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Major Content update for Stardew Valley, including the following features - Major performance improvements all across the Stardew Valley apworld, including a significant reduction in the test time - Randomized Farm Type - Bundles rework (Remixed Bundles and Missing Bundle!) - New Settings: * Shipsanity - Shipping individual items * Monstersanity - Slaying monsters * Cooksanity - Cooking individual recipes * Chefsanity - Learning individual recipes * Craftsanity - Crafting individual items - New Goals: * Protector of the Valley - Complete every monster slayer goal * Full Shipment - Ship every item * Craftmaster - Craft every item * Gourmet Chef - Cook every recipe * Legend - Earn 10 000 000g * Mystery of the Stardrops - Find every stardrop (Maguffin Hunt) * Allsanity - Complete every check in your slot - Building Shuffle: Cheaper options - Tool Shuffle: Cheaper options - Money rework - New traps - New isolated checks and items, including the farm cave, the movie theater, etc - Mod Support: SVE [Albrekka] - Mod Support: Distant Lands [Albrekka] - Mod Support: Hat Mouse Lacey [Albrekka] - Mod Support: Boarding House [Albrekka] Co-authored-by: Witchybun <elnendil@gmail.com> Co-authored-by: Witchybun <96719127+Witchybun@users.noreply.github.com> Co-authored-by: Jouramie <jouramie@hotmail.com> Co-authored-by: Alchav <59858495+Alchav@users.noreply.github.com>
54 lines
2.0 KiB
Python
54 lines
2.0 KiB
Python
from typing import Union
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from .base_logic import BaseLogic, BaseLogicMixin
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from .has_logic import HasLogicMixin
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from .time_logic import TimeLogicMixin
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from ..stardew_rule import StardewRule
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from ..strings.crop_names import all_vegetables, all_fruits, Vegetable, Fruit
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from ..strings.generic_names import Generic
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from ..strings.machine_names import Machine
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class ArtisanLogicMixin(BaseLogicMixin):
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def __init__(self, *args, **kwargs):
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super().__init__(*args, **kwargs)
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self.artisan = ArtisanLogic(*args, **kwargs)
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class ArtisanLogic(BaseLogic[Union[ArtisanLogicMixin, TimeLogicMixin, HasLogicMixin]]):
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def has_jelly(self) -> StardewRule:
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return self.logic.artisan.can_preserves_jar(Fruit.any)
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def has_pickle(self) -> StardewRule:
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return self.logic.artisan.can_preserves_jar(Vegetable.any)
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def can_preserves_jar(self, item: str) -> StardewRule:
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machine_rule = self.logic.has(Machine.preserves_jar)
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if item == Generic.any:
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return machine_rule
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if item == Fruit.any:
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return machine_rule & self.logic.has_any(*all_fruits)
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if item == Vegetable.any:
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return machine_rule & self.logic.has_any(*all_vegetables)
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return machine_rule & self.logic.has(item)
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def has_wine(self) -> StardewRule:
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return self.logic.artisan.can_keg(Fruit.any)
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def has_juice(self) -> StardewRule:
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return self.logic.artisan.can_keg(Vegetable.any)
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def can_keg(self, item: str) -> StardewRule:
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machine_rule = self.logic.has(Machine.keg)
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if item == Generic.any:
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return machine_rule
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if item == Fruit.any:
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return machine_rule & self.logic.has_any(*all_fruits)
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if item == Vegetable.any:
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return machine_rule & self.logic.has_any(*all_vegetables)
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return machine_rule & self.logic.has(item)
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def can_mayonnaise(self, item: str) -> StardewRule:
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return self.logic.has(Machine.mayonnaise_machine) & self.logic.has(item)
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