 7f3f886e41
			
		
	
	7f3f886e41
	
	
	
		
			
			Overcooked! 2 is a couch co-op arcade game with a very high skill ceiling. It has a small but occult following, and the community craves a reason to keep coming back besides just grinding high scores. as such, this PR represents 3 major milestones in one: * The launch of OC2 Modding, a modding framework which is the first public mod for the game beyond simple RAM trainers * The launch of OC2 Randomizer * The integration of OC2 Randomizer in Archipelago
		
			
				
	
	
		
			153 lines
		
	
	
		
			6.1 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			153 lines
		
	
	
		
			6.1 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
| from BaseClasses import Item
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| from typing import NamedTuple, Dict
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| 
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| 
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| class ItemData(NamedTuple):
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|     code: int
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| 
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| 
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| class Overcooked2Item(Item):
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|     game: str = "Overcooked! 2"
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| 
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| 
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| oc2_base_id = 213700
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| 
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| item_table: Dict[str, ItemData] = {
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|     "Wood"                          : ItemData(oc2_base_id + 1 ),
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|     "Coal Bucket"                   : ItemData(oc2_base_id + 2 ),
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|     "Spare Plate"                   : ItemData(oc2_base_id + 3 ),
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|     "Fire Extinguisher"             : ItemData(oc2_base_id + 4 ),
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|     "Bellows"                       : ItemData(oc2_base_id + 5 ),
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|     "Clean Dishes"                  : ItemData(oc2_base_id + 6 ),
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|     "Larger Tip Jar"                : ItemData(oc2_base_id + 7 ),
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|     "Progressive Dash"              : ItemData(oc2_base_id + 8 ),
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|     "Progressive Throw/Catch"       : ItemData(oc2_base_id + 9 ),
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|     "Coin Purse"                    : ItemData(oc2_base_id + 10),
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|     "Control Stick Batteries"       : ItemData(oc2_base_id + 11),
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|     "Wok Wheels"                    : ItemData(oc2_base_id + 12),
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|     "Dish Scrubber"                 : ItemData(oc2_base_id + 13),
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|     "Burn Leniency"                 : ItemData(oc2_base_id + 14),
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|     "Sharp Knife"                   : ItemData(oc2_base_id + 15),
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|     "Order Lookahead"               : ItemData(oc2_base_id + 16),
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|     "Lightweight Backpack"          : ItemData(oc2_base_id + 17),
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|     "Faster Respawn Time"           : ItemData(oc2_base_id + 18),
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|     "Faster Condiment/Drink Switch" : ItemData(oc2_base_id + 19),
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|     "Guest Patience"                : ItemData(oc2_base_id + 20),
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|     "Kevin-1"                       : ItemData(oc2_base_id + 21),
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|     "Kevin-2"                       : ItemData(oc2_base_id + 22),
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|     "Kevin-3"                       : ItemData(oc2_base_id + 23),
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|     "Kevin-4"                       : ItemData(oc2_base_id + 24),
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|     "Kevin-5"                       : ItemData(oc2_base_id + 25),
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|     "Kevin-6"                       : ItemData(oc2_base_id + 26),
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|     "Kevin-7"                       : ItemData(oc2_base_id + 27),
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|     "Kevin-8"                       : ItemData(oc2_base_id + 28),
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|     "Cooking Emote"                 : ItemData(oc2_base_id + 29),
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|     "Curse Emote"                   : ItemData(oc2_base_id + 30),
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|     "Serving Emote"                 : ItemData(oc2_base_id + 31),
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|     "Preparing Emote"               : ItemData(oc2_base_id + 32),
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|     "Washing Up Emote"              : ItemData(oc2_base_id + 33),
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|     "Ok Emote"                      : ItemData(oc2_base_id + 34),
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|     "Ramp Button"                   : ItemData(oc2_base_id + 35),
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|     "Bonus Star"                    : ItemData(oc2_base_id + 36),
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|     "Calmer Unbread"                : ItemData(oc2_base_id + 37),
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| }
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| 
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| item_frequencies = {
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|     "Progressive Throw/Catch": 2,
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|     "Larger Tip Jar": 2,
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|     "Order Lookahead": 2,
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|     "Progressive Dash": 2,
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|     "Bonus Star": 0,  # Filler Item
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|     # default: 1
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| }
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| 
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| item_name_to_config_name = {
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|     "Wood"                         : "DisableWood"                   ,
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|     "Coal Bucket"                  : "DisableCoal"                   ,
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|     "Spare Plate"                  : "DisableOnePlate"               ,
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|     "Fire Extinguisher"            : "DisableFireExtinguisher"       ,
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|     "Bellows"                      : "DisableBellows"                ,
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|     "Clean Dishes"                 : "PlatesStartDirty"              ,
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|     "Control Stick Batteries"      : "DisableControlStick"           ,
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|     "Wok Wheels"                   : "DisableWokDrag"                ,
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|     "Dish Scrubber"                : "WashTimeMultiplier"            ,
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|     "Burn Leniency"                : "BurnSpeedMultiplier"           ,
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|     "Sharp Knife"                  : "ChoppingTimeScale"             ,
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|     "Lightweight Backpack"         : "BackpackMovementScale"         ,
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|     "Faster Respawn Time"          : "RespawnTime"                   ,
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|     "Faster Condiment/Drink Switch": "CarnivalDispenserRefactoryTime",
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|     "Guest Patience"               : "CustomOrderLifetime"           ,
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|     "Ramp Button"                  : "DisableRampButton"             ,
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|     "Calmer Unbread"               : "AggressiveHorde"               ,
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|     "Coin Purse"                   : "DisableEarnHordeMoney"         ,
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| }
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| 
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| vanilla_values = {
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|     "DisableWood": False,
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|     "DisableCoal": False,
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|     "DisableOnePlate": False,
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|     "DisableFireExtinguisher": False,
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|     "DisableBellows": False,
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|     "PlatesStartDirty": False,
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|     "DisableControlStick": False,
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|     "DisableWokDrag": False,
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|     "DisableRampButton": False,
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|     "WashTimeMultiplier": 1.0,
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|     "BurnSpeedMultiplier": 1.0,
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|     "ChoppingTimeScale": 1.0,
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|     "BackpackMovementScale": 1.0,
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|     "RespawnTime": 5.0,
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|     "CarnivalDispenserRefactoryTime": 0.0,
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|     "CustomOrderLifetime": 100.0,
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|     "AggressiveHorde": False,
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|     "DisableEarnHordeMoney": False,
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| }
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| 
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| item_id_to_name: Dict[int, str] = {
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|     data.code: item_name for item_name, data in item_table.items() if data.code
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| }
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| 
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| item_name_to_id: Dict[str, int] = {
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|     item_name: data.code for item_name, data in item_table.items() if data.code
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| }
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| 
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| 
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| def is_progression(item_name: str) -> bool:
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|     return not item_name.endswith("Emote")
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| 
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| 
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| def item_to_unlock_event(item_name: str) -> Dict[str, str]:
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|     message = f"{item_name} Acquired!"
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|     action = ""
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|     payload = ""
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|     if item_name.startswith("Kevin"):
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|         kevin_num = int(item_name.split("-")[-1])
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|         action = "UNLOCK_LEVEL"
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|         payload = str(kevin_num + 36)
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|     elif "Emote" in item_name:
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|         action = "UNLOCK_EMOTE"
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|         payload = str(item_table[item_name].code - item_table["Cooking Emote"].code)
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|     elif item_name == "Larger Tip Jar":
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|         action = "INC_TIP_COMBO"
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|     elif item_name == "Order Lookahead":
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|         action = "INC_ORDERS_ON_SCREEN"
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|     elif item_name == "Bonus Star":
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|         action = "INC_STAR_COUNT"
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|         payload = "1"
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|     elif item_name == "Progressive Dash":
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|         action = "INC_DASH"
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|     elif item_name == "Progressive Throw/Catch":
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|         action = "INC_THROW"
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|     else:
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|         config_name = item_name_to_config_name[item_name]
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|         vanilla_value = vanilla_values[config_name]
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| 
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|         action = "SET_VALUE"
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|         payload = f"{config_name}={vanilla_value}"
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| 
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|     return {
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|         "message": message,
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|         "action": action,
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|         "payload": payload,
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|     }
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