 bd5c8ec172
			
		
	
	bd5c8ec172
	
	
	
		
			
			* move special cases to be outside strict * Update text.py * fix wily machine edge case, incorrect weapons, and time stopper failsafe * bump world version * weakness checking is inclusive * Update __init__.py * add air shooter to edge case validation
		
			
				
	
	
		
			91 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			91 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
| from typing import DefaultDict
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| from collections import defaultdict
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| 
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| MM2_WEAPON_ENCODING: DefaultDict[str, int] = defaultdict(lambda: 0x6F, {
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|     ' ': 0x40,
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|     'A': 0x41,
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|     'B': 0x42,
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|     'C': 0x43,
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|     'D': 0x44,
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|     'E': 0x45,
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|     'F': 0x46,
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|     'G': 0x47,
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|     'H': 0x48,
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|     'I': 0x49,
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|     'J': 0x4A,
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|     'K': 0x4B,
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|     'L': 0x4C,
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|     'M': 0x4D,
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|     'N': 0x4E,
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|     'O': 0x4F,
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|     'P': 0x50,
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|     'Q': 0x51,
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|     'R': 0x52,
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|     'S': 0x53,
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|     'T': 0x54,
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|     'U': 0x55,
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|     'V': 0x56,
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|     'W': 0x57,
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|     'X': 0x58,
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|     'Y': 0x59,
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|     'Z': 0x5A,
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|     # 0x5B is the small r in Dr Light
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|     '.': 0x5C,
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|     ',': 0x5D,
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|     '\'': 0x5E,
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|     '!': 0x5F,
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|     '(': 0x60,
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|     ')': 0x61,
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|     '#': 0x62,
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|     '$': 0x63,
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|     '%': 0x64,
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|     '&': 0x65,
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|     '*': 0x66,
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|     '+': 0x67,
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|     '/': 0x68,
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|     '\\': 0x69,
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|     ':': 0x6A,
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|     ';': 0x6B,
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|     '<': 0x6C,
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|     '>': 0x6D,
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|     '=': 0x6E,
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|     '?': 0x6F,
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|     '@': 0x70,
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|     '[': 0x71,
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|     ']': 0x72,
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|     '^': 0x73,
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|     '_': 0x74,
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|     '`': 0x75,
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|     '{': 0x76,
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|     '}': 0x77,
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|     '|': 0x78,
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|     '~': 0x79,
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|     '\"': 0x92,
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|     '-': 0x94,
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|     '0': 0xA0,
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|     '1': 0xA1,
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|     '2': 0xA2,
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|     '3': 0xA3,
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|     '4': 0xA4,
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|     '5': 0xA5,
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|     '6': 0xA6,
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|     '7': 0xA7,
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|     '8': 0xA8,
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|     '9': 0xA9,
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| })
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| 
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| 
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| class MM2TextEntry:
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|     def __init__(self, text: str = "", coords: int = 0x0B):
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|         self.target_area: int = 0x25  # don't change
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|         self.coords: int = coords  # 0xYX, Y can only be increments of 0x20
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|         self.text: str = text
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| 
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|     def resolve(self) -> bytes:
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|         data = bytearray()
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|         data.append(self.target_area)
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|         data.append(self.coords)
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|         data.extend([MM2_WEAPON_ENCODING[x] for x in self.text.upper()])
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|         data.extend([0x40] * (14 - len(self.text)))
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|         return bytes(data)
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