mod_yml = {
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        "assets": [
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            {
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                'method': 'binarc',
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                'name':   '00battle.bin',
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                'source': [
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                    {
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                        'method': 'listpatch',
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                        'name':   'fmlv',
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                        'source': [
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                            {
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                                'name': 'FmlvList.yml',
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                                'type': 'fmlv'
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                            }
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                        ],
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                        'type':   'List'
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                    },
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                    {
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                        'method': 'listpatch',
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                        'name':   'lvup',
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                        'source': [
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                            {
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                                'name': 'LvupList.yml',
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                                'type': 'lvup'
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                            }
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                        ],
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                        'type':   'List'
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                    },
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                    {
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                        'method': 'listpatch',
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                        'name':   'bons',
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                        'source': [
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                            {
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                                'name': 'BonsList.yml',
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                                'type': 'bons'
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                            }
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                        ],
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                        'type':   'List'
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                    }
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                ]
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            },
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            {
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                'method': 'binarc',
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                'name':   '03system.bin',
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                'source': [
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                    {
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                        'method': 'listpatch',
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                        'name':   'trsr',
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                        'source': [
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                            {
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                                'name': 'TrsrList.yml',
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                                'type': 'trsr'
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                            }
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                        ],
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                        'type':   'List'
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                    },
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                    {
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                        'method': 'listpatch',
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                        'name':   'item',
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                        'source': [
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                            {
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                                'name': 'ItemList.yml',
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                                'type': 'item'
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                            }
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                        ],
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                        'type':   'List'
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                    }
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                ]
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            },
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            {
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                'name':   'msg/us/po.bar',
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                'multi':  [
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                    {
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                        'name': 'msg/fr/po.bar'
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                    },
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                    {
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                        'name': 'msg/gr/po.bar'
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                    },
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                    {
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                        'name': 'msg/it/po.bar'
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                    },
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                    {
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                        'name': 'msg/sp/po.bar'
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                    }
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                ],
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                'method': 'binarc',
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                'source': [
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                    {
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                        'name':   'po',
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                        'type':   'list',
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                        'method': 'kh2msg',
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                        'source': [
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                            {
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                                'name':     'po.yml',
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                                'language': 'en'
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                            }
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                        ]
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                    }
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                ]
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            },
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            {
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                'name':   'msg/us/sys.bar',
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                'multi':  [
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                    {
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                        'name': 'msg/fr/sys.bar'
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                    },
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                    {
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                        'name': 'msg/gr/sys.bar'
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                    },
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                    {
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                        'name': 'msg/it/sys.bar'
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                    },
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                    {
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                        'name': 'msg/sp/sys.bar'
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                    }
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                ],
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                'method': 'binarc',
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                'source': [
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                    {
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                        'name':   'sys',
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                        'type':   'list',
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                        'method': 'kh2msg',
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                        'source': [
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                            {
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                                'name':     'sys.yml',
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                                'language': 'en'
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                            }
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                        ]
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                    }
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                ]
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            },
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            {
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                'name':   'msg/us/he.bar',
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                'multi':  [
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                    {
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                        'name': 'msg/fr/he.bar'
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                    },
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                    {
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                        'name': 'msg/gr/he.bar'
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                    },
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                    {
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                        'name': 'msg/it/he.bar'
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                    },
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                    {
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                        'name': 'msg/sp/he.bar'
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                    }
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                ],
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                'method': 'binarc',
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                'source': [
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                    {
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                        'name':   'he',
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                        'type':   'list',
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                        'method': 'kh2msg',
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                        'source': [
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                            {
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                                'name':     'he.yml',
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                                'language': 'en'
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                            }
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                        ]
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                    }
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                ]
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            },
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        ],
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        'title':  'Randomizer Seed'
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    }
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    goal_to_text = {
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        0: "Three Proofs",
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        1: "Lucky Emblem",
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        2: "Hitlist",
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        3: "Lucky Emblem and Hitlist",
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    }
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    lucky_emblem_text = {
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        0: "Your Goal is not Lucky Emblem. It is Hitlist or Three Proofs.",
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        1: f"Lucky Emblem Required: {self.options.LuckyEmblemsRequired} out of {self.options.LuckyEmblemsAmount}",
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        2: "Your Goal is not Lucky Emblem. It is Hitlist or Three Proofs.",
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        3: f"Lucky Emblem Required: {self.options.LuckyEmblemsRequired} out of {self.options.LuckyEmblemsAmount}"
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    }
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    hitlist_text = {
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        0: "Your Goal is not Hitlist. It is Lucky Emblem or Three Proofs",
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        1: "Your Goal is not Hitlist. It is Lucky Emblem or Three Proofs",
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        2: f"Bounties Required: {self.options.BountyRequired} out of {self.options.BountyAmount}",
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        3: f"Bounties Required: {self.options.BountyRequired} out of {self.options.BountyAmount}",
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    }
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    self.pooh_text = [
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        {
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            'id': 18326,
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            'en': f"Your goal is {goal_to_text[self.options.Goal.value]}"
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        },
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        {
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            'id': 18327,
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            'en': lucky_emblem_text[self.options.Goal.value]
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        },
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        {
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            'id': 18328,
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						|
            'en': hitlist_text[self.options.Goal.value]
 | 
						|
        }
 | 
						|
    ]
 | 
						|
    self.level_depth_text = [
 | 
						|
        {
 | 
						|
            'id': 0x3BF1,
 | 
						|
            'en': f"Your Level Depth is {self.options.LevelDepth.current_option_name}"
 | 
						|
        }
 | 
						|
    ]
 | 
						|
    self.fight_and_form_text = [
 | 
						|
        {
 | 
						|
            'id': 15121,  # poster name
 | 
						|
            'en': f"Game Options"
 | 
						|
        },
 | 
						|
        {
 | 
						|
            'id': 15122,
 | 
						|
            'en': f"Fight Logic is {self.options.FightLogic.current_option_name}\n"
 | 
						|
                  f"Auto Form Logic is {self.options.AutoFormLogic.current_option_name}\n"
 | 
						|
                  f"Final Form Logic is {self.options.FinalFormLogic.current_option_name}"
 | 
						|
        }
 | 
						|
 | 
						|
    ]
 | 
						|
    self.cups_text = [
 | 
						|
        {
 | 
						|
            'id': 4043,
 | 
						|
            'en': f"CupsToggle: {self.options.Cups.current_option_name}"
 | 
						|
        },
 | 
						|
        {
 | 
						|
            'id': 4044,
 | 
						|
            'en': f"CupsToggle: {self.options.Cups.current_option_name}"
 | 
						|
        },
 | 
						|
        {
 | 
						|
            'id': 4045,
 | 
						|
            'en': f"CupsToggle: {self.options.Cups.current_option_name}"
 | 
						|
        },
 | 
						|
    ]
 | 
						|
 | 
						|
    mod_dir = os.path.join(output_directory, mod_name + "_" + Utils.__version__)
 | 
						|
 | 
						|
    self.mod_yml["title"] = f"Randomizer Seed {mod_name}"
 | 
						|
 | 
						|
    openkhmod = {
 | 
						|
        "TrsrList.yml": yaml.dump(self.formattedTrsr, line_break="\n"),
 | 
						|
        "LvupList.yml": yaml.dump(self.formattedLvup, line_break="\n"),
 | 
						|
        "BonsList.yml": yaml.dump(self.formattedBons, line_break="\n"),
 | 
						|
        "ItemList.yml": yaml.dump(self.formattedItem, line_break="\n"),
 | 
						|
        "FmlvList.yml": yaml.dump(self.formattedFmlv, line_break="\n"),
 | 
						|
        "mod.yml":      yaml.dump(self.mod_yml, line_break="\n"),
 | 
						|
        "po.yml":       yaml.dump(self.pooh_text, line_break="\n"),
 | 
						|
        "sys.yml":      yaml.dump(self.level_depth_text + self.fight_and_form_text, line_break="\n"),
 | 
						|
        "he.yml":       yaml.dump(self.cups_text, line_break="\n")
 | 
						|
    }
 | 
						|
 | 
						|
    mod = KH2Container(openkhmod, mod_dir, output_directory, self.player,
 | 
						|
            self.multiworld.get_file_safe_player_name(self.player))
 | 
						|
    mod.write()
 |