mirror of
https://github.com/MarioSpore/Grinch-AP.git
synced 2025-10-21 20:21:32 -06:00

Major Content update for Stardew Valley, including the following features - Major performance improvements all across the Stardew Valley apworld, including a significant reduction in the test time - Randomized Farm Type - Bundles rework (Remixed Bundles and Missing Bundle!) - New Settings: * Shipsanity - Shipping individual items * Monstersanity - Slaying monsters * Cooksanity - Cooking individual recipes * Chefsanity - Learning individual recipes * Craftsanity - Crafting individual items - New Goals: * Protector of the Valley - Complete every monster slayer goal * Full Shipment - Ship every item * Craftmaster - Craft every item * Gourmet Chef - Cook every recipe * Legend - Earn 10 000 000g * Mystery of the Stardrops - Find every stardrop (Maguffin Hunt) * Allsanity - Complete every check in your slot - Building Shuffle: Cheaper options - Tool Shuffle: Cheaper options - Money rework - New traps - New isolated checks and items, including the farm cave, the movie theater, etc - Mod Support: SVE [Albrekka] - Mod Support: Distant Lands [Albrekka] - Mod Support: Hat Mouse Lacey [Albrekka] - Mod Support: Boarding House [Albrekka] Co-authored-by: Witchybun <elnendil@gmail.com> Co-authored-by: Witchybun <96719127+Witchybun@users.noreply.github.com> Co-authored-by: Jouramie <jouramie@hotmail.com> Co-authored-by: Alchav <59858495+Alchav@users.noreply.github.com>
22 lines
861 B
Python
22 lines
861 B
Python
from .buildings_logic import ModBuildingLogicMixin
|
|
from .deepwoods_logic import DeepWoodsLogicMixin
|
|
from .elevator_logic import ModElevatorLogicMixin
|
|
from .item_logic import ModItemLogicMixin
|
|
from .magic_logic import MagicLogicMixin
|
|
from .quests_logic import ModQuestLogicMixin
|
|
from .skills_logic import ModSkillLogicMixin
|
|
from .special_orders_logic import ModSpecialOrderLogicMixin
|
|
from .sve_logic import SVELogicMixin
|
|
from ...logic.base_logic import BaseLogicMixin
|
|
|
|
|
|
class ModLogicMixin(BaseLogicMixin):
|
|
def __init__(self, *args, **kwargs):
|
|
super().__init__(*args, **kwargs)
|
|
self.mod = ModLogic(*args, **kwargs)
|
|
|
|
|
|
class ModLogic(ModElevatorLogicMixin, MagicLogicMixin, ModSkillLogicMixin, ModItemLogicMixin, ModQuestLogicMixin, ModBuildingLogicMixin,
|
|
ModSpecialOrderLogicMixin, DeepWoodsLogicMixin, SVELogicMixin):
|
|
pass
|