68 lines
		
	
	
		
			2.8 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			68 lines
		
	
	
		
			2.8 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
import worlds.minecraft.Options
 | 
						|
from test.TestBase import TestBase
 | 
						|
from BaseClasses import MultiWorld, ItemClassification
 | 
						|
from worlds import AutoWorld
 | 
						|
from worlds.minecraft import MinecraftWorld
 | 
						|
from worlds.minecraft.Items import MinecraftItem, item_table
 | 
						|
from worlds.minecraft.Options import *
 | 
						|
from Options import Toggle, Range
 | 
						|
 | 
						|
# Converts the name of an item into an item object
 | 
						|
def MCItemFactory(items, player: int):
 | 
						|
    ret = []
 | 
						|
    singleton = False
 | 
						|
    if isinstance(items, str):
 | 
						|
        items = [items]
 | 
						|
        singleton = True
 | 
						|
    for item in items:
 | 
						|
        if item in item_table:
 | 
						|
            ret.append(MinecraftItem(
 | 
						|
                item, ItemClassification.progression if item_table[item].progression else ItemClassification.filler,
 | 
						|
                item_table[item].code, player
 | 
						|
            ))
 | 
						|
        else:
 | 
						|
            raise Exception(f"Unknown item {item}")
 | 
						|
 | 
						|
    if singleton:
 | 
						|
        return ret[0]
 | 
						|
    return ret
 | 
						|
 | 
						|
class TestMinecraft(TestBase):
 | 
						|
 | 
						|
    def setUp(self):
 | 
						|
        self.world = MultiWorld(1)
 | 
						|
        self.world.game[1] = "Minecraft"
 | 
						|
        self.world.worlds[1] = MinecraftWorld(self.world, 1)
 | 
						|
        exclusion_pools = ['hard', 'unreasonable', 'postgame']
 | 
						|
        for pool in exclusion_pools:
 | 
						|
            setattr(self.world, f"include_{pool}_advancements", {1: False})
 | 
						|
        setattr(self.world, "advancement_goal", {1: AdvancementGoal(30)})
 | 
						|
        setattr(self.world, "egg_shards_required", {1: EggShardsRequired(0)})
 | 
						|
        setattr(self.world, "egg_shards_available", {1: EggShardsAvailable(0)})
 | 
						|
        setattr(self.world, "required_bosses", {1: BossGoal(1)}) # ender dragon
 | 
						|
        setattr(self.world, "shuffle_structures", {1: ShuffleStructures(False)})
 | 
						|
        setattr(self.world, "bee_traps", {1: BeeTraps(0)})
 | 
						|
        setattr(self.world, "combat_difficulty", {1: CombatDifficulty(1)}) # normal
 | 
						|
        setattr(self.world, "structure_compasses", {1: Toggle(False)})
 | 
						|
        setattr(self.world, "death_link", {1: Toggle(False)})
 | 
						|
        AutoWorld.call_single(self.world, "create_regions", 1)
 | 
						|
        AutoWorld.call_single(self.world, "generate_basic", 1)
 | 
						|
        AutoWorld.call_single(self.world, "set_rules", 1)
 | 
						|
 | 
						|
    def _get_items(self, item_pool, all_except):
 | 
						|
        if all_except and len(all_except) > 0:
 | 
						|
            items = self.world.itempool[:]
 | 
						|
            items = [item for item in items if
 | 
						|
                     item.name not in all_except and not ("Bottle" in item.name and "AnyBottle" in all_except)]
 | 
						|
            items.extend(MCItemFactory(item_pool[0], 1))
 | 
						|
        else:
 | 
						|
            items = MCItemFactory(item_pool[0], 1)
 | 
						|
        return self.get_state(items)
 | 
						|
 | 
						|
    def _get_items_partial(self, item_pool, missing_item):
 | 
						|
        new_items = item_pool[0].copy()
 | 
						|
        new_items.remove(missing_item)
 | 
						|
        items = MCItemFactory(new_items, 1)
 | 
						|
        return self.get_state(items)
 | 
						|
 |