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Major Content update for Stardew Valley, including the following features - Major performance improvements all across the Stardew Valley apworld, including a significant reduction in the test time - Randomized Farm Type - Bundles rework (Remixed Bundles and Missing Bundle!) - New Settings: * Shipsanity - Shipping individual items * Monstersanity - Slaying monsters * Cooksanity - Cooking individual recipes * Chefsanity - Learning individual recipes * Craftsanity - Crafting individual items - New Goals: * Protector of the Valley - Complete every monster slayer goal * Full Shipment - Ship every item * Craftmaster - Craft every item * Gourmet Chef - Cook every recipe * Legend - Earn 10 000 000g * Mystery of the Stardrops - Find every stardrop (Maguffin Hunt) * Allsanity - Complete every check in your slot - Building Shuffle: Cheaper options - Tool Shuffle: Cheaper options - Money rework - New traps - New isolated checks and items, including the farm cave, the movie theater, etc - Mod Support: SVE [Albrekka] - Mod Support: Distant Lands [Albrekka] - Mod Support: Hat Mouse Lacey [Albrekka] - Mod Support: Boarding House [Albrekka] Co-authored-by: Witchybun <elnendil@gmail.com> Co-authored-by: Witchybun <96719127+Witchybun@users.noreply.github.com> Co-authored-by: Jouramie <jouramie@hotmail.com> Co-authored-by: Alchav <59858495+Alchav@users.noreply.github.com>
51 lines
1.6 KiB
Python
51 lines
1.6 KiB
Python
from dataclasses import dataclass
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from typing import Tuple
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from .. import data
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@dataclass(frozen=True)
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class SeedItem:
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name: str
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seasons: Tuple[str]
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regions: Tuple[str]
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requires_island: bool
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@dataclass(frozen=True)
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class CropItem:
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name: str
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farm_growth_seasons: Tuple[str]
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seed: SeedItem
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def load_crop_csv():
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import csv
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try:
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from importlib.resources import files
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except ImportError:
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from importlib_resources import files # noqa
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with files(data).joinpath("crops.csv").open() as file:
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reader = csv.DictReader(file)
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crops = []
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seeds = []
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for item in reader:
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seeds.append(SeedItem(item["seed"],
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tuple(season for season in item["seed_seasons"].split(","))
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if item["seed_seasons"] else tuple(),
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tuple(region for region in item["seed_regions"].split(","))
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if item["seed_regions"] else tuple(),
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item["requires_island"] == "True"))
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crops.append(CropItem(item["crop"],
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tuple(season for season in item["farm_growth_seasons"].split(","))
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if item["farm_growth_seasons"] else tuple(),
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seeds[-1]))
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return crops, seeds
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# TODO Those two should probably be split to we can include rest of seeds
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all_crops, all_purchasable_seeds = load_crop_csv()
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crops_by_name = {crop.name: crop for crop in all_crops}
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