524 lines
		
	
	
		
			19 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			524 lines
		
	
	
		
			19 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
| let gameName = null;
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| 
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| window.addEventListener('load', () => {
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|   gameName = document.getElementById('player-options').getAttribute('data-game');
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| 
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|   // Update game name on page
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|   document.getElementById('game-name').innerText = gameName;
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| 
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|   fetchOptionData().then((results) => {
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|     let optionHash = localStorage.getItem(`${gameName}-hash`);
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|     if (!optionHash) {
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|       // If no hash data has been set before, set it now
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|       optionHash = md5(JSON.stringify(results));
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|       localStorage.setItem(`${gameName}-hash`, optionHash);
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|       localStorage.removeItem(gameName);
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|     }
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| 
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|     if (optionHash !== md5(JSON.stringify(results))) {
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|       showUserMessage(
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|           'Your options are out of date! Click here to update them! Be aware this will reset them all to default.'
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|       );
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|       document.getElementById('user-message').addEventListener('click', resetOptions);
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|     }
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| 
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|     // Page setup
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|     createDefaultOptions(results);
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|     buildUI(results);
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|     adjustHeaderWidth();
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| 
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|     // Event listeners
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|     document.getElementById('export-options').addEventListener('click', () => exportOptions());
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|     document.getElementById('generate-race').addEventListener('click', () => generateGame(true));
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|     document.getElementById('generate-game').addEventListener('click', () => generateGame());
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| 
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|     // Name input field
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|     const playerOptions = JSON.parse(localStorage.getItem(gameName));
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|     const nameInput = document.getElementById('player-name');
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|     nameInput.addEventListener('keyup', (event) => updateBaseOption(event));
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|     nameInput.value = playerOptions.name;
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| 
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|     // Presets
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|     const presetSelect = document.getElementById('game-options-preset');
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|     presetSelect.addEventListener('change', (event) => setPresets(results, event.target.value));
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|     for (const preset in results['presetOptions']) {
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|       const presetOption = document.createElement('option');
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|       presetOption.innerText = preset;
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|       presetSelect.appendChild(presetOption);
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|     }
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|     presetSelect.value = localStorage.getItem(`${gameName}-preset`);
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|     results['presetOptions']['__default'] = {};
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|   }).catch((e) => {
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|     console.error(e);
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|     const url = new URL(window.location.href);
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|     window.location.replace(`${url.protocol}//${url.hostname}/page-not-found`);
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|   })
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| });
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| 
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| const resetOptions = () => {
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|   localStorage.removeItem(gameName);
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|   localStorage.removeItem(`${gameName}-hash`);
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|   localStorage.removeItem(`${gameName}-preset`);
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|   window.location.reload();
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| };
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| 
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| const fetchOptionData = () => new Promise((resolve, reject) => {
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|   const ajax = new XMLHttpRequest();
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|   ajax.onreadystatechange = () => {
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|     if (ajax.readyState !== 4) { return; }
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|     if (ajax.status !== 200) {
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|       reject(ajax.responseText);
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|       return;
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|     }
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|     try{ resolve(JSON.parse(ajax.responseText)); }
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|     catch(error){ reject(error); }
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|   };
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|   ajax.open('GET', `${window.location.origin}/static/generated/player-options/${gameName}.json`, true);
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|   ajax.send();
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| });
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| 
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| const createDefaultOptions = (optionData) => {
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|   if (!localStorage.getItem(gameName)) {
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|     const newOptions = {
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|       [gameName]: {},
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|     };
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|     for (let baseOption of Object.keys(optionData.baseOptions)){
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|       newOptions[baseOption] = optionData.baseOptions[baseOption];
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|     }
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|     for (let gameOption of Object.keys(optionData.gameOptions)){
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|       newOptions[gameName][gameOption] = optionData.gameOptions[gameOption].defaultValue;
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|     }
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|     localStorage.setItem(gameName, JSON.stringify(newOptions));
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|   }
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| 
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|   if (!localStorage.getItem(`${gameName}-preset`)) {
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|     localStorage.setItem(`${gameName}-preset`, '__default');
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|   }
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| };
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| 
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| const buildUI = (optionData) => {
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|   // Game Options
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|   const leftGameOpts = {};
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|   const rightGameOpts = {};
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|   Object.keys(optionData.gameOptions).forEach((key, index) => {
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|     if (index < Object.keys(optionData.gameOptions).length / 2) {
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|       leftGameOpts[key] = optionData.gameOptions[key];
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|     } else {
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|       rightGameOpts[key] = optionData.gameOptions[key];
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|     }
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|   });
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|   document.getElementById('game-options-left').appendChild(buildOptionsTable(leftGameOpts));
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|   document.getElementById('game-options-right').appendChild(buildOptionsTable(rightGameOpts));
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| };
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| 
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| const buildOptionsTable = (options, romOpts = false) => {
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|   const currentOptions = JSON.parse(localStorage.getItem(gameName));
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|   const table = document.createElement('table');
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|   const tbody = document.createElement('tbody');
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| 
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|   Object.keys(options).forEach((option) => {
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|     const tr = document.createElement('tr');
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| 
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|     // td Left
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|     const tdl = document.createElement('td');
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|     const label = document.createElement('label');
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|     label.textContent = `${options[option].displayName}: `;
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|     label.setAttribute('for', option);
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| 
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|     const questionSpan = document.createElement('span');
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|     questionSpan.classList.add('interactive');
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|     questionSpan.setAttribute('data-tooltip', options[option].description);
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|     questionSpan.innerText = '(?)';
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| 
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|     label.appendChild(questionSpan);
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|     tdl.appendChild(label);
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|     tr.appendChild(tdl);
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| 
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|     // td Right
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|     const tdr = document.createElement('td');
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|     let element = null;
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| 
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|     const randomButton = document.createElement('button');
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| 
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|     switch(options[option].type) {
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|       case 'select':
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|         element = document.createElement('div');
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|         element.classList.add('select-container');
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|         let select = document.createElement('select');
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|         select.setAttribute('id', option);
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|         select.setAttribute('data-key', option);
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|         if (romOpts) { select.setAttribute('data-romOpt', '1'); }
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|         options[option].options.forEach((opt) => {
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|           const optionElement = document.createElement('option');
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|           optionElement.setAttribute('value', opt.value);
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|           optionElement.innerText = opt.name;
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| 
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|           if ((isNaN(currentOptions[gameName][option]) &&
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|             (parseInt(opt.value, 10) === parseInt(currentOptions[gameName][option]))) ||
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|             (opt.value === currentOptions[gameName][option]))
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|           {
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|             optionElement.selected = true;
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|           }
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|           select.appendChild(optionElement);
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|         });
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|         select.addEventListener('change', (event) => updateGameOption(event.target));
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|         element.appendChild(select);
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| 
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|         // Randomize button
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|         randomButton.innerText = '🎲';
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|         randomButton.classList.add('randomize-button');
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|         randomButton.setAttribute('data-key', option);
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|         randomButton.setAttribute('data-tooltip', 'Toggle randomization for this option!');
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|         randomButton.addEventListener('click', (event) => toggleRandomize(event, select));
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|         if (currentOptions[gameName][option] === 'random') {
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|           randomButton.classList.add('active');
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|           select.disabled = true;
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|         }
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| 
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|         element.appendChild(randomButton);
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|         break;
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| 
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|       case 'range':
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|         element = document.createElement('div');
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|         element.classList.add('range-container');
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| 
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|         let range = document.createElement('input');
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|         range.setAttribute('id', option);
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|         range.setAttribute('type', 'range');
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|         range.setAttribute('data-key', option);
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|         range.setAttribute('min', options[option].min);
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|         range.setAttribute('max', options[option].max);
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|         range.value = currentOptions[gameName][option];
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|         range.addEventListener('change', (event) => {
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|           document.getElementById(`${option}-value`).innerText = event.target.value;
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|           updateGameOption(event.target);
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|         });
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|         element.appendChild(range);
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| 
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|         let rangeVal = document.createElement('span');
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|         rangeVal.classList.add('range-value');
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|         rangeVal.setAttribute('id', `${option}-value`);
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|         rangeVal.innerText = currentOptions[gameName][option] !== 'random' ?
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|           currentOptions[gameName][option] : options[option].defaultValue;
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|         element.appendChild(rangeVal);
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| 
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|         // Randomize button
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|         randomButton.innerText = '🎲';
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|         randomButton.classList.add('randomize-button');
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|         randomButton.setAttribute('data-key', option);
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|         randomButton.setAttribute('data-tooltip', 'Toggle randomization for this option!');
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|         randomButton.addEventListener('click', (event) => toggleRandomize(event, range));
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|         if (currentOptions[gameName][option] === 'random') {
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|           randomButton.classList.add('active');
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|           range.disabled = true;
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|         }
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| 
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|         element.appendChild(randomButton);
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|         break;
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| 
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|       case 'named_range':
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|         element = document.createElement('div');
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|         element.classList.add('named-range-container');
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| 
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|         // Build the select element
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|         let namedRangeSelect = document.createElement('select');
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|         namedRangeSelect.setAttribute('data-key', option);
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|         Object.keys(options[option].value_names).forEach((presetName) => {
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|           let presetOption = document.createElement('option');
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|           presetOption.innerText = presetName;
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|           presetOption.value = options[option].value_names[presetName];
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|           const words = presetOption.innerText.split('_');
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|           for (let i = 0; i < words.length; i++) {
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|             words[i] = words[i][0].toUpperCase() + words[i].substring(1);
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|           }
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|           presetOption.innerText = words.join(' ');
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|           namedRangeSelect.appendChild(presetOption);
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|         });
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|         let customOption = document.createElement('option');
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|         customOption.innerText = 'Custom';
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|         customOption.value = 'custom';
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|         customOption.selected = true;
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|         namedRangeSelect.appendChild(customOption);
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|         if (Object.values(options[option].value_names).includes(Number(currentOptions[gameName][option]))) {
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|           namedRangeSelect.value = Number(currentOptions[gameName][option]);
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|         }
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| 
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|         // Build range element
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|         let namedRangeWrapper = document.createElement('div');
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|         namedRangeWrapper.classList.add('named-range-wrapper');
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|         let namedRange = document.createElement('input');
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|         namedRange.setAttribute('type', 'range');
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|         namedRange.setAttribute('data-key', option);
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|         namedRange.setAttribute('min', options[option].min);
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|         namedRange.setAttribute('max', options[option].max);
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|         namedRange.value = currentOptions[gameName][option];
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| 
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|         // Build rage value element
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|         let namedRangeVal = document.createElement('span');
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|         namedRangeVal.classList.add('range-value');
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|         namedRangeVal.setAttribute('id', `${option}-value`);
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|         namedRangeVal.innerText = currentOptions[gameName][option] !== 'random' ?
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|           currentOptions[gameName][option] : options[option].defaultValue;
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| 
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|         // Configure select event listener
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|         namedRangeSelect.addEventListener('change', (event) => {
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|           if (event.target.value === 'custom') { return; }
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| 
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|           // Update range slider
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|           namedRange.value = event.target.value;
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|           document.getElementById(`${option}-value`).innerText = event.target.value;
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|           updateGameOption(event.target);
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|         });
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| 
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|         // Configure range event handler
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|         namedRange.addEventListener('change', (event) => {
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|           // Update select element
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|           namedRangeSelect.value =
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|             (Object.values(options[option].value_names).includes(parseInt(event.target.value))) ?
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|             parseInt(event.target.value) : 'custom';
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|           document.getElementById(`${option}-value`).innerText = event.target.value;
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|           updateGameOption(event.target);
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|         });
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| 
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|         element.appendChild(namedRangeSelect);
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|         namedRangeWrapper.appendChild(namedRange);
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|         namedRangeWrapper.appendChild(namedRangeVal);
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|         element.appendChild(namedRangeWrapper);
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| 
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|         // Randomize button
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|         randomButton.innerText = '🎲';
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|         randomButton.classList.add('randomize-button');
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|         randomButton.setAttribute('data-key', option);
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|         randomButton.setAttribute('data-tooltip', 'Toggle randomization for this option!');
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|         randomButton.addEventListener('click', (event) => toggleRandomize(
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|             event, namedRange, namedRangeSelect)
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|         );
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|         if (currentOptions[gameName][option] === 'random') {
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|           randomButton.classList.add('active');
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|           namedRange.disabled = true;
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|           namedRangeSelect.disabled = true;
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|         }
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| 
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|         namedRangeWrapper.appendChild(randomButton);
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|         break;
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| 
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|       default:
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|         console.error(`Ignoring unknown option type: ${options[option].type} with name ${option}`);
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|         return;
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|     }
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| 
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|     tdr.appendChild(element);
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|     tr.appendChild(tdr);
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|     tbody.appendChild(tr);
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|   });
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| 
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|   table.appendChild(tbody);
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|   return table;
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| };
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| 
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| const setPresets = (optionsData, presetName) => {
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|   const defaults = optionsData['gameOptions'];
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|   const preset = optionsData['presetOptions'][presetName];
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| 
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|   localStorage.setItem(`${gameName}-preset`, presetName);
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| 
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|   if (!preset) {
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|     console.error(`No presets defined for preset name: '${presetName}'`);
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|     return;
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|   }
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| 
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|   const updateOptionElement = (option, presetValue) => {
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|     const optionElement = document.querySelector(`#${option}[data-key='${option}']`);
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|     const randomElement = document.querySelector(`.randomize-button[data-key='${option}']`);
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| 
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|     if (presetValue === 'random') {
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|       randomElement.classList.add('active');
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|       optionElement.disabled = true;
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|       updateGameOption(randomElement, false);
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|     } else {
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|       optionElement.value = presetValue;
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|       randomElement.classList.remove('active');
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|       optionElement.disabled = undefined;
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|       updateGameOption(optionElement, false);
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|     }
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|   };
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| 
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|   for (const option in defaults) {
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|     let presetValue = preset[option];
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|     if (presetValue === undefined) {
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|       // Using the default value if not set in presets.
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|       presetValue = defaults[option]['defaultValue'];
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|     }
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| 
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|     switch (defaults[option].type) {
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|       case 'range':
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|         const numberElement = document.querySelector(`#${option}-value`);
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|         if (presetValue === 'random') {
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|           numberElement.innerText = defaults[option]['defaultValue'] === 'random'
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|               ? defaults[option]['min'] // A fallback so we don't print 'random' in the UI.
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|               : defaults[option]['defaultValue'];
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|         } else {
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|           numberElement.innerText = presetValue;
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|         }
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| 
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|         updateOptionElement(option, presetValue);
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|         break;
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| 
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|       case 'select': {
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|         updateOptionElement(option, presetValue);
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|         break;
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|       }
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| 
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|       case 'named_range': {
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|         const selectElement = document.querySelector(`select[data-key='${option}']`);
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|         const rangeElement = document.querySelector(`input[data-key='${option}']`);
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|         const randomElement = document.querySelector(`.randomize-button[data-key='${option}']`);
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| 
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|         if (presetValue === 'random') {
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|           randomElement.classList.add('active');
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|           selectElement.disabled = true;
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|           rangeElement.disabled = true;
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|           updateGameOption(randomElement, false);
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|         } else {
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|           rangeElement.value = presetValue;
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|           selectElement.value = Object.values(defaults[option]['value_names']).includes(parseInt(presetValue)) ?
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|               parseInt(presetValue) : 'custom';
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|           document.getElementById(`${option}-value`).innerText = presetValue;
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| 
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|           randomElement.classList.remove('active');
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|           selectElement.disabled = undefined;
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|           rangeElement.disabled = undefined;
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|           updateGameOption(rangeElement, false);
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|         }
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|         break;
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|       }
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| 
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|       default:
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|         console.warn(`Ignoring preset value for unknown option type: ${defaults[option].type} with name ${option}`);
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|         break;
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|     }
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|   }
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| };
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| 
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| const toggleRandomize = (event, inputElement, optionalSelectElement = null) => {
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|   const active = event.target.classList.contains('active');
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|   const randomButton = event.target;
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| 
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|   if (active) {
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|     randomButton.classList.remove('active');
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|     inputElement.disabled = undefined;
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|     if (optionalSelectElement) {
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|       optionalSelectElement.disabled = undefined;
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|     }
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|   } else {
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|     randomButton.classList.add('active');
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|     inputElement.disabled = true;
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|     if (optionalSelectElement) {
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|       optionalSelectElement.disabled = true;
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|     }
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|   }
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|     updateGameOption(active ? inputElement : randomButton);
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| };
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| 
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| const updateBaseOption = (event) => {
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|   const options = JSON.parse(localStorage.getItem(gameName));
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|   options[event.target.getAttribute('data-key')] = isNaN(event.target.value) ?
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|     event.target.value : parseInt(event.target.value);
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|   localStorage.setItem(gameName, JSON.stringify(options));
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| };
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| 
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| const updateGameOption = (optionElement, toggleCustomPreset = true) => {
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|   const options = JSON.parse(localStorage.getItem(gameName));
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| 
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|   if (toggleCustomPreset) {
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|     localStorage.setItem(`${gameName}-preset`, '__custom');
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|     const presetElement = document.getElementById('game-options-preset');
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|     presetElement.value = '__custom';
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|   }
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| 
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|   if (optionElement.classList.contains('randomize-button')) {
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|     // If the event passed in is the randomize button, then we know what we must do.
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|     options[gameName][optionElement.getAttribute('data-key')] = 'random';
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|   } else {
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|     options[gameName][optionElement.getAttribute('data-key')] = isNaN(optionElement.value) ?
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|       optionElement.value : parseInt(optionElement.value, 10);
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|   }
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| 
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|   localStorage.setItem(gameName, JSON.stringify(options));
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| };
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| 
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| const exportOptions = () => {
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|   const options = JSON.parse(localStorage.getItem(gameName));
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|   const preset = localStorage.getItem(`${gameName}-preset`);
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|   switch (preset) {
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|     case '__default':
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|       options['description'] = `Generated by https://archipelago.gg with the default preset.`;
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|       break;
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| 
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|     case '__custom':
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|       options['description'] = `Generated by https://archipelago.gg.`;
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|       break;
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| 
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|     default:
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|       options['description'] = `Generated by https://archipelago.gg with the ${preset} preset.`;
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|   }
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| 
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|   if (!options.name || options.name.toString().trim().length === 0) {
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|     return showUserMessage('You must enter a player name!');
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|   }
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|   const yamlText = jsyaml.safeDump(options, { noCompatMode: true }).replaceAll(/'(\d+)':/g, (x, y) => `${y}:`);
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|   download(`${document.getElementById('player-name').value}.yaml`, yamlText);
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| };
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| 
 | |
| /** Create an anchor and trigger a download of a text file. */
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| const download = (filename, text) => {
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|   const downloadLink = document.createElement('a');
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|   downloadLink.setAttribute('href','data:text/yaml;charset=utf-8,'+ encodeURIComponent(text))
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|   downloadLink.setAttribute('download', filename);
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|   downloadLink.style.display = 'none';
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|   document.body.appendChild(downloadLink);
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|   downloadLink.click();
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|   document.body.removeChild(downloadLink);
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| };
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| 
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| const generateGame = (raceMode = false) => {
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|   const options = JSON.parse(localStorage.getItem(gameName));
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|   if (!options.name || options.name.toLowerCase() === 'player' || options.name.trim().length === 0) {
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|     return showUserMessage('You must enter a player name!');
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|   }
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| 
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|   axios.post('/api/generate', {
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|     weights: { player: options },
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|     presetData: { player: options },
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|     playerCount: 1,
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|     spoiler: 3,
 | |
|     race: raceMode ? '1' : '0',
 | |
|   }).then((response) => {
 | |
|     window.location.href = response.data.url;
 | |
|   }).catch((error) => {
 | |
|     let userMessage = 'Something went wrong and your game could not be generated.';
 | |
|     if (error.response.data.text) {
 | |
|       userMessage += ' ' + error.response.data.text;
 | |
|     }
 | |
|     showUserMessage(userMessage);
 | |
|     console.error(error);
 | |
|   });
 | |
| };
 | |
| 
 | |
| const showUserMessage = (message) => {
 | |
|   const userMessage = document.getElementById('user-message');
 | |
|     userMessage.innerText = message;
 | |
|     userMessage.classList.add('visible');
 | |
|     window.scrollTo(0, 0);
 | |
|     userMessage.addEventListener('click', () => {
 | |
|       userMessage.classList.remove('visible');
 | |
|       userMessage.addEventListener('click', hideUserMessage);
 | |
|     });
 | |
| };
 | |
| 
 | |
| const hideUserMessage = () => {
 | |
|   const userMessage = document.getElementById('user-message');
 | |
|   userMessage.classList.remove('visible');
 | |
|   userMessage.removeEventListener('click', hideUserMessage);
 | |
| };
 | 
