mirror of
https://github.com/MarioSpore/Grinch-AP.git
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* Add the cotm package with working seed playthrough generation. * Add the proper event flag IDs for the Item codes. * Oooops. Put the world completion condition in! * Adjust the game name and abbreviations. * Implement more settings. * Account for too many start_inventory_from_pool cards with Halve DSS Cards Placed. * Working (albeit very sloooooooooooow) ROM patching. * Screw you, bsdiff! AP Procedure Patch for life! * Nuke stage_assert_generate as the ROM is no longer needed for that. * Working item writing and position adjusting. * Fix the magic item graphics in Locations wherein they can be fixed. * Enable sub-weapon shuffle * Get the seed display working. * Get the enemy item drop randomization working. Phew! * Enemy drop rando and seed display fixes. * Functional Countdown + Early Double setting * Working multiworld (yay!) * Fix item links and demo shenanigans. * Add Wii U VC hash and a docs section explaining the rereleases. * Change all client read/writes to EWRAM instead of Combined WRAM. * Custom text insertion foundations. * Working text converter and word wrap detector. * More refinements to the text wrap system. * Well and truly working sent/received messages. * Add DeathLink and Battle Arena goal options. * Add tracker stuff, unittests, all locations countdown, presets. * Add to README, CODEOWNERS, and inno_setup * Add to README, CODEOWNERS, and inno_setup * Address some suggestions/problems. * Switch the Items and Locations to using dataclasses. * Add note about the alternate classes to the Game Page. * Oooops, typo! * Touch up the Options descriptions. * Fix Battle Arena flag being detected incorrectly on connection and name the locked location/item pairs better. * Implement option groups * Swap the Lizard-man Locations into their correct Regions. * Local start inventory, better DeathLink message handling, handle receiving over 255 of an item. * Update the PopTracker pack links to no longer point to the Releases page. * Add Skip Dialogues option. * Update the presets for the accessibility rework. * Swap the choices in the accessibility preset options. * Uhhhhhhh...just see the apworld v4 changelog for this one. * Ooops, typo! * . * Bunch of small stuff * Correctly change "Fake" to "Breakable" in this comment. Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com> * Make can_touch_water one line. Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com> * Make broke_iron_maidens one line. Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com> * Fix majors countdown and make can_open_ceremonial_door one line. * Make the Trap AP Item less obvious. * Add Progression + Useful stuff, patcher handling for incompatible versions, and fix some mypy stuff. * Better option groups. * Change Early Double to Early Escape Item. * Update DeathLink description and ditch the Menu region. * Fix the Start Broken choice for Iron Maiden Behavior * Remove the forced option change with Arena goal + required All Bosses and Arena. * Update the Game Page with the removal of the forced option combination change. * Fix client potential to send packets nonstop. * More review addressing. * Fix the new select_drop code. * Fix the new select_drop code for REAL this time. * Send another LocationScout if we send Location checks without having the Location info. --------- Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com> Co-authored-by: Exempt-Medic <ExemptMedic@Gmail.com> Co-authored-by: NewSoupVi <57900059+NewSoupVi@users.noreply.github.com>
129 lines
6.3 KiB
Python
129 lines
6.3 KiB
Python
sr3 = "Sealed Room: Main shaft left fake wall"
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cc1 = "Catacomb: Push crate treasure room"
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cc3 = "Catacomb: Fleamen brain room - Lower"
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cc3b = "Catacomb: Fleamen brain room - Upper"
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cc4 = "Catacomb: Earth Demon dash room"
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cc5 = "Catacomb: Tackle block treasure room"
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cc8 = "Catacomb: Earth Demon bone pit - Lower"
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cc8b = "Catacomb: Earth Demon bone pit - Upper"
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cc9 = "Catacomb: Below right column save room"
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cc10 = "Catacomb: Right column fake wall"
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cc13 = "Catacomb: Right column Spirit room"
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cc14 = "Catacomb: Muddy Mudman platforms room - Lower"
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cc14b = "Catacomb: Muddy Mudman platforms room - Upper"
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cc16 = "Catacomb: Slide space zone"
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cc20 = "Catacomb: Pre-Cerberus lone Skeleton room"
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cc22 = "Catacomb: Pre-Cerberus Hopper treasure room"
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cc24 = "Catacomb: Behind Cerberus"
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cc25 = "Catacomb: Mummies' fake wall"
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as2 = "Abyss Staircase: Lower fake wall"
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as3 = "Abyss Staircase: Loopback drop"
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as4 = "Abyss Staircase: Roc ledge"
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as9 = "Abyss Staircase: Upper fake wall"
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ar4 = "Audience Room: Skeleton foyer fake wall"
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ar7 = "Audience Room: Main gallery fake wall"
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ar8 = "Audience Room: Below coyote jump"
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ar9 = "Audience Room: Push crate gallery"
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ar10 = "Audience Room: Past coyote jump"
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ar11 = "Audience Room: Tackle block gallery"
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ar14 = "Audience Room: Wicked roc chamber - Lower"
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ar14b = "Audience Room: Wicked roc chamber - Upper"
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ar16 = "Audience Room: Upper Devil Tower hallway"
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ar17 = "Audience Room: Right exterior - Lower"
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ar17b = "Audience Room: Right exterior - Upper"
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ar18 = "Audience Room: Right exterior fake wall"
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ar19 = "Audience Room: 100 meter skelly dash hallway"
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ar21 = "Audience Room: Lower Devil Tower hallway fake wall"
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ar25 = "Audience Room: Behind Necromancer"
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ar26 = "Audience Room: Below Machine Tower roc ledge"
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ar27 = "Audience Room: Below Machine Tower push crate room"
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ar30 = "Audience Room: Roc horse jaguar armory - Left"
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ar30b = "Audience Room: Roc horse jaguar armory - Right"
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ow0 = "Outer Wall: Left roc ledge"
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ow1 = "Outer Wall: Right-brained ledge"
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ow2 = "Outer Wall: Fake Nightmare floor"
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th1 = "Triumph Hallway: Skeleton slopes fake wall"
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th3 = "Triumph Hallway: Entrance Flame Armor climb"
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mt0 = "Machine Tower: Foxy platforms ledge"
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mt2 = "Machine Tower: Knight fox meeting room"
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mt3 = "Machine Tower: Boneheaded argument wall kicks room"
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mt4 = "Machine Tower: Foxy fake wall"
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mt6 = "Machine Tower: Skelly-rang wall kicks room"
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mt8 = "Machine Tower: Fake Lilim wall"
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mt10 = "Machine Tower: Thunderous zone fake wall"
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mt11 = "Machine Tower: Thunderous zone lone Stone Armor room"
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mt13 = "Machine Tower: Top lone Stone Armor room"
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mt14 = "Machine Tower: Stone fox hallway"
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mt17 = "Machine Tower: Pre-Iron Golem fake wall"
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mt19 = "Machine Tower: Behind Iron Golem"
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ec5 = "Eternal Corridor: Midway fake wall"
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ec7 = "Eternal Corridor: Skelly-rang wall kicks room"
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ec9 = "Eternal Corridor: Skelly-rang fake wall"
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ct1 = "Chapel Tower: Flame Armor climb room"
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ct4 = "Chapel Tower: Lower chapel push crate room"
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ct5 = "Chapel Tower: Lower chapel fake wall"
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ct6 = "Chapel Tower: Beastly wall kicks room - Brain side"
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ct6b = "Chapel Tower: Beastly wall kicks room - Brawn side"
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ct8 = "Chapel Tower: Middle chapel fake wall"
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ct10 = "Chapel Tower: Middle chapel push crate room"
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ct13 = "Chapel Tower: Sharp mind climb room"
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ct15 = "Chapel Tower: Upper chapel fake wall"
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ct16 = "Chapel Tower: Upper chapel Marionette wall kicks"
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ct18 = "Chapel Tower: Upper belfry fake wall"
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ct21 = "Chapel Tower: Iron maiden switch"
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ct22 = "Chapel Tower: Behind Adramelech iron maiden"
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ct26 = "Chapel Tower: Outside Battle Arena - Upper"
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ct26b = "Chapel Tower: Outside Battle Arena - Lower"
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ug0 = "Underground Gallery: Conveyor platform ride"
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ug1 = "Underground Gallery: Conveyor upper push crate room"
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ug2 = "Underground Gallery: Conveyor lower push crate room"
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ug3 = "Underground Gallery: Harpy climb room - Lower"
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ug3b = "Underground Gallery: Harpy climb room - Upper"
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ug8 = "Underground Gallery: Harpy mantis tackle hallway"
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ug10 = "Underground Gallery: Handy bee hallway"
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ug13 = "Underground Gallery: Myconid fake wall"
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ug15 = "Underground Gallery: Crumble bridge fake wall"
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ug20 = "Underground Gallery: Behind Dragon Zombies"
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uw1 = "Underground Warehouse: Entrance push crate room"
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uw6 = "Underground Warehouse: Forever pushing room"
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uw8 = "Underground Warehouse: Crate-nudge fox room"
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uw9 = "Underground Warehouse: Crate-nudge fake wall"
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uw10 = "Underground Warehouse: Succubus shaft roc ledge"
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uw11 = "Underground Warehouse: Fake Lilith wall"
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uw14 = "Underground Warehouse: Optional puzzle ceiling fake wall"
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uw16 = "Underground Warehouse: Holy fox hideout - Left"
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uw16b = "Underground Warehouse: Holy fox hideout - Right roc ledge"
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uw19 = "Underground Warehouse: Forest Armor's domain fake wall"
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uw23 = "Underground Warehouse: Behind Death"
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uw24 = "Underground Warehouse: Behind Death fake wall"
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uw25 = "Underground Warehouse: Dryad expulsion chamber"
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uy1 = "Underground Waterway: Entrance fake wall"
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uy3 = "Underground Waterway: Before illusory wall"
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uy3b = "Underground Waterway: Beyond illusory wall"
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uy4 = "Underground Waterway: Ice Armor's domain fake wall"
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uy5 = "Underground Waterway: Brain freeze room"
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uy7 = "Underground Waterway: Middle lone Ice Armor room"
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uy8 = "Underground Waterway: Roc fake ceiling"
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uy9 = "Underground Waterway: Wicked Fishhead moat - Bottom"
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uy9b = "Underground Waterway: Wicked Fishhead moat - Top"
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uy12 = "Underground Waterway: Lizard-man turf - Bottom"
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uy12b = "Underground Waterway: Lizard-man turf - Top"
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uy13 = "Underground Waterway: Roc exit shaft"
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uy17 = "Underground Waterway: Behind Camilla"
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uy18 = "Underground Waterway: Roc exit shaft fake wall"
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ot1 = "Observation Tower: Wind Armor rampart"
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ot2 = "Observation Tower: Legion plaza fake wall"
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ot3 = "Observation Tower: Legion plaza Minotaur hallway"
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ot5 = "Observation Tower: Siren balcony fake wall"
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ot8 = "Observation Tower: Evil Pillar pit fake wall"
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ot9 = "Observation Tower: Alraune garden"
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ot12 = "Observation Tower: Dark Armor's domain fake wall"
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ot13 = "Observation Tower: Catoblepeas hallway"
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ot16 = "Observation Tower: Near warp room fake wall"
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ot20 = "Observation Tower: Behind Hugh"
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cr1 = "Ceremonial Room: Fake floor"
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ba24 = "Battle Arena: End reward"
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arena_victory = "Arena Victory"
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dracula = "Dracula"
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