Feature highlights: - Adds many content to the SC2 game - Allows custom mission order - Adds race-swapped missions for build missions (except Epilogue and NCO) - Allows War Council Nerfs (Protoss units can get pre - War Council State, alternative units get another custom nerf to match the power level of base units) - Revamps Predator's upgrade tree (never was considered strategically important) - Adds some units and upgrades - Locked and excluded items can specify quantity - Key mode (if opt-in, missions require keys to be unlocked on top of their regular regular requirements - Victory caches - Victory locations can grant multiple items to the multiworld instead of one - The generator is more resilient for generator failures as it validates logic for item excludes - Fixes the following issues: - https://github.com/ArchipelagoMW/Archipelago/issues/3531 - https://github.com/ArchipelagoMW/Archipelago/issues/3548
14 lines
353 B
Python
14 lines
353 B
Python
from __future__ import annotations
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import ModuleUpdate
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ModuleUpdate.update()
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from worlds.sc2.client import launch
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import Utils
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# This is deprecated, replaced with the client hooked from the Launcher
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# Will be removed in a following release
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if __name__ == "__main__":
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Utils.init_logging("Starcraft2Client", exception_logger="Client")
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launch()
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