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Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024 This includes randomization for pretty much all of the new content, including but not limited to - Raccoon Bundles - Booksanity - Skill Masteries - New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit. In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update - Walnutsanity - Player Buffs - More customizability in settings, such as shorter special orders, ER without farmhouse - New Remixed Bundles
17 lines
464 B
Python
17 lines
464 B
Python
from collections import Counter
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from ...options import Museumsanity
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from .. import SVTestBase
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class TestMuseumMilestones(SVTestBase):
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options = {
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Museumsanity.internal_name: Museumsanity.option_milestones
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}
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def test_50_milestone(self):
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self.multiworld.state.prog_items = {1: Counter()}
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milestone_rule = self.world.logic.museum.can_find_museum_items(50)
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self.assert_rule_false(milestone_rule, self.multiworld.state)
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