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Grinch-AP/worlds/stardew_valley/strings/currency_names.py
agilbert1412 9b22458f44 Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests

This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.

In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
2024-07-07 15:04:25 +02:00

17 lines
473 B
Python

class Currency:
qi_coin = "Qi Coin"
golden_walnut = "Golden Walnut"
qi_gem = "Qi Gem"
star_token = "Star Token"
money = "Money"
cinder_shard = "Cinder Shard"
prize_ticket = "Prize Ticket"
calico_egg = "Calico Egg"
golden_tag = "Golden Tag"
@staticmethod
def is_currency(item: str) -> bool:
return item in [Currency.qi_coin, Currency.golden_walnut, Currency.qi_gem, Currency.star_token, Currency.money]