 52e65e208e
			
		
	
	52e65e208e
	
	
	
		
			
			Major Content update for Stardew Valley, including the following features - Major performance improvements all across the Stardew Valley apworld, including a significant reduction in the test time - Randomized Farm Type - Bundles rework (Remixed Bundles and Missing Bundle!) - New Settings: * Shipsanity - Shipping individual items * Monstersanity - Slaying monsters * Cooksanity - Cooking individual recipes * Chefsanity - Learning individual recipes * Craftsanity - Crafting individual items - New Goals: * Protector of the Valley - Complete every monster slayer goal * Full Shipment - Ship every item * Craftmaster - Craft every item * Gourmet Chef - Cook every recipe * Legend - Earn 10 000 000g * Mystery of the Stardrops - Find every stardrop (Maguffin Hunt) * Allsanity - Complete every check in your slot - Building Shuffle: Cheaper options - Tool Shuffle: Cheaper options - Money rework - New traps - New isolated checks and items, including the farm cave, the movie theater, etc - Mod Support: SVE [Albrekka] - Mod Support: Distant Lands [Albrekka] - Mod Support: Hat Mouse Lacey [Albrekka] - Mod Support: Boarding House [Albrekka] Co-authored-by: Witchybun <elnendil@gmail.com> Co-authored-by: Witchybun <96719127+Witchybun@users.noreply.github.com> Co-authored-by: Jouramie <jouramie@hotmail.com> Co-authored-by: Alchav <59858495+Alchav@users.noreply.github.com>
		
			
				
	
	
		
			141 lines
		
	
	
		
			6.9 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			141 lines
		
	
	
		
			6.9 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
| import sys
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| import random
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| import sys
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| 
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| from BaseClasses import MultiWorld, get_seed
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| from . import setup_solo_multiworld, SVTestCase, allsanity_options_without_mods, get_minsanity_options
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| from .. import StardewValleyWorld
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| from ..items import Group, item_table
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| from ..options import Friendsanity, SeasonRandomization, Museumsanity, Shipsanity, Goal
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| from ..strings.wallet_item_names import Wallet
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| 
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| all_seasons = ["Spring", "Summer", "Fall", "Winter"]
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| all_farms = ["Standard Farm", "Riverland Farm", "Forest Farm", "Hill-top Farm", "Wilderness Farm", "Four Corners Farm", "Beach Farm"]
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| 
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| 
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| class TestItems(SVTestCase):
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|     def test_can_create_item_of_resource_pack(self):
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|         item_name = "Resource Pack: 500 Money"
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| 
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|         multi_world = MultiWorld(1)
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|         multi_world.game[1] = "Stardew Valley"
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|         multi_world.player_name = {1: "Tester"}
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|         world = StardewValleyWorld(multi_world, 1)
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|         item = world.create_item(item_name)
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| 
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|         assert item.name == item_name
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| 
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|     def test_items_table_footprint_is_between_717000_and_737000(self):
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|         item_with_lowest_id = min((item for item in item_table.values() if item.code is not None), key=lambda x: x.code)
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|         item_with_highest_id = max((item for item in item_table.values() if item.code is not None),
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|                                    key=lambda x: x.code)
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| 
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|         assert item_with_lowest_id.code >= 717000
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|         assert item_with_highest_id.code < 737000
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| 
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|     def test_babies_come_in_all_shapes_and_sizes(self):
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|         baby_permutations = set()
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|         options = {Friendsanity.internal_name: Friendsanity.option_bachelors}
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|         for attempt_number in range(50):
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|             if len(baby_permutations) >= 4:
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|                 print(f"Already got all 4 baby permutations, breaking early [{attempt_number} generations]")
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|                 break
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|             seed = get_seed()
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|             multiworld = setup_solo_multiworld(options, seed=seed, _cache={})
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|             baby_items = [item for item in multiworld.get_items() if "Baby" in item.name]
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|             self.assertEqual(len(baby_items), 2)
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|             baby_permutations.add(f"{baby_items[0]} - {baby_items[1]}")
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|         self.assertEqual(len(baby_permutations), 4)
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| 
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|     def test_correct_number_of_stardrops(self):
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|         allsanity_options = allsanity_options_without_mods()
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|         multiworld = setup_solo_multiworld(allsanity_options)
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|         stardrop_items = [item for item in multiworld.get_items() if "Stardrop" in item.name]
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|         self.assertEqual(len(stardrop_items), 7)
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| 
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|     def test_no_duplicate_rings(self):
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|         allsanity_options = allsanity_options_without_mods()
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|         multiworld = setup_solo_multiworld(allsanity_options)
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|         ring_items = [item.name for item in multiworld.get_items() if Group.RING in item_table[item.name].groups]
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|         self.assertEqual(len(ring_items), len(set(ring_items)))
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| 
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|     def test_can_start_in_any_season(self):
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|         starting_seasons_rolled = set()
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|         options = {SeasonRandomization.internal_name: SeasonRandomization.option_randomized}
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|         for attempt_number in range(50):
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|             if len(starting_seasons_rolled) >= 4:
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|                 print(f"Already got all 4 starting seasons, breaking early [{attempt_number} generations]")
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|                 break
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|             seed = get_seed()
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|             multiworld = setup_solo_multiworld(options, seed=seed, _cache={})
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|             starting_season_items = [item for item in multiworld.precollected_items[1] if item.name in all_seasons]
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|             season_items = [item for item in multiworld.get_items() if item.name in all_seasons]
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|             self.assertEqual(len(starting_season_items), 1)
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|             self.assertEqual(len(season_items), 3)
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|             starting_seasons_rolled.add(f"{starting_season_items[0]}")
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|         self.assertEqual(len(starting_seasons_rolled), 4)
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| 
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|     def test_can_start_on_any_farm(self):
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|         starting_farms_rolled = set()
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|         for attempt_number in range(60):
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|             if len(starting_farms_rolled) >= 7:
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|                 print(f"Already got all 7 farm types, breaking early [{attempt_number} generations]")
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|                 break
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|             seed = random.randrange(sys.maxsize)
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|             multiworld = setup_solo_multiworld(seed=seed, _cache={})
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|             starting_farm = multiworld.worlds[1].fill_slot_data()["farm_type"]
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|             starting_farms_rolled.add(starting_farm)
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|         self.assertEqual(len(starting_farms_rolled), 7)
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| 
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| 
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| class TestMetalDetectors(SVTestCase):
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|     def test_minsanity_1_metal_detector(self):
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|         options = get_minsanity_options()
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|         multiworld = setup_solo_multiworld(options)
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|         items = [item.name for item in multiworld.get_items() if item.name == Wallet.metal_detector]
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|         self.assertEquals(len(items), 1)
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| 
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|     def test_museumsanity_2_metal_detector(self):
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|         options = get_minsanity_options().copy()
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|         options[Museumsanity.internal_name] = Museumsanity.option_all
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|         multiworld = setup_solo_multiworld(options)
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|         items = [item.name for item in multiworld.get_items() if item.name == Wallet.metal_detector]
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|         self.assertEquals(len(items), 2)
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| 
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|     def test_shipsanity_full_shipment_1_metal_detector(self):
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|         options = get_minsanity_options().copy()
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|         options[Shipsanity.internal_name] = Shipsanity.option_full_shipment
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|         multiworld = setup_solo_multiworld(options)
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|         items = [item.name for item in multiworld.get_items() if item.name == Wallet.metal_detector]
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|         self.assertEquals(len(items), 1)
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| 
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|     def test_shipsanity_everything_2_metal_detector(self):
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|         options = get_minsanity_options().copy()
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|         options[Shipsanity.internal_name] = Shipsanity.option_everything
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|         multiworld = setup_solo_multiworld(options)
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|         items = [item.name for item in multiworld.get_items() if item.name == Wallet.metal_detector]
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|         self.assertEquals(len(items), 2)
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| 
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|     def test_complete_collection_2_metal_detector(self):
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|         options = get_minsanity_options().copy()
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|         options[Goal.internal_name] = Goal.option_complete_collection
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|         multiworld = setup_solo_multiworld(options)
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|         items = [item.name for item in multiworld.get_items() if item.name == Wallet.metal_detector]
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|         self.assertEquals(len(items), 2)
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| 
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|     def test_perfection_2_metal_detector(self):
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|         options = get_minsanity_options().copy()
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|         options[Goal.internal_name] = Goal.option_perfection
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|         multiworld = setup_solo_multiworld(options)
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|         items = [item.name for item in multiworld.get_items() if item.name == Wallet.metal_detector]
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|         self.assertEquals(len(items), 2)
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| 
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|     def test_maxsanity_4_metal_detector(self):
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|         options = get_minsanity_options().copy()
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|         options[Museumsanity.internal_name] = Museumsanity.option_all
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|         options[Shipsanity.internal_name] = Shipsanity.option_everything
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|         options[Goal.internal_name] = Goal.option_perfection
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|         multiworld = setup_solo_multiworld(options)
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|         items = [item.name for item in multiworld.get_items() if item.name == Wallet.metal_detector]
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|         self.assertEquals(len(items), 4)
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