725 lines
		
	
	
		
			34 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			725 lines
		
	
	
		
			34 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
| import argparse
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| import logging
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| import random
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| import urllib.request
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| import urllib.parse
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| import typing
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| import os
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| from collections import Counter
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| import string
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| 
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| import ModuleUpdate
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| 
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| ModuleUpdate.update()
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| 
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| from worlds.alttp import Options as LttPOptions
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| from worlds.generic import PlandoItem, PlandoConnection
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| from Utils import parse_yaml, version_tuple, __version__, tuplize_version, get_options
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| from worlds.alttp.EntranceRandomizer import parse_arguments
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| from Main import main as ERmain
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| from Main import get_seed, seeddigits
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| import Options
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| from worlds.alttp import Bosses
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| from worlds.alttp.Text import TextTable
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| from worlds.AutoWorld import AutoWorldRegister
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| 
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| categories = set(AutoWorldRegister.world_types)
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| 
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| def mystery_argparse():
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|     options = get_options()
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|     defaults = options["generator"]
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| 
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|     parser = argparse.ArgumentParser(description="CMD Generation Interface, defaults come from host.yaml.")
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|     parser.add_argument('--weights_file_path', default = defaults["weights_file_path"],
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|                         help='Path to the weights file to use for rolling game settings, urls are also valid')
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|     parser.add_argument('--samesettings', help='Rolls settings per weights file rather than per player',
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|                         action='store_true')
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|     parser.add_argument('--player_files_path', default=defaults["player_files_path"],
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|                         help="Input directory for player files.")
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|     parser.add_argument('--seed', help='Define seed number to generate.', type=int)
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|     parser.add_argument('--multi', default=defaults["players"], type=lambda value: min(max(int(value), 1), 255))
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|     parser.add_argument('--spoiler', type=int, default=defaults["spoiler"])
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|     parser.add_argument('--rom', default=options["lttp_options"]["rom_file"], help="Path to the 1.0 JP LttP Baserom.")
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|     parser.add_argument('--enemizercli', default=defaults["enemizer_path"])
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|     parser.add_argument('--outputpath', default=options["general_options"]["output_path"])
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|     parser.add_argument('--race', action='store_true', default=defaults["race"])
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|     parser.add_argument('--meta_file_path', default=defaults["meta_file_path"])
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|     parser.add_argument('--log_output_path', help='Path to store output log')
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|     parser.add_argument('--log_level', default='info', help='Sets log level')
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|     parser.add_argument('--yaml_output', default=0, type=lambda value: min(max(int(value), 0), 255),
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|                         help='Output rolled mystery results to yaml up to specified number (made for async multiworld)')
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|     parser.add_argument('--plando', default=defaults["plando_options"],
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|                         help='List of options that can be set manually. Can be combined, for example "bosses, items"')
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|     args = parser.parse_args()
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|     if not os.path.isabs(args.weights_file_path):
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|         args.weights_file_path = os.path.join(args.player_files_path, args.weights_file_path)
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|     if not os.path.isabs(args.meta_file_path):
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|         args.meta_file_path = os.path.join(args.player_files_path, args.meta_file_path)
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|     args.plando: typing.Set[str] = {arg.strip().lower() for arg in args.plando.split(",")}
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|     return args, options
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| 
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| 
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| def get_seed_name(random):
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|     return f"{random.randint(0, pow(10, seeddigits) - 1)}".zfill(seeddigits)
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| 
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| 
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| def main(args=None, callback=ERmain):
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|     if not args:
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|         args, options = mystery_argparse()
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| 
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|     seed = get_seed(args.seed)
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|     random.seed(seed)
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|     seed_name = get_seed_name(random)
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| 
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|     if args.race:
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|         random.seed()  # reset to time-based random source
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| 
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|     weights_cache = {}
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|     if args.weights_file_path and os.path.exists(args.weights_file_path):
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|         try:
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|             weights_cache[args.weights_file_path] = read_weights_yaml(args.weights_file_path)
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|         except Exception as e:
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|             raise ValueError(f"File {args.weights_file_path} is destroyed. Please fix your yaml.") from e
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|         print(f"Weights: {args.weights_file_path} >> "
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|               f"{get_choice('description', weights_cache[args.weights_file_path], 'No description specified')}")
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| 
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|     if args.meta_file_path and os.path.exists(args.meta_file_path):
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|         try:
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|             weights_cache[args.meta_file_path] = read_weights_yaml(args.meta_file_path)
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|         except Exception as e:
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|             raise ValueError(f"File {args.meta_file_path} is destroyed. Please fix your yaml.") from e
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|         meta_weights = weights_cache[args.meta_file_path]
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|         print(f"Meta: {args.meta_file_path} >> {get_choice('meta_description', meta_weights, 'No description specified')}")
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|         if args.samesettings:
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|             raise Exception("Cannot mix --samesettings with --meta")
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|     else:
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|         meta_weights = None
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|     player_id = 1
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|     player_files = {}
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|     for file in os.scandir(args.player_files_path):
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|         fname = file.name
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|         if file.is_file() and os.path.join(args.player_files_path, fname) not in {args.meta_file_path, args.weights_file_path}:
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|             path = os.path.join(args.player_files_path, fname)
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|             try:
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|                 weights_cache[fname] = read_weights_yaml(path)
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|             except Exception as e:
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|                 raise ValueError(f"File {fname} is destroyed. Please fix your yaml.") from e
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|             else:
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|                 print(f"P{player_id} Weights: {fname} >> "
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|                       f"{get_choice('description', weights_cache[fname], 'No description specified')}")
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|                 player_files[player_id] = fname
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|                 player_id += 1
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| 
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|     args.multi = max(player_id-1, args.multi)
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|     print(f"Generating for {args.multi} player{'s' if args.multi > 1 else ''}, {seed_name} Seed {seed} with plando: "
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|           f"{', '.join(args.plando)}")
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| 
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|     if not weights_cache:
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|         raise Exception(f"No weights found. Provide a general weights file ({args.weights_file_path}) or individual player files. "
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|                         f"A mix is also permitted.")
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|     erargs = parse_arguments(['--multi', str(args.multi)])
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|     erargs.seed = seed
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|     erargs.glitch_triforce = options["generator"]["glitch_triforce_room"]
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|     erargs.spoiler = args.spoiler
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|     erargs.race = args.race
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|     erargs.outputname = seed_name
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|     erargs.outputpath = args.outputpath
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| 
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|     # set up logger
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|     if args.log_level:
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|         erargs.loglevel = args.log_level
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|     loglevel = {'error': logging.ERROR, 'info': logging.INFO, 'warning': logging.WARNING, 'debug': logging.DEBUG}[
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|         erargs.loglevel]
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| 
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|     if args.log_output_path:
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|         os.makedirs(args.log_output_path, exist_ok=True)
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|         logging.basicConfig(format='%(message)s', level=loglevel, force=True,
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|                             filename=os.path.join(args.log_output_path, f"{seed}.log"))
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|     else:
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|         logging.basicConfig(format='%(message)s', level=loglevel, force=True)
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| 
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|     erargs.rom = args.rom
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|     erargs.enemizercli = args.enemizercli
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| 
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|     settings_cache = {k: (roll_settings(v, args.plando) if args.samesettings else None)
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|                       for k, v in weights_cache.items()}
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|     player_path_cache = {}
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|     for player in range(1, args.multi + 1):
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|         player_path_cache[player] = player_files.get(player, args.weights_file_path)
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| 
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|     if meta_weights:
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|         for player, path in player_path_cache.items():
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|             weights_cache[path].setdefault("meta_ignore", [])
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|         for key in meta_weights:
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|             option = get_choice(key, meta_weights)
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|             if option is not None:
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|                 for player, path in player_path_cache.items():
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|                     players_meta = weights_cache[path].get("meta_ignore", [])
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|                     if key not in players_meta:
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|                         weights_cache[path][key] = option
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|                     elif type(players_meta) == dict and players_meta[key] and option not in players_meta[key]:
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|                         weights_cache[path][key] = option
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| 
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|     name_counter = Counter()
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|     erargs.player_settings = {}
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|     for player in range(1, args.multi + 1):
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|         path = player_path_cache[player]
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|         if path:
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|             try:
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|                 settings = settings_cache[path] if settings_cache[path] else \
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|                     roll_settings(weights_cache[path], args.plando)
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|                 for k, v in vars(settings).items():
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|                     if v is not None:
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|                         try:
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|                             getattr(erargs, k)[player] = v
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|                         except AttributeError:
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|                             setattr(erargs, k, {player: v})
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|                         except Exception as e:
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|                             raise Exception(f"Error setting {k} to {v} for player {player}") from e
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|             except Exception as e:
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|                 raise ValueError(f"File {path} is destroyed. Please fix your yaml.") from e
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|         else:
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|             raise RuntimeError(f'No weights specified for player {player}')
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|         if path == args.weights_file_path:  # if name came from the weights file, just use base player name
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|             erargs.name[player] = f"Player{player}"
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|         elif not erargs.name[player]:  # if name was not specified, generate it from filename
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|             erargs.name[player] = os.path.splitext(os.path.split(path)[-1])[0]
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|         erargs.name[player] = handle_name(erargs.name[player], player, name_counter)
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| 
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|     if len(set(erargs.name.values())) != len(erargs.name):
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|         raise Exception(f"Names have to be unique. Names: {erargs.name}")
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| 
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|     if args.yaml_output:
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|         import yaml
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|         important = {}
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|         for option, player_settings in vars(erargs).items():
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|             if type(player_settings) == dict:
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|                 if all(type(value) != list for value in player_settings.values()):
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|                     if len(player_settings.values()) > 1:
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|                         important[option] = {player: value for player, value in player_settings.items() if
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|                                              player <= args.yaml_output}
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|                     elif len(player_settings.values()) > 0:
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|                         important[option] = player_settings[1]
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|                     else:
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|                         logging.debug(f"No player settings defined for option '{option}'")
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| 
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|             else:
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|                 if player_settings != "":  # is not empty name
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|                     important[option] = player_settings
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|                 else:
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|                     logging.debug(f"No player settings defined for option '{option}'")
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|         if args.outputpath:
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|             os.makedirs(args.outputpath, exist_ok=True)
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|         with open(os.path.join(args.outputpath if args.outputpath else ".", f"generate_{seed_name}.yaml"), "wt") as f:
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|             yaml.dump(important, f)
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| 
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|     callback(erargs, seed)
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| 
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| 
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| def read_weights_yaml(path):
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|     try:
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|         if urllib.parse.urlparse(path).scheme:
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|             yaml = str(urllib.request.urlopen(path).read(), "utf-8")
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|         else:
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|             with open(path, 'rb') as f:
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|                 yaml = str(f.read(), "utf-8")
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|     except Exception as e:
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|         raise Exception(f"Failed to read weights ({path})") from e
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| 
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|     return parse_yaml(yaml)
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| 
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| 
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| def interpret_on_off(value):
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|     return {"on": True, "off": False}.get(value, value)
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| 
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| 
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| def convert_to_on_off(value):
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|     return {True: "on", False: "off"}.get(value, value)
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| 
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| 
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| def get_choice_legacy(option, root, value=None) -> typing.Any:
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|     if option not in root:
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|         return value
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|     if type(root[option]) is list:
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|         return interpret_on_off(random.choices(root[option])[0])
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|     if type(root[option]) is not dict:
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|         return interpret_on_off(root[option])
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|     if not root[option]:
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|         return value
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|     if any(root[option].values()):
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|         return interpret_on_off(
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|             random.choices(list(root[option].keys()), weights=list(map(int, root[option].values())))[0])
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|     raise RuntimeError(f"All options specified in \"{option}\" are weighted as zero.")
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| 
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| 
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| def get_choice(option, root, value=None) -> typing.Any:
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|     if option not in root:
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|         return value
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|     if type(root[option]) is list:
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|         return random.choices(root[option])[0]
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|     if type(root[option]) is not dict:
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|         return root[option]
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|     if not root[option]:
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|         return value
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|     if any(root[option].values()):
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|         return random.choices(list(root[option].keys()), weights=list(map(int, root[option].values())))[0]
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|     raise RuntimeError(f"All options specified in \"{option}\" are weighted as zero.")
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| 
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| 
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| class SafeDict(dict):
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|     def __missing__(self, key):
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|         return '{' + key + '}'
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| 
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| 
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| def handle_name(name: str, player: int, name_counter: Counter):
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|     name_counter[name] += 1
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|     new_name = "%".join([x.replace("%number%", "{number}").replace("%player%", "{player}") for x in name.split("%%")])
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|     new_name = string.Formatter().vformat(new_name, (), SafeDict(number=name_counter[name],
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|                                                                  NUMBER=(name_counter[name] if name_counter[
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|                                                                                                    name] > 1 else ''),
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|                                                                  player=player,
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|                                                                  PLAYER=(player if player > 1 else '')))
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|     new_name = new_name.strip()[:16]
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|     if new_name == "Archipelago":
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|         raise Exception(f"You cannot name yourself \"{new_name}\"")
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|     return new_name
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| 
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| 
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| def prefer_int(input_data: str) -> typing.Union[str, int]:
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|     try:
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|         return int(input_data)
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|     except:
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|         return input_data
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| 
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| 
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| available_boss_names: typing.Set[str] = {boss.lower() for boss in Bosses.boss_table if boss not in
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|                                          {'Agahnim', 'Agahnim2', 'Ganon'}}
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| available_boss_locations: typing.Set[str] = {f"{loc.lower()}{f' {level}' if level else ''}" for loc, level in
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|                                              Bosses.boss_location_table}
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| 
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| boss_shuffle_options = {None: 'none',
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|                         'none': 'none',
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|                         'basic': 'basic',
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|                         'full': 'full',
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|                         'chaos': 'chaos',
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|                         'singularity': 'singularity'
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|                         }
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| 
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| goals = {
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|     'ganon': 'ganon',
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|     'crystals': 'crystals',
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|     'bosses': 'bosses',
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|     'pedestal': 'pedestal',
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|     'ganon_pedestal': 'ganonpedestal',
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|     'triforce_hunt': 'triforcehunt',
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|     'local_triforce_hunt': 'localtriforcehunt',
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|     'ganon_triforce_hunt': 'ganontriforcehunt',
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|     'local_ganon_triforce_hunt': 'localganontriforcehunt',
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|     'ice_rod_hunt': 'icerodhunt',
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| }
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| 
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| 
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| def roll_percentage(percentage: typing.Union[int, float]) -> bool:
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|     """Roll a percentage chance.
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|     percentage is expected to be in range [0, 100]"""
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|     return random.random() < (float(percentage) / 100)
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| 
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| 
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| def update_weights(weights: dict, new_weights: dict, type: str, name: str) -> dict:
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|     logging.debug(f'Applying {new_weights}')
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|     new_options = set(new_weights) - set(weights)
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|     weights.update(new_weights)
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|     if new_options:
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|         for new_option in new_options:
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|             logging.warning(f'{type} Suboption "{new_option}" of "{name}" did not '
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|                             f'overwrite a root option. '
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|                             f'This is probably in error.')
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|     return weights
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| 
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| 
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| def roll_linked_options(weights: dict) -> dict:
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|     weights = weights.copy()  # make sure we don't write back to other weights sets in same_settings
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|     for option_set in weights["linked_options"]:
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|         if "name" not in option_set:
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|             raise ValueError("One of your linked options does not have a name.")
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|         try:
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|             if roll_percentage(option_set["percentage"]):
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|                 logging.debug(f"Linked option {option_set['name']} triggered.")
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|                 new_options = option_set["options"]
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|                 for category_name, category_options in new_options.items():
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|                     currently_targeted_weights = weights
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|                     if category_name:
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|                         currently_targeted_weights = currently_targeted_weights[category_name]
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|                     update_weights(currently_targeted_weights, category_options, "Linked", option_set["name"])
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|             else:
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|                 logging.debug(f"linked option {option_set['name']} skipped.")
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|         except Exception as e:
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|             raise ValueError(f"Linked option {option_set['name']} is destroyed. "
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|                              f"Please fix your linked option.") from e
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|     return weights
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| 
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| 
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| def roll_triggers(weights: dict) -> dict:
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|     weights = weights.copy()  # make sure we don't write back to other weights sets in same_settings
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|     weights["_Generator_Version"] = "Archipelago"  # Some means for triggers to know if the seed is on main or doors.
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|     for i, option_set in enumerate(weights["triggers"]):
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|         try:
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|             currently_targeted_weights = weights
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|             category = option_set.get("option_category", None)
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|             if category:
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|                 currently_targeted_weights = currently_targeted_weights[category]
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|             key = get_choice("option_name", option_set)
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|             if key not in currently_targeted_weights:
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|                 logging.warning(f'Specified option name {option_set["option_name"]} did not '
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|                                 f'match with a root option. '
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|                                 f'This is probably in error.')
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|             trigger_result = get_choice("option_result", option_set)
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|             result = get_choice(key, currently_targeted_weights)
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|             currently_targeted_weights[key] = result
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|             if result == trigger_result and roll_percentage(get_choice("percentage", option_set, 100)):
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|                 for category_name, category_options in option_set["options"].items():
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|                     currently_targeted_weights = weights
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|                     if category_name:
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|                         currently_targeted_weights = currently_targeted_weights[category_name]
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|                     update_weights(currently_targeted_weights, category_options, "Triggered", option_set["option_name"])
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| 
 | |
|         except Exception as e:
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|             raise ValueError(f"Your trigger number {i + 1} is destroyed. "
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|                              f"Please fix your triggers.") from e
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|     return weights
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| 
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| 
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| def get_plando_bosses(boss_shuffle: str, plando_options: typing.Set[str]) -> str:
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|     if boss_shuffle in boss_shuffle_options:
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|         return boss_shuffle_options[boss_shuffle]
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|     elif "bosses" in plando_options:
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|         options = boss_shuffle.lower().split(";")
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|         remainder_shuffle = "none"  # vanilla
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|         bosses = []
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|         for boss in options:
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|             if boss in boss_shuffle_options:
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|                 remainder_shuffle = boss_shuffle_options[boss]
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|             elif "-" in boss:
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|                 loc, boss_name = boss.split("-")
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|                 if boss_name not in available_boss_names:
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|                     raise ValueError(f"Unknown Boss name {boss_name}")
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|                 if loc not in available_boss_locations:
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|                     raise ValueError(f"Unknown Boss Location {loc}")
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|                 level = ''
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|                 if loc.split(" ")[-1] in {"top", "middle", "bottom"}:
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|                     # split off level
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|                     loc = loc.split(" ")
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|                     level = f" {loc[-1]}"
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|                     loc = " ".join(loc[:-1])
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|                 loc = loc.title().replace("Of", "of")
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|                 if not Bosses.can_place_boss(boss_name.title(), loc, level):
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|                     raise ValueError(f"Cannot place {boss_name} at {loc}{level}")
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|                 bosses.append(boss)
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|             elif boss not in available_boss_names:
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|                 raise ValueError(f"Unknown Boss name or Boss shuffle option {boss}.")
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|             else:
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|                 bosses.append(boss)
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|         return ";".join(bosses + [remainder_shuffle])
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|     else:
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|         raise Exception(f"Boss Shuffle {boss_shuffle} is unknown and boss plando is turned off.")
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| 
 | |
| 
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| def roll_settings(weights: dict, plando_options: typing.Set[str] = frozenset(("bosses",))):
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|     if "linked_options" in weights:
 | |
|         weights = roll_linked_options(weights)
 | |
| 
 | |
|     if "triggers" in weights:
 | |
|         weights = roll_triggers(weights)
 | |
| 
 | |
|     requirements = weights.get("requires", {})
 | |
|     if requirements:
 | |
|         version = requirements.get("version", __version__)
 | |
|         if tuplize_version(version) > version_tuple:
 | |
|             raise Exception(f"Settings reports required version of generator is at least {version}, "
 | |
|                             f"however generator is of version {__version__}")
 | |
|         required_plando_options = requirements.get("plando", "")
 | |
|         if required_plando_options:
 | |
|             required_plando_options = set(option.strip() for option in required_plando_options.split(","))
 | |
|             required_plando_options -= plando_options
 | |
|             if required_plando_options:
 | |
|                 if len(required_plando_options) == 1:
 | |
|                     raise Exception(f"Settings reports required plando module {', '.join(required_plando_options)}, "
 | |
|                                     f"which is not enabled.")
 | |
|                 else:
 | |
|                     raise Exception(f"Settings reports required plando modules {', '.join(required_plando_options)}, "
 | |
|                                     f"which are not enabled.")
 | |
| 
 | |
|     ret = argparse.Namespace()
 | |
|     ret.name = get_choice('name', weights)
 | |
|     ret.accessibility = get_choice('accessibility', weights)
 | |
|     ret.progression_balancing = get_choice('progression_balancing', weights, True)
 | |
|     ret.game = get_choice("game", weights)
 | |
|     if ret.game not in weights:
 | |
|         raise Exception(f"No game options for selected game \"{ret.game}\" found.")
 | |
|     world_type = AutoWorldRegister.world_types[ret.game]
 | |
|     game_weights = weights[ret.game]
 | |
|     ret.local_items = set()
 | |
|     for item_name in game_weights.get('local_items', []):
 | |
|         items = world_type.item_name_groups.get(item_name, {item_name})
 | |
|         for item in items:
 | |
|             if item in world_type.item_names:
 | |
|                 ret.local_items.add(item)
 | |
|             else:
 | |
|                 raise Exception(f"Could not force item {item} to be world-local, as it was not recognized.")
 | |
| 
 | |
|     ret.non_local_items = set()
 | |
|     for item_name in game_weights.get('non_local_items', []):
 | |
|         items = world_type.item_name_groups.get(item_name, {item_name})
 | |
|         for item in items:
 | |
|             if item in world_type.item_names:
 | |
|                 ret.non_local_items.add(item)
 | |
|             else:
 | |
|                 raise Exception(f"Could not force item {item} to be world-non-local, as it was not recognized.")
 | |
| 
 | |
|     inventoryweights = game_weights.get('start_inventory', {})
 | |
|     startitems = []
 | |
|     for item in inventoryweights.keys():
 | |
|         itemvalue = get_choice_legacy(item, inventoryweights)
 | |
|         if isinstance(itemvalue, int):
 | |
|             for i in range(int(itemvalue)):
 | |
|                 startitems.append(item)
 | |
|         elif itemvalue:
 | |
|             startitems.append(item)
 | |
|     ret.startinventory = startitems
 | |
|     ret.start_hints = set(game_weights.get('start_hints', []))
 | |
| 
 | |
|     ret.excluded_locations = set()
 | |
|     for location in game_weights.get('exclude_locations', []):
 | |
|         if location in world_type.location_names: 
 | |
|             ret.excluded_locations.add(location)
 | |
|         else:
 | |
|             raise Exception(f"Could not exclude location {location}, as it was not recognized.")
 | |
| 
 | |
|     if ret.game in AutoWorldRegister.world_types:
 | |
|         for option_name, option in world_type.options.items():
 | |
|             if option_name in game_weights:
 | |
|                 try:
 | |
|                     if issubclass(option, Options.OptionDict) or issubclass(option, Options.OptionList):
 | |
|                         setattr(ret, option_name, option.from_any(game_weights[option_name]))
 | |
|                     else:
 | |
|                         setattr(ret, option_name, option.from_any(get_choice(option_name, game_weights)))
 | |
|                 except Exception as e:
 | |
|                     raise Exception(f"Error generating option {option_name} in {ret.game}") from e
 | |
|             else:
 | |
|                 setattr(ret, option_name, option(option.default))
 | |
|         if "items" in plando_options:
 | |
|             ret.plando_items = roll_item_plando(world_type, game_weights)
 | |
|         if ret.game == "Minecraft":
 | |
|             # bad hardcoded behavior to make this work for now
 | |
|             ret.plando_connections = []
 | |
|             if "connections" in plando_options:
 | |
|                 options = game_weights.get("plando_connections", [])
 | |
|                 for placement in options:
 | |
|                     if roll_percentage(get_choice("percentage", placement, 100)):
 | |
|                         ret.plando_connections.append(PlandoConnection(
 | |
|                             get_choice("entrance", placement),
 | |
|                             get_choice("exit", placement),
 | |
|                             get_choice("direction", placement, "both")
 | |
|                         ))
 | |
|         elif ret.game == "A Link to the Past":
 | |
|             roll_alttp_settings(ret, game_weights, plando_options)
 | |
|     else:
 | |
|         raise Exception(f"Unsupported game {ret.game}")
 | |
|     return ret
 | |
| 
 | |
| 
 | |
| def roll_item_plando(world_type, weights):
 | |
|     plando_items = []
 | |
|     def add_plando_item(item: str, location: str):
 | |
|         if item not in world_type.item_name_to_id:
 | |
|             raise Exception(f"Could not plando item {item} as the item was not recognized")
 | |
|         if location not in world_type.location_name_to_id:
 | |
|             raise Exception(
 | |
|                 f"Could not plando item {item} at location {location} as the location was not recognized")
 | |
|         plando_items.append(PlandoItem(item, location, location_world, from_pool, force))
 | |
| 
 | |
|     options = weights.get("plando_items", [])
 | |
|     for placement in options:
 | |
|         if roll_percentage(get_choice_legacy("percentage", placement, 100)):
 | |
|             from_pool = get_choice_legacy("from_pool", placement, PlandoItem._field_defaults["from_pool"])
 | |
|             location_world = get_choice_legacy("world", placement, PlandoItem._field_defaults["world"])
 | |
|             force = str(get_choice_legacy("force", placement, PlandoItem._field_defaults["force"])).lower()
 | |
|             if "items" in placement and "locations" in placement:
 | |
|                 items = placement["items"]
 | |
|                 locations = placement["locations"]
 | |
|                 if isinstance(items, dict):
 | |
|                     item_list = []
 | |
|                     for key, value in items.items():
 | |
|                         item_list += [key] * value
 | |
|                     items = item_list
 | |
|                 if not items or not locations:
 | |
|                     raise Exception("You must specify at least one item and one location to place items.")
 | |
|                 random.shuffle(items)
 | |
|                 random.shuffle(locations)
 | |
|                 for item, location in zip(items, locations):
 | |
|                     add_plando_item(item, location)
 | |
|             else:
 | |
|                 item = get_choice_legacy("item", placement, get_choice_legacy("items", placement))
 | |
|                 location = get_choice_legacy("location", placement)
 | |
|                 add_plando_item(item, location)
 | |
|     return plando_items
 | |
| 
 | |
| 
 | |
| def roll_alttp_settings(ret: argparse.Namespace, weights, plando_options):
 | |
|     if "dungeon_items" in weights and get_choice_legacy('dungeon_items', weights, "none") != "none":
 | |
|         raise Exception(f"dungeon_items key in A Link to the Past was removed, but is present in these weights as {get_choice_legacy('dungeon_items', weights, False)}.")
 | |
|     glitches_required = get_choice_legacy('glitches_required', weights)
 | |
|     if glitches_required not in [None, 'none', 'no_logic', 'overworld_glitches', 'hybrid_major_glitches', 'minor_glitches']:
 | |
|         logging.warning("Only NMG, OWG, HMG and No Logic supported")
 | |
|         glitches_required = 'none'
 | |
|     ret.logic = {None: 'noglitches', 'none': 'noglitches', 'no_logic': 'nologic', 'overworld_glitches': 'owglitches',
 | |
|                  'minor_glitches': 'minorglitches', 'hybrid_major_glitches': 'hybridglitches'}[
 | |
|         glitches_required]
 | |
| 
 | |
|     ret.dark_room_logic = get_choice_legacy("dark_room_logic", weights, "lamp")
 | |
|     if not ret.dark_room_logic:  # None/False
 | |
|         ret.dark_room_logic = "none"
 | |
|     if ret.dark_room_logic == "sconces":
 | |
|         ret.dark_room_logic = "torches"
 | |
|     if ret.dark_room_logic not in {"lamp", "torches", "none"}:
 | |
|         raise ValueError(f"Unknown Dark Room Logic: \"{ret.dark_room_logic}\"")
 | |
| 
 | |
|     entrance_shuffle = get_choice_legacy('entrance_shuffle', weights, 'vanilla')
 | |
|     if entrance_shuffle.startswith('none-'):
 | |
|         ret.shuffle = 'vanilla'
 | |
|     else:
 | |
|         ret.shuffle = entrance_shuffle if entrance_shuffle != 'none' else 'vanilla'
 | |
| 
 | |
|     goal = get_choice_legacy('goals', weights, 'ganon')
 | |
| 
 | |
|     ret.goal = goals[goal]
 | |
| 
 | |
|     # TODO consider moving open_pyramid to an automatic variable in the core roller, set to True when
 | |
|     # fast ganon + ganon at hole
 | |
|     ret.open_pyramid = get_choice_legacy('open_pyramid', weights, 'goal')
 | |
| 
 | |
|     extra_pieces = get_choice_legacy('triforce_pieces_mode', weights, 'available')
 | |
| 
 | |
|     ret.triforce_pieces_required = LttPOptions.TriforcePieces.from_any(get_choice_legacy('triforce_pieces_required', weights, 20))
 | |
| 
 | |
|     # sum a percentage to required
 | |
|     if extra_pieces == 'percentage':
 | |
|         percentage = max(100, float(get_choice_legacy('triforce_pieces_percentage', weights, 150))) / 100
 | |
|         ret.triforce_pieces_available = int(round(ret.triforce_pieces_required * percentage, 0))
 | |
|     # vanilla mode (specify how many pieces are)
 | |
|     elif extra_pieces == 'available':
 | |
|         ret.triforce_pieces_available = LttPOptions.TriforcePieces.from_any(
 | |
|             get_choice_legacy('triforce_pieces_available', weights, 30))
 | |
|     # required pieces + fixed extra
 | |
|     elif extra_pieces == 'extra':
 | |
|         extra_pieces = max(0, int(get_choice_legacy('triforce_pieces_extra', weights, 10)))
 | |
|         ret.triforce_pieces_available = ret.triforce_pieces_required + extra_pieces
 | |
| 
 | |
|     # change minimum to required pieces to avoid problems
 | |
|     ret.triforce_pieces_available = min(max(ret.triforce_pieces_required, int(ret.triforce_pieces_available)), 90)
 | |
| 
 | |
|     ret.shop_shuffle = get_choice_legacy('shop_shuffle', weights, '')
 | |
|     if not ret.shop_shuffle:
 | |
|         ret.shop_shuffle = ''
 | |
| 
 | |
|     ret.mode = get_choice_legacy("mode", weights)
 | |
| 
 | |
|     ret.difficulty = get_choice_legacy('item_pool', weights)
 | |
| 
 | |
|     ret.item_functionality = get_choice_legacy('item_functionality', weights)
 | |
| 
 | |
|     boss_shuffle = get_choice_legacy('boss_shuffle', weights)
 | |
|     ret.shufflebosses = get_plando_bosses(boss_shuffle, plando_options)
 | |
| 
 | |
|     ret.enemy_damage = {None: 'default',
 | |
|                         'default': 'default',
 | |
|                         'shuffled': 'shuffled',
 | |
|                         'random': 'chaos', # to be removed
 | |
|                         'chaos': 'chaos',
 | |
|                         }[get_choice_legacy('enemy_damage', weights)]
 | |
| 
 | |
|     ret.enemy_health = get_choice_legacy('enemy_health', weights)
 | |
| 
 | |
|     ret.beemizer = int(get_choice_legacy('beemizer', weights, 0))
 | |
| 
 | |
|     ret.timer = {'none': False,
 | |
|                  None: False,
 | |
|                  False: False,
 | |
|                  'timed': 'timed',
 | |
|                  'timed_ohko': 'timed-ohko',
 | |
|                  'ohko': 'ohko',
 | |
|                  'timed_countdown': 'timed-countdown',
 | |
|                  'display': 'display'}[get_choice_legacy('timer', weights, False)]
 | |
| 
 | |
|     ret.countdown_start_time = int(get_choice_legacy('countdown_start_time', weights, 10))
 | |
|     ret.red_clock_time = int(get_choice_legacy('red_clock_time', weights, -2))
 | |
|     ret.blue_clock_time = int(get_choice_legacy('blue_clock_time', weights, 2))
 | |
|     ret.green_clock_time = int(get_choice_legacy('green_clock_time', weights, 4))
 | |
| 
 | |
|     ret.dungeon_counters = get_choice_legacy('dungeon_counters', weights, 'default')
 | |
| 
 | |
|     ret.shuffle_prizes = get_choice_legacy('shuffle_prizes', weights, "g")
 | |
| 
 | |
|     ret.required_medallions = [get_choice_legacy("misery_mire_medallion", weights, "random"),
 | |
|                                get_choice_legacy("turtle_rock_medallion", weights, "random")]
 | |
| 
 | |
|     for index, medallion in enumerate(ret.required_medallions):
 | |
|         ret.required_medallions[index] = {"ether": "Ether", "quake": "Quake", "bombos": "Bombos", "random": "random"} \
 | |
|             .get(medallion.lower(), None)
 | |
|         if not ret.required_medallions[index]:
 | |
|             raise Exception(f"unknown Medallion {medallion} for {'misery mire' if index == 0 else 'turtle rock'}")
 | |
| 
 | |
|     ret.plando_texts = {}
 | |
|     if "texts" in plando_options:
 | |
|         tt = TextTable()
 | |
|         tt.removeUnwantedText()
 | |
|         options = weights.get("plando_texts", [])
 | |
|         for placement in options:
 | |
|             if roll_percentage(get_choice_legacy("percentage", placement, 100)):
 | |
|                 at = str(get_choice_legacy("at", placement))
 | |
|                 if at not in tt:
 | |
|                     raise Exception(f"No text target \"{at}\" found.")
 | |
|                 ret.plando_texts[at] = str(get_choice_legacy("text", placement))
 | |
| 
 | |
|     ret.plando_connections = []
 | |
|     if "connections" in plando_options:
 | |
|         options = weights.get("plando_connections", [])
 | |
|         for placement in options:
 | |
|             if roll_percentage(get_choice_legacy("percentage", placement, 100)):
 | |
|                 ret.plando_connections.append(PlandoConnection(
 | |
|                     get_choice_legacy("entrance", placement),
 | |
|                     get_choice_legacy("exit", placement),
 | |
|                     get_choice_legacy("direction", placement, "both")
 | |
|                 ))
 | |
| 
 | |
|     ret.sprite_pool = weights.get('sprite_pool', [])
 | |
|     ret.sprite = get_choice_legacy('sprite', weights, "Link")
 | |
|     if 'random_sprite_on_event' in weights:
 | |
|         randomoneventweights = weights['random_sprite_on_event']
 | |
|         if get_choice_legacy('enabled', randomoneventweights, False):
 | |
|             ret.sprite = 'randomon'
 | |
|             ret.sprite += '-hit' if get_choice_legacy('on_hit', randomoneventweights, True) else ''
 | |
|             ret.sprite += '-enter' if get_choice_legacy('on_enter', randomoneventweights, False) else ''
 | |
|             ret.sprite += '-exit' if get_choice_legacy('on_exit', randomoneventweights, False) else ''
 | |
|             ret.sprite += '-slash' if get_choice_legacy('on_slash', randomoneventweights, False) else ''
 | |
|             ret.sprite += '-item' if get_choice_legacy('on_item', randomoneventweights, False) else ''
 | |
|             ret.sprite += '-bonk' if get_choice_legacy('on_bonk', randomoneventweights, False) else ''
 | |
|             ret.sprite = 'randomonall' if get_choice_legacy('on_everything', randomoneventweights, False) else ret.sprite
 | |
|             ret.sprite = 'randomonnone' if ret.sprite == 'randomon' else ret.sprite
 | |
| 
 | |
|             if (not ret.sprite_pool or get_choice_legacy('use_weighted_sprite_pool', randomoneventweights, False)) \
 | |
|                     and 'sprite' in weights:  # Use sprite as a weighted sprite pool, if a sprite pool is not already defined.
 | |
|                 for key, value in weights['sprite'].items():
 | |
|                     if key.startswith('random'):
 | |
|                         ret.sprite_pool += ['random'] * int(value)
 | |
|                     else:
 | |
|                         ret.sprite_pool += [key] * int(value)
 | |
| 
 | |
| 
 | |
| if __name__ == '__main__':
 | |
|     import atexit
 | |
|     confirmation = atexit.register(input, "Press enter to close.")
 | |
|     main()
 | |
|     # in case of error-free exit should not need confirmation
 | |
|     atexit.unregister(confirmation)
 | 
