1243 lines
		
	
	
		
			55 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			1243 lines
		
	
	
		
			55 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
import typing
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from BaseClasses import MultiWorld, Region, Entrance
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from .Locations import KH2Location, RegionTable
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from .Names import LocationName, ItemName, RegionName
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def create_regions(world, player: int, active_locations):
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    menu_region = create_region(world, player, active_locations, 'Menu', None)
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    goa_region_locations = [
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        LocationName.Crit_1,
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        LocationName.Crit_2,
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        LocationName.Crit_3,
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        LocationName.Crit_4,
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        LocationName.Crit_5,
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        LocationName.Crit_6,
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        LocationName.Crit_7,
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        LocationName.GardenofAssemblageMap,
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        LocationName.GoALostIllusion,
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        LocationName.ProofofNonexistence,
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        LocationName.DonaldStarting1,
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        LocationName.DonaldStarting2,
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        LocationName.GoofyStarting1,
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        LocationName.GoofyStarting2,
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    ]
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    goa_region = create_region(world, player, active_locations, RegionName.GoA_Region,
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                               goa_region_locations)
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    lod_Region_locations = [
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        LocationName.BambooGroveDarkShard,
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        LocationName.BambooGroveEther,
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        LocationName.BambooGroveMythrilShard,
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        LocationName.EncampmentAreaMap,
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        LocationName.Mission3,
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        LocationName.CheckpointHiPotion,
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        LocationName.CheckpointMythrilShard,
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        LocationName.MountainTrailLightningShard,
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        LocationName.MountainTrailRecoveryRecipe,
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        LocationName.MountainTrailEther,
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        LocationName.MountainTrailMythrilShard,
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        LocationName.VillageCaveAreaMap,
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        LocationName.VillageCaveAPBoost,
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        LocationName.VillageCaveDarkShard,
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        LocationName.VillageCaveBonus,
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        LocationName.RidgeFrostShard,
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        LocationName.RidgeAPBoost,
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        LocationName.ShanYu,
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        LocationName.ShanYuGetBonus,
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        LocationName.HiddenDragon,
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        LocationName.GoofyShanYu,
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    ]
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    lod_Region = create_region(world, player, active_locations, RegionName.LoD_Region,
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                               lod_Region_locations)
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    lod2_Region_locations = [
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        LocationName.ThroneRoomTornPages,
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        LocationName.ThroneRoomPalaceMap,
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        LocationName.ThroneRoomAPBoost,
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        LocationName.ThroneRoomQueenRecipe,
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        LocationName.ThroneRoomAPBoost2,
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        LocationName.ThroneRoomOgreShield,
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        LocationName.ThroneRoomMythrilCrystal,
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        LocationName.ThroneRoomOrichalcum,
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        LocationName.StormRider,
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        LocationName.XigbarDataDefenseBoost,
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        LocationName.GoofyStormRider,
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    ]
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    lod2_Region = create_region(world, player, active_locations, RegionName.LoD2_Region,
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                                lod2_Region_locations)
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    ag_region_locations = [
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        LocationName.AgrabahMap,
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        LocationName.AgrabahDarkShard,
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        LocationName.AgrabahMythrilShard,
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        LocationName.AgrabahHiPotion,
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        LocationName.AgrabahAPBoost,
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        LocationName.AgrabahMythrilStone,
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        LocationName.AgrabahMythrilShard2,
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        LocationName.AgrabahSerenityShard,
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        LocationName.BazaarMythrilGem,
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        LocationName.BazaarPowerShard,
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        LocationName.BazaarHiPotion,
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        LocationName.BazaarAPBoost,
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        LocationName.BazaarMythrilShard,
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        LocationName.PalaceWallsSkillRing,
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        LocationName.PalaceWallsMythrilStone,
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        LocationName.CaveEntrancePowerStone,
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        LocationName.CaveEntranceMythrilShard,
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        LocationName.ValleyofStoneMythrilStone,
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        LocationName.ValleyofStoneAPBoost,
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        LocationName.ValleyofStoneMythrilShard,
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        LocationName.ValleyofStoneHiPotion,
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        LocationName.AbuEscort,
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        LocationName.ChasmofChallengesCaveofWondersMap,
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        LocationName.ChasmofChallengesAPBoost,
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        LocationName.TreasureRoom,
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        LocationName.TreasureRoomAPBoost,
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        LocationName.TreasureRoomSerenityGem,
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        LocationName.ElementalLords,
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        LocationName.LampCharm,
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        LocationName.GoofyTreasureRoom,
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        LocationName.DonaldAbuEscort,
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    ]
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    ag_region = create_region(world, player, active_locations, RegionName.Ag_Region,
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                              ag_region_locations)
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    ag2_region_locations = [
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        LocationName.RuinedChamberTornPages,
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        LocationName.RuinedChamberRuinsMap,
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        LocationName.GenieJafar,
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        LocationName.WishingLamp,
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    ]
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    ag2_region = create_region(world, player, active_locations, RegionName.Ag2_Region,
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                               ag2_region_locations)
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    lexaeus_region_locations = [
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        LocationName.LexaeusBonus,
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        LocationName.LexaeusASStrengthBeyondStrength,
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        LocationName.LexaeusDataLostIllusion,
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    ]
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    lexaeus_region = create_region(world, player, active_locations, RegionName.Lexaeus_Region,
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                                   lexaeus_region_locations)
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    dc_region_locations = [
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        LocationName.DCCourtyardMythrilShard,
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        LocationName.DCCourtyardStarRecipe,
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        LocationName.DCCourtyardAPBoost,
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        LocationName.DCCourtyardMythrilStone,
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        LocationName.DCCourtyardBlazingStone,
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        LocationName.DCCourtyardBlazingShard,
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        LocationName.DCCourtyardMythrilShard2,
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        LocationName.LibraryTornPages,
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        LocationName.DisneyCastleMap,
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        LocationName.MinnieEscort,
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        LocationName.MinnieEscortGetBonus,
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    ]
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    dc_region = create_region(world, player, active_locations, RegionName.Dc_Region,
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                              dc_region_locations)
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    tr_region_locations = [
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        LocationName.CornerstoneHillMap,
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        LocationName.CornerstoneHillFrostShard,
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        LocationName.PierMythrilShard,
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        LocationName.PierHiPotion,
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        LocationName.WaterwayMythrilStone,
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        LocationName.WaterwayAPBoost,
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        LocationName.WaterwayFrostStone,
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        LocationName.WindowofTimeMap,
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        LocationName.BoatPete,
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        LocationName.FuturePete,
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        LocationName.FuturePeteGetBonus,
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        LocationName.Monochrome,
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        LocationName.WisdomForm,
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        LocationName.DonaldBoatPete,
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        LocationName.DonaldBoatPeteGetBonus,
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        LocationName.GoofyFuturePete,
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    ]
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    tr_region = create_region(world, player, active_locations, RegionName.Tr_Region,
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                              tr_region_locations)
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    marluxia_region_locations = [
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        LocationName.MarluxiaGetBonus,
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        LocationName.MarluxiaASEternalBlossom,
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        LocationName.MarluxiaDataLostIllusion,
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    ]
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    marluxia_region = create_region(world, player, active_locations, RegionName.Marluxia_Region,
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                                    marluxia_region_locations)
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    terra_region_locations = [
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        LocationName.LingeringWillBonus,
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        LocationName.LingeringWillProofofConnection,
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        LocationName.LingeringWillManifestIllusion,
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    ]
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    terra_region = create_region(world, player, active_locations, RegionName.Terra_Region,
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                                 terra_region_locations)
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    hundred_acre1_region_locations = [
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        LocationName.PoohsHouse100AcreWoodMap,
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        LocationName.PoohsHouseAPBoost,
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        LocationName.PoohsHouseMythrilStone,
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    ]
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    hundred_acre1_region = create_region(world, player, active_locations, RegionName.HundredAcre1_Region,
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                                         hundred_acre1_region_locations)
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    hundred_acre2_region_locations = [
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        LocationName.PigletsHouseDefenseBoost,
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        LocationName.PigletsHouseAPBoost,
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        LocationName.PigletsHouseMythrilGem,
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    ]
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    hundred_acre2_region = create_region(world, player, active_locations, RegionName.HundredAcre2_Region,
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                                         hundred_acre2_region_locations)
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    hundred_acre3_region_locations = [
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        LocationName.RabbitsHouseDrawRing,
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        LocationName.RabbitsHouseMythrilCrystal,
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        LocationName.RabbitsHouseAPBoost,
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    ]
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    hundred_acre3_region = create_region(world, player, active_locations, RegionName.HundredAcre3_Region,
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                                         hundred_acre3_region_locations)
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    hundred_acre4_region_locations = [
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        LocationName.KangasHouseMagicBoost,
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        LocationName.KangasHouseAPBoost,
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        LocationName.KangasHouseOrichalcum,
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    ]
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    hundred_acre4_region = create_region(world, player, active_locations, RegionName.HundredAcre4_Region,
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                                         hundred_acre4_region_locations)
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    hundred_acre5_region_locations = [
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        LocationName.SpookyCaveMythrilGem,
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        LocationName.SpookyCaveAPBoost,
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        LocationName.SpookyCaveOrichalcum,
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        LocationName.SpookyCaveGuardRecipe,
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        LocationName.SpookyCaveMythrilCrystal,
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        LocationName.SpookyCaveAPBoost2,
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        LocationName.SweetMemories,
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        LocationName.SpookyCaveMap,
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    ]
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    hundred_acre5_region = create_region(world, player, active_locations, RegionName.HundredAcre5_Region,
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                                         hundred_acre5_region_locations)
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    hundred_acre6_region_locations = [
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        LocationName.StarryHillCosmicRing,
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        LocationName.StarryHillStyleRecipe,
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        LocationName.StarryHillCureElement,
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        LocationName.StarryHillOrichalcumPlus,
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    ]
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    hundred_acre6_region = create_region(world, player, active_locations, RegionName.HundredAcre6_Region,
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                                         hundred_acre6_region_locations)
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    pr_region_locations = [
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        LocationName.RampartNavalMap,
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        LocationName.RampartMythrilStone,
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        LocationName.RampartDarkShard,
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        LocationName.TownDarkStone,
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        LocationName.TownAPBoost,
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        LocationName.TownMythrilShard,
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        LocationName.TownMythrilGem,
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        LocationName.CaveMouthBrightShard,
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        LocationName.CaveMouthMythrilShard,
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        LocationName.IsladeMuertaMap,
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        LocationName.BoatFight,
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        LocationName.InterceptorBarrels,
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        LocationName.PowderStoreAPBoost1,
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        LocationName.PowderStoreAPBoost2,
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        LocationName.MoonlightNookMythrilShard,
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        LocationName.MoonlightNookSerenityGem,
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        LocationName.MoonlightNookPowerStone,
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        LocationName.Barbossa,
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        LocationName.BarbossaGetBonus,
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        LocationName.FollowtheWind,
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        LocationName.DonaldBoatFight,
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        LocationName.GoofyBarbossa,
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        LocationName.GoofyBarbossaGetBonus,
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        LocationName.GoofyInterceptorBarrels,
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    ]
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    pr_region = create_region(world, player, active_locations, RegionName.Pr_Region,
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                              pr_region_locations)
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    pr2_region_locations = [
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        LocationName.GrimReaper1,
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        LocationName.InterceptorsHoldFeatherCharm,
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        LocationName.SeadriftKeepAPBoost,
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        LocationName.SeadriftKeepOrichalcum,
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        LocationName.SeadriftKeepMeteorStaff,
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        LocationName.SeadriftRowSerenityGem,
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        LocationName.SeadriftRowKingRecipe,
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        LocationName.SeadriftRowMythrilCrystal,
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        LocationName.SeadriftRowCursedMedallion,
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        LocationName.SeadriftRowShipGraveyardMap,
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        LocationName.GoofyGrimReaper1,
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    ]
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    pr2_region = create_region(world, player, active_locations, RegionName.Pr2_Region,
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                               pr2_region_locations)
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    gr2_region_locations = [
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        LocationName.DonaladGrimReaper2,
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        LocationName.GrimReaper2,
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        LocationName.SecretAnsemReport6,
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        LocationName.LuxordDataAPBoost,
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    ]
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    gr2_region = create_region(world, player, active_locations, RegionName.Gr2_Region,
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                               gr2_region_locations)
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    oc_region_locations = [
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        LocationName.PassageMythrilShard,
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        LocationName.PassageMythrilStone,
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        LocationName.PassageEther,
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        LocationName.PassageAPBoost,
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        LocationName.PassageHiPotion,
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        LocationName.InnerChamberUnderworldMap,
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        LocationName.InnerChamberMythrilShard,
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        LocationName.Cerberus,
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        LocationName.ColiseumMap,
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        LocationName.Urns,
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        LocationName.UnderworldEntrancePowerBoost,
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        LocationName.CavernsEntranceLucidShard,
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        LocationName.CavernsEntranceAPBoost,
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        LocationName.CavernsEntranceMythrilShard,
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        LocationName.TheLostRoadBrightShard,
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        LocationName.TheLostRoadEther,
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        LocationName.TheLostRoadMythrilShard,
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        LocationName.TheLostRoadMythrilStone,
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        LocationName.AtriumLucidStone,
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        LocationName.AtriumAPBoost,
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        LocationName.DemyxOC,
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        LocationName.SecretAnsemReport5,
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        LocationName.OlympusStone,
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        LocationName.TheLockCavernsMap,
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        LocationName.TheLockMythrilShard,
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        LocationName.TheLockAPBoost,
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        LocationName.PeteOC,
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        LocationName.Hydra,
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        LocationName.HydraGetBonus,
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        LocationName.HerosCrest,
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        LocationName.DonaldDemyxOC,
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        LocationName.GoofyPeteOC,
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    ]
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    oc_region = create_region(world, player, active_locations, RegionName.Oc_Region,
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                              oc_region_locations)
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    oc2_region_locations = [
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        LocationName.AuronsStatue,
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        LocationName.Hades,
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        LocationName.HadesGetBonus,
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        LocationName.GuardianSoul,
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    ]
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    oc2_region = create_region(world, player, active_locations, RegionName.Oc2_Region,
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                               oc2_region_locations)
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    oc2_pain_and_panic_locations = [
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        LocationName.ProtectBeltPainandPanicCup,
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        LocationName.SerenityGemPainandPanicCup,
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    ]
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    oc2_titan_locations = [
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        LocationName.GenjiShieldTitanCup,
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        LocationName.SkillfulRingTitanCup,
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    ]
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    oc2_cerberus_locations = [
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        LocationName.RisingDragonCerberusCup,
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        LocationName.SerenityCrystalCerberusCup,
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    ]
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    oc2_gof_cup_locations = [
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        LocationName.FatalCrestGoddessofFateCup,
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        LocationName.OrichalcumPlusGoddessofFateCup,
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        LocationName.HadesCupTrophyParadoxCups,
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    ]
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    zexion_region_locations = [
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        LocationName.ZexionBonus,
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        LocationName.ZexionASBookofShadows,
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        LocationName.ZexionDataLostIllusion,
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        LocationName.GoofyZexion,
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    ]
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    oc2_pain_and_panic_cup = create_region(world, player, active_locations, RegionName.Oc2_pain_and_panic_Region,
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                                           oc2_pain_and_panic_locations)
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    oc2_titan_cup = create_region(world, player, active_locations, RegionName.Oc2_titan_Region, oc2_titan_locations)
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    oc2_cerberus_cup = create_region(world, player, active_locations, RegionName.Oc2_cerberus_Region,
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                                     oc2_cerberus_locations)
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    oc2_gof_cup = create_region(world, player, active_locations, RegionName.Oc2_gof_Region, oc2_gof_cup_locations)
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    zexion_region = create_region(world, player, active_locations, RegionName.Zexion_Region, zexion_region_locations)
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    bc_region_locations = [
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        LocationName.BCCourtyardAPBoost,
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        LocationName.BCCourtyardHiPotion,
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        LocationName.BCCourtyardMythrilShard,
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        LocationName.BellesRoomCastleMap,
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        LocationName.BellesRoomMegaRecipe,
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        LocationName.TheEastWingMythrilShard,
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        LocationName.TheEastWingTent,
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        LocationName.TheWestHallHiPotion,
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        LocationName.TheWestHallPowerShard,
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        LocationName.TheWestHallMythrilShard2,
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        LocationName.TheWestHallBrightStone,
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        LocationName.TheWestHallMythrilShard,
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        LocationName.Thresholder,
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        LocationName.DungeonBasementMap,
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        LocationName.DungeonAPBoost,
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        LocationName.SecretPassageMythrilShard,
 | 
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        LocationName.SecretPassageHiPotion,
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        LocationName.SecretPassageLucidShard,
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        LocationName.TheWestHallAPBoostPostDungeon,
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        LocationName.TheWestWingMythrilShard,
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        LocationName.TheWestWingTent,
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        LocationName.Beast,
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        LocationName.TheBeastsRoomBlazingShard,
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        LocationName.DarkThorn,
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        LocationName.DarkThornGetBonus,
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        LocationName.DarkThornCureElement,
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        LocationName.DonaldThresholder,
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        LocationName.GoofyBeast,
 | 
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    ]
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    bc_region = create_region(world, player, active_locations, RegionName.Bc_Region,
 | 
						|
                              bc_region_locations)
 | 
						|
    bc2_region_locations = [
 | 
						|
        LocationName.RumblingRose,
 | 
						|
        LocationName.CastleWallsMap,
 | 
						|
 | 
						|
    ]
 | 
						|
    bc2_region = create_region(world, player, active_locations, RegionName.Bc2_Region,
 | 
						|
                               bc2_region_locations)
 | 
						|
    xaldin_region_locations = [
 | 
						|
        LocationName.Xaldin,
 | 
						|
        LocationName.XaldinGetBonus,
 | 
						|
        LocationName.DonaldXaldinGetBonus,
 | 
						|
        LocationName.SecretAnsemReport4,
 | 
						|
        LocationName.XaldinDataDefenseBoost,
 | 
						|
    ]
 | 
						|
    xaldin_region = create_region(world, player, active_locations, RegionName.Xaldin_Region,
 | 
						|
                                  xaldin_region_locations)
 | 
						|
    sp_region_locations = [
 | 
						|
        LocationName.PitCellAreaMap,
 | 
						|
        LocationName.PitCellMythrilCrystal,
 | 
						|
        LocationName.CanyonDarkCrystal,
 | 
						|
        LocationName.CanyonMythrilStone,
 | 
						|
        LocationName.CanyonMythrilGem,
 | 
						|
        LocationName.CanyonFrostCrystal,
 | 
						|
        LocationName.Screens,
 | 
						|
        LocationName.HallwayPowerCrystal,
 | 
						|
        LocationName.HallwayAPBoost,
 | 
						|
        LocationName.CommunicationsRoomIOTowerMap,
 | 
						|
        LocationName.CommunicationsRoomGaiaBelt,
 | 
						|
        LocationName.HostileProgram,
 | 
						|
        LocationName.HostileProgramGetBonus,
 | 
						|
        LocationName.PhotonDebugger,
 | 
						|
        LocationName.DonaldScreens,
 | 
						|
        LocationName.GoofyHostileProgram,
 | 
						|
 | 
						|
    ]
 | 
						|
    sp_region = create_region(world, player, active_locations, RegionName.Sp_Region,
 | 
						|
                              sp_region_locations)
 | 
						|
    sp2_region_locations = [
 | 
						|
        LocationName.SolarSailer,
 | 
						|
        LocationName.CentralComputerCoreAPBoost,
 | 
						|
        LocationName.CentralComputerCoreOrichalcumPlus,
 | 
						|
        LocationName.CentralComputerCoreCosmicArts,
 | 
						|
        LocationName.CentralComputerCoreMap,
 | 
						|
 | 
						|
        LocationName.DonaldSolarSailer,
 | 
						|
    ]
 | 
						|
 | 
						|
    sp2_region = create_region(world, player, active_locations, RegionName.Sp2_Region,
 | 
						|
                               sp2_region_locations)
 | 
						|
    mcp_region_locations = [
 | 
						|
        LocationName.MCP,
 | 
						|
        LocationName.MCPGetBonus,
 | 
						|
    ]
 | 
						|
    mcp_region = create_region(world, player, active_locations, RegionName.Mcp_Region,
 | 
						|
                               mcp_region_locations)
 | 
						|
    larxene_region_locations = [
 | 
						|
        LocationName.LarxeneBonus,
 | 
						|
        LocationName.LarxeneASCloakedThunder,
 | 
						|
        LocationName.LarxeneDataLostIllusion,
 | 
						|
    ]
 | 
						|
    larxene_region = create_region(world, player, active_locations, RegionName.Larxene_Region,
 | 
						|
                                   larxene_region_locations)
 | 
						|
    ht_region_locations = [
 | 
						|
        LocationName.GraveyardMythrilShard,
 | 
						|
        LocationName.GraveyardSerenityGem,
 | 
						|
        LocationName.FinklesteinsLabHalloweenTownMap,
 | 
						|
        LocationName.TownSquareMythrilStone,
 | 
						|
        LocationName.TownSquareEnergyShard,
 | 
						|
        LocationName.HinterlandsLightningShard,
 | 
						|
        LocationName.HinterlandsMythrilStone,
 | 
						|
        LocationName.HinterlandsAPBoost,
 | 
						|
        LocationName.CandyCaneLaneMegaPotion,
 | 
						|
        LocationName.CandyCaneLaneMythrilGem,
 | 
						|
        LocationName.CandyCaneLaneLightningStone,
 | 
						|
        LocationName.CandyCaneLaneMythrilStone,
 | 
						|
        LocationName.SantasHouseChristmasTownMap,
 | 
						|
        LocationName.SantasHouseAPBoost,
 | 
						|
        LocationName.PrisonKeeper,
 | 
						|
        LocationName.OogieBoogie,
 | 
						|
        LocationName.OogieBoogieMagnetElement,
 | 
						|
        LocationName.DonaldPrisonKeeper,
 | 
						|
        LocationName.GoofyOogieBoogie,
 | 
						|
    ]
 | 
						|
    ht_region = create_region(world, player, active_locations, RegionName.Ht_Region,
 | 
						|
                              ht_region_locations)
 | 
						|
    ht2_region_locations = [
 | 
						|
        LocationName.Lock,
 | 
						|
        LocationName.Present,
 | 
						|
        LocationName.DecoyPresents,
 | 
						|
        LocationName.Experiment,
 | 
						|
        LocationName.DecisivePumpkin,
 | 
						|
 | 
						|
        LocationName.DonaldExperiment,
 | 
						|
        LocationName.GoofyLock,
 | 
						|
    ]
 | 
						|
    ht2_region = create_region(world, player, active_locations, RegionName.Ht2_Region,
 | 
						|
                               ht2_region_locations)
 | 
						|
    vexen_region_locations = [
 | 
						|
        LocationName.VexenBonus,
 | 
						|
        LocationName.VexenASRoadtoDiscovery,
 | 
						|
        LocationName.VexenDataLostIllusion,
 | 
						|
    ]
 | 
						|
    vexen_region = create_region(world, player, active_locations, RegionName.Vexen_Region,
 | 
						|
                                 vexen_region_locations)
 | 
						|
    hb_region_locations = [
 | 
						|
        LocationName.MarketplaceMap,
 | 
						|
        LocationName.BoroughDriveRecovery,
 | 
						|
        LocationName.BoroughAPBoost,
 | 
						|
        LocationName.BoroughHiPotion,
 | 
						|
        LocationName.BoroughMythrilShard,
 | 
						|
        LocationName.BoroughDarkShard,
 | 
						|
        LocationName.MerlinsHouseMembershipCard,
 | 
						|
        LocationName.MerlinsHouseBlizzardElement,
 | 
						|
        LocationName.Bailey,
 | 
						|
        LocationName.BaileySecretAnsemReport7,
 | 
						|
        LocationName.BaseballCharm,
 | 
						|
    ]
 | 
						|
    hb_region = create_region(world, player, active_locations, RegionName.Hb_Region,
 | 
						|
                              hb_region_locations)
 | 
						|
    hb2_region_locations = [
 | 
						|
        LocationName.PosternCastlePerimeterMap,
 | 
						|
        LocationName.PosternMythrilGem,
 | 
						|
        LocationName.PosternAPBoost,
 | 
						|
        LocationName.CorridorsMythrilStone,
 | 
						|
        LocationName.CorridorsMythrilCrystal,
 | 
						|
        LocationName.CorridorsDarkCrystal,
 | 
						|
        LocationName.CorridorsAPBoost,
 | 
						|
        LocationName.AnsemsStudyMasterForm,
 | 
						|
        LocationName.AnsemsStudySleepingLion,
 | 
						|
        LocationName.AnsemsStudySkillRecipe,
 | 
						|
        LocationName.AnsemsStudyUkuleleCharm,
 | 
						|
        LocationName.RestorationSiteMoonRecipe,
 | 
						|
        LocationName.RestorationSiteAPBoost,
 | 
						|
        LocationName.CoRDepthsAPBoost,
 | 
						|
        LocationName.CoRDepthsPowerCrystal,
 | 
						|
        LocationName.CoRDepthsFrostCrystal,
 | 
						|
        LocationName.CoRDepthsManifestIllusion,
 | 
						|
        LocationName.CoRDepthsAPBoost2,
 | 
						|
        LocationName.CoRMineshaftLowerLevelDepthsofRemembranceMap,
 | 
						|
        LocationName.CoRMineshaftLowerLevelAPBoost,
 | 
						|
        LocationName.DonaldDemyxHBGetBonus,
 | 
						|
    ]
 | 
						|
    hb2_region = create_region(world, player, active_locations, RegionName.Hb2_Region,
 | 
						|
                               hb2_region_locations)
 | 
						|
    onek_region_locations = [
 | 
						|
        LocationName.DemyxHB,
 | 
						|
        LocationName.DemyxHBGetBonus,
 | 
						|
        LocationName.FFFightsCureElement,
 | 
						|
        LocationName.CrystalFissureTornPages,
 | 
						|
        LocationName.CrystalFissureTheGreatMawMap,
 | 
						|
        LocationName.CrystalFissureEnergyCrystal,
 | 
						|
        LocationName.CrystalFissureAPBoost,
 | 
						|
        LocationName.ThousandHeartless,
 | 
						|
        LocationName.ThousandHeartlessSecretAnsemReport1,
 | 
						|
        LocationName.ThousandHeartlessIceCream,
 | 
						|
        LocationName.ThousandHeartlessPicture,
 | 
						|
        LocationName.PosternGullWing,
 | 
						|
        LocationName.HeartlessManufactoryCosmicChain,
 | 
						|
        LocationName.DemyxDataAPBoost,
 | 
						|
    ]
 | 
						|
    onek_region = create_region(world, player, active_locations, RegionName.ThousandHeartless_Region,
 | 
						|
                                onek_region_locations)
 | 
						|
    mushroom_region_locations = [
 | 
						|
        LocationName.WinnersProof,
 | 
						|
        LocationName.ProofofPeace,
 | 
						|
    ]
 | 
						|
    mushroom_region = create_region(world, player, active_locations, RegionName.Mushroom13_Region,
 | 
						|
                                    mushroom_region_locations)
 | 
						|
    sephi_region_locations = [
 | 
						|
        LocationName.SephirothBonus,
 | 
						|
        LocationName.SephirothFenrir,
 | 
						|
    ]
 | 
						|
    sephi_region = create_region(world, player, active_locations, RegionName.Sephi_Region,
 | 
						|
                                 sephi_region_locations)
 | 
						|
 | 
						|
    cor_region_locations = [
 | 
						|
        LocationName.CoRDepthsUpperLevelRemembranceGem,
 | 
						|
        LocationName.CoRMiningAreaSerenityGem,
 | 
						|
        LocationName.CoRMiningAreaAPBoost,
 | 
						|
        LocationName.CoRMiningAreaSerenityCrystal,
 | 
						|
        LocationName.CoRMiningAreaManifestIllusion,
 | 
						|
        LocationName.CoRMiningAreaSerenityGem2,
 | 
						|
        LocationName.CoRMiningAreaDarkRemembranceMap,
 | 
						|
        LocationName.CoRMineshaftMidLevelPowerBoost,
 | 
						|
        LocationName.CoREngineChamberSerenityCrystal,
 | 
						|
        LocationName.CoREngineChamberRemembranceCrystal,
 | 
						|
        LocationName.CoREngineChamberAPBoost,
 | 
						|
        LocationName.CoREngineChamberManifestIllusion,
 | 
						|
        LocationName.CoRMineshaftUpperLevelMagicBoost,
 | 
						|
    ]
 | 
						|
    cor_region = create_region(world, player, active_locations, RegionName.CoR_Region,
 | 
						|
                               cor_region_locations)
 | 
						|
    transport_region_locations = [
 | 
						|
        LocationName.CoRMineshaftUpperLevelAPBoost,
 | 
						|
        LocationName.TransporttoRemembrance,
 | 
						|
    ]
 | 
						|
    transport_region = create_region(world, player, active_locations, RegionName.Transport_Region,
 | 
						|
                                     transport_region_locations)
 | 
						|
    pl_region_locations = [
 | 
						|
        LocationName.GorgeSavannahMap,
 | 
						|
        LocationName.GorgeDarkGem,
 | 
						|
        LocationName.GorgeMythrilStone,
 | 
						|
        LocationName.ElephantGraveyardFrostGem,
 | 
						|
        LocationName.ElephantGraveyardMythrilStone,
 | 
						|
        LocationName.ElephantGraveyardBrightStone,
 | 
						|
        LocationName.ElephantGraveyardAPBoost,
 | 
						|
        LocationName.ElephantGraveyardMythrilShard,
 | 
						|
        LocationName.PrideRockMap,
 | 
						|
        LocationName.PrideRockMythrilStone,
 | 
						|
        LocationName.PrideRockSerenityCrystal,
 | 
						|
        LocationName.WildebeestValleyEnergyStone,
 | 
						|
        LocationName.WildebeestValleyAPBoost,
 | 
						|
        LocationName.WildebeestValleyMythrilGem,
 | 
						|
        LocationName.WildebeestValleyMythrilStone,
 | 
						|
        LocationName.WildebeestValleyLucidGem,
 | 
						|
        LocationName.WastelandsMythrilShard,
 | 
						|
        LocationName.WastelandsSerenityGem,
 | 
						|
        LocationName.WastelandsMythrilStone,
 | 
						|
        LocationName.JungleSerenityGem,
 | 
						|
        LocationName.JungleMythrilStone,
 | 
						|
        LocationName.JungleSerenityCrystal,
 | 
						|
        LocationName.OasisMap,
 | 
						|
        LocationName.OasisTornPages,
 | 
						|
        LocationName.OasisAPBoost,
 | 
						|
        LocationName.CircleofLife,
 | 
						|
        LocationName.Hyenas1,
 | 
						|
        LocationName.Scar,
 | 
						|
        LocationName.ScarFireElement,
 | 
						|
        LocationName.DonaldScar,
 | 
						|
        LocationName.GoofyHyenas1,
 | 
						|
 | 
						|
    ]
 | 
						|
    pl_region = create_region(world, player, active_locations, RegionName.Pl_Region,
 | 
						|
                              pl_region_locations)
 | 
						|
    pl2_region_locations = [
 | 
						|
        LocationName.Hyenas2,
 | 
						|
        LocationName.Groundshaker,
 | 
						|
        LocationName.GroundshakerGetBonus,
 | 
						|
        LocationName.SaixDataDefenseBoost,
 | 
						|
        LocationName.GoofyHyenas2,
 | 
						|
    ]
 | 
						|
    pl2_region = create_region(world, player, active_locations, RegionName.Pl2_Region,
 | 
						|
                               pl2_region_locations)
 | 
						|
 | 
						|
    stt_region_locations = [
 | 
						|
        LocationName.TwilightTownMap,
 | 
						|
        LocationName.MunnyPouchOlette,
 | 
						|
        LocationName.StationDusks,
 | 
						|
        LocationName.StationofSerenityPotion,
 | 
						|
        LocationName.StationofCallingPotion,
 | 
						|
        LocationName.TwilightThorn,
 | 
						|
        LocationName.Axel1,
 | 
						|
        LocationName.JunkChampionBelt,
 | 
						|
        LocationName.JunkMedal,
 | 
						|
        LocationName.TheStruggleTrophy,
 | 
						|
        LocationName.CentralStationPotion1,
 | 
						|
        LocationName.STTCentralStationHiPotion,
 | 
						|
        LocationName.CentralStationPotion2,
 | 
						|
        LocationName.SunsetTerraceAbilityRing,
 | 
						|
        LocationName.SunsetTerraceHiPotion,
 | 
						|
        LocationName.SunsetTerracePotion1,
 | 
						|
        LocationName.SunsetTerracePotion2,
 | 
						|
        LocationName.MansionFoyerHiPotion,
 | 
						|
        LocationName.MansionFoyerPotion1,
 | 
						|
        LocationName.MansionFoyerPotion2,
 | 
						|
        LocationName.MansionDiningRoomElvenBandanna,
 | 
						|
        LocationName.MansionDiningRoomPotion,
 | 
						|
        LocationName.NaminesSketches,
 | 
						|
        LocationName.MansionMap,
 | 
						|
        LocationName.MansionLibraryHiPotion,
 | 
						|
        LocationName.Axel2,
 | 
						|
        LocationName.MansionBasementCorridorHiPotion,
 | 
						|
        LocationName.RoxasDataMagicBoost,
 | 
						|
    ]
 | 
						|
    stt_region = create_region(world, player, active_locations, RegionName.STT_Region,
 | 
						|
                               stt_region_locations)
 | 
						|
 | 
						|
    tt_region_locations = [
 | 
						|
        LocationName.OldMansionPotion,
 | 
						|
        LocationName.OldMansionMythrilShard,
 | 
						|
        LocationName.TheWoodsPotion,
 | 
						|
        LocationName.TheWoodsMythrilShard,
 | 
						|
        LocationName.TheWoodsHiPotion,
 | 
						|
        LocationName.TramCommonHiPotion,
 | 
						|
        LocationName.TramCommonAPBoost,
 | 
						|
        LocationName.TramCommonTent,
 | 
						|
        LocationName.TramCommonMythrilShard1,
 | 
						|
        LocationName.TramCommonPotion1,
 | 
						|
        LocationName.TramCommonMythrilShard2,
 | 
						|
        LocationName.TramCommonPotion2,
 | 
						|
        LocationName.StationPlazaSecretAnsemReport2,
 | 
						|
        LocationName.MunnyPouchMickey,
 | 
						|
        LocationName.CrystalOrb,
 | 
						|
        LocationName.CentralStationTent,
 | 
						|
        LocationName.TTCentralStationHiPotion,
 | 
						|
        LocationName.CentralStationMythrilShard,
 | 
						|
        LocationName.TheTowerPotion,
 | 
						|
        LocationName.TheTowerHiPotion,
 | 
						|
        LocationName.TheTowerEther,
 | 
						|
        LocationName.TowerEntrywayEther,
 | 
						|
        LocationName.TowerEntrywayMythrilShard,
 | 
						|
        LocationName.SorcerersLoftTowerMap,
 | 
						|
        LocationName.TowerWardrobeMythrilStone,
 | 
						|
        LocationName.StarSeeker,
 | 
						|
        LocationName.ValorForm,
 | 
						|
    ]
 | 
						|
    tt_region = create_region(world, player, active_locations, RegionName.TT_Region,
 | 
						|
                              tt_region_locations)
 | 
						|
    tt2_region_locations = [
 | 
						|
        LocationName.SeifersTrophy,
 | 
						|
        LocationName.Oathkeeper,
 | 
						|
        LocationName.LimitForm,
 | 
						|
    ]
 | 
						|
    tt2_region = create_region(world, player, active_locations, RegionName.TT2_Region,
 | 
						|
                               tt2_region_locations)
 | 
						|
    tt3_region_locations = [
 | 
						|
        LocationName.UndergroundConcourseMythrilGem,
 | 
						|
        LocationName.UndergroundConcourseAPBoost,
 | 
						|
        LocationName.UndergroundConcourseMythrilCrystal,
 | 
						|
        LocationName.UndergroundConcourseOrichalcum,
 | 
						|
        LocationName.TunnelwayOrichalcum,
 | 
						|
        LocationName.TunnelwayMythrilCrystal,
 | 
						|
        LocationName.SunsetTerraceOrichalcumPlus,
 | 
						|
        LocationName.SunsetTerraceMythrilShard,
 | 
						|
        LocationName.SunsetTerraceMythrilCrystal,
 | 
						|
        LocationName.SunsetTerraceAPBoost,
 | 
						|
        LocationName.MansionNobodies,
 | 
						|
        LocationName.MansionFoyerMythrilCrystal,
 | 
						|
        LocationName.MansionFoyerMythrilStone,
 | 
						|
        LocationName.MansionFoyerSerenityCrystal,
 | 
						|
        LocationName.MansionDiningRoomMythrilCrystal,
 | 
						|
        LocationName.MansionDiningRoomMythrilStone,
 | 
						|
        LocationName.MansionLibraryOrichalcum,
 | 
						|
        LocationName.BeamSecretAnsemReport10,
 | 
						|
        LocationName.MansionBasementCorridorUltimateRecipe,
 | 
						|
        LocationName.BetwixtandBetween,
 | 
						|
        LocationName.BetwixtandBetweenBondofFlame,
 | 
						|
        LocationName.AxelDataMagicBoost,
 | 
						|
        LocationName.DonaldMansionNobodies,
 | 
						|
    ]
 | 
						|
    tt3_region = create_region(world, player, active_locations, RegionName.TT3_Region,
 | 
						|
                               tt3_region_locations)
 | 
						|
 | 
						|
    twtnw_region_locations = [
 | 
						|
        LocationName.FragmentCrossingMythrilStone,
 | 
						|
        LocationName.FragmentCrossingMythrilCrystal,
 | 
						|
        LocationName.FragmentCrossingAPBoost,
 | 
						|
        LocationName.FragmentCrossingOrichalcum,
 | 
						|
    ]
 | 
						|
 | 
						|
    twtnw_region = create_region(world, player, active_locations, RegionName.Twtnw_Region,
 | 
						|
                                 twtnw_region_locations)
 | 
						|
    twtnw_postroxas_region_locations = [
 | 
						|
        LocationName.Roxas,
 | 
						|
        LocationName.RoxasGetBonus,
 | 
						|
        LocationName.RoxasSecretAnsemReport8,
 | 
						|
        LocationName.TwoBecomeOne,
 | 
						|
        LocationName.MemorysSkyscaperMythrilCrystal,
 | 
						|
        LocationName.MemorysSkyscaperAPBoost,
 | 
						|
        LocationName.MemorysSkyscaperMythrilStone,
 | 
						|
        LocationName.TheBrinkofDespairDarkCityMap,
 | 
						|
        LocationName.TheBrinkofDespairOrichalcumPlus,
 | 
						|
        LocationName.NothingsCallMythrilGem,
 | 
						|
        LocationName.NothingsCallOrichalcum,
 | 
						|
        LocationName.TwilightsViewCosmicBelt,
 | 
						|
 | 
						|
    ]
 | 
						|
    twtnw_postroxas_region = create_region(world, player, active_locations, RegionName.Twtnw_PostRoxas,
 | 
						|
                                           twtnw_postroxas_region_locations)
 | 
						|
    twtnw_postxigbar_region_locations = [
 | 
						|
        LocationName.XigbarBonus,
 | 
						|
        LocationName.XigbarSecretAnsemReport3,
 | 
						|
        LocationName.NaughtsSkywayMythrilGem,
 | 
						|
        LocationName.NaughtsSkywayOrichalcum,
 | 
						|
        LocationName.NaughtsSkywayMythrilCrystal,
 | 
						|
        LocationName.Oblivion,
 | 
						|
        LocationName.CastleThatNeverWasMap,
 | 
						|
        LocationName.Luxord,
 | 
						|
        LocationName.LuxordGetBonus,
 | 
						|
        LocationName.LuxordSecretAnsemReport9,
 | 
						|
    ]
 | 
						|
    twtnw_postxigbar_region = create_region(world, player, active_locations, RegionName.Twtnw_PostXigbar,
 | 
						|
                                            twtnw_postxigbar_region_locations)
 | 
						|
    twtnw2_region_locations = [
 | 
						|
        LocationName.SaixBonus,
 | 
						|
        LocationName.SaixSecretAnsemReport12,
 | 
						|
        LocationName.PreXemnas1SecretAnsemReport11,
 | 
						|
        LocationName.RuinandCreationsPassageMythrilStone,
 | 
						|
        LocationName.RuinandCreationsPassageAPBoost,
 | 
						|
        LocationName.RuinandCreationsPassageMythrilCrystal,
 | 
						|
        LocationName.RuinandCreationsPassageOrichalcum,
 | 
						|
        LocationName.Xemnas1,
 | 
						|
        LocationName.Xemnas1GetBonus,
 | 
						|
        LocationName.Xemnas1SecretAnsemReport13,
 | 
						|
        LocationName.FinalXemnas,
 | 
						|
        LocationName.XemnasDataPowerBoost,
 | 
						|
    ]
 | 
						|
    twtnw2_region = create_region(world, player, active_locations, RegionName.Twtnw2_Region,
 | 
						|
                                  twtnw2_region_locations)
 | 
						|
 | 
						|
    valor_region_locations = [
 | 
						|
        LocationName.Valorlvl2,
 | 
						|
        LocationName.Valorlvl3,
 | 
						|
        LocationName.Valorlvl4,
 | 
						|
        LocationName.Valorlvl5,
 | 
						|
        LocationName.Valorlvl6,
 | 
						|
        LocationName.Valorlvl7,
 | 
						|
    ]
 | 
						|
    valor_region = create_region(world, player, active_locations, RegionName.Valor_Region,
 | 
						|
                                 valor_region_locations)
 | 
						|
    wisdom_region_locations = [
 | 
						|
        LocationName.Wisdomlvl2,
 | 
						|
        LocationName.Wisdomlvl3,
 | 
						|
        LocationName.Wisdomlvl4,
 | 
						|
        LocationName.Wisdomlvl5,
 | 
						|
        LocationName.Wisdomlvl6,
 | 
						|
        LocationName.Wisdomlvl7,
 | 
						|
    ]
 | 
						|
    wisdom_region = create_region(world, player, active_locations, RegionName.Wisdom_Region,
 | 
						|
                                  wisdom_region_locations)
 | 
						|
    limit_region_locations = [
 | 
						|
        LocationName.Limitlvl2,
 | 
						|
        LocationName.Limitlvl3,
 | 
						|
        LocationName.Limitlvl4,
 | 
						|
        LocationName.Limitlvl5,
 | 
						|
        LocationName.Limitlvl6,
 | 
						|
        LocationName.Limitlvl7,
 | 
						|
    ]
 | 
						|
    limit_region = create_region(world, player, active_locations, RegionName.Limit_Region,
 | 
						|
                                 limit_region_locations)
 | 
						|
    master_region_locations = [
 | 
						|
        LocationName.Masterlvl2,
 | 
						|
        LocationName.Masterlvl3,
 | 
						|
        LocationName.Masterlvl4,
 | 
						|
        LocationName.Masterlvl5,
 | 
						|
        LocationName.Masterlvl6,
 | 
						|
        LocationName.Masterlvl7,
 | 
						|
    ]
 | 
						|
    master_region = create_region(world, player, active_locations, RegionName.Master_Region,
 | 
						|
                                  master_region_locations)
 | 
						|
    final_region_locations = [
 | 
						|
        LocationName.Finallvl2,
 | 
						|
        LocationName.Finallvl3,
 | 
						|
        LocationName.Finallvl4,
 | 
						|
        LocationName.Finallvl5,
 | 
						|
        LocationName.Finallvl6,
 | 
						|
        LocationName.Finallvl7,
 | 
						|
    ]
 | 
						|
    final_region = create_region(world, player, active_locations, RegionName.Final_Region,
 | 
						|
                                 final_region_locations)
 | 
						|
    keyblade_region_locations = [
 | 
						|
        LocationName.FAKESlot,
 | 
						|
        LocationName.DetectionSaberSlot,
 | 
						|
        LocationName.EdgeofUltimaSlot,
 | 
						|
        LocationName.KingdomKeySlot,
 | 
						|
        LocationName.OathkeeperSlot,
 | 
						|
        LocationName.OblivionSlot,
 | 
						|
        LocationName.StarSeekerSlot,
 | 
						|
        LocationName.HiddenDragonSlot,
 | 
						|
        LocationName.HerosCrestSlot,
 | 
						|
        LocationName.MonochromeSlot,
 | 
						|
        LocationName.FollowtheWindSlot,
 | 
						|
        LocationName.CircleofLifeSlot,
 | 
						|
        LocationName.PhotonDebuggerSlot,
 | 
						|
        LocationName.GullWingSlot,
 | 
						|
        LocationName.RumblingRoseSlot,
 | 
						|
        LocationName.GuardianSoulSlot,
 | 
						|
        LocationName.WishingLampSlot,
 | 
						|
        LocationName.DecisivePumpkinSlot,
 | 
						|
        LocationName.SweetMemoriesSlot,
 | 
						|
        LocationName.MysteriousAbyssSlot,
 | 
						|
        LocationName.SleepingLionSlot,
 | 
						|
        LocationName.BondofFlameSlot,
 | 
						|
        LocationName.TwoBecomeOneSlot,
 | 
						|
        LocationName.FatalCrestSlot,
 | 
						|
        LocationName.FenrirSlot,
 | 
						|
        LocationName.UltimaWeaponSlot,
 | 
						|
        LocationName.WinnersProofSlot,
 | 
						|
        LocationName.PurebloodSlot,
 | 
						|
        LocationName.Centurion2,
 | 
						|
        LocationName.CometStaff,
 | 
						|
        LocationName.HammerStaff,
 | 
						|
        LocationName.LordsBroom,
 | 
						|
        LocationName.MagesStaff,
 | 
						|
        LocationName.MeteorStaff,
 | 
						|
        LocationName.NobodyLance,
 | 
						|
        LocationName.PreciousMushroom,
 | 
						|
        LocationName.PreciousMushroom2,
 | 
						|
        LocationName.PremiumMushroom,
 | 
						|
        LocationName.RisingDragon,
 | 
						|
        LocationName.SaveTheQueen2,
 | 
						|
        LocationName.ShamansRelic,
 | 
						|
        LocationName.VictoryBell,
 | 
						|
        LocationName.WisdomWand,
 | 
						|
 | 
						|
        LocationName.AdamantShield,
 | 
						|
        LocationName.AkashicRecord,
 | 
						|
        LocationName.ChainGear,
 | 
						|
        LocationName.DreamCloud,
 | 
						|
        LocationName.FallingStar,
 | 
						|
        LocationName.FrozenPride2,
 | 
						|
        LocationName.GenjiShield,
 | 
						|
        LocationName.KnightDefender,
 | 
						|
        LocationName.KnightsShield,
 | 
						|
        LocationName.MajesticMushroom,
 | 
						|
        LocationName.MajesticMushroom2,
 | 
						|
        LocationName.NobodyGuard,
 | 
						|
        LocationName.OgreShield,
 | 
						|
        LocationName.SaveTheKing2,
 | 
						|
        LocationName.UltimateMushroom,
 | 
						|
    ]
 | 
						|
    keyblade_region = create_region(world, player, active_locations, RegionName.Keyblade_Region,
 | 
						|
                                    keyblade_region_locations)
 | 
						|
 | 
						|
    world.regions += [
 | 
						|
        lod_Region,
 | 
						|
        lod2_Region,
 | 
						|
        ag_region,
 | 
						|
        ag2_region,
 | 
						|
        lexaeus_region,
 | 
						|
        dc_region,
 | 
						|
        tr_region,
 | 
						|
        terra_region,
 | 
						|
        marluxia_region,
 | 
						|
        hundred_acre1_region,
 | 
						|
        hundred_acre2_region,
 | 
						|
        hundred_acre3_region,
 | 
						|
        hundred_acre4_region,
 | 
						|
        hundred_acre5_region,
 | 
						|
        hundred_acre6_region,
 | 
						|
        pr_region,
 | 
						|
        pr2_region,
 | 
						|
        gr2_region,
 | 
						|
        oc_region,
 | 
						|
        oc2_region,
 | 
						|
        oc2_pain_and_panic_cup,
 | 
						|
        oc2_titan_cup,
 | 
						|
        oc2_cerberus_cup,
 | 
						|
        oc2_gof_cup,
 | 
						|
        zexion_region,
 | 
						|
        bc_region,
 | 
						|
        bc2_region,
 | 
						|
        xaldin_region,
 | 
						|
        sp_region,
 | 
						|
        sp2_region,
 | 
						|
        mcp_region,
 | 
						|
        larxene_region,
 | 
						|
        ht_region,
 | 
						|
        ht2_region,
 | 
						|
        vexen_region,
 | 
						|
        hb_region,
 | 
						|
        hb2_region,
 | 
						|
        onek_region,
 | 
						|
        mushroom_region,
 | 
						|
        sephi_region,
 | 
						|
        cor_region,
 | 
						|
        transport_region,
 | 
						|
        pl_region,
 | 
						|
        pl2_region,
 | 
						|
        stt_region,
 | 
						|
        tt_region,
 | 
						|
        tt2_region,
 | 
						|
        tt3_region,
 | 
						|
        twtnw_region,
 | 
						|
        twtnw_postroxas_region,
 | 
						|
        twtnw_postxigbar_region,
 | 
						|
        twtnw2_region,
 | 
						|
        goa_region,
 | 
						|
        menu_region,
 | 
						|
        valor_region,
 | 
						|
        wisdom_region,
 | 
						|
        limit_region,
 | 
						|
        master_region,
 | 
						|
        final_region,
 | 
						|
        keyblade_region,
 | 
						|
    ]
 | 
						|
    # Level region depends on level depth.
 | 
						|
    # for every 5 levels there should be +3 visit locking
 | 
						|
    levelVL1 = []
 | 
						|
    levelVL3 = []
 | 
						|
    levelVL6 = []
 | 
						|
    levelVL9 = []
 | 
						|
    levelVL12 = []
 | 
						|
    levelVL15 = []
 | 
						|
    levelVL18 = []
 | 
						|
    levelVL21 = []
 | 
						|
    levelVL24 = []
 | 
						|
    levelVL26 = []
 | 
						|
    # level 50
 | 
						|
    if world.LevelDepth[player] == "level_50":
 | 
						|
        levelVL1 = [LocationName.Lvl2, LocationName.Lvl4, LocationName.Lvl7, LocationName.Lvl9, LocationName.Lvl10]
 | 
						|
        levelVL3 = [LocationName.Lvl12, LocationName.Lvl14, LocationName.Lvl15, LocationName.Lvl17,
 | 
						|
                    LocationName.Lvl20, ]
 | 
						|
        levelVL6 = [LocationName.Lvl23, LocationName.Lvl25, LocationName.Lvl28, LocationName.Lvl30]
 | 
						|
        levelVL9 = [LocationName.Lvl32, LocationName.Lvl34, LocationName.Lvl36, LocationName.Lvl39, LocationName.Lvl41]
 | 
						|
        levelVL12 = [LocationName.Lvl44, LocationName.Lvl46, LocationName.Lvl48]
 | 
						|
        levelVL15 = [LocationName.Lvl50]
 | 
						|
    # level 99
 | 
						|
    elif world.LevelDepth[player] == "level_99":
 | 
						|
        levelVL1 = [LocationName.Lvl7, LocationName.Lvl9, ]
 | 
						|
        levelVL3 = [LocationName.Lvl12, LocationName.Lvl15, LocationName.Lvl17, LocationName.Lvl20]
 | 
						|
        levelVL6 = [LocationName.Lvl23, LocationName.Lvl25, LocationName.Lvl28]
 | 
						|
        levelVL9 = [LocationName.Lvl31, LocationName.Lvl33, LocationName.Lvl36, LocationName.Lvl39]
 | 
						|
        levelVL12 = [LocationName.Lvl41, LocationName.Lvl44, LocationName.Lvl47, LocationName.Lvl49]
 | 
						|
        levelVL15 = [LocationName.Lvl53, LocationName.Lvl59]
 | 
						|
        levelVL18 = [LocationName.Lvl65]
 | 
						|
        levelVL21 = [LocationName.Lvl73]
 | 
						|
        levelVL24 = [LocationName.Lvl85]
 | 
						|
        levelVL26 = [LocationName.Lvl99]
 | 
						|
    # level sanity
 | 
						|
    # has to be [] instead of {} for in
 | 
						|
    elif world.LevelDepth[player] in ["level_50_sanity", "level_99_sanity"]:
 | 
						|
        levelVL1 = [LocationName.Lvl2, LocationName.Lvl3, LocationName.Lvl4, LocationName.Lvl5, LocationName.Lvl6,
 | 
						|
                    LocationName.Lvl7, LocationName.Lvl8, LocationName.Lvl9, LocationName.Lvl10]
 | 
						|
        levelVL3 = [LocationName.Lvl11, LocationName.Lvl12, LocationName.Lvl13, LocationName.Lvl14, LocationName.Lvl15,
 | 
						|
                    LocationName.Lvl16, LocationName.Lvl17, LocationName.Lvl18, LocationName.Lvl19, LocationName.Lvl20]
 | 
						|
        levelVL6 = [LocationName.Lvl21, LocationName.Lvl22, LocationName.Lvl23, LocationName.Lvl24, LocationName.Lvl25,
 | 
						|
                    LocationName.Lvl26, LocationName.Lvl27, LocationName.Lvl28, LocationName.Lvl29, LocationName.Lvl30]
 | 
						|
        levelVL9 = [LocationName.Lvl31, LocationName.Lvl32, LocationName.Lvl33, LocationName.Lvl34, LocationName.Lvl35,
 | 
						|
                    LocationName.Lvl36, LocationName.Lvl37, LocationName.Lvl38, LocationName.Lvl39, LocationName.Lvl40]
 | 
						|
        levelVL12 = [LocationName.Lvl41, LocationName.Lvl42, LocationName.Lvl43, LocationName.Lvl44, LocationName.Lvl45,
 | 
						|
                     LocationName.Lvl46, LocationName.Lvl47, LocationName.Lvl48, LocationName.Lvl49, LocationName.Lvl50]
 | 
						|
        # level 99 sanity
 | 
						|
        if world.LevelDepth[player] == "level_99_sanity":
 | 
						|
            levelVL15 = [LocationName.Lvl51, LocationName.Lvl52, LocationName.Lvl53, LocationName.Lvl54,
 | 
						|
                         LocationName.Lvl55, LocationName.Lvl56, LocationName.Lvl57, LocationName.Lvl58,
 | 
						|
                         LocationName.Lvl59, LocationName.Lvl60]
 | 
						|
            levelVL18 = [LocationName.Lvl61, LocationName.Lvl62, LocationName.Lvl63, LocationName.Lvl64,
 | 
						|
                         LocationName.Lvl65, LocationName.Lvl66, LocationName.Lvl67, LocationName.Lvl68,
 | 
						|
                         LocationName.Lvl69, LocationName.Lvl70]
 | 
						|
            levelVL21 = [LocationName.Lvl71, LocationName.Lvl72, LocationName.Lvl73, LocationName.Lvl74,
 | 
						|
                         LocationName.Lvl75, LocationName.Lvl76, LocationName.Lvl77, LocationName.Lvl78,
 | 
						|
                         LocationName.Lvl79, LocationName.Lvl80]
 | 
						|
            levelVL24 = [LocationName.Lvl81, LocationName.Lvl82, LocationName.Lvl83, LocationName.Lvl84,
 | 
						|
                         LocationName.Lvl85, LocationName.Lvl86, LocationName.Lvl87, LocationName.Lvl88,
 | 
						|
                         LocationName.Lvl89, LocationName.Lvl90]
 | 
						|
            levelVL26 = [LocationName.Lvl91, LocationName.Lvl92, LocationName.Lvl93, LocationName.Lvl94,
 | 
						|
                         LocationName.Lvl95, LocationName.Lvl96, LocationName.Lvl97, LocationName.Lvl98,
 | 
						|
                         LocationName.Lvl99]
 | 
						|
 | 
						|
    level_regionVL1 = create_region(world, player, active_locations, RegionName.LevelsVS1,
 | 
						|
                                    levelVL1)
 | 
						|
    level_regionVL3 = create_region(world, player, active_locations, RegionName.LevelsVS3,
 | 
						|
                                    levelVL3)
 | 
						|
    level_regionVL6 = create_region(world, player, active_locations, RegionName.LevelsVS6,
 | 
						|
                                    levelVL6)
 | 
						|
    level_regionVL9 = create_region(world, player, active_locations, RegionName.LevelsVS9,
 | 
						|
                                    levelVL9)
 | 
						|
    level_regionVL12 = create_region(world, player, active_locations, RegionName.LevelsVS12,
 | 
						|
                                     levelVL12)
 | 
						|
    level_regionVL15 = create_region(world, player, active_locations, RegionName.LevelsVS15,
 | 
						|
                                     levelVL15)
 | 
						|
    level_regionVL18 = create_region(world, player, active_locations, RegionName.LevelsVS18,
 | 
						|
                                     levelVL18)
 | 
						|
    level_regionVL21 = create_region(world, player, active_locations, RegionName.LevelsVS21,
 | 
						|
                                     levelVL21)
 | 
						|
    level_regionVL24 = create_region(world, player, active_locations, RegionName.LevelsVS24,
 | 
						|
                                     levelVL24)
 | 
						|
    level_regionVL26 = create_region(world, player, active_locations, RegionName.LevelsVS26,
 | 
						|
                                     levelVL26)
 | 
						|
    world.regions += [level_regionVL1, level_regionVL3, level_regionVL6, level_regionVL9, level_regionVL12,
 | 
						|
                      level_regionVL15, level_regionVL18, level_regionVL21, level_regionVL24, level_regionVL26]
 | 
						|
 | 
						|
 | 
						|
def connect_regions(world: MultiWorld, player: int):
 | 
						|
    # connecting every first visit to the GoA
 | 
						|
 | 
						|
    names: typing.Dict[str, int] = {}
 | 
						|
 | 
						|
    connect(world, player, names, "Menu", RegionName.Keyblade_Region)
 | 
						|
    connect(world, player, names, "Menu", RegionName.GoA_Region)
 | 
						|
 | 
						|
    connect(world, player, names, RegionName.GoA_Region, RegionName.LoD_Region,
 | 
						|
            lambda state: state.kh_lod_unlocked(player, 1))
 | 
						|
    connect(world, player, names, RegionName.LoD_Region, RegionName.LoD2_Region,
 | 
						|
            lambda state: state.kh_lod_unlocked(player, 2))
 | 
						|
 | 
						|
    connect(world, player, names, RegionName.GoA_Region, RegionName.Oc_Region,
 | 
						|
            lambda state: state.kh_oc_unlocked(player, 1))
 | 
						|
    connect(world, player, names, RegionName.Oc_Region, RegionName.Oc2_Region,
 | 
						|
            lambda state: state.kh_oc_unlocked(player, 2))
 | 
						|
    connect(world, player, names, RegionName.Oc2_Region, RegionName.Zexion_Region,
 | 
						|
            lambda state: state.kh_datazexion(player))
 | 
						|
 | 
						|
    connect(world, player, names, RegionName.Oc2_Region, RegionName.Oc2_pain_and_panic_Region,
 | 
						|
            lambda state: state.kh_painandpanic(player))
 | 
						|
    connect(world, player, names, RegionName.Oc2_Region, RegionName.Oc2_cerberus_Region,
 | 
						|
            lambda state: state.kh_cerberuscup(player))
 | 
						|
    connect(world, player, names, RegionName.Oc2_Region, RegionName.Oc2_titan_Region,
 | 
						|
            lambda state: state.kh_titan(player))
 | 
						|
    connect(world, player, names, RegionName.Oc2_Region, RegionName.Oc2_gof_Region,
 | 
						|
            lambda state: state.kh_gof(player))
 | 
						|
 | 
						|
    connect(world, player, names, RegionName.GoA_Region, RegionName.Ag_Region,
 | 
						|
            lambda state: state.kh_ag_unlocked(player, 1))
 | 
						|
    connect(world, player, names, RegionName.Ag_Region, RegionName.Ag2_Region,
 | 
						|
            lambda state: state.kh_ag_unlocked(player, 2)
 | 
						|
                          and (state.has(ItemName.FireElement, player)
 | 
						|
                               and state.has(ItemName.BlizzardElement, player)
 | 
						|
                               and state.has(ItemName.ThunderElement, player)))
 | 
						|
    connect(world, player, names, RegionName.Ag2_Region, RegionName.Lexaeus_Region,
 | 
						|
            lambda state: state.kh_datalexaeus(player))
 | 
						|
 | 
						|
    connect(world, player, names, RegionName.GoA_Region, RegionName.Dc_Region,
 | 
						|
            lambda state: state.kh_dc_unlocked(player, 1))
 | 
						|
    connect(world, player, names, RegionName.Dc_Region, RegionName.Tr_Region,
 | 
						|
            lambda state: state.kh_dc_unlocked(player, 2))
 | 
						|
    connect(world, player, names, RegionName.Tr_Region, RegionName.Marluxia_Region,
 | 
						|
            lambda state: state.kh_datamarluxia(player))
 | 
						|
    connect(world, player, names, RegionName.Tr_Region, RegionName.Terra_Region, lambda state: state.kh_terra(player))
 | 
						|
 | 
						|
    connect(world, player, names, RegionName.GoA_Region, RegionName.Pr_Region,
 | 
						|
            lambda state: state.kh_pr_unlocked(player, 1))
 | 
						|
    connect(world, player, names, RegionName.Pr_Region, RegionName.Pr2_Region,
 | 
						|
            lambda state: state.kh_pr_unlocked(player, 2))
 | 
						|
    connect(world, player, names, RegionName.Pr2_Region, RegionName.Gr2_Region,
 | 
						|
            lambda state: state.kh_gr2(player))
 | 
						|
 | 
						|
    connect(world, player, names, RegionName.GoA_Region, RegionName.Bc_Region,
 | 
						|
            lambda state: state.kh_bc_unlocked(player, 1))
 | 
						|
    connect(world, player, names, RegionName.Bc_Region, RegionName.Bc2_Region,
 | 
						|
            lambda state: state.kh_bc_unlocked(player, 2))
 | 
						|
    connect(world, player, names, RegionName.Bc2_Region, RegionName.Xaldin_Region,
 | 
						|
            lambda state: state.kh_xaldin(player))
 | 
						|
 | 
						|
    connect(world, player, names, RegionName.GoA_Region, RegionName.Sp_Region,
 | 
						|
            lambda state: state.kh_sp_unlocked(player, 1))
 | 
						|
    connect(world, player, names, RegionName.Sp_Region, RegionName.Sp2_Region,
 | 
						|
            lambda state: state.kh_sp_unlocked(player, 2))
 | 
						|
    connect(world, player, names, RegionName.Sp2_Region, RegionName.Mcp_Region,
 | 
						|
            lambda state: state.kh_mcp(player))
 | 
						|
    connect(world, player, names, RegionName.Mcp_Region, RegionName.Larxene_Region,
 | 
						|
            lambda state: state.kh_datalarxene(player))
 | 
						|
 | 
						|
    connect(world, player, names, RegionName.GoA_Region, RegionName.Ht_Region,
 | 
						|
            lambda state: state.kh_ht_unlocked(player, 1))
 | 
						|
    connect(world, player, names, RegionName.Ht_Region, RegionName.Ht2_Region,
 | 
						|
            lambda state: state.kh_ht_unlocked(player, 2))
 | 
						|
    connect(world, player, names, RegionName.Ht2_Region, RegionName.Vexen_Region,
 | 
						|
            lambda state: state.kh_datavexen(player))
 | 
						|
 | 
						|
    connect(world, player, names, RegionName.GoA_Region, RegionName.Hb_Region,
 | 
						|
            lambda state: state.kh_hb_unlocked(player, 1))
 | 
						|
    connect(world, player, names, RegionName.Hb_Region, RegionName.Hb2_Region,
 | 
						|
            lambda state: state.kh_hb_unlocked(player, 2))
 | 
						|
    connect(world, player, names, RegionName.Hb2_Region, RegionName.ThousandHeartless_Region,
 | 
						|
            lambda state: state.kh_onek(player))
 | 
						|
    connect(world, player, names, RegionName.ThousandHeartless_Region, RegionName.Mushroom13_Region,
 | 
						|
            lambda state: state.has(ItemName.ProofofPeace, player))
 | 
						|
    connect(world, player, names, RegionName.ThousandHeartless_Region, RegionName.Sephi_Region,
 | 
						|
            lambda state: state.kh_sephi(player))
 | 
						|
 | 
						|
    connect(world, player, names, RegionName.Hb2_Region, RegionName.CoR_Region, lambda state: state.kh_cor(player))
 | 
						|
    connect(world, player, names, RegionName.CoR_Region, RegionName.Transport_Region, lambda state:
 | 
						|
    state.has(ItemName.HighJump, player, 3)
 | 
						|
    and state.has(ItemName.AerialDodge, player, 3)
 | 
						|
    and state.has(ItemName.Glide, player, 3))
 | 
						|
 | 
						|
    connect(world, player, names, RegionName.GoA_Region, RegionName.Pl_Region,
 | 
						|
            lambda state: state.kh_pl_unlocked(player, 1))
 | 
						|
    connect(world, player, names, RegionName.Pl_Region, RegionName.Pl2_Region,
 | 
						|
            lambda state: state.kh_pl_unlocked(player, 2) and (
 | 
						|
                    state.has(ItemName.BerserkCharge, player) or state.kh_reflect(player)))
 | 
						|
 | 
						|
    connect(world, player, names, RegionName.GoA_Region, RegionName.STT_Region,
 | 
						|
            lambda state: state.kh_stt_unlocked(player, 1))
 | 
						|
 | 
						|
    connect(world, player, names, RegionName.GoA_Region, RegionName.TT_Region,
 | 
						|
            lambda state: state.kh_tt_unlocked(player, 1))
 | 
						|
    connect(world, player, names, RegionName.TT_Region, RegionName.TT2_Region,
 | 
						|
            lambda state: state.kh_tt_unlocked(player, 2))
 | 
						|
    connect(world, player, names, RegionName.TT2_Region, RegionName.TT3_Region,
 | 
						|
            lambda state: state.kh_tt_unlocked(player, 3))
 | 
						|
 | 
						|
    connect(world, player, names, RegionName.GoA_Region, RegionName.Twtnw_Region,
 | 
						|
            lambda state: state.kh_twtnw_unlocked(player, 0))
 | 
						|
    connect(world, player, names, RegionName.Twtnw_Region, RegionName.Twtnw_PostRoxas,
 | 
						|
            lambda state: state.kh_roxastools(player))
 | 
						|
    connect(world, player, names, RegionName.Twtnw_PostRoxas, RegionName.Twtnw_PostXigbar,
 | 
						|
            lambda state: state.kh_basetools(player) and (state.kh_donaldlimit(player) or (
 | 
						|
                    state.has(ItemName.FinalForm, player) and state.has(ItemName.FireElement, player))))
 | 
						|
    connect(world, player, names, RegionName.Twtnw_PostRoxas, RegionName.Twtnw2_Region,
 | 
						|
            lambda state: state.kh_twtnw_unlocked(player, 1))
 | 
						|
 | 
						|
    hundredacrevisits = {RegionName.HundredAcre1_Region: 0, RegionName.HundredAcre2_Region: 1,
 | 
						|
                         RegionName.HundredAcre3_Region: 2,
 | 
						|
                         RegionName.HundredAcre4_Region: 3, RegionName.HundredAcre5_Region: 4,
 | 
						|
                         RegionName.HundredAcre6_Region: 5}
 | 
						|
    for visit, tornpage in hundredacrevisits.items():
 | 
						|
        connect(world, player, names, RegionName.GoA_Region, visit,
 | 
						|
                lambda state: (state.has(ItemName.TornPages, player, tornpage)))
 | 
						|
 | 
						|
    connect(world, player, names, RegionName.GoA_Region, RegionName.LevelsVS1,
 | 
						|
            lambda state: state.kh_visit_locking_amount(player, 1))
 | 
						|
    connect(world, player, names, RegionName.LevelsVS1, RegionName.LevelsVS3,
 | 
						|
            lambda state: state.kh_visit_locking_amount(player, 3))
 | 
						|
    connect(world, player, names, RegionName.LevelsVS3, RegionName.LevelsVS6,
 | 
						|
            lambda state: state.kh_visit_locking_amount(player, 6))
 | 
						|
    connect(world, player, names, RegionName.LevelsVS6, RegionName.LevelsVS9,
 | 
						|
            lambda state: state.kh_visit_locking_amount(player, 9))
 | 
						|
    connect(world, player, names, RegionName.LevelsVS9, RegionName.LevelsVS12,
 | 
						|
            lambda state: state.kh_visit_locking_amount(player, 12))
 | 
						|
    connect(world, player, names, RegionName.LevelsVS12, RegionName.LevelsVS15,
 | 
						|
            lambda state: state.kh_visit_locking_amount(player, 15))
 | 
						|
    connect(world, player, names, RegionName.LevelsVS15, RegionName.LevelsVS18,
 | 
						|
            lambda state: state.kh_visit_locking_amount(player, 18))
 | 
						|
    connect(world, player, names, RegionName.LevelsVS18, RegionName.LevelsVS21,
 | 
						|
            lambda state: state.kh_visit_locking_amount(player, 21))
 | 
						|
    connect(world, player, names, RegionName.LevelsVS21, RegionName.LevelsVS24,
 | 
						|
            lambda state: state.kh_visit_locking_amount(player, 24))
 | 
						|
    connect(world, player, names, RegionName.LevelsVS24, RegionName.LevelsVS26,
 | 
						|
            lambda state: state.kh_visit_locking_amount(player, 25))  # 25 because of goa twtnw bugs with visit locking.
 | 
						|
 | 
						|
    for region in RegionTable["ValorRegion"]:
 | 
						|
        connect(world, player, names, region, RegionName.Valor_Region,
 | 
						|
                lambda state: state.has(ItemName.ValorForm, player))
 | 
						|
    for region in RegionTable["WisdomRegion"]:
 | 
						|
        connect(world, player, names, region, RegionName.Wisdom_Region,
 | 
						|
                lambda state: state.has(ItemName.WisdomForm, player))
 | 
						|
    for region in RegionTable["LimitRegion"]:
 | 
						|
        connect(world, player, names, region, RegionName.Limit_Region,
 | 
						|
                lambda state: state.has(ItemName.LimitForm, player))
 | 
						|
    for region in RegionTable["MasterRegion"]:
 | 
						|
        connect(world, player, names, region, RegionName.Master_Region,
 | 
						|
                lambda state: state.has(ItemName.MasterForm, player) and state.has(ItemName.DriveConverter, player))
 | 
						|
    for region in RegionTable["FinalRegion"]:
 | 
						|
        connect(world, player, names, region, RegionName.Final_Region,
 | 
						|
                lambda state: state.has(ItemName.FinalForm, player))
 | 
						|
 | 
						|
 | 
						|
# shamelessly stolen from the sa2b
 | 
						|
def connect(world: MultiWorld, player: int, used_names: typing.Dict[str, int], source: str, target: str,
 | 
						|
            rule: typing.Optional[typing.Callable] = None):
 | 
						|
    source_region = world.get_region(source, player)
 | 
						|
    target_region = world.get_region(target, player)
 | 
						|
 | 
						|
    if target not in used_names:
 | 
						|
        used_names[target] = 1
 | 
						|
        name = target
 | 
						|
    else:
 | 
						|
        used_names[target] += 1
 | 
						|
        name = target + (' ' * used_names[target])
 | 
						|
 | 
						|
    connection = Entrance(player, name, source_region)
 | 
						|
 | 
						|
    if rule:
 | 
						|
        connection.access_rule = rule
 | 
						|
 | 
						|
    source_region.exits.append(connection)
 | 
						|
    connection.connect(target_region)
 | 
						|
 | 
						|
 | 
						|
def create_region(world: MultiWorld, player: int, active_locations, name: str, locations=None):
 | 
						|
    ret = Region(name, player, world)
 | 
						|
    if locations:
 | 
						|
        for location in locations:
 | 
						|
            loc_id = active_locations.get(location, 0)
 | 
						|
            if loc_id:
 | 
						|
                location = KH2Location(player, location, loc_id.code, ret)
 | 
						|
                ret.locations.append(location)
 | 
						|
 | 
						|
    return ret
 |