Files
Grinch-AP/host.yaml
Fabian Dill 1d75d5b70e default to the legal way of doing things
Also set compression method down to zip, as the diffs are already LZMA compressed and zip is quicker
2020-03-07 18:57:50 +01:00

56 lines
2.2 KiB
YAML

general_options:
#File name of the v1.0 J rom
rom_file: "Zelda no Densetsu - Kamigami no Triforce (Japan).sfc"
#options for MultiServer
#null means nothing, for the server this means to default the value
#these overwrite command line arguments!
server_options:
host: null
port: null
password: null
multidata: null
savefile: null
disable_save: null
loglevel: null
#disallow automatically forwarding the port that is used, then closing that port on shutdown
disable_port_forward: null
#Disallow !getitem. Old /getitem cannot be blocked this way
disable_item_cheat: null
#Client hint system
#points given to player for each acquired item
location_check_points: 1
#point cost to receive a hint via !hint for players
hint_cost: 50 #set to 0 if you want free hints
#options for MultiMystery.py
multi_mystery_options:
#teams, however, note that there is currently no way to supply names for teams 2+ through MultiMystery
teams: 1
#Where to place the resulting files
output_path: "MultiMystery"
#location of your Enemizer CLI, available here: https://github.com/Bonta0/Enemizer/releases
enemizer_path: "EnemizerCLI/EnemizerCLI.Core.exe"
#folder from which the player yaml files are pulled from
player_files_path: "Players"
#meta file name, within players folder
meta_file_path: "meta.yaml"
#automatically launches {player_name}.yaml's ROM file using the OS's default program once generation completes. (likely your emulator)
#does nothing if the name is not found
#example: player_name = "Berserker"
player_name: "" # the hosts name
#create a spoiler file
create_spoiler: 1
#Zip the resulting roms
#0 -> Don't
#1 -> Create a zip
#2 -> Create a zip and delete the ROMs that will be in it, except the hosts (requires player_name to be set correctly)
zip_roms: 0
# zip diff files, 2-> delete the non-zipped one. Note that diffs are only created if they are placed in a zip.
zip_diffs: 2
#include the spoiler log in the zip, 2 -> delete the non-zipped one
zip_spoiler: 0
#include the multidata file in the zip, 2 -> delete the non-zipped one, which also means the server won't autostart
zip_multidata: 0
#zip algorithm to use
zip_format: 1 # 1 -> zip, 2 -> 7z, 3->bz2
#create roms flagged as race roms
race: 0