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* Implement support for option groups. WebHost options pages still need to be updated. * Remove debug output * In-progress conversion of player-options to Jinja rendering * Support "Randomize" button without JS, transpile SCSS to CSS, include map file for later editors * Un-alphabetize options, add default group name for item/location Option classes, implement more option types * Re-flow UI generation to avoid printing rows with unsupported or invalid option types, add support for TextChoice options * Support all remaining option types * Rendering improvements and CSS fixes for prettiness * Wrap options in a form, update button styles, fix labels, disable inputs where the default is random, nuke the JS * Minor CSS tweaks, as recommended by the designer * Hide JS-required elements in noscript tag. Add JS reactivity to range, named-range, and randomize buttons. * Fix labels, add JS handling for TextChoice * Make option groups collapsable * PEP8 current option_groups progress (#2604) * Make the python more PEP8 and remove unneeded imports * remove LocationSet from `Item & Location Options` group * It's ugly, but YAML generation is working * Stop generating JSON files for player-options pages * Do not include ItemDict entries whose values are zero * Properly format yaml output * Save options when form is submitted, load options on page load * Fix options being omitted from the page if a group has an even number of options * Implement generate-game, escape option descriptions * Fix "randomize" checkboxes not properly setting YAML options to "random" * Add a separator between item/location groups and items/locations in their respective lists * Implement option presets * Fix docs to detail what actually ended up happening * implement option groups on webworld to allow dev sorting (#2616) * Force extremely long item/location/option names with no spaces to text-wrap * Fix "randomize" button being too wide in single-column display, change page header to include game name * Update preset select to read "custom" when updating form inputs. Show error message if the user doesn't input a name * Un-break weighted-options, add option group names to weighted options * Nuke weighted-options. Set up framework to rebuild it in Jinja. * Generate styles with scss, remove styles which will be replaced, add placeholders for worlds * Support Toggle, DefaultOnToggle, and Choice options in weighted-options * Implement expand/collapse without JS for worlds and option groups * Properly style set options * Implement Range and NamedRange. Also, CSS is hard. * Add support for remaining option types. JS and backend still forthcoming. * Add JS functionality for collapsing game divs, populating span values on range updates. Add <noscript> tag to warn users with JS disabled. * Support showing/hiding game divs based on range value for game * Add support for adding/deleting range rows * Save settings to localStorage on form submission * Save deleted options on form submission * Break weighted-options into a per-game page. - Break weighted-options into a per-game page - Add "advanced options" links to supported games page - Use details/summary tags on supported games, player-options, and weighted-options - Fix bug preventing previously deleted rows from being removed on page load if JS is enabled - Move route handling for options pages to options.py - Remove world handling from weighted-options * Implement loading previous settings from localStorage on page load if JS is enabled * Weighted options can now generate YAML files and single-player games * options pages now respect option visibility settings for simple and complex pages * Remove `/weighted-settings` redirect, fix weighted-options link on player-options page * Fix instance of AutoWorld not having access to proper `random` * Catch instances of frozenset along with set * Restore word-wrap in tooltips * Fix word wrap in player-options labels * Add `dedent` filter to help with formatting tooltips in player-options * Do not change the ordering of keys when printing yaml files * Move necessary import out of conditional statement * Expand only the first option group by default on both options pages * Respect option visibility when generating yaml template files * Swap to double quotes * Replace instances of `/weighted-settings` with `/weighted-options`, swap out incomplete links * Strip newlines and spaces after applying dedent filter * Fix documentation for option groups * Update site map * Update various docs * Sort OptionSet lists alphabetically * Minor style tweak * Fix extremely long text overflowing tooltips * Convert player-options to use CSS grid instead of tables * Do not display link to weighted-options page on supported games if the options page is an external link * Update worlds/AutoWorld.py Bugfix by @alwaysintreble Co-authored-by: Aaron Wagener <mmmcheese158@gmail.com> * Fix NamedRange options not being properly set if a preset it loaded * Move option-presets route into options.py * Include preset name in YAML if not "default" and not "custom" * Removed macros for PlandoBosses and DefaultOnToggle, as they were handled by their parent classes * Fix not disabling custom inputs when the randomize button is clicked * Only sort OptionList and OptionSet valid_keys if they are unordered * Quick style fixes for player-settings to give `select` elements `text-overflow: ellipsis` and increase base size of left-column * Prevent showing a horizontal scroll bar on player-options if the browser width was beneath a certain threshold * Fix a bug in weighted-options which prevented inputting a negative value for new range inputs --------- Co-authored-by: Aaron Wagener <mmmcheese158@gmail.com>
175 lines
4.5 KiB
CSS
175 lines
4.5 KiB
CSS
/**
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This tooltip file is a modified version of the class found here: https://chrisbracco.com/a-simple-css-tooltip/.
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The styles in this file are used in compliance with the Creative Commons Attribution-ShareAlike 4.0 International
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license, which may be found here: https://creativecommons.org/licenses/by-sa/4.0/.
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*/
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/**
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README:
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To give any element a tooltip, simply give that element a data-tooltip attribute with a value of your desired
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tooltip content. Tooltips position themselves above elements by default. To change the position of the tooltip,
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give it one of the following classes: tooltip-left, tooltip-right, tooltip-top, or tooltip-bottom.
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*/
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/* Base styles for the element that has a tooltip */
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[data-tooltip], .tooltip {
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position: relative;
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}
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/* Base styles for the entire tooltip */
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[data-tooltip]:before, [data-tooltip]:after, .tooltip:before, .tooltip:after {
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position: absolute;
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visibility: hidden;
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opacity: 0;
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-webkit-transition:
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opacity 0.2s ease-in-out,
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visibility 0.2s ease-in-out,
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-webkit-transform 0.2s cubic-bezier(0.71, 1.7, 0.77, 1.24);
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-moz-transition:
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opacity 0.2s ease-in-out,
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visibility 0.2s ease-in-out,
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-moz-transform 0.2s cubic-bezier(0.71, 1.7, 0.77, 1.24);
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transition:
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opacity 0.2s ease-in-out,
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visibility 0.2s ease-in-out,
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transform 0.2s cubic-bezier(0.71, 1.7, 0.77, 1.24);
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-webkit-transform: translate3d(0, 0, 0);
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-moz-transform: translate3d(0, 0, 0);
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transform: translate3d(0, 0, 0);
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pointer-events: none;
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}
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[data-tooltip]:hover:before, [data-tooltip]:hover:after, .tooltip:hover:before, .tooltip:hover:after{
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visibility: visible;
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opacity: 1;
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word-break: break-word;
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}
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/** Directional arrow styles */
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.tooltip:before, [data-tooltip]:before {
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z-index: 10000;
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border: 6px solid transparent;
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background: transparent;
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content: "";
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}
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/** Content styles */
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.tooltip:after, [data-tooltip]:after {
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width: 260px;
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z-index: 10000;
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padding: 8px;
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border-radius: 4px;
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background-color: #000;
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background-color: hsla(0, 0%, 20%, 0.9);
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color: #fff;
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content: attr(data-tooltip);
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white-space: pre-wrap;
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font-size: 14px;
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line-height: 1.2;
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}
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[data-tooltip]:before, [data-tooltip]:after{
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visibility: hidden;
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opacity: 0;
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pointer-events: none;
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}
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[data-tooltip]:before, [data-tooltip]:after, .tooltip:before, .tooltip:after,
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.tooltip-top:before, .tooltip-top:after {
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bottom: 100%;
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left: 50%;
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}
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[data-tooltip]:before, .tooltip:before, .tooltip-top:before {
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margin-left: -6px;
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margin-bottom: -12px;
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border-top-color: #000;
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border-top-color: hsla(0, 0%, 20%, 0.9);
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}
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/** Horizontally align tooltips on the top and bottom */
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[data-tooltip]:after, .tooltip:after, .tooltip-top:after {
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margin-left: -80px;
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}
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[data-tooltip]:hover:before, [data-tooltip]:hover:after, .tooltip:hover:before, .tooltip:hover:after,
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.tooltip-top:hover:before, .tooltip-top:hover:after {
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-webkit-transform: translateY(-12px);
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-moz-transform: translateY(-12px);
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transform: translateY(-12px);
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}
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/** Tooltips on the left */
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.tooltip-left:before, .tooltip-left:after {
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right: 100%;
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bottom: 50%;
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left: auto;
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}
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.tooltip-left:before {
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margin-left: 0;
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margin-right: -12px;
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margin-bottom: 0;
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border-top-color: transparent;
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border-left-color: #000;
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border-left-color: hsla(0, 0%, 20%, 0.9);
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}
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.tooltip-left:hover:before, .tooltip-left:hover:after {
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-webkit-transform: translateX(-12px);
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-moz-transform: translateX(-12px);
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transform: translateX(-12px);
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}
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/** Tooltips on the bottom */
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.tooltip-bottom:before, .tooltip-bottom:after {
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top: 100%;
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bottom: auto;
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left: 50%;
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}
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.tooltip-bottom:before {
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margin-top: -12px;
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margin-bottom: 0;
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border-top-color: transparent;
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border-bottom-color: #000;
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border-bottom-color: hsla(0, 0%, 20%, 0.9);
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}
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.tooltip-bottom:hover:before, .tooltip-bottom:hover:after {
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-webkit-transform: translateY(12px);
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-moz-transform: translateY(12px);
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transform: translateY(12px);
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}
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/** Tooltips on the right */
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.tooltip-right:before, .tooltip-right:after {
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bottom: 50%;
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left: 100%;
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}
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.tooltip-right:before {
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margin-bottom: 0;
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margin-left: -12px;
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border-top-color: transparent;
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border-right-color: #000;
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border-right-color: hsla(0, 0%, 20%, 0.9);
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}
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.tooltip-right:hover:before, .tooltip-right:hover:after {
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-webkit-transform: translateX(12px);
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-moz-transform: translateX(12px);
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transform: translateX(12px);
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}
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/** Adjustment for directional arrows for tooltips on the left and right */
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.tooltip-left:before, .tooltip-right:before {
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top: 3px;
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}
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/** Center content vertically for tooltips ont he left and right */
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.tooltip-left:after, .tooltip-right:after {
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margin-left: 0;
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margin-bottom: -16px;
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}
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