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Major Content update for Stardew Valley, including the following features - Major performance improvements all across the Stardew Valley apworld, including a significant reduction in the test time - Randomized Farm Type - Bundles rework (Remixed Bundles and Missing Bundle!) - New Settings: * Shipsanity - Shipping individual items * Monstersanity - Slaying monsters * Cooksanity - Cooking individual recipes * Chefsanity - Learning individual recipes * Craftsanity - Crafting individual items - New Goals: * Protector of the Valley - Complete every monster slayer goal * Full Shipment - Ship every item * Craftmaster - Craft every item * Gourmet Chef - Cook every recipe * Legend - Earn 10 000 000g * Mystery of the Stardrops - Find every stardrop (Maguffin Hunt) * Allsanity - Complete every check in your slot - Building Shuffle: Cheaper options - Tool Shuffle: Cheaper options - Money rework - New traps - New isolated checks and items, including the farm cave, the movie theater, etc - Mod Support: SVE [Albrekka] - Mod Support: Distant Lands [Albrekka] - Mod Support: Hat Mouse Lacey [Albrekka] - Mod Support: Boarding House [Albrekka] Co-authored-by: Witchybun <elnendil@gmail.com> Co-authored-by: Witchybun <96719127+Witchybun@users.noreply.github.com> Co-authored-by: Jouramie <jouramie@hotmail.com> Co-authored-by: Alchav <59858495+Alchav@users.noreply.github.com>
25 lines
805 B
Python
25 lines
805 B
Python
from dataclasses import dataclass
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from random import Random
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from typing import List
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from .bundle import Bundle, BundleTemplate
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from ..options import BundlePrice, StardewValleyOptions
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@dataclass
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class BundleRoom:
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name: str
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bundles: List[Bundle]
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@dataclass
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class BundleRoomTemplate:
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name: str
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bundles: List[BundleTemplate]
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number_bundles: int
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def create_bundle_room(self, bundle_price_option: BundlePrice, random: Random, options: StardewValleyOptions):
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filtered_bundles = [bundle for bundle in self.bundles if bundle.can_appear(options)]
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chosen_bundles = random.sample(filtered_bundles, self.number_bundles)
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return BundleRoom(self.name, [bundle.create_bundle(bundle_price_option, random, options) for bundle in chosen_bundles])
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