192 lines
		
	
	
		
			7.5 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			192 lines
		
	
	
		
			7.5 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
| from __future__ import annotations
 | |
| 
 | |
| from dataclasses import dataclass, field
 | |
| from functools import cached_property, singledispatch
 | |
| from typing import Iterable, Set, Tuple, List, Optional
 | |
| 
 | |
| from BaseClasses import CollectionState, Location, Entrance
 | |
| from worlds.generic.Rules import CollectionRule
 | |
| from . import StardewRule, AggregatingStardewRule, Count, Has, TotalReceived, Received, Reach, true_
 | |
| 
 | |
| 
 | |
| @dataclass
 | |
| class RuleExplanation:
 | |
|     rule: StardewRule
 | |
|     state: CollectionState = field(repr=False, hash=False)
 | |
|     expected: bool
 | |
|     sub_rules: Iterable[StardewRule] = field(default_factory=list)
 | |
|     explored_rules_key: Set[Tuple[str, str]] = field(default_factory=set, repr=False, hash=False)
 | |
|     current_rule_explored: bool = False
 | |
| 
 | |
|     def __post_init__(self):
 | |
|         checkpoint = _rule_key(self.rule)
 | |
|         if checkpoint is not None and checkpoint in self.explored_rules_key:
 | |
|             self.current_rule_explored = True
 | |
|             self.sub_rules = []
 | |
| 
 | |
|     def summary(self, depth=0) -> str:
 | |
|         summary = "  " * depth + f"{str(self.rule)} -> {self.result}"
 | |
|         if self.current_rule_explored:
 | |
|             summary += " [Already explained]"
 | |
|         return summary
 | |
| 
 | |
|     def __str__(self, depth=0):
 | |
|         if not self.sub_rules:
 | |
|             return self.summary(depth)
 | |
| 
 | |
|         return self.summary(depth) + "\n" + "\n".join(i.__str__(depth + 1)
 | |
|                                                       if i.result is not self.expected else i.summary(depth + 1)
 | |
|                                                       for i in sorted(self.explained_sub_rules, key=lambda x: x.result))
 | |
| 
 | |
|     @cached_property
 | |
|     def result(self) -> bool:
 | |
|         try:
 | |
|             return self.rule(self.state)
 | |
|         except KeyError:
 | |
|             return False
 | |
| 
 | |
|     @cached_property
 | |
|     def explained_sub_rules(self) -> List[RuleExplanation]:
 | |
|         rule_key = _rule_key(self.rule)
 | |
|         if rule_key is not None:
 | |
|             self.explored_rules_key.add(rule_key)
 | |
| 
 | |
|         return [_explain(i, self.state, self.expected, self.explored_rules_key) for i in self.sub_rules]
 | |
| 
 | |
| 
 | |
| @dataclass
 | |
| class CountSubRuleExplanation(RuleExplanation):
 | |
|     count: int = 1
 | |
| 
 | |
|     @staticmethod
 | |
|     def from_explanation(expl: RuleExplanation, count: int) -> CountSubRuleExplanation:
 | |
|         return CountSubRuleExplanation(expl.rule, expl.state, expl.expected, expl.sub_rules, expl.explored_rules_key, expl.current_rule_explored, count)
 | |
| 
 | |
|     def summary(self, depth=0) -> str:
 | |
|         summary = "  " * depth + f"{self.count}x {str(self.rule)} -> {self.result}"
 | |
|         if self.current_rule_explored:
 | |
|             summary += " [Already explained]"
 | |
|         return summary
 | |
| 
 | |
| 
 | |
| @dataclass
 | |
| class CountExplanation(RuleExplanation):
 | |
|     rule: Count
 | |
| 
 | |
|     @cached_property
 | |
|     def explained_sub_rules(self) -> List[RuleExplanation]:
 | |
|         return [
 | |
|             CountSubRuleExplanation.from_explanation(_explain(rule, self.state, self.expected, self.explored_rules_key), count)
 | |
|             for rule, count in self.rule.counter.items()
 | |
|         ]
 | |
| 
 | |
| 
 | |
| def explain(rule: CollectionRule, state: CollectionState, expected: bool = True) -> RuleExplanation:
 | |
|     if isinstance(rule, StardewRule):
 | |
|         return _explain(rule, state, expected, explored_spots=set())
 | |
|     else:
 | |
|         return f"Value of rule {str(rule)} was not {str(expected)} in {str(state)}"  # noqa
 | |
| 
 | |
| 
 | |
| @singledispatch
 | |
| def _explain(rule: StardewRule, state: CollectionState, expected: bool, explored_spots: Set[Tuple[str, str]]) -> RuleExplanation:
 | |
|     return RuleExplanation(rule, state, expected, explored_rules_key=explored_spots)
 | |
| 
 | |
| 
 | |
| @_explain.register
 | |
| def _(rule: AggregatingStardewRule, state: CollectionState, expected: bool, explored_spots: Set[Tuple[str, str]]) -> RuleExplanation:
 | |
|     return RuleExplanation(rule, state, expected, rule.original_rules, explored_rules_key=explored_spots)
 | |
| 
 | |
| 
 | |
| @_explain.register
 | |
| def _(rule: Count, state: CollectionState, expected: bool, explored_spots: Set[Tuple[str, str]]) -> RuleExplanation:
 | |
|     return CountExplanation(rule, state, expected, rule.rules, explored_rules_key=explored_spots)
 | |
| 
 | |
| 
 | |
| @_explain.register
 | |
| def _(rule: Has, state: CollectionState, expected: bool, explored_spots: Set[Tuple[str, str]]) -> RuleExplanation:
 | |
|     try:
 | |
|         return RuleExplanation(rule, state, expected, [rule.other_rules[rule.item]], explored_rules_key=explored_spots)
 | |
|     except KeyError:
 | |
|         return RuleExplanation(rule, state, expected, explored_rules_key=explored_spots)
 | |
| 
 | |
| 
 | |
| @_explain.register
 | |
| def _(rule: TotalReceived, state: CollectionState, expected: bool, explored_spots: Set[Tuple[str, str]]) -> RuleExplanation:
 | |
|     return RuleExplanation(rule, state, expected, [Received(i, rule.player, 1) for i in rule.items], explored_rules_key=explored_spots)
 | |
| 
 | |
| 
 | |
| @_explain.register
 | |
| def _(rule: Reach, state: CollectionState, expected: bool, explored_spots: Set[Tuple[str, str]]) -> RuleExplanation:
 | |
|     access_rules = None
 | |
|     if rule.resolution_hint == 'Location':
 | |
|         spot = state.multiworld.get_location(rule.spot, rule.player)
 | |
| 
 | |
|         if isinstance(spot.access_rule, StardewRule):
 | |
|             if spot.access_rule is true_:
 | |
|                 access_rules = [Reach(spot.parent_region.name, "Region", rule.player)]
 | |
|             else:
 | |
|                 access_rules = [spot.access_rule, Reach(spot.parent_region.name, "Region", rule.player)]
 | |
|         elif spot.access_rule == Location.access_rule:
 | |
|             # Sometime locations just don't have an access rule and all the relevant logic is in the parent region.
 | |
|             access_rules = [Reach(spot.parent_region.name, "Region", rule.player)]
 | |
| 
 | |
| 
 | |
|     elif rule.resolution_hint == 'Entrance':
 | |
|         spot = state.multiworld.get_entrance(rule.spot, rule.player)
 | |
| 
 | |
|         if isinstance(spot.access_rule, StardewRule):
 | |
|             if spot.access_rule is true_:
 | |
|                 access_rules = [Reach(spot.parent_region.name, "Region", rule.player)]
 | |
|             else:
 | |
|                 access_rules = [spot.access_rule, Reach(spot.parent_region.name, "Region", rule.player)]
 | |
|         elif spot.access_rule == Entrance.access_rule:
 | |
|             # Sometime entrances just don't have an access rule and all the relevant logic is in the parent region.
 | |
|             access_rules = [Reach(spot.parent_region.name, "Region", rule.player)]
 | |
| 
 | |
|     else:
 | |
|         spot = state.multiworld.get_region(rule.spot, rule.player)
 | |
|         access_rules = [*(Reach(e.name, "Entrance", rule.player) for e in spot.entrances)]
 | |
| 
 | |
|     if not access_rules:
 | |
|         return RuleExplanation(rule, state, expected, explored_rules_key=explored_spots)
 | |
| 
 | |
|     return RuleExplanation(rule, state, expected, access_rules, explored_rules_key=explored_spots)
 | |
| 
 | |
| 
 | |
| @_explain.register
 | |
| def _(rule: Received, state: CollectionState, expected: bool, explored_spots: Set[Tuple[str, str]]) -> RuleExplanation:
 | |
|     access_rules = None
 | |
|     if rule.event:
 | |
|         try:
 | |
|             spot = state.multiworld.get_location(rule.item, rule.player)
 | |
|             if spot.access_rule is true_:
 | |
|                 access_rules = [Reach(spot.parent_region.name, "Region", rule.player)]
 | |
|             else:
 | |
|                 access_rules = [spot.access_rule, Reach(spot.parent_region.name, "Region", rule.player)]
 | |
|         except KeyError:
 | |
|             pass
 | |
| 
 | |
|     if not access_rules:
 | |
|         return RuleExplanation(rule, state, expected, explored_rules_key=explored_spots)
 | |
| 
 | |
|     return RuleExplanation(rule, state, expected, access_rules, explored_rules_key=explored_spots)
 | |
| 
 | |
| 
 | |
| @singledispatch
 | |
| def _rule_key(_: StardewRule) -> Optional[Tuple[str, str]]:
 | |
|     return None
 | |
| 
 | |
| 
 | |
| @_rule_key.register
 | |
| def _(rule: Reach) -> Tuple[str, str]:
 | |
|     return rule.spot, rule.resolution_hint
 | |
| 
 | |
| 
 | |
| @_rule_key.register
 | |
| def _(rule: Received) -> Optional[Tuple[str, str]]:
 | |
|     if not rule.event:
 | |
|         return None
 | |
| 
 | |
|     return rule.item, "Logic Event"
 | 
