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				https://github.com/MarioSpore/Grinch-AP.git
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			376 lines
		
	
	
		
			15 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			376 lines
		
	
	
		
			15 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
| import argparse
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| import logging
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| import random
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| import urllib.request
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| import urllib.parse
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| import typing
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| import os
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| 
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| import ModuleUpdate
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| 
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| ModuleUpdate.update()
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| 
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| from Utils import parse_yaml
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| from Rom import get_sprite_from_name
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| from EntranceRandomizer import parse_arguments
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| from Main import main as ERmain
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| 
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| 
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| 
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| def main():
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|     parser = argparse.ArgumentParser(add_help=False)
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|     parser.add_argument('--multi', default=1, type=lambda value: min(max(int(value), 1), 255))
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|     multiargs, _ = parser.parse_known_args()
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| 
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|     parser = argparse.ArgumentParser()
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|     parser.add_argument('--weights',
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|                         help='Path to the weights file to use for rolling game settings, urls are also valid')
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|     parser.add_argument('--samesettings', help='Rolls settings per weights file rather than per player',
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|                         action='store_true')
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|     parser.add_argument('--seed', help='Define seed number to generate.', type=int)
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|     parser.add_argument('--multi', default=1, type=lambda value: min(max(int(value), 1), 255))
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|     parser.add_argument('--teams', default=1, type=lambda value: max(int(value), 1))
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|     parser.add_argument('--create_spoiler', action='store_true')
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|     parser.add_argument('--rom')
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|     parser.add_argument('--enemizercli')
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|     parser.add_argument('--outputpath')
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|     parser.add_argument('--race', action='store_true')
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|     parser.add_argument('--meta', default=None)
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|     parser.add_argument('--log_output_path', help='Path to store output log')
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|     parser.add_argument('--loglevel', default='info', help='Sets log level')
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|     parser.add_argument('--yaml_output', default=256, type=lambda value: min(max(int(value), 0), 255),
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|                         help='Output rolled mystery results to yaml up to specified number (made for async multiworld)')
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| 
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|     for player in range(1, multiargs.multi + 1):
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|         parser.add_argument(f'--p{player}', help=argparse.SUPPRESS)
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|     args = parser.parse_args()
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| 
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|     if args.seed is None:
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|         random.seed(None)
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|         seed = random.randint(0, 999999999)
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|     else:
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|         seed = args.seed
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|     random.seed(seed)
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| 
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|     seedname = "M"+(f"{random.randint(0, 999999999)}".zfill(9))
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|     print(f"Generating mystery for {args.multi} player{'s' if args.multi > 1 else ''}, {seedname} Seed {seed}")
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| 
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|     weights_cache = {}
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|     if args.weights:
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|         try:
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|             weights_cache[args.weights] = get_weights(args.weights)
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|         except Exception as e:
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|             raise ValueError(f"File {args.weights} is destroyed. Please fix your yaml.") from e
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|         print(f"Weights: {args.weights} >> {weights_cache[args.weights]['description']}")
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|     progression_balancing = True
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|     if args.meta:
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|         try:
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|             weights_cache[args.meta] = get_weights(args.meta)
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|         except Exception as e:
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|             raise ValueError(f"File {args.meta} is destroyed. Please fix your yaml.") from e
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|         meta_weights = weights_cache[args.meta]
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|         print(f"Meta: {args.meta} >> {meta_weights['meta_description']}")
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|         if args.samesettings:
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|             raise Exception("Cannot mix --samesettings with --meta")
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|         if "progression_balancing" in meta_weights:
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|             progression_balancing = get_choice("progression_balancing", meta_weights)
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| 
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|     for player in range(1, args.multi + 1):
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|         path = getattr(args, f'p{player}')
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|         if path:
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|             try:
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|                 if path not in weights_cache:
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|                     weights_cache[path] = get_weights(path)
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|                 print(f"P{player} Weights: {path} >> {weights_cache[path]['description']}")
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| 
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|             except Exception as e:
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|                 raise ValueError(f"File {path} is destroyed. Please fix your yaml.") from e
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|     erargs = parse_arguments(['--multi', str(args.multi)])
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|     erargs.skip_progression_balancing = not progression_balancing
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|     erargs.seed = seed
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|     erargs.name = {x: "" for x in range(1, args.multi + 1)} # only so it can be overwrittin in mystery
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|     erargs.create_spoiler = args.create_spoiler
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|     erargs.race = args.race
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|     erargs.outputname = seedname
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|     erargs.outputpath = args.outputpath
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|     erargs.teams = args.teams
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| 
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|     # set up logger
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|     if args.loglevel:
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|         erargs.loglevel = args.loglevel
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|     loglevel = {'error': logging.ERROR, 'info': logging.INFO, 'warning': logging.WARNING, 'debug': logging.DEBUG}[erargs.loglevel]
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| 
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|     import sys
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|     class LoggerWriter(object):
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|         def __init__(self, writer):
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|             self._writer = writer
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|             self._msg = ''
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| 
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|         def write(self, message):
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|             self._msg = self._msg + message
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|             while '\n' in self._msg:
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|                 pos = self._msg.find('\n')
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|                 self._writer(self._msg[:pos])
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|                 self._msg = self._msg[pos + 1:]
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| 
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|         def flush(self):
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|             if self._msg != '':
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|                 self._writer(self._msg)
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|                 self._msg = ''
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| 
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|     if args.log_output_path:
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|         log = logging.getLogger("stderr")
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|         log.addHandler(logging.StreamHandler())
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|         sys.stderr = LoggerWriter(log.error)
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|         os.makedirs(args.log_output_path, exist_ok=True)
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|         logging.basicConfig(format='%(message)s', level=loglevel, filename=os.path.join(args.log_output_path, f"{seed}.log"))
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|     else:
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|         logging.basicConfig(format='%(message)s', level=loglevel)
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|     logging.info(progression_balancing)
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|     if args.rom:
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|         erargs.rom = args.rom
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| 
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|     if args.enemizercli:
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|         erargs.enemizercli = args.enemizercli
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| 
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|     settings_cache = {k: (roll_settings(v) if args.samesettings else None) for k, v in weights_cache.items()}
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|     player_path_cache = {}
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|     for player in range(1, args.multi + 1):
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|         player_path_cache[player] = getattr(args, f'p{player}') if getattr(args, f'p{player}') else args.weights
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| 
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|     if args.meta:
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|         for player, path in player_path_cache.items():
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|             weights_cache[path].setdefault("meta_ignore", [])
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|         meta_weights = weights_cache[args.meta]
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|         for key in meta_weights:
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|             option = get_choice(key, meta_weights)
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|             if option is not None:
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|                 for player, path in player_path_cache.items():
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|                     players_meta = weights_cache[path]["meta_ignore"]
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|                     if players_meta:
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|                         if key not in players_meta:
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|                             weights_cache[path][key] = option
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|                         elif type(players_meta) == dict and players_meta[key] and option not in players_meta[key]:
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|                             weights_cache[path][key] = option
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| 
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|     for player in range(1, args.multi + 1):
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|         path = player_path_cache[player]
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|         if path:
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|             try:
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|                 settings = settings_cache[path] if settings_cache[path] else roll_settings(weights_cache[path])
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|                 if settings.sprite is not None and not os.path.isfile(settings.sprite) and not get_sprite_from_name(settings.sprite):
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|                     logging.warning(
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|                         f"Warning: The chosen sprite, \"{settings.sprite}\", for yaml \"{path}\", does not exist.")
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|                 for k, v in vars(settings).items():
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|                     if v is not None:
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|                         getattr(erargs, k)[player] = v
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|             except Exception as e:
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|                 raise ValueError(f"File {path} is destroyed. Please fix your yaml.") from e
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|         else:
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|             raise RuntimeError(f'No weights specified for player {player}')
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|         if not erargs.name[player]:
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|             erargs.name[player] = os.path.split(path)[-1].split(".")[0]
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|     if args.weights:
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|         erargs.names = ""
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|     else:
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|         erargs.names = ",".join(erargs.name[i] for i in range(1, args.multi + 1))
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|     del (erargs.name)
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|     if args.yaml_output:
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|         import yaml
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|         important = {}
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|         for option, player_settings in vars(erargs).items():
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|             if type(player_settings) == dict:
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|                 if len(set(player_settings.values())) > 1:
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|                     important[option] = {player: value for player, value in player_settings.items() if
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|                                          player <= args.yaml_output}
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|                 elif len(set(player_settings.values())) > 0:
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|                     important[option] = player_settings[1]
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|                 else:
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|                     logging.debug(f"No player settings defined for option '{option}'")
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|             else:
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|                 if player_settings != "":  # is not empty name
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|                     important[option] = player_settings
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|                 else:
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|                     logging.debug(f"No player settings defined for option '{option}'")
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|         if args.outputpath:
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|             os.makedirs(args.outputpath, exist_ok=True)
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|         with open(os.path.join(args.outputpath if args.outputpath else ".", f"mystery_result_{seed}.yaml"), "wt") as f:
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|             yaml.dump(important, f)
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| 
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|     ERmain(erargs, seed)
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| 
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| 
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| def get_weights(path):
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|     try:
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|         if urllib.parse.urlparse(path).scheme:
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|             yaml = str(urllib.request.urlopen(path).read(), "utf-8")
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|         else:
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|             with open(path, 'rb') as f:
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|                 yaml = str(f.read(), "utf-8")
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|     except Exception as e:
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|         print('Failed to read weights (%s)' % e)
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|         return
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| 
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|     return parse_yaml(yaml)
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| 
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| 
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| def interpret_on_off(value):
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|     return {"on": True, "off": False}.get(value, value)
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| 
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| 
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| def convert_to_on_off(value):
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|     return {True: "on", False: "off"}.get(value, value)
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| 
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| 
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| def get_choice(option, root) -> typing.Any:
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|     if option not in root:
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|         return None
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|     if type(root[option]) is not dict:
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|         return interpret_on_off(root[option])
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|     if not root[option]:
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|         return None
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|     return interpret_on_off(
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|         random.choices(list(root[option].keys()), weights=list(map(int, root[option].values())))[0])
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| 
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| 
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| def handle_name(name: str):
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|     return name.strip().replace(' ', '_')
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| 
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| 
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| def roll_settings(weights):
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|     ret = argparse.Namespace()
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|     if "linked_options" in weights:
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|         weights = weights.copy()  # make sure we don't write back to other weights sets in same_settings
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|         for option_set in weights["linked_options"]:
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|             if random.random() < (option_set["percentage"] / 100):
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|                 weights.update(option_set["options"])
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| 
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|     ret.name = get_choice('name', weights)
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|     if ret.name:
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|         ret.name = handle_name(ret.name)
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| 
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|     glitches_required = get_choice('glitches_required', weights)
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|     if glitches_required not in ['none', 'no_logic', 'overworld_glitches']:
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|         logging.warning("Only NMG, OWG and No Logic supported")
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|         glitches_required = 'none'
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|     ret.logic = {None: 'noglitches', 'none': 'noglitches', 'no_logic': 'nologic', 'overworld_glitches': 'owglitches'}[
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|         glitches_required]
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| 
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|     # item_placement = get_choice('item_placement')
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|     # not supported in ER
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| 
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|     dungeon_items = get_choice('dungeon_items', weights)
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|     if dungeon_items == 'full' or dungeon_items == True:
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|         dungeon_items = 'mcsb'
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|     elif dungeon_items == 'standard':
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|         dungeon_items = ""
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|     elif not dungeon_items:
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|         dungeon_items = ""
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| 
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|     ret.mapshuffle = get_choice('map_shuffle', weights) if 'map_shuffle' in weights else 'm' in dungeon_items
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|     ret.compassshuffle = get_choice('compass_shuffle', weights) if 'compass_shuffle' in weights else 'c' in dungeon_items
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|     ret.keyshuffle = get_choice('smallkey_shuffle', weights) if 'smallkey_shuffle' in weights else 's' in dungeon_items
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|     ret.bigkeyshuffle = get_choice('bigkey_shuffle', weights) if 'bigkey_shuffle' in weights else 'b' in dungeon_items
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| 
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|     ret.accessibility = get_choice('accessibility', weights)
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| 
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|     entrance_shuffle = get_choice('entrance_shuffle', weights)
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|     ret.shuffle = entrance_shuffle if entrance_shuffle != 'none' else 'vanilla'
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| 
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|     goal = get_choice('goals', weights)
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|     ret.goal = {'ganon': 'ganon',
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|                 'fast_ganon': 'crystals',
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|                 'dungeons': 'dungeons',
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|                 'pedestal': 'pedestal',
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|                 'triforce-hunt': 'triforcehunt'
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|                 }[goal]
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|     ret.openpyramid = goal == 'fast_ganon'
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| 
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|     ret.crystals_gt = get_choice('tower_open', weights)
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| 
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|     ret.crystals_ganon = get_choice('ganon_open', weights)
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| 
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|     ret.mode = get_choice('world_state', weights)
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|     if ret.mode == 'retro':
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|         ret.mode = 'open'
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|         ret.retro = True
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| 
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|     ret.hints = get_choice('hints', weights)
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| 
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|     ret.swords = {'randomized': 'random',
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|                   'assured': 'assured',
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|                   'vanilla': 'vanilla',
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|                   'swordless': 'swordless'
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|                   }[get_choice('weapons', weights)]
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| 
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|     ret.difficulty = get_choice('item_pool', weights)
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| 
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|     ret.item_functionality = get_choice('item_functionality', weights)
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| 
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|     ret.shufflebosses = {'none': 'none',
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|                          'simple': 'basic',
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|                          'full': 'normal',
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|                          'random': 'chaos'
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|                          }[get_choice('boss_shuffle', weights)]
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| 
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|     ret.shuffleenemies = {'none': 'none',
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|                           'shuffled': 'shuffled',
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|                           'random': 'chaos'
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|                           }[get_choice('enemy_shuffle', weights)]
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| 
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|     ret.enemy_damage = {'default': 'default',
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|                         'shuffled': 'shuffled',
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|                         'random': 'chaos'
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|                         }[get_choice('enemy_damage', weights)]
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| 
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|     ret.enemy_health = get_choice('enemy_health', weights)
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| 
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|     ret.shufflepots = get_choice('pot_shuffle', weights)
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| 
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|     ret.beemizer = int(get_choice('beemizer', weights)) if 'beemizer' in weights else 0
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| 
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|     ret.timer = {'none': False,
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|                  None: False,
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|                  False: False,
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|                  'timed': 'timed',
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|                  'timed_ohko': 'timed-ohko',
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|                  'ohko': 'ohko',
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|                  'timed_countdown': 'timed-countdown',
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|                  'display': 'display'}[get_choice('timer', weights)] if 'timer' in weights.keys() else False
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| 
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|     ret.dungeon_counters = get_choice('dungeon_counters', weights) if 'dungeon_counters' in weights else 'default'
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| 
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|     ret.progressive = convert_to_on_off(get_choice('progressive', weights)) if "progressive" in weights else 'on'
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|     inventoryweights = weights.get('startinventory', {})
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|     startitems = []
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|     for item in inventoryweights.keys():
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|         itemvalue = get_choice(item, inventoryweights)
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|         if item.startswith(('Progressive ', 'Small Key ', 'Rupee', 'Piece of Heart', 'Boss Heart Container',
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|                             'Sanctuary Heart Container', 'Arrow', 'Bombs ', 'Bomb ', 'Bottle')) and isinstance(
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|             itemvalue, int):
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|             for i in range(int(itemvalue)):
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|                 startitems.append(item)
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|         elif itemvalue:
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|             startitems.append(item)
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|     ret.glitch_boots = get_choice('glitch_boots', weights) if 'glitch_boots' in weights else True
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|     ret.startinventory = ','.join(startitems)
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| 
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|     ret.remote_items = get_choice('remote_items', weights) if 'remote_items' in weights else False
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| 
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|     if 'rom' in weights:
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|         romweights = weights['rom']
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|         ret.sprite = get_choice('sprite', romweights)
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|         ret.disablemusic = get_choice('disablemusic', romweights)
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|         ret.extendedmsu = get_choice('extendedmsu', romweights)
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|         ret.quickswap = get_choice('quickswap', romweights)
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|         ret.fastmenu = get_choice('menuspeed', romweights)
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|         ret.heartcolor = get_choice('heartcolor', romweights)
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|         ret.heartbeep = convert_to_on_off(get_choice('heartbeep', romweights))
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|         ret.ow_palettes = get_choice('ow_palettes', romweights)
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|         ret.uw_palettes = get_choice('uw_palettes', romweights)
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| 
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|     return ret
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| 
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| if __name__ == '__main__':
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|     main()
 | 
