 cc22161644
			
		
	
	cc22161644
	
	
	
		
			
			* Created panels mode door shuffle * Added some panel door item names * Remove RUNT TURN panel door Not really useful. * Fix logic with First SIX related stuff * Add group_doors to slot data * Fix LEVEL 2 behavior with panels mode * Fixed unit tests * Fixed duplicate IDs from merge * Just regenerated new IDs * Fixed duplication of color and door group items * Removed unnecessary unit test option * Fix The Seeker being achievable without entrance door * Fix The Observant being achievable without locked panels * Added some more panel doors * Added Progressive Suits Area * Lingo: Fix Basement access with THE MASTER * Added indirect conditions for MASTER-blocked entrances * Fixed Incomparable achievement access * Fix STAIRS panel logic * Fix merge error with good items * Is this clearer? * DREAD and TURN LEARN * Allow a weird edge case for reduced locations Panels mode door shuffle + grouped doors + color shuffle + pilgrimage enabled is exactly the right number of items for reduced locations. Removing color shuffle also allows for disabling pilgrimage, adding sunwarp locking, or both, with a couple of locations left over. * Prevent small sphere one on panels mode * Added shuffle_doors aliases for old options * Fixed a unit test * Updated datafile * Tweaked requirements for reduced locations * Added player name to OptionError messages * Update generated.dat
		
			
				
	
	
		
			62 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			62 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
| from . import LingoTestBase
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| 
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| 
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| class TestMultiShuffleOptions(LingoTestBase):
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|     options = {
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|         "shuffle_doors": "doors",
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|         "progressive_orange_tower": "true",
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|         "shuffle_colors": "true",
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|         "shuffle_paintings": "true",
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|         "early_color_hallways": "true"
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|     }
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| 
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| 
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| class TestPanelsanity(LingoTestBase):
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|     options = {
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|         "shuffle_doors": "doors",
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|         "progressive_orange_tower": "true",
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|         "location_checks": "insanity",
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|         "shuffle_colors": "true"
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|     }
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| 
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| 
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| class TestAllPanelHunt(LingoTestBase):
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|     options = {
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|         "shuffle_doors": "doors",
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|         "progressive_orange_tower": "true",
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|         "shuffle_colors": "true",
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|         "victory_condition": "level_2",
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|         "level_2_requirement": "800",
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|         "early_color_hallways": "true"
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|     }
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| 
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| 
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| class TestAllPanelHuntPanelsMode(LingoTestBase):
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|     options = {
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|         "shuffle_doors": "panels",
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|         "progressive_orange_tower": "true",
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|         "shuffle_colors": "true",
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|         "victory_condition": "level_2",
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|         "level_2_requirement": "800",
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|         "early_color_hallways": "true"
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|     }
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| 
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| 
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| class TestShuffleSunwarps(LingoTestBase):
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|     options = {
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|         "shuffle_doors": "none",
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|         "shuffle_colors": "false",
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|         "victory_condition": "pilgrimage",
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|         "shuffle_sunwarps": "true",
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|         "sunwarp_access": "normal"
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|     }
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| 
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| 
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| class TestShuffleSunwarpsAccess(LingoTestBase):
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|     options = {
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|         "shuffle_doors": "none",
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|         "shuffle_colors": "false",
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|         "victory_condition": "pilgrimage",
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|         "shuffle_sunwarps": "true",
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|         "sunwarp_access": "individual"
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|     } |