 52e65e208e
			
		
	
	52e65e208e
	
	
	
		
			
			Major Content update for Stardew Valley, including the following features - Major performance improvements all across the Stardew Valley apworld, including a significant reduction in the test time - Randomized Farm Type - Bundles rework (Remixed Bundles and Missing Bundle!) - New Settings: * Shipsanity - Shipping individual items * Monstersanity - Slaying monsters * Cooksanity - Cooking individual recipes * Chefsanity - Learning individual recipes * Craftsanity - Crafting individual items - New Goals: * Protector of the Valley - Complete every monster slayer goal * Full Shipment - Ship every item * Craftmaster - Craft every item * Gourmet Chef - Cook every recipe * Legend - Earn 10 000 000g * Mystery of the Stardrops - Find every stardrop (Maguffin Hunt) * Allsanity - Complete every check in your slot - Building Shuffle: Cheaper options - Tool Shuffle: Cheaper options - Money rework - New traps - New isolated checks and items, including the farm cave, the movie theater, etc - Mod Support: SVE [Albrekka] - Mod Support: Distant Lands [Albrekka] - Mod Support: Hat Mouse Lacey [Albrekka] - Mod Support: Boarding House [Albrekka] Co-authored-by: Witchybun <elnendil@gmail.com> Co-authored-by: Witchybun <96719127+Witchybun@users.noreply.github.com> Co-authored-by: Jouramie <jouramie@hotmail.com> Co-authored-by: Alchav <59858495+Alchav@users.noreply.github.com>
		
			
				
	
	
		
			186 lines
		
	
	
		
			4.8 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			186 lines
		
	
	
		
			4.8 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
| class Bomb:
 | |
|     cherry_bomb = "Cherry Bomb"
 | |
|     bomb = "Bomb"
 | |
|     mega_bomb = "Mega Bomb"
 | |
| 
 | |
| 
 | |
| class Fence:
 | |
|     gate = "Gate"
 | |
|     wood = "Wood Fence"
 | |
|     stone = "Stone Fence"
 | |
|     iron = "Iron Fence"
 | |
|     hardwood = "Hardwood Fence"
 | |
| 
 | |
| 
 | |
| class Sprinkler:
 | |
|     basic = "Sprinkler"
 | |
|     quality = "Quality Sprinkler"
 | |
|     iridium = "Iridium Sprinkler"
 | |
| 
 | |
| 
 | |
| class WildSeeds:
 | |
|     spring = "Spring Seeds"
 | |
|     summer = "Summer Seeds"
 | |
|     fall = "Fall Seeds"
 | |
|     winter = "Winter Seeds"
 | |
|     ancient = "Ancient Seeds"
 | |
|     grass_starter = "Grass Starter"
 | |
|     tea_sapling = "Tea Sapling"
 | |
|     fiber = "Fiber Seeds"
 | |
| 
 | |
| 
 | |
| class Floor:
 | |
|     wood = "Wood Floor"
 | |
|     rustic = "Rustic Plank Floor"
 | |
|     straw = "Straw Floor"
 | |
|     weathered = "Weathered Floor"
 | |
|     crystal = "Crystal Floor"
 | |
|     stone = "Stone Floor"
 | |
|     stone_walkway = "Stone Walkway Floor"
 | |
|     brick = "Brick Floor"
 | |
|     wood_path = "Wood Path"
 | |
|     gravel_path = "Gravel Path"
 | |
|     cobblestone_path = "Cobblestone Path"
 | |
|     stepping_stone_path = "Stepping Stone Path"
 | |
|     crystal_path = "Crystal Path"
 | |
| 
 | |
| 
 | |
| class Fishing:
 | |
|     spinner = "Spinner"
 | |
|     trap_bobber = "Trap Bobber"
 | |
|     cork_bobber = "Cork Bobber"
 | |
|     quality_bobber = "Quality Bobber"
 | |
|     treasure_hunter = "Treasure Hunter"
 | |
|     dressed_spinner = "Dressed Spinner"
 | |
|     barbed_hook = "Barbed Hook"
 | |
|     magnet = "Magnet"
 | |
|     bait = "Bait"
 | |
|     wild_bait = "Wild Bait"
 | |
|     magic_bait = "Magic Bait"
 | |
|     lead_bobber = "Lead Bobber"
 | |
|     curiosity_lure = "Curiosity Lure"
 | |
| 
 | |
| 
 | |
| class Ring:
 | |
|     hot_java_ring = "Hot Java Ring"
 | |
|     sturdy_ring = "Sturdy Ring"
 | |
|     warrior_ring = "Warrior Ring"
 | |
|     ring_of_yoba = "Ring of Yoba"
 | |
|     thorns_ring = "Thorns Ring"
 | |
|     glowstone_ring = "Glowstone Ring"
 | |
|     iridium_band = "Iridium Band"
 | |
|     wedding_ring = "Wedding Ring"
 | |
| 
 | |
| 
 | |
| class Edible:
 | |
|     field_snack = "Field Snack"
 | |
|     bug_steak = "Bug Steak"
 | |
|     life_elixir = "Life Elixir"
 | |
|     oil_of_garlic = "Oil of Garlic"
 | |
| 
 | |
| 
 | |
| class Consumable:
 | |
|     monster_musk = "Monster Musk"
 | |
|     fairy_dust = "Fairy Dust"
 | |
|     warp_totem_beach = "Warp Totem: Beach"
 | |
|     warp_totem_mountains = "Warp Totem: Mountains"
 | |
|     warp_totem_farm = "Warp Totem: Farm"
 | |
|     warp_totem_desert = "Warp Totem: Desert"
 | |
|     warp_totem_island = "Warp Totem: Island"
 | |
|     rain_totem = "Rain Totem"
 | |
| 
 | |
| 
 | |
| class Lighting:
 | |
|     torch = "Torch"
 | |
|     campfire = "Campfire"
 | |
|     wooden_brazier = "Wooden Brazier"
 | |
|     stone_brazier = "Stone Brazier"
 | |
|     gold_brazier = "Gold Brazier"
 | |
|     carved_brazier = "Carved Brazier"
 | |
|     stump_brazier = "Stump Brazier"
 | |
|     barrel_brazier = "Barrel Brazier"
 | |
|     skull_brazier = "Skull Brazier"
 | |
|     marble_brazier = "Marble Brazier"
 | |
|     wood_lamp_post = "Wood Lamp-post"
 | |
|     iron_lamp_post = "Iron Lamp-post"
 | |
|     jack_o_lantern = "Jack-O-Lantern"
 | |
| 
 | |
| 
 | |
| class Furniture:
 | |
|     tub_o_flowers = "Tub o' Flowers"
 | |
|     wicked_statue = "Wicked Statue"
 | |
|     flute_block = "Flute Block"
 | |
|     drum_block = "Drum Block"
 | |
| 
 | |
| 
 | |
| class Storage:
 | |
|     chest = "Chest"
 | |
|     stone_chest = "Stone Chest"
 | |
| 
 | |
| 
 | |
| class Sign:
 | |
|     wood = "Wood Sign"
 | |
|     stone = "Stone Sign"
 | |
|     dark = "Dark Sign"
 | |
| 
 | |
| 
 | |
| class Craftable:
 | |
|     garden_pot = "Garden Pot"
 | |
|     scarecrow = "Scarecrow"
 | |
|     deluxe_scarecrow = "Deluxe Scarecrow"
 | |
|     staircase = "Staircase"
 | |
|     explosive_ammo = "Explosive Ammo"
 | |
|     transmute_fe = "Transmute (Fe)"
 | |
|     transmute_au = "Transmute (Au)"
 | |
|     mini_jukebox = "Mini-Jukebox"
 | |
|     mini_obelisk = "Mini-Obelisk"
 | |
|     farm_computer = "Farm Computer"
 | |
|     hopper = "Hopper"
 | |
|     cookout_kit = "Cookout Kit"
 | |
| 
 | |
| 
 | |
| class ModEdible:
 | |
|     magic_elixir = "Magic Elixir"
 | |
|     aegis_elixir = "Aegis Elixir"
 | |
|     armor_elixir = "Armor Elixir"
 | |
|     barbarian_elixir = "Barbarian Elixir"
 | |
|     lightning_elixir = "Lightning Elixir"
 | |
|     gravity_elixir = "Gravity Elixir"
 | |
|     hero_elixir = "Hero Elixir"
 | |
|     haste_elixir = "Haste Elixir"
 | |
| 
 | |
| 
 | |
| class ModCraftable:
 | |
|     travel_core = "Travel Core"
 | |
|     glass_bazier = "Glass Bazier"
 | |
|     water_shifter = "Water Shifter"
 | |
|     glass_fence = "Glass Fence"
 | |
|     wooden_display = "Wooden Display"
 | |
|     hardwood_display = "Hardwood Display"
 | |
|     neanderthal_skeleton = "Neanderthal Skeleton"
 | |
|     pterodactyl_skeleton_l = "Pterodactyl Skeleton L"
 | |
|     pterodactyl_skeleton_m = "Pterodactyl Skeleton M"
 | |
|     pterodactyl_skeleton_r = "Pterodactyl Skeleton R"
 | |
|     trex_skeleton_l = "T-Rex Skeleton L"
 | |
|     trex_skeleton_m = "T-Rex Skeleton M"
 | |
|     trex_skeleton_r = "T-Rex Skeleton R"
 | |
| 
 | |
| 
 | |
| class ModMachine:
 | |
|     preservation_chamber = "Preservation Chamber"
 | |
|     hardwood_preservation_chamber = "Hardwood Preservation Chamber"
 | |
|     grinder = "Grinder"
 | |
|     ancient_battery = "Ancient Battery Production Station"
 | |
| 
 | |
| 
 | |
| class ModFloor:
 | |
|     glass_path = "Glass Path"
 | |
|     bone_path = "Bone Path"
 | |
| 
 | |
| 
 | |
| class ModConsumable:
 | |
|     volcano_totem = "Dwarf Gadget: Infinite Volcano Simulation"
 | |
|     ginger_tincture = "Ginger Tincture"
 | |
| 
 | |
| 
 |