39 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			39 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
| from BaseClasses import MultiWorld
 | |
| from ..AutoWorld import LogicMixin
 | |
| from ..generic.Rules import set_rule
 | |
| 
 | |
| 
 | |
| class ArchipIDLELogic(LogicMixin):
 | |
|     def _archipidle_location_is_accessible(self, player_id, items_required):
 | |
|         return sum(self.prog_items[player_id].values()) >= items_required
 | |
| 
 | |
| 
 | |
| def set_rules(world: MultiWorld, player: int):
 | |
|     for i in range(16, 31):
 | |
|         set_rule(
 | |
|             world.get_location(f"IDLE item number {i}", player),
 | |
|             lambda state: state._archipidle_location_is_accessible(player, 4)
 | |
|         )
 | |
| 
 | |
|     for i in range(31, 51):
 | |
|         set_rule(
 | |
|             world.get_location(f"IDLE item number {i}", player),
 | |
|             lambda state: state._archipidle_location_is_accessible(player, 10)
 | |
|         )
 | |
| 
 | |
|     for i in range(51, 101):
 | |
|         set_rule(
 | |
|             world.get_location(f"IDLE item number {i}", player),
 | |
|             lambda state: state._archipidle_location_is_accessible(player, 20)
 | |
|         )
 | |
| 
 | |
|     for i in range(101, 201):
 | |
|         set_rule(
 | |
|             world.get_location(f"IDLE item number {i}", player),
 | |
|             lambda state: state._archipidle_location_is_accessible(player, 40)
 | |
|         )
 | |
| 
 | |
|     world.completion_condition[player] =\
 | |
|         lambda state:\
 | |
|         state.can_reach(world.get_location("IDLE item number 200", player), "Location", player)
 | 
