Files
Grinch-AP/worlds/stardew_valley/test/rules/TestArcades.py
Jérémie Bolduc cdf7165ab4 Stardew Valley: Use new asserts in tests (#4621)
* changes

* cherry pick stuff

* use newly create methods more

* use new assets to ease readability

* remove unneeded assert

* add assert region adapters

* use new asserts yay

* self review

* self review

* review

* replace parrot express with transportation constant

* bullshit commit again

* revert a bunch of off topic changes

* these changes seems to be on topic

* revert some undesired merge changes

* review imports

* use type instead of instance in some options

* properly return super

* review

* change one str to use a constnat
2025-08-31 16:21:23 +02:00

98 lines
3.8 KiB
Python

from ..bases import SVTestBase
from ... import options
class TestArcadeMachinesLogic(SVTestBase):
options = {
options.ArcadeMachineLocations.internal_name: options.ArcadeMachineLocations.option_full_shuffling,
}
def test_prairie_king(self):
self.assert_cannot_reach_region("JotPK World 1")
self.assert_cannot_reach_region("JotPK World 2")
self.assert_cannot_reach_region("JotPK World 3")
self.assert_cannot_reach_location("Journey of the Prairie King Victory")
boots = self.create_item("JotPK: Progressive Boots")
gun = self.create_item("JotPK: Progressive Gun")
ammo = self.create_item("JotPK: Progressive Ammo")
life = self.create_item("JotPK: Extra Life")
drop = self.create_item("JotPK: Increased Drop Rate")
self.multiworld.state.collect(boots)
self.multiworld.state.collect(gun)
self.assert_can_reach_region("JotPK World 1")
self.assert_cannot_reach_region("JotPK World 2")
self.assert_cannot_reach_region("JotPK World 3")
self.assert_cannot_reach_location("Journey of the Prairie King Victory")
self.remove(boots)
self.remove(gun)
self.multiworld.state.collect(boots)
self.multiworld.state.collect(boots)
self.assert_can_reach_region("JotPK World 1")
self.assert_cannot_reach_region("JotPK World 2")
self.assert_cannot_reach_region("JotPK World 3")
self.assert_cannot_reach_location("Journey of the Prairie King Victory")
self.remove(boots)
self.remove(boots)
self.multiworld.state.collect(boots)
self.multiworld.state.collect(gun)
self.multiworld.state.collect(ammo)
self.multiworld.state.collect(life)
self.assert_can_reach_region("JotPK World 1")
self.assert_can_reach_region("JotPK World 2")
self.assert_cannot_reach_region("JotPK World 3")
self.assert_cannot_reach_location("Journey of the Prairie King Victory")
self.remove(boots)
self.remove(gun)
self.remove(ammo)
self.remove(life)
self.multiworld.state.collect(boots)
self.multiworld.state.collect(gun)
self.multiworld.state.collect(gun)
self.multiworld.state.collect(ammo)
self.multiworld.state.collect(ammo)
self.multiworld.state.collect(life)
self.multiworld.state.collect(drop)
self.assert_can_reach_region("JotPK World 1")
self.assert_can_reach_region("JotPK World 2")
self.assert_can_reach_region("JotPK World 3")
self.assert_cannot_reach_location("Journey of the Prairie King Victory")
self.remove(boots)
self.remove(gun)
self.remove(gun)
self.remove(ammo)
self.remove(ammo)
self.remove(life)
self.remove(drop)
self.multiworld.state.collect(boots)
self.multiworld.state.collect(boots)
self.multiworld.state.collect(gun)
self.multiworld.state.collect(gun)
self.multiworld.state.collect(gun)
self.multiworld.state.collect(gun)
self.multiworld.state.collect(ammo)
self.multiworld.state.collect(ammo)
self.multiworld.state.collect(ammo)
self.multiworld.state.collect(life)
self.multiworld.state.collect(drop)
self.assert_can_reach_region("JotPK World 1")
self.assert_can_reach_region("JotPK World 2")
self.assert_can_reach_region("JotPK World 3")
self.assert_can_reach_location("Journey of the Prairie King Victory")
self.remove(boots)
self.remove(boots)
self.remove(gun)
self.remove(gun)
self.remove(gun)
self.remove(gun)
self.remove(ammo)
self.remove(ammo)
self.remove(ammo)
self.remove(life)
self.remove(drop)