Files
Grinch-AP/worlds/witness/data/utils.py
NewSoupVi 1de411ec89 The Witness: Change Regions, Areas and Connections from Dict[str, Any] to dataclasses&NamedTuples (#4415)
* Change Regions, Areas and Connections to dataclasses/NamedTuples

* Move to new file

* we do a little renaming

* Purge the 'lambda' naming in favor of 'rule' or 'WitnessRule'

* missed one

* unnecessary change

* omega oops

* NOOOOOOOO

* Merge error

* mypy thing
2025-03-13 23:59:09 +01:00

269 lines
8.7 KiB
Python

from datetime import date
from math import floor
from pkgutil import get_data
from random import Random
from typing import Collection, FrozenSet, Iterable, List, Optional, Set, Tuple, TypeVar
from .definition_classes import AreaDefinition, ConnectionDefinition, RegionDefinition, WitnessRule
T = TypeVar("T")
def cast_not_none(value: Optional[T]) -> T:
assert value is not None
return value
def weighted_sample(world_random: Random, population: List[T], weights: List[float], k: int) -> List[T]:
positions = range(len(population))
indices: List[int] = []
while True:
needed = k - len(indices)
if not needed:
break
for i in world_random.choices(positions, weights, k=needed):
if weights[i]:
weights[i] = 0.0
indices.append(i)
return [population[i] for i in indices]
def build_weighted_int_list(inputs: Collection[float], total: int) -> List[int]:
"""
Converts a list of floats to a list of ints of a given length, using the Largest Remainder Method.
"""
# Scale the inputs to sum to the desired total.
scale_factor: float = total / sum(inputs)
scaled_input = [x * scale_factor for x in inputs]
# Generate whole number counts, always rounding down.
rounded_output: List[int] = [floor(x) for x in scaled_input]
rounded_sum = sum(rounded_output)
# If the output's total is insufficient, increment the value that has the largest remainder until we meet our goal.
remainders: List[float] = [real - rounded for real, rounded in zip(scaled_input, rounded_output)]
while rounded_sum < total:
max_remainder = max(remainders)
if max_remainder == 0:
break
# Consume the remainder and increment the total for the given target.
max_remainder_index = remainders.index(max_remainder)
remainders[max_remainder_index] = 0
rounded_output[max_remainder_index] += 1
rounded_sum += 1
return rounded_output
def define_new_region(region_string: str, area: AreaDefinition) -> Tuple[RegionDefinition, List[ConnectionDefinition]]:
"""
Returns a region object by parsing a line in the logic file
"""
region_string = region_string[:-1]
line_split = region_string.split(" - ")
region_name_full = line_split.pop(0)
region_name_split = region_name_full.split(" (")
region_name = region_name_split[0]
region_name_simple = region_name_split[1][:-1]
options = []
for _ in range(len(line_split) // 2):
connected_region = line_split.pop(0)
traversal_rule_string = line_split.pop(0)
options.append(ConnectionDefinition(connected_region, parse_witness_rule(traversal_rule_string)))
region_obj = RegionDefinition(region_name, region_name_simple, area)
return region_obj, options
def parse_witness_rule(rule_string: str) -> WitnessRule:
"""
Turns a rule string literal like this: a | b & c
into a set of sets (called "WitnessRule") like this: {{a}, {b, c}}
The rule string has to be in DNF.
"""
if rule_string == "True":
return frozenset([frozenset()])
split_ands = set(rule_string.split(" | "))
return frozenset({frozenset(a.split(" & ")) for a in split_ands})
_adjustment_file_cache = {}
def get_adjustment_file(adjustment_file: str) -> List[str]:
if adjustment_file not in _adjustment_file_cache:
data = get_data(__name__, adjustment_file)
if data is None:
raise FileNotFoundError(f"Could not find {adjustment_file}")
_adjustment_file_cache[adjustment_file] = [line.strip() for line in data.decode("utf-8").split("\n")]
return _adjustment_file_cache[adjustment_file]
def get_disable_unrandomized_list() -> List[str]:
return get_adjustment_file("settings/Exclusions/Disable_Unrandomized.txt")
def get_early_caves_list() -> List[str]:
return get_adjustment_file("settings/Early_Caves.txt")
def get_early_caves_start_list() -> List[str]:
return get_adjustment_file("settings/Early_Caves_Start.txt")
def get_symbol_shuffle_list() -> List[str]:
return get_adjustment_file("settings/Symbol_Shuffle.txt")
def get_complex_doors() -> List[str]:
return get_adjustment_file("settings/Door_Shuffle/Complex_Doors.txt")
def get_simple_doors() -> List[str]:
return get_adjustment_file("settings/Door_Shuffle/Simple_Doors.txt")
def get_complex_door_panels() -> List[str]:
return get_adjustment_file("settings/Door_Shuffle/Complex_Door_Panels.txt")
def get_complex_additional_panels() -> List[str]:
return get_adjustment_file("settings/Door_Shuffle/Complex_Additional_Panels.txt")
def get_simple_panels() -> List[str]:
return get_adjustment_file("settings/Door_Shuffle/Simple_Panels.txt")
def get_simple_additional_panels() -> List[str]:
return get_adjustment_file("settings/Door_Shuffle/Simple_Additional_Panels.txt")
def get_boat() -> List[str]:
return get_adjustment_file("settings/Door_Shuffle/Boat.txt")
def get_laser_shuffle() -> List[str]:
return get_adjustment_file("settings/Laser_Shuffle.txt")
def get_audio_logs() -> List[str]:
return get_adjustment_file("settings/Audio_Logs.txt")
def get_ep_all_individual() -> List[str]:
return get_adjustment_file("settings/EP_Shuffle/EP_All.txt")
def get_ep_obelisks() -> List[str]:
return get_adjustment_file("settings/EP_Shuffle/EP_Sides.txt")
def get_obelisk_keys() -> List[str]:
return get_adjustment_file("settings/Door_Shuffle/Obelisk_Keys.txt")
def get_ep_easy() -> List[str]:
return get_adjustment_file("settings/EP_Shuffle/EP_Easy.txt")
def get_ep_no_eclipse() -> List[str]:
return get_adjustment_file("settings/EP_Shuffle/EP_NoEclipse.txt")
def get_vault_exclusion_list() -> List[str]:
return get_adjustment_file("settings/Exclusions/Vaults.txt")
def get_discard_exclusion_list() -> List[str]:
return get_adjustment_file("settings/Exclusions/Discards.txt")
def get_caves_except_path_to_challenge_exclusion_list() -> List[str]:
return get_adjustment_file("settings/Exclusions/Caves_Except_Path_To_Challenge.txt")
def get_entity_hunt() -> List[str]:
return get_adjustment_file("settings/Entity_Hunt.txt")
def get_sigma_normal_logic() -> List[str]:
return get_adjustment_file("WitnessLogic.txt")
def get_sigma_expert_logic() -> List[str]:
return get_adjustment_file("WitnessLogicExpert.txt")
def get_umbra_variety_logic() -> List[str]:
return get_adjustment_file("WitnessLogicVariety.txt")
def get_vanilla_logic() -> List[str]:
return get_adjustment_file("WitnessLogicVanilla.txt")
def get_items() -> List[str]:
return get_adjustment_file("WitnessItems.txt")
def optimize_witness_rule(witness_rule: WitnessRule) -> WitnessRule:
"""Removes any redundant terms from a logical formula in disjunctive normal form.
This means removing any terms that are a superset of any other term get removed.
This is possible because of the boolean absorption law: a | (a & b) = a"""
to_remove = set()
for option1 in witness_rule:
for option2 in witness_rule:
if option2 < option1:
to_remove.add(option1)
return witness_rule - to_remove
def logical_and_witness_rules(witness_rules: Iterable[WitnessRule]) -> WitnessRule:
"""
performs the "and" operator on a list of logical formula in disjunctive normal form, represented as a set of sets.
A logical formula might look like this: {{a, b}, {c, d}}, which would mean "a & b | c & d".
These can be easily and-ed by just using the boolean distributive law: (a | b) & c = a & c | a & b.
"""
current_overall_requirement: FrozenSet[FrozenSet[str]] = frozenset({frozenset()})
for next_dnf_requirement in witness_rules:
new_requirement: Set[FrozenSet[str]] = set()
for option1 in current_overall_requirement:
for option2 in next_dnf_requirement:
new_requirement.add(option1 | option2)
current_overall_requirement = frozenset(new_requirement)
return optimize_witness_rule(current_overall_requirement)
def logical_or_witness_rules(witness_rules: Iterable[WitnessRule]) -> WitnessRule:
return optimize_witness_rule(frozenset.union(*witness_rules))
def is_easter_time() -> bool:
# dateutils would have been nice here, because it has an easter() function.
# But adding it as a requirement seems heavier than necessary.
# Thus, we just take a range from the earliest to latest possible easter dates.
today = date.today()
earliest_easter_day = date(today.year, 3, 20) # Earliest possible is 3/22 + 2 day buffer for Good Friday
last_easter_day = date(today.year, 4, 26) # Latest possible is 4/25 + 1 day buffer for Easter Monday
return earliest_easter_day <= today <= last_easter_day