Files
Grinch-AP/worlds/alttp/test/inverted/TestInverted.py
Aaron Wagener a05dbac55f Core: Rework accessibility (#1481)
* rename locations accessibility to "full" and make old locations accessibility debug only

* fix a bug in oot

* reorder lttp tests to not override its overrides

* changed the wrong word in the dict

* :forehead:

* update the manual lttp yaml

* use __debug__

* update pokemon and messenger

* fix conflicts from 993

* fix stardew presets

* add that locations may be inaccessible to description

* use reST format and make the items description one line so that it renders correctly on webhost

* forgot i renamed that

* add aliases for back compat

* some cleanup

* fix imports

* fix test failure

* only check "items" players when the item is progression

* Revert "only check "items" players when the item is progression"

This reverts commit ecbf986145e6194aa99a39c481d8ecd0736d5a4c.

* remove some unnecessary diffs

* CV64: Add ItemsAccessibility

* put items description at the bottom of the docstring since that's it's visual order

* :

* rename accessibility reference in pokemon rb dexsanity

* make the rendered tooltips look nicer
2024-07-31 12:13:14 +02:00

31 lines
1.5 KiB
Python

from worlds.alttp.Dungeons import get_dungeon_item_pool
from worlds.alttp.EntranceShuffle import link_inverted_entrances
from worlds.alttp.InvertedRegions import create_inverted_regions
from worlds.alttp.ItemPool import difficulties
from worlds.alttp.Items import item_factory
from worlds.alttp.Regions import mark_light_world_regions
from worlds.alttp.Shops import create_shops
from test.bases import TestBase
from worlds.alttp.test import LTTPTestBase
class TestInverted(TestBase, LTTPTestBase):
def setUp(self):
self.world_setup()
self.multiworld.worlds[1].difficulty_requirements = difficulties['normal']
self.multiworld.mode[1].value = 2
self.multiworld.bombless_start[1].value = True
self.multiworld.shuffle_capacity_upgrades[1].value = 2
create_inverted_regions(self.multiworld, 1)
self.world.create_dungeons()
create_shops(self.multiworld, 1)
link_inverted_entrances(self.multiworld, 1)
self.world.create_items()
self.multiworld.itempool.extend(get_dungeon_item_pool(self.multiworld))
self.multiworld.itempool.extend(item_factory(['Green Pendant', 'Red Pendant', 'Blue Pendant', 'Beat Agahnim 1', 'Beat Agahnim 2', 'Crystal 1', 'Crystal 2', 'Crystal 3', 'Crystal 4', 'Crystal 5', 'Crystal 6', 'Crystal 7'], self.world))
self.multiworld.get_location('Agahnim 1', 1).item = None
self.multiworld.get_location('Agahnim 2', 1).item = None
mark_light_world_regions(self.multiworld, 1)
self.world.set_rules()