828 lines
		
	
	
		
			39 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			828 lines
		
	
	
		
			39 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
| import argparse
 | |
| import logging
 | |
| import random
 | |
| import urllib.request
 | |
| import urllib.parse
 | |
| import typing
 | |
| import os
 | |
| from collections import Counter
 | |
| import string
 | |
| 
 | |
| import ModuleUpdate
 | |
| from worlds.alttp import Options as LttPOptions
 | |
| from worlds.generic import PlandoItem, PlandoConnection
 | |
| 
 | |
| ModuleUpdate.update()
 | |
| 
 | |
| from Utils import parse_yaml, version_tuple, __version__, tuplize_version
 | |
| from worlds.alttp.EntranceRandomizer import parse_arguments
 | |
| from Main import main as ERmain
 | |
| from Main import get_seed, seeddigits
 | |
| import Options
 | |
| from worlds.alttp.Items import item_name_groups, item_table
 | |
| from worlds.alttp import Bosses
 | |
| from worlds.alttp.Text import TextTable
 | |
| from worlds.alttp.Regions import location_table, key_drop_data
 | |
| from worlds.AutoWorld import AutoWorldRegister
 | |
| 
 | |
| categories = set(AutoWorldRegister.world_types)
 | |
| 
 | |
| def mystery_argparse():
 | |
|     parser = argparse.ArgumentParser(add_help=False)
 | |
|     parser.add_argument('--multi', default=1, type=lambda value: min(max(int(value), 1), 255))
 | |
|     multiargs, _ = parser.parse_known_args()
 | |
| 
 | |
|     parser = argparse.ArgumentParser()
 | |
|     parser.add_argument('--weights',
 | |
|                         help='Path to the weights file to use for rolling game settings, urls are also valid')
 | |
|     parser.add_argument('--samesettings', help='Rolls settings per weights file rather than per player',
 | |
|                         action='store_true')
 | |
|     parser.add_argument('--seed', help='Define seed number to generate.', type=int)
 | |
|     parser.add_argument('--multi', default=1, type=lambda value: min(max(int(value), 1), 255))
 | |
|     parser.add_argument('--teams', default=1, type=lambda value: max(int(value), 1))
 | |
|     parser.add_argument('--create_spoiler', action='store_true')
 | |
|     parser.add_argument('--skip_playthrough', action='store_true')
 | |
|     parser.add_argument('--pre_roll', action='store_true')
 | |
|     parser.add_argument('--rom')
 | |
|     parser.add_argument('--enemizercli')
 | |
|     parser.add_argument('--outputpath')
 | |
|     parser.add_argument('--glitch_triforce', action='store_true')
 | |
|     parser.add_argument('--race', action='store_true')
 | |
|     parser.add_argument('--meta', default=None)
 | |
|     parser.add_argument('--log_output_path', help='Path to store output log')
 | |
|     parser.add_argument('--loglevel', default='info', help='Sets log level')
 | |
|     parser.add_argument('--create_diff', action="store_true")
 | |
|     parser.add_argument('--yaml_output', default=0, type=lambda value: min(max(int(value), 0), 255),
 | |
|                         help='Output rolled mystery results to yaml up to specified number (made for async multiworld)')
 | |
|     parser.add_argument('--plando', default="bosses",
 | |
|                         help='List of options that can be set manually. Can be combined, for example "bosses, items"')
 | |
|     parser.add_argument('--seed_name')
 | |
|     for player in range(1, multiargs.multi + 1):
 | |
|         parser.add_argument(f'--p{player}', help=argparse.SUPPRESS)
 | |
|     args = parser.parse_args()
 | |
|     args.plando: typing.Set[str] = {arg.strip().lower() for arg in args.plando.split(",")}
 | |
|     return args
 | |
| 
 | |
| 
 | |
| def get_seed_name(random):
 | |
|     return f"{random.randint(0, pow(10, seeddigits) - 1)}".zfill(seeddigits)
 | |
| 
 | |
| 
 | |
| def main(args=None, callback=ERmain):
 | |
|     if not args:
 | |
|         args = mystery_argparse()
 | |
| 
 | |
|     seed = get_seed(args.seed)
 | |
|     random.seed(seed)
 | |
|     seed_name = args.seed_name if args.seed_name else get_seed_name(random)
 | |
|     print(f"Generating for {args.multi} player{'s' if args.multi > 1 else ''}, {seed_name} Seed {seed}")
 | |
| 
 | |
|     if args.race:
 | |
|         random.seed()  # reset to time-based random source
 | |
| 
 | |
|     weights_cache = {}
 | |
|     if args.weights:
 | |
|         try:
 | |
|             weights_cache[args.weights] = read_weights_yaml(args.weights)
 | |
|         except Exception as e:
 | |
|             raise ValueError(f"File {args.weights} is destroyed. Please fix your yaml.") from e
 | |
|         print(f"Weights: {args.weights} >> "
 | |
|               f"{get_choice('description', weights_cache[args.weights], 'No description specified')}")
 | |
|     if args.meta:
 | |
|         try:
 | |
|             weights_cache[args.meta] = read_weights_yaml(args.meta)
 | |
|         except Exception as e:
 | |
|             raise ValueError(f"File {args.meta} is destroyed. Please fix your yaml.") from e
 | |
|         meta_weights = weights_cache[args.meta]
 | |
|         print(f"Meta: {args.meta} >> {get_choice('meta_description', meta_weights, 'No description specified')}")
 | |
|         if args.samesettings:
 | |
|             raise Exception("Cannot mix --samesettings with --meta")
 | |
| 
 | |
|     for player in range(1, args.multi + 1):
 | |
|         path = getattr(args, f'p{player}')
 | |
|         if path:
 | |
|             try:
 | |
|                 if path not in weights_cache:
 | |
|                     weights_cache[path] = read_weights_yaml(path)
 | |
|                 print(f"P{player} Weights: {path} >> "
 | |
|                       f"{get_choice('description', weights_cache[path], 'No description specified')}")
 | |
| 
 | |
|             except Exception as e:
 | |
|                 raise ValueError(f"File {path} is destroyed. Please fix your yaml.") from e
 | |
|     erargs = parse_arguments(['--multi', str(args.multi)])
 | |
|     erargs.seed = seed
 | |
|     erargs.name = {x: "" for x in range(1, args.multi + 1)}  # only so it can be overwrittin in mystery
 | |
|     erargs.create_spoiler = args.create_spoiler
 | |
|     erargs.create_diff = args.create_diff
 | |
|     erargs.glitch_triforce = args.glitch_triforce
 | |
|     erargs.race = args.race
 | |
|     erargs.skip_playthrough = args.skip_playthrough
 | |
|     erargs.outputname = seed_name
 | |
|     erargs.outputpath = args.outputpath
 | |
|     erargs.teams = args.teams
 | |
| 
 | |
|     # set up logger
 | |
|     if args.loglevel:
 | |
|         erargs.loglevel = args.loglevel
 | |
|     loglevel = {'error': logging.ERROR, 'info': logging.INFO, 'warning': logging.WARNING, 'debug': logging.DEBUG}[
 | |
|         erargs.loglevel]
 | |
| 
 | |
|     if args.log_output_path:
 | |
|         import sys
 | |
|         class LoggerWriter(object):
 | |
|             def __init__(self, writer):
 | |
|                 self._writer = writer
 | |
|                 self._msg = ''
 | |
| 
 | |
|             def write(self, message):
 | |
|                 self._msg = self._msg + message
 | |
|                 while '\n' in self._msg:
 | |
|                     pos = self._msg.find('\n')
 | |
|                     self._writer(self._msg[:pos])
 | |
|                     self._msg = self._msg[pos + 1:]
 | |
| 
 | |
|             def flush(self):
 | |
|                 if self._msg != '':
 | |
|                     self._writer(self._msg)
 | |
|                     self._msg = ''
 | |
| 
 | |
|         log = logging.getLogger("stderr")
 | |
|         log.addHandler(logging.StreamHandler())
 | |
|         sys.stderr = LoggerWriter(log.error)
 | |
|         os.makedirs(args.log_output_path, exist_ok=True)
 | |
|         logging.basicConfig(format='%(message)s', level=loglevel,
 | |
|                             filename=os.path.join(args.log_output_path, f"{seed}.log"))
 | |
|     else:
 | |
|         logging.basicConfig(format='%(message)s', level=loglevel)
 | |
|     if args.rom:
 | |
|         erargs.rom = args.rom
 | |
| 
 | |
|     if args.enemizercli:
 | |
|         erargs.enemizercli = args.enemizercli
 | |
| 
 | |
|     settings_cache = {k: (roll_settings(v, args.plando) if args.samesettings else None)
 | |
|                       for k, v in weights_cache.items()}
 | |
|     player_path_cache = {}
 | |
|     for player in range(1, args.multi + 1):
 | |
|         player_path_cache[player] = getattr(args, f'p{player}') if getattr(args, f'p{player}') else args.weights
 | |
| 
 | |
|     if args.meta:
 | |
|         for player, path in player_path_cache.items():
 | |
|             weights_cache[path].setdefault("meta_ignore", [])
 | |
|         meta_weights = weights_cache[args.meta]
 | |
|         for key in meta_weights:
 | |
|             option = get_choice(key, meta_weights)
 | |
|             if option is not None:
 | |
|                 for player, path in player_path_cache.items():
 | |
|                     players_meta = weights_cache[path].get("meta_ignore", [])
 | |
|                     if key not in players_meta:
 | |
|                         weights_cache[path][key] = option
 | |
|                     elif type(players_meta) == dict and players_meta[key] and option not in players_meta[key]:
 | |
|                         weights_cache[path][key] = option
 | |
| 
 | |
|     name_counter = Counter()
 | |
|     erargs.player_settings = {}
 | |
|     for player in range(1, args.multi + 1):
 | |
|         path = player_path_cache[player]
 | |
|         if path:
 | |
|             try:
 | |
|                 settings = settings_cache[path] if settings_cache[path] else \
 | |
|                     roll_settings(weights_cache[path], args.plando)
 | |
|                 if args.pre_roll:
 | |
|                     import yaml
 | |
|                     if path == args.weights:
 | |
|                         settings.name = f"Player{player}"
 | |
|                     elif not settings.name:
 | |
|                         settings.name = os.path.splitext(os.path.split(path)[-1])[0]
 | |
| 
 | |
|                     if "-" not in settings.shuffle and settings.shuffle != "vanilla":
 | |
|                         settings.shuffle += f"-{random.randint(0, 2 ** 64)}"
 | |
| 
 | |
|                     pre_rolled = dict()
 | |
|                     pre_rolled["original_seed_number"] = seed
 | |
|                     pre_rolled["original_seed_name"] = seed_name
 | |
|                     pre_rolled["pre_rolled"] = vars(settings).copy()
 | |
|                     if "plando_items" in pre_rolled["pre_rolled"]:
 | |
|                         pre_rolled["pre_rolled"]["plando_items"] = [item.to_dict() for item in
 | |
|                                                                     pre_rolled["pre_rolled"]["plando_items"]]
 | |
|                     if "plando_connections" in pre_rolled["pre_rolled"]:
 | |
|                         pre_rolled["pre_rolled"]["plando_connections"] = [connection.to_dict() for connection in
 | |
|                                                                           pre_rolled["pre_rolled"][
 | |
|                                                                               "plando_connections"]]
 | |
| 
 | |
|                     with open(os.path.join(args.outputpath if args.outputpath else ".",
 | |
|                                            f"{os.path.split(path)[-1].split('.')[0]}_pre_rolled.yaml"), "wt") as f:
 | |
|                         yaml.dump(pre_rolled, f)
 | |
|                 for k, v in vars(settings).items():
 | |
|                     if v is not None:
 | |
|                         try:
 | |
|                             getattr(erargs, k)[player] = v
 | |
|                         except AttributeError:
 | |
|                             setattr(erargs, k, {player: v})
 | |
|             except Exception as e:
 | |
|                 raise ValueError(f"File {path} is destroyed. Please fix your yaml.") from e
 | |
|         else:
 | |
|             raise RuntimeError(f'No weights specified for player {player}')
 | |
|         if path == args.weights:  # if name came from the weights file, just use base player name
 | |
|             erargs.name[player] = f"Player{player}"
 | |
|         elif not erargs.name[player]:  # if name was not specified, generate it from filename
 | |
|             erargs.name[player] = os.path.splitext(os.path.split(path)[-1])[0]
 | |
|         erargs.name[player] = handle_name(erargs.name[player], player, name_counter)
 | |
| 
 | |
|     erargs.names = ",".join(erargs.name[i] for i in range(1, args.multi + 1))
 | |
|     del (erargs.name)
 | |
|     if args.yaml_output:
 | |
|         import yaml
 | |
|         important = {}
 | |
|         for option, player_settings in vars(erargs).items():
 | |
|             if type(player_settings) == dict:
 | |
|                 if all(type(value) != list for value in player_settings.values()):
 | |
|                     if len(player_settings.values()) > 1:
 | |
|                         important[option] = {player: value for player, value in player_settings.items() if
 | |
|                                              player <= args.yaml_output}
 | |
|                     elif len(player_settings.values()) > 0:
 | |
|                         important[option] = player_settings[1]
 | |
|                     else:
 | |
|                         logging.debug(f"No player settings defined for option '{option}'")
 | |
| 
 | |
|             else:
 | |
|                 if player_settings != "":  # is not empty name
 | |
|                     important[option] = player_settings
 | |
|                 else:
 | |
|                     logging.debug(f"No player settings defined for option '{option}'")
 | |
|         if args.outputpath:
 | |
|             os.makedirs(args.outputpath, exist_ok=True)
 | |
|         with open(os.path.join(args.outputpath if args.outputpath else ".", f"mystery_result_{seed}.yaml"), "wt") as f:
 | |
|             yaml.dump(important, f)
 | |
| 
 | |
|     callback(erargs, seed)
 | |
| 
 | |
| 
 | |
| def read_weights_yaml(path):
 | |
|     try:
 | |
|         if urllib.parse.urlparse(path).scheme:
 | |
|             yaml = str(urllib.request.urlopen(path).read(), "utf-8")
 | |
|         else:
 | |
|             with open(path, 'rb') as f:
 | |
|                 yaml = str(f.read(), "utf-8")
 | |
|     except Exception as e:
 | |
|         raise Exception(f"Failed to read weights ({path})") from e
 | |
| 
 | |
|     return parse_yaml(yaml)
 | |
| 
 | |
| 
 | |
| def interpret_on_off(value):
 | |
|     return {"on": True, "off": False}.get(value, value)
 | |
| 
 | |
| 
 | |
| def convert_to_on_off(value):
 | |
|     return {True: "on", False: "off"}.get(value, value)
 | |
| 
 | |
| 
 | |
| def get_choice(option, root, value=None) -> typing.Any:
 | |
|     if option not in root:
 | |
|         return value
 | |
|     if type(root[option]) is list:
 | |
|         return interpret_on_off(random.choices(root[option])[0])
 | |
|     if type(root[option]) is not dict:
 | |
|         return interpret_on_off(root[option])
 | |
|     if not root[option]:
 | |
|         return value
 | |
|     if any(root[option].values()):
 | |
|         return interpret_on_off(
 | |
|             random.choices(list(root[option].keys()), weights=list(map(int, root[option].values())))[0])
 | |
|     raise RuntimeError(f"All options specified in \"{option}\" are weighted as zero.")
 | |
| 
 | |
| 
 | |
| class SafeDict(dict):
 | |
|     def __missing__(self, key):
 | |
|         return '{' + key + '}'
 | |
| 
 | |
| 
 | |
| def handle_name(name: str, player: int, name_counter: Counter):
 | |
|     name_counter[name] += 1
 | |
|     new_name = "%".join([x.replace("%number%", "{number}").replace("%player%", "{player}") for x in name.split("%%")])
 | |
|     new_name = string.Formatter().vformat(new_name, (), SafeDict(number=name_counter[name],
 | |
|                                                                  NUMBER=(name_counter[name] if name_counter[
 | |
|                                                                                                    name] > 1 else ''),
 | |
|                                                                  player=player,
 | |
|                                                                  PLAYER=(player if player > 1 else '')))
 | |
|     new_name = new_name.strip().replace(' ', '_')[:16]
 | |
|     if new_name == "Archipelago":
 | |
|         raise Exception(f"You cannot name yourself \"{new_name}\"")
 | |
|     return new_name
 | |
| 
 | |
| 
 | |
| def prefer_int(input_data: str) -> typing.Union[str, int]:
 | |
|     try:
 | |
|         return int(input_data)
 | |
|     except:
 | |
|         return input_data
 | |
| 
 | |
| 
 | |
| available_boss_names: typing.Set[str] = {boss.lower() for boss in Bosses.boss_table if boss not in
 | |
|                                          {'Agahnim', 'Agahnim2', 'Ganon'}}
 | |
| available_boss_locations: typing.Set[str] = {f"{loc.lower()}{f' {level}' if level else ''}" for loc, level in
 | |
|                                              Bosses.boss_location_table}
 | |
| 
 | |
| boss_shuffle_options = {None: 'none',
 | |
|                         'none': 'none',
 | |
|                         'basic': 'basic',
 | |
|                         'full': 'full',
 | |
|                         'chaos': 'chaos',
 | |
|                         'singularity': 'singularity'
 | |
|                         }
 | |
| 
 | |
| goals = {
 | |
|     'ganon': 'ganon',
 | |
|     'crystals': 'crystals',
 | |
|     'bosses': 'bosses',
 | |
|     'pedestal': 'pedestal',
 | |
|     'ganon_pedestal': 'ganonpedestal',
 | |
|     'triforce_hunt': 'triforcehunt',
 | |
|     'local_triforce_hunt': 'localtriforcehunt',
 | |
|     'ganon_triforce_hunt': 'ganontriforcehunt',
 | |
|     'local_ganon_triforce_hunt': 'localganontriforcehunt',
 | |
|     'ice_rod_hunt': 'icerodhunt',
 | |
| }
 | |
| 
 | |
| 
 | |
| def roll_percentage(percentage: typing.Union[int, float]) -> bool:
 | |
|     """Roll a percentage chance.
 | |
|     percentage is expected to be in range [0, 100]"""
 | |
|     return random.random() < (float(percentage) / 100)
 | |
| 
 | |
| 
 | |
| def update_weights(weights: dict, new_weights: dict, type: str, name: str) -> dict:
 | |
|     logging.debug(f'Applying {new_weights}')
 | |
|     new_options = set(new_weights) - set(weights)
 | |
|     weights.update(new_weights)
 | |
|     if new_options:
 | |
|         for new_option in new_options:
 | |
|             logging.warning(f'{type} Suboption "{new_option}" of "{name}" did not '
 | |
|                             f'overwrite a root option. '
 | |
|                             f'This is probably in error.')
 | |
|     return weights
 | |
| 
 | |
| 
 | |
| def roll_linked_options(weights: dict) -> dict:
 | |
|     weights = weights.copy()  # make sure we don't write back to other weights sets in same_settings
 | |
|     for option_set in weights["linked_options"]:
 | |
|         if "name" not in option_set:
 | |
|             raise ValueError("One of your linked options does not have a name.")
 | |
|         try:
 | |
|             if roll_percentage(option_set["percentage"]):
 | |
|                 logging.debug(f"Linked option {option_set['name']} triggered.")
 | |
|                 new_options = option_set["options"]
 | |
|                 for category_name, category_options in new_options.items():
 | |
|                     currently_targeted_weights = weights
 | |
|                     if category_name:
 | |
|                         currently_targeted_weights = currently_targeted_weights[category_name]
 | |
|                     update_weights(currently_targeted_weights, category_options, "Linked", option_set["name"])
 | |
|             else:
 | |
|                 logging.debug(f"linked option {option_set['name']} skipped.")
 | |
|         except Exception as e:
 | |
|             raise ValueError(f"Linked option {option_set['name']} is destroyed. "
 | |
|                              f"Please fix your linked option.") from e
 | |
|     return weights
 | |
| 
 | |
| 
 | |
| def roll_triggers(weights: dict) -> dict:
 | |
|     weights = weights.copy()  # make sure we don't write back to other weights sets in same_settings
 | |
|     weights["_Generator_Version"] = "Archipelago"  # Some means for triggers to know if the seed is on main or doors.
 | |
|     for i, option_set in enumerate(weights["triggers"]):
 | |
|         try:
 | |
|             currently_targeted_weights = weights
 | |
|             category = option_set.get("option_category", None)
 | |
|             if category:
 | |
|                 currently_targeted_weights = currently_targeted_weights[category]
 | |
|             key = get_choice("option_name", option_set)
 | |
|             if key not in currently_targeted_weights:
 | |
|                 logging.warning(f'Specified option name {option_set["option_name"]} did not '
 | |
|                                 f'match with a root option. '
 | |
|                                 f'This is probably in error.')
 | |
|             trigger_result = get_choice("option_result", option_set)
 | |
|             result = get_choice(key, currently_targeted_weights)
 | |
|             currently_targeted_weights[key] = result
 | |
|             if result == trigger_result and roll_percentage(get_choice("percentage", option_set, 100)):
 | |
|                 for category_name, category_options in option_set["options"].items():
 | |
|                     currently_targeted_weights = weights
 | |
|                     if category_name:
 | |
|                         currently_targeted_weights = currently_targeted_weights[category_name]
 | |
|                     update_weights(currently_targeted_weights, category_options, "Triggered", option_set["option_name"])
 | |
| 
 | |
|         except Exception as e:
 | |
|             raise ValueError(f"Your trigger number {i + 1} is destroyed. "
 | |
|                              f"Please fix your triggers.") from e
 | |
|     return weights
 | |
| 
 | |
| 
 | |
| def get_plando_bosses(boss_shuffle: str, plando_options: typing.Set[str]) -> str:
 | |
|     if boss_shuffle in boss_shuffle_options:
 | |
|         return boss_shuffle_options[boss_shuffle]
 | |
|     elif "bosses" in plando_options:
 | |
|         options = boss_shuffle.lower().split(";")
 | |
|         remainder_shuffle = "none"  # vanilla
 | |
|         bosses = []
 | |
|         for boss in options:
 | |
|             if boss in boss_shuffle_options:
 | |
|                 remainder_shuffle = boss_shuffle_options[boss]
 | |
|             elif "-" in boss:
 | |
|                 loc, boss_name = boss.split("-")
 | |
|                 if boss_name not in available_boss_names:
 | |
|                     raise ValueError(f"Unknown Boss name {boss_name}")
 | |
|                 if loc not in available_boss_locations:
 | |
|                     raise ValueError(f"Unknown Boss Location {loc}")
 | |
|                 level = ''
 | |
|                 if loc.split(" ")[-1] in {"top", "middle", "bottom"}:
 | |
|                     # split off level
 | |
|                     loc = loc.split(" ")
 | |
|                     level = f" {loc[-1]}"
 | |
|                     loc = " ".join(loc[:-1])
 | |
|                 loc = loc.title().replace("Of", "of")
 | |
|                 if not Bosses.can_place_boss(boss_name.title(), loc, level):
 | |
|                     raise ValueError(f"Cannot place {boss_name} at {loc}{level}")
 | |
|                 bosses.append(boss)
 | |
|             elif boss not in available_boss_names:
 | |
|                 raise ValueError(f"Unknown Boss name or Boss shuffle option {boss}.")
 | |
|             else:
 | |
|                 bosses.append(boss)
 | |
|         return ";".join(bosses + [remainder_shuffle])
 | |
|     else:
 | |
|         raise Exception(f"Boss Shuffle {boss_shuffle} is unknown and boss plando is turned off.")
 | |
| 
 | |
| 
 | |
| def roll_settings(weights: dict, plando_options: typing.Set[str] = frozenset(("bosses",))):
 | |
|     if "pre_rolled" in weights:
 | |
|         pre_rolled = weights["pre_rolled"]
 | |
| 
 | |
|         if "plando_items" in pre_rolled:
 | |
|             pre_rolled["plando_items"] = [PlandoItem(item["item"],
 | |
|                                                      item["location"],
 | |
|                                                      item["world"],
 | |
|                                                      item["from_pool"],
 | |
|                                                      item["force"]) for item in pre_rolled["plando_items"]]
 | |
|             if "items" not in plando_options and pre_rolled["plando_items"]:
 | |
|                 raise Exception("Item Plando is turned off. Reusing this pre-rolled setting not permitted.")
 | |
| 
 | |
|         if "plando_connections" in pre_rolled:
 | |
|             pre_rolled["plando_connections"] = [PlandoConnection(connection["entrance"],
 | |
|                                                                  connection["exit"],
 | |
|                                                                  connection["direction"]) for connection in
 | |
|                                                 pre_rolled["plando_connections"]]
 | |
|             if "connections" not in plando_options and pre_rolled["plando_connections"]:
 | |
|                 raise Exception("Connection Plando is turned off. Reusing this pre-rolled setting not permitted.")
 | |
| 
 | |
|         if "bosses" not in plando_options:
 | |
|             try:
 | |
|                 pre_rolled["shufflebosses"] = get_plando_bosses(pre_rolled["shufflebosses"], plando_options)
 | |
|             except Exception as ex:
 | |
|                 raise Exception("Boss Plando is turned off. Reusing this pre-rolled setting not permitted.") from ex
 | |
| 
 | |
|         if pre_rolled.get("plando_texts") and "texts" not in plando_options:
 | |
|             raise Exception("Text Plando is turned off. Reusing this pre-rolled setting not permitted.")
 | |
| 
 | |
|         return argparse.Namespace(**pre_rolled)
 | |
| 
 | |
|     if "linked_options" in weights:
 | |
|         weights = roll_linked_options(weights)
 | |
| 
 | |
|     if "triggers" in weights:
 | |
|         weights = roll_triggers(weights)
 | |
| 
 | |
|     requirements = weights.get("requires", {})
 | |
|     if requirements:
 | |
|         version = requirements.get("version", __version__)
 | |
|         if tuplize_version(version) > version_tuple:
 | |
|             raise Exception(f"Settings reports required version of generator is at least {version}, "
 | |
|                             f"however generator is of version {__version__}")
 | |
|         required_plando_options = requirements.get("plando", "")
 | |
|         if required_plando_options:
 | |
|             required_plando_options = set(option.strip() for option in required_plando_options.split(","))
 | |
|             required_plando_options -= plando_options
 | |
|             if required_plando_options:
 | |
|                 if len(required_plando_options) == 1:
 | |
|                     raise Exception(f"Settings reports required plando module {', '.join(required_plando_options)}, "
 | |
|                                     f"which is not enabled.")
 | |
|                 else:
 | |
|                     raise Exception(f"Settings reports required plando modules {', '.join(required_plando_options)}, "
 | |
|                                     f"which are not enabled.")
 | |
| 
 | |
|     ret = argparse.Namespace()
 | |
|     ret.name = get_choice('name', weights)
 | |
|     ret.accessibility = get_choice('accessibility', weights)
 | |
|     ret.progression_balancing = get_choice('progression_balancing', weights, True)
 | |
|     ret.game = get_choice("game", weights)
 | |
|     if ret.game not in weights:
 | |
|         raise Exception(f"No game options for selected game \"{ret.game}\" found.")
 | |
|     world_type = AutoWorldRegister.world_types[ret.game]
 | |
|     game_weights = weights[ret.game]
 | |
|     ret.local_items = set()
 | |
|     for item_name in game_weights.get('local_items', []):
 | |
|         items = world_type.item_name_groups.get(item_name, {item_name})
 | |
|         for item in items:
 | |
|             if item in world_type.item_names:
 | |
|                 ret.local_items.add(item)
 | |
|             else:
 | |
|                 raise Exception(f"Could not force item {item} to be world-local, as it was not recognized.")
 | |
| 
 | |
|     ret.non_local_items = set()
 | |
|     for item_name in game_weights.get('non_local_items', []):
 | |
|         items = world_type.item_name_groups.get(item_name, {item_name})
 | |
|         for item in items:
 | |
|             if item in world_type.item_names:
 | |
|                 ret.non_local_items.add(item)
 | |
|             else:
 | |
|                 raise Exception(f"Could not force item {item} to be world-non-local, as it was not recognized.")
 | |
| 
 | |
|     inventoryweights = game_weights.get('start_inventory', {})
 | |
|     startitems = []
 | |
|     for item in inventoryweights.keys():
 | |
|         itemvalue = get_choice(item, inventoryweights)
 | |
|         if isinstance(itemvalue, int):
 | |
|             for i in range(int(itemvalue)):
 | |
|                 startitems.append(item)
 | |
|         elif itemvalue:
 | |
|             startitems.append(item)
 | |
|     ret.startinventory = startitems
 | |
|     ret.start_hints = set(game_weights.get('start_hints', []))
 | |
| 
 | |
|     ret.excluded_locations = set()
 | |
|     for location in game_weights.get('exclude_locations', []):
 | |
|         if location in world_type.location_names: 
 | |
|             ret.excluded_locations.add(location)
 | |
|         else:
 | |
|             raise Exception(f"Could not exclude location {location}, as it was not recognized.")
 | |
| 
 | |
|     if ret.game in AutoWorldRegister.world_types:
 | |
|         for option_name, option in AutoWorldRegister.world_types[ret.game].options.items():
 | |
|             if option_name in game_weights:
 | |
|                 try:
 | |
|                     if issubclass(option, Options.OptionDict):
 | |
|                         setattr(ret, option_name, option.from_any(game_weights[option_name]))
 | |
|                     else:
 | |
|                         setattr(ret, option_name, option.from_any(get_choice(option_name, game_weights)))
 | |
|                 except Exception as e:
 | |
|                     raise Exception(f"Error generating option {option_name} in {ret.game}") from e
 | |
|             else:
 | |
|                 setattr(ret, option_name, option(option.default))
 | |
|         if ret.game == "Minecraft":
 | |
|             # bad hardcoded behavior to make this work for now
 | |
|             ret.plando_connections = []
 | |
|             if "connections" in plando_options:
 | |
|                 options = game_weights.get("plando_connections", [])
 | |
|                 for placement in options:
 | |
|                     if roll_percentage(get_choice("percentage", placement, 100)):
 | |
|                         ret.plando_connections.append(PlandoConnection(
 | |
|                             get_choice("entrance", placement),
 | |
|                             get_choice("exit", placement),
 | |
|                             get_choice("direction", placement, "both")
 | |
|                         ))
 | |
|         elif ret.game == "A Link to the Past":
 | |
|             roll_alttp_settings(ret, game_weights, plando_options)
 | |
|     else:
 | |
|         raise Exception(f"Unsupported game {ret.game}")
 | |
|     return ret
 | |
| 
 | |
| 
 | |
| def roll_alttp_settings(ret: argparse.Namespace, weights, plando_options):
 | |
|     glitches_required = get_choice('glitches_required', weights)
 | |
|     if glitches_required not in [None, 'none', 'no_logic', 'overworld_glitches', 'hybrid_major_glitches', 'minor_glitches']:
 | |
|         logging.warning("Only NMG, OWG, HMG and No Logic supported")
 | |
|         glitches_required = 'none'
 | |
|     ret.logic = {None: 'noglitches', 'none': 'noglitches', 'no_logic': 'nologic', 'overworld_glitches': 'owglitches',
 | |
|                  'minor_glitches': 'minorglitches', 'hybrid_major_glitches': 'hybridglitches'}[
 | |
|         glitches_required]
 | |
| 
 | |
|     ret.dark_room_logic = get_choice("dark_room_logic", weights, "lamp")
 | |
|     if not ret.dark_room_logic:  # None/False
 | |
|         ret.dark_room_logic = "none"
 | |
|     if ret.dark_room_logic == "sconces":
 | |
|         ret.dark_room_logic = "torches"
 | |
|     if ret.dark_room_logic not in {"lamp", "torches", "none"}:
 | |
|         raise ValueError(f"Unknown Dark Room Logic: \"{ret.dark_room_logic}\"")
 | |
| 
 | |
|     ret.restrict_dungeon_item_on_boss = get_choice('restrict_dungeon_item_on_boss', weights, False)
 | |
| 
 | |
|     dungeon_items = get_choice('dungeon_items', weights)
 | |
|     if dungeon_items == 'full' or dungeon_items == True:
 | |
|         dungeon_items = 'mcsb'
 | |
|     elif dungeon_items == 'standard':
 | |
|         dungeon_items = ""
 | |
|     elif not dungeon_items:
 | |
|         dungeon_items = ""
 | |
|     if "u" in dungeon_items:
 | |
|         dungeon_items.replace("s", "")
 | |
| 
 | |
|     ret.mapshuffle = get_choice('map_shuffle', weights, 'm' in dungeon_items)
 | |
|     ret.compassshuffle = get_choice('compass_shuffle', weights, 'c' in dungeon_items)
 | |
|     ret.keyshuffle = get_choice('smallkey_shuffle', weights,
 | |
|                                 'universal' if 'u' in dungeon_items else 's' in dungeon_items)
 | |
|     ret.bigkeyshuffle = get_choice('bigkey_shuffle', weights, 'b' in dungeon_items)
 | |
| 
 | |
|     entrance_shuffle = get_choice('entrance_shuffle', weights, 'vanilla')
 | |
|     if entrance_shuffle.startswith('none-'):
 | |
|         ret.shuffle = 'vanilla'
 | |
|     else:
 | |
|         ret.shuffle = entrance_shuffle if entrance_shuffle != 'none' else 'vanilla'
 | |
| 
 | |
|     goal = get_choice('goals', weights, 'ganon')
 | |
| 
 | |
|     ret.goal = goals[goal]
 | |
| 
 | |
|     # TODO consider moving open_pyramid to an automatic variable in the core roller, set to True when
 | |
|     # fast ganon + ganon at hole
 | |
|     ret.open_pyramid = get_choice('open_pyramid', weights, 'goal')
 | |
| 
 | |
|     extra_pieces = get_choice('triforce_pieces_mode', weights, 'available')
 | |
| 
 | |
|     ret.triforce_pieces_required = LttPOptions.TriforcePieces.from_any(get_choice('triforce_pieces_required', weights, 20))
 | |
| 
 | |
|     # sum a percentage to required
 | |
|     if extra_pieces == 'percentage':
 | |
|         percentage = max(100, float(get_choice('triforce_pieces_percentage', weights, 150))) / 100
 | |
|         ret.triforce_pieces_available = int(round(ret.triforce_pieces_required * percentage, 0))
 | |
|     # vanilla mode (specify how many pieces are)
 | |
|     elif extra_pieces == 'available':
 | |
|         ret.triforce_pieces_available = LttPOptions.TriforcePieces.from_any(
 | |
|             get_choice('triforce_pieces_available', weights, 30))
 | |
|     # required pieces + fixed extra
 | |
|     elif extra_pieces == 'extra':
 | |
|         extra_pieces = max(0, int(get_choice('triforce_pieces_extra', weights, 10)))
 | |
|         ret.triforce_pieces_available = ret.triforce_pieces_required + extra_pieces
 | |
| 
 | |
|     # change minimum to required pieces to avoid problems
 | |
|     ret.triforce_pieces_available = min(max(ret.triforce_pieces_required, int(ret.triforce_pieces_available)), 90)
 | |
| 
 | |
|     ret.shop_shuffle = get_choice('shop_shuffle', weights, '')
 | |
|     if not ret.shop_shuffle:
 | |
|         ret.shop_shuffle = ''
 | |
| 
 | |
|     ret.mode = get_choice("mode", weights)
 | |
|     ret.retro = get_choice("retro", weights)
 | |
| 
 | |
|     ret.hints = get_choice('hints', weights)
 | |
| 
 | |
|     ret.swordless = get_choice('swordless', weights, False)
 | |
| 
 | |
|     ret.difficulty = get_choice('item_pool', weights)
 | |
| 
 | |
|     ret.item_functionality = get_choice('item_functionality', weights)
 | |
| 
 | |
|     boss_shuffle = get_choice('boss_shuffle', weights)
 | |
|     ret.shufflebosses = get_plando_bosses(boss_shuffle, plando_options)
 | |
| 
 | |
|     ret.enemy_shuffle = bool(get_choice('enemy_shuffle', weights, False))
 | |
| 
 | |
|     ret.killable_thieves = get_choice('killable_thieves', weights, False)
 | |
|     ret.tile_shuffle = get_choice('tile_shuffle', weights, False)
 | |
|     ret.bush_shuffle = get_choice('bush_shuffle', weights, False)
 | |
| 
 | |
|     ret.enemy_damage = {None: 'default',
 | |
|                         'default': 'default',
 | |
|                         'shuffled': 'shuffled',
 | |
|                         'random': 'chaos'
 | |
|                         }[get_choice('enemy_damage', weights)]
 | |
| 
 | |
|     ret.enemy_health = get_choice('enemy_health', weights)
 | |
| 
 | |
|     ret.shufflepots = get_choice('pot_shuffle', weights)
 | |
| 
 | |
|     ret.beemizer = int(get_choice('beemizer', weights, 0))
 | |
| 
 | |
|     ret.timer = {'none': False,
 | |
|                  None: False,
 | |
|                  False: False,
 | |
|                  'timed': 'timed',
 | |
|                  'timed_ohko': 'timed-ohko',
 | |
|                  'ohko': 'ohko',
 | |
|                  'timed_countdown': 'timed-countdown',
 | |
|                  'display': 'display'}[get_choice('timer', weights, False)]
 | |
| 
 | |
|     ret.countdown_start_time = int(get_choice('countdown_start_time', weights, 10))
 | |
|     ret.red_clock_time = int(get_choice('red_clock_time', weights, -2))
 | |
|     ret.blue_clock_time = int(get_choice('blue_clock_time', weights, 2))
 | |
|     ret.green_clock_time = int(get_choice('green_clock_time', weights, 4))
 | |
| 
 | |
|     ret.dungeon_counters = get_choice('dungeon_counters', weights, 'default')
 | |
| 
 | |
|     ret.progressive = convert_to_on_off(get_choice('progressive', weights, 'on'))
 | |
| 
 | |
|     ret.shuffle_prizes = get_choice('shuffle_prizes', weights, "g")
 | |
| 
 | |
|     ret.required_medallions = [get_choice("misery_mire_medallion", weights, "random"),
 | |
|                                get_choice("turtle_rock_medallion", weights, "random")]
 | |
| 
 | |
|     for index, medallion in enumerate(ret.required_medallions):
 | |
|         ret.required_medallions[index] = {"ether": "Ether", "quake": "Quake", "bombos": "Bombos", "random": "random"} \
 | |
|             .get(medallion.lower(), None)
 | |
|         if not ret.required_medallions[index]:
 | |
|             raise Exception(f"unknown Medallion {medallion} for {'misery mire' if index == 0 else 'turtle rock'}")
 | |
| 
 | |
|     ret.glitch_boots = get_choice('glitch_boots', weights, True)
 | |
| 
 | |
|     if get_choice("local_keys", weights, "l" in dungeon_items):
 | |
|         # () important for ordering of commands, without them the Big Keys section is part of the Small Key else
 | |
|         ret.local_items |= item_name_groups["Small Keys"] if ret.keyshuffle else set()
 | |
|         ret.local_items |= item_name_groups["Big Keys"] if ret.bigkeyshuffle else set()
 | |
| 
 | |
|     ret.plando_items = []
 | |
|     if "items" in plando_options:
 | |
| 
 | |
|         def add_plando_item(item: str, location: str):
 | |
|             if item not in item_table:
 | |
|                 raise Exception(f"Could not plando item {item} as the item was not recognized")
 | |
|             if location not in location_table and location not in key_drop_data:
 | |
|                 raise Exception(
 | |
|                     f"Could not plando item {item} at location {location} as the location was not recognized")
 | |
|             ret.plando_items.append(PlandoItem(item, location, location_world, from_pool, force))
 | |
| 
 | |
|         options = weights.get("plando_items", [])
 | |
|         for placement in options:
 | |
|             if roll_percentage(get_choice("percentage", placement, 100)):
 | |
|                 from_pool = get_choice("from_pool", placement, PlandoItem._field_defaults["from_pool"])
 | |
|                 location_world = get_choice("world", placement, PlandoItem._field_defaults["world"])
 | |
|                 force = str(get_choice("force", placement, PlandoItem._field_defaults["force"])).lower()
 | |
|                 if "items" in placement and "locations" in placement:
 | |
|                     items = placement["items"]
 | |
|                     locations = placement["locations"]
 | |
|                     if isinstance(items, dict):
 | |
|                         item_list = []
 | |
|                         for key, value in items.items():
 | |
|                             item_list += [key] * value
 | |
|                         items = item_list
 | |
|                     if not items or not locations:
 | |
|                         raise Exception("You must specify at least one item and one location to place items.")
 | |
|                     random.shuffle(items)
 | |
|                     random.shuffle(locations)
 | |
|                     for item, location in zip(items, locations):
 | |
|                         add_plando_item(item, location)
 | |
|                 else:
 | |
|                     item = get_choice("item", placement, get_choice("items", placement))
 | |
|                     location = get_choice("location", placement)
 | |
|                     add_plando_item(item, location)
 | |
| 
 | |
|     ret.plando_texts = {}
 | |
|     if "texts" in plando_options:
 | |
|         tt = TextTable()
 | |
|         tt.removeUnwantedText()
 | |
|         options = weights.get("plando_texts", [])
 | |
|         for placement in options:
 | |
|             if roll_percentage(get_choice("percentage", placement, 100)):
 | |
|                 at = str(get_choice("at", placement))
 | |
|                 if at not in tt:
 | |
|                     raise Exception(f"No text target \"{at}\" found.")
 | |
|                 ret.plando_texts[at] = str(get_choice("text", placement))
 | |
| 
 | |
|     ret.plando_connections = []
 | |
|     if "connections" in plando_options:
 | |
|         options = weights.get("plando_connections", [])
 | |
|         for placement in options:
 | |
|             if roll_percentage(get_choice("percentage", placement, 100)):
 | |
|                 ret.plando_connections.append(PlandoConnection(
 | |
|                     get_choice("entrance", placement),
 | |
|                     get_choice("exit", placement),
 | |
|                     get_choice("direction", placement, "both")
 | |
|                 ))
 | |
| 
 | |
|     ret.sprite_pool = weights.get('sprite_pool', [])
 | |
|     ret.sprite = get_choice('sprite', weights, "Link")
 | |
|     if 'random_sprite_on_event' in weights:
 | |
|         randomoneventweights = weights['random_sprite_on_event']
 | |
|         if get_choice('enabled', randomoneventweights, False):
 | |
|             ret.sprite = 'randomon'
 | |
|             ret.sprite += '-hit' if get_choice('on_hit', randomoneventweights, True) else ''
 | |
|             ret.sprite += '-enter' if get_choice('on_enter', randomoneventweights, False) else ''
 | |
|             ret.sprite += '-exit' if get_choice('on_exit', randomoneventweights, False) else ''
 | |
|             ret.sprite += '-slash' if get_choice('on_slash', randomoneventweights, False) else ''
 | |
|             ret.sprite += '-item' if get_choice('on_item', randomoneventweights, False) else ''
 | |
|             ret.sprite += '-bonk' if get_choice('on_bonk', randomoneventweights, False) else ''
 | |
|             ret.sprite = 'randomonall' if get_choice('on_everything', randomoneventweights, False) else ret.sprite
 | |
|             ret.sprite = 'randomonnone' if ret.sprite == 'randomon' else ret.sprite
 | |
| 
 | |
|             if (not ret.sprite_pool or get_choice('use_weighted_sprite_pool', randomoneventweights, False)) \
 | |
|                     and 'sprite' in weights:  # Use sprite as a weighted sprite pool, if a sprite pool is not already defined.
 | |
|                 for key, value in weights['sprite'].items():
 | |
|                     if key.startswith('random'):
 | |
|                         ret.sprite_pool += ['random'] * int(value)
 | |
|                     else:
 | |
|                         ret.sprite_pool += [key] * int(value)
 | |
| 
 | |
|     ret.disablemusic = get_choice('disablemusic', weights, False)
 | |
|     ret.triforcehud = get_choice('triforcehud', weights, 'hide_goal')
 | |
|     ret.quickswap = get_choice('quickswap', weights, True)
 | |
|     ret.fastmenu = get_choice('menuspeed', weights, "normal")
 | |
|     ret.reduceflashing = get_choice('reduceflashing', weights, False)
 | |
|     ret.heartcolor = get_choice('heartcolor', weights, "red")
 | |
|     ret.heartbeep = convert_to_on_off(get_choice('heartbeep', weights, "normal"))
 | |
|     ret.ow_palettes = get_choice('ow_palettes', weights, "default")
 | |
|     ret.uw_palettes = get_choice('uw_palettes', weights, "default")
 | |
|     ret.hud_palettes = get_choice('hud_palettes', weights, "default")
 | |
|     ret.sword_palettes = get_choice('sword_palettes', weights, "default")
 | |
|     ret.shield_palettes = get_choice('shield_palettes', weights, "default")
 | |
|     ret.link_palettes = get_choice('link_palettes', weights, "default")
 | |
| 
 | |
| 
 | |
| if __name__ == '__main__':
 | |
|     main()
 | 
