Files
Grinch-AP/worlds/stardew_valley/region_classes.py
agilbert1412 52e65e208e Stardew Valley: 5.x.x - The Allsanity Update (#2764)
Major Content update for Stardew Valley, including the following features

- Major performance improvements all across the Stardew Valley apworld, including a significant reduction in the test time
- Randomized Farm Type
- Bundles rework (Remixed Bundles and Missing Bundle!)
- New Settings:
  * Shipsanity - Shipping individual items
  * Monstersanity - Slaying monsters
  * Cooksanity - Cooking individual recipes
  * Chefsanity - Learning individual recipes
  * Craftsanity - Crafting individual items
- New Goals:
  * Protector of the Valley - Complete every monster slayer goal
  * Full Shipment - Ship every item
  * Craftmaster - Craft every item
  * Gourmet Chef - Cook every recipe
  * Legend - Earn 10 000 000g
  * Mystery of the Stardrops - Find every stardrop (Maguffin Hunt)
  * Allsanity - Complete every check in your slot
- Building Shuffle: Cheaper options
- Tool Shuffle: Cheaper options
- Money rework
- New traps
- New isolated checks and items, including the farm cave, the movie theater, etc
- Mod Support: SVE [Albrekka]
- Mod Support: Distant Lands [Albrekka]
- Mod Support: Hat Mouse Lacey [Albrekka]
- Mod Support: Boarding House [Albrekka]

Co-authored-by: Witchybun <elnendil@gmail.com>
Co-authored-by: Witchybun <96719127+Witchybun@users.noreply.github.com>
Co-authored-by: Jouramie <jouramie@hotmail.com>
Co-authored-by: Alchav <59858495+Alchav@users.noreply.github.com>
2024-03-15 13:05:14 +01:00

68 lines
1.7 KiB
Python

from enum import IntFlag
from typing import Optional, List
from dataclasses import dataclass, field
connector_keyword = " to "
class ModificationFlag(IntFlag):
NOT_MODIFIED = 0
MODIFIED = 1
class RandomizationFlag(IntFlag):
NOT_RANDOMIZED = 0b0
PELICAN_TOWN = 0b11111
NON_PROGRESSION = 0b11110
BUILDINGS = 0b11100
EVERYTHING = 0b11000
CHAOS = 0b10000
GINGER_ISLAND = 0b0100000
LEAD_TO_OPEN_AREA = 0b1000000
@dataclass(frozen=True)
class RegionData:
name: str
exits: List[str] = field(default_factory=list)
flag: ModificationFlag = ModificationFlag.NOT_MODIFIED
def get_merged_with(self, exits: List[str]):
merged_exits = []
merged_exits.extend(self.exits)
if exits is not None:
merged_exits.extend(exits)
merged_exits = list(set(merged_exits))
return RegionData(self.name, merged_exits)
def get_without_exit(self, exit_to_remove: str):
exits = [exit for exit in self.exits if exit != exit_to_remove]
return RegionData(self.name, exits)
def get_clone(self):
return self.get_merged_with(None)
@dataclass(frozen=True)
class ConnectionData:
name: str
destination: str
origin: Optional[str] = None
reverse: Optional[str] = None
flag: RandomizationFlag = RandomizationFlag.NOT_RANDOMIZED
def __post_init__(self):
if connector_keyword in self.name:
origin, destination = self.name.split(connector_keyword)
if self.reverse is None:
super().__setattr__("reverse", f"{destination}{connector_keyword}{origin}")
@dataclass(frozen=True)
class ModRegionData:
mod_name: str
regions: List[RegionData]
connections: List[ConnectionData]