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Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024 This includes randomization for pretty much all of the new content, including but not limited to - Raccoon Bundles - Booksanity - Skill Masteries - New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit. In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update - Walnutsanity - Player Buffs - More customizability in settings, such as shorter special orders, ER without farmhouse - New Remixed Bundles
17 lines
473 B
Python
17 lines
473 B
Python
class Currency:
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qi_coin = "Qi Coin"
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golden_walnut = "Golden Walnut"
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qi_gem = "Qi Gem"
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star_token = "Star Token"
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money = "Money"
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cinder_shard = "Cinder Shard"
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prize_ticket = "Prize Ticket"
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calico_egg = "Calico Egg"
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golden_tag = "Golden Tag"
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@staticmethod
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def is_currency(item: str) -> bool:
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return item in [Currency.qi_coin, Currency.golden_walnut, Currency.qi_gem, Currency.star_token, Currency.money]
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