522 lines
		
	
	
		
			17 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			522 lines
		
	
	
		
			17 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
from __future__ import annotations
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import typing
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import random
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from schema import Schema, And, Or
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class AssembleOptions(type):
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    def __new__(mcs, name, bases, attrs):
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        options = attrs["options"] = {}
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        name_lookup = attrs["name_lookup"] = {}
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        # merge parent class options
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        for base in bases:
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            if getattr(base, "options", None):
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                options.update(base.options)
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                name_lookup.update(base.name_lookup)
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        new_options = {name[7:].lower(): option_id for name, option_id in attrs.items() if
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                       name.startswith("option_")}
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        if "random" in new_options:
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            raise Exception("Choice option 'random' cannot be manually assigned.")
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        attrs["name_lookup"].update({option_id: name for name, option_id in new_options.items()})
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        options.update(new_options)
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        # apply aliases, without name_lookup
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        options.update({name[6:].lower(): option_id for name, option_id in attrs.items() if
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                        name.startswith("alias_")})
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        # auto-validate schema on __init__
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        if "schema" in attrs.keys():
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            if "__init__" in attrs:
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                def validate_decorator(func):
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                    def validate(self, *args, **kwargs):
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                        ret = func(self, *args, **kwargs)
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                        self.value = self.schema.validate(self.value)
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                        return ret
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                    return validate
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                attrs["__init__"] = validate_decorator(attrs["__init__"])
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            else:
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                # construct an __init__ that calls parent __init__
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                cls = super(AssembleOptions, mcs).__new__(mcs, name, bases, attrs)
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                def meta__init__(self, *args, **kwargs):
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                    super(cls, self).__init__(*args, **kwargs)
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                    self.value = self.schema.validate(self.value)
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                cls.__init__ = meta__init__
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                return cls
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        return super(AssembleOptions, mcs).__new__(mcs, name, bases, attrs)
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class Option(metaclass=AssembleOptions):
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    value: int
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    name_lookup: typing.Dict[int, str]
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    default = 0
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    # convert option_name_long into Name Long as display_name, otherwise name_long is the result.
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    # Handled in get_option_name()
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    auto_display_name = False
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    # can be weighted between selections
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    supports_weighting = True
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    def __repr__(self) -> str:
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        return f"{self.__class__.__name__}({self.get_current_option_name()})"
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    def __hash__(self):
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        return hash(self.value)
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    @property
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    def current_key(self) -> str:
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        return self.name_lookup[self.value]
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    def get_current_option_name(self) -> str:
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        """For display purposes."""
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        return self.get_option_name(self.value)
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    @classmethod
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    def get_option_name(cls, value: typing.Any) -> str:
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        if cls.auto_display_name:
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            return cls.name_lookup[value].replace("_", " ").title()
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        else:
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            return cls.name_lookup[value]
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    def __int__(self) -> int:
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        return self.value
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    def __bool__(self) -> bool:
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        return bool(self.value)
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    @classmethod
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    def from_any(cls, data: typing.Any):
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        raise NotImplementedError
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class Toggle(Option):
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    option_false = 0
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    option_true = 1
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    default = 0
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    def __init__(self, value: int):
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        assert value == 0 or value == 1
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        self.value = value
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    @classmethod
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    def from_text(cls, text: str) -> Toggle:
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        if text.lower() in {"off", "0", "false", "none", "null", "no"}:
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            return cls(0)
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        else:
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            return cls(1)
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    @classmethod
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    def from_any(cls, data: typing.Any):
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        if type(data) == str:
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            return cls.from_text(data)
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        else:
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            return cls(data)
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    def __eq__(self, other):
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        if isinstance(other, Toggle):
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            return self.value == other.value
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        else:
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            return self.value == other
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    def __gt__(self, other):
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        if isinstance(other, Toggle):
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            return self.value > other.value
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        else:
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            return self.value > other
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    def __bool__(self):
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        return bool(self.value)
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    def __int__(self):
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        return int(self.value)
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    @classmethod
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    def get_option_name(cls, value):
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        return ["No", "Yes"][int(value)]
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    __hash__ = Option.__hash__  # see https://docs.python.org/3/reference/datamodel.html#object.__hash__
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class DefaultOnToggle(Toggle):
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    default = 1
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class Choice(Option):
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    auto_display_name = True
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    def __init__(self, value: int):
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        self.value: int = value
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    @classmethod
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    def from_text(cls, text: str) -> Choice:
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        text = text.lower()
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        if text == "random":
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            return cls(random.choice(list(cls.name_lookup)))
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        for option_name, value in cls.options.items():
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            if option_name == text:
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                return cls(value)
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        raise KeyError(
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            f'Could not find option "{text}" for "{cls.__name__}", '
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            f'known options are {", ".join(f"{option}" for option in cls.name_lookup.values())}')
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    @classmethod
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    def from_any(cls, data: typing.Any) -> Choice:
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        if type(data) == int and data in cls.options.values():
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            return cls(data)
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        return cls.from_text(str(data))
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    def __eq__(self, other):
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        if isinstance(other, self.__class__):
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            return other.value == self.value
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        elif isinstance(other, str):
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            assert other in self.options
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            return other == self.current_key
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        elif isinstance(other, int):
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            assert other in self.name_lookup
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            return other == self.value
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        elif isinstance(other, bool):
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            return other == bool(self.value)
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        else:
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            raise TypeError(f"Can't compare {self.__class__.__name__} with {other.__class__.__name__}")
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    def __ne__(self, other):
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        if isinstance(other, self.__class__):
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            return other.value != self.value
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        elif isinstance(other, str):
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            assert other in self.options
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            return other != self.current_key
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        elif isinstance(other, int):
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            assert other in self.name_lookup
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            return other != self.value
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        elif isinstance(other, bool):
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            return other != bool(self.value)
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        elif other is None:
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            return False
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        else:
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            raise TypeError(f"Can't compare {self.__class__.__name__} with {other.__class__.__name__}")
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    __hash__ = Option.__hash__  # see https://docs.python.org/3/reference/datamodel.html#object.__hash__
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class Range(Option, int):
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    range_start = 0
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    range_end = 1
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    def __init__(self, value: int):
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        if value < self.range_start:
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            raise Exception(f"{value} is lower than minimum {self.range_start} for option {self.__class__.__name__}")
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        elif value > self.range_end:
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            raise Exception(f"{value} is higher than maximum {self.range_end} for option {self.__class__.__name__}")
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        self.value = value
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    @classmethod
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    def from_text(cls, text: str) -> Range:
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        text = text.lower()
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        if text.startswith("random"):
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            if text == "random-low":
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                return cls(int(round(random.triangular(cls.range_start, cls.range_end, cls.range_start), 0)))
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            elif text == "random-high":
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                return cls(int(round(random.triangular(cls.range_start, cls.range_end, cls.range_end), 0)))
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            elif text == "random-middle":
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                return cls(int(round(random.triangular(cls.range_start, cls.range_end), 0)))
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            elif text.startswith("random-range-"):
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                textsplit = text.split("-")
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                try:
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                    random_range = [int(textsplit[len(textsplit) - 2]), int(textsplit[len(textsplit) - 1])]
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                except ValueError:
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                    raise ValueError(f"Invalid random range {text} for option {cls.__name__}")
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                random_range.sort()
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                if random_range[0] < cls.range_start or random_range[1] > cls.range_end:
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                    raise Exception(
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                        f"{random_range[0]}-{random_range[1]} is outside allowed range "
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                        f"{cls.range_start}-{cls.range_end} for option {cls.__name__}")
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                if text.startswith("random-range-low"):
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                    return cls(int(round(random.triangular(random_range[0], random_range[1], random_range[0]))))
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                elif text.startswith("random-range-middle"):
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                    return cls(int(round(random.triangular(random_range[0], random_range[1]))))
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                elif text.startswith("random-range-high"):
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                    return cls(int(round(random.triangular(random_range[0], random_range[1], random_range[1]))))
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                else:
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                    return cls(int(round(random.randint(random_range[0], random_range[1]))))
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            else:
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                return cls(random.randint(cls.range_start, cls.range_end))
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        return cls(int(text))
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    @classmethod
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    def from_any(cls, data: typing.Any) -> Range:
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        if type(data) == int:
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            return cls(data)
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        return cls.from_text(str(data))
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    def get_option_name(self, value):
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        return str(value)
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    def __str__(self):
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        return str(self.value)
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class VerifyKeys:
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    valid_keys = frozenset()
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    valid_keys_casefold: bool = False
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    verify_item_name = False
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    verify_location_name = False
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    value: typing.Any
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    @classmethod
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    def verify_keys(cls, data):
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        if cls.valid_keys:
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            data = set(data)
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            dataset = set(word.casefold() for word in data) if cls.valid_keys_casefold else set(data)
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            extra = dataset - cls.valid_keys
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            if extra:
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                raise Exception(f"Found unexpected key {', '.join(extra)} in {cls}. "
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                                f"Allowed keys: {cls.valid_keys}.")
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    def verify(self, world):
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        if self.verify_item_name:
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            for item_name in self.value:
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                if item_name not in world.item_names:
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                    raise Exception(f"Item {item_name} from option {self} "
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                                    f"is not a valid item name from {world.game}")
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        elif self.verify_location_name:
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            for location_name in self.value:
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                if location_name not in world.world_types[world.game].location_names:
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                    raise Exception(f"Location {location_name} from option {self} "
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                                    f"is not a valid location name from {world.game}")
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class OptionDict(Option, VerifyKeys):
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    default = {}
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    supports_weighting = False
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    value: typing.Dict[str, typing.Any]
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    def __init__(self, value: typing.Dict[str, typing.Any]):
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        self.value = value
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    @classmethod
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    def from_any(cls, data: typing.Dict[str, typing.Any]) -> OptionDict:
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        if type(data) == dict:
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            cls.verify_keys(data)
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            return cls(data)
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        else:
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            raise NotImplementedError(f"Cannot Convert from non-dictionary, got {type(data)}")
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    def get_option_name(self, value):
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        return ", ".join(f"{key}: {v}" for key, v in value.items())
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    def __contains__(self, item):
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        return item in self.value
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class ItemDict(OptionDict):
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    # implemented by Generate
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    verify_item_name = True
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    def __init__(self, value: typing.Dict[str, int]):
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        if any(item_count < 1 for item_count in value.values()):
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            raise Exception("Cannot have non-positive item counts.")
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        super(ItemDict, self).__init__(value)
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class OptionList(Option, VerifyKeys):
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    default = []
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    supports_weighting = False
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    value: list
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    def __init__(self, value: typing.List[typing.Any]):
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        self.value = value or []
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        super(OptionList, self).__init__()
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    @classmethod
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    def from_text(cls, text: str):
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        return cls([option.strip() for option in text.split(",")])
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    @classmethod
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    def from_any(cls, data: typing.Any):
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        if type(data) == list:
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            cls.verify_keys(data)
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            return cls(data)
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        return cls.from_text(str(data))
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    def get_option_name(self, value):
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        return ", ".join(map(str, value))
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    def __contains__(self, item):
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        return item in self.value
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class OptionSet(Option, VerifyKeys):
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    default = frozenset()
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    supports_weighting = False
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    value: set
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    def __init__(self, value: typing.Union[typing.Set[str, typing.Any], typing.List[str, typing.Any]]):
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        self.value = set(value)
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        super(OptionSet, self).__init__()
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    @classmethod
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    def from_text(cls, text: str):
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        return cls([option.strip() for option in text.split(",")])
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    @classmethod
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    def from_any(cls, data: typing.Any):
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        if type(data) == list:
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            cls.verify_keys(data)
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            return cls(data)
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        elif type(data) == set:
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            cls.verify_keys(data)
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            return cls(data)
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        return cls.from_text(str(data))
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    def get_option_name(self, value):
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        return ", ".join(value)
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    def __contains__(self, item):
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        return item in self.value
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local_objective = Toggle  # local triforce pieces, local dungeon prizes etc.
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class Accessibility(Choice):
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    """Set rules for reachability of your items/locations.
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    Locations: ensure everything can be reached and acquired.
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    Items: ensure all logically relevant items can be acquired.
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    Minimal: ensure what is needed to reach your goal can be acquired."""
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    display_name = "Accessibility"
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    option_locations = 0
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    option_items = 1
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    option_minimal = 2
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    alias_none = 2
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    default = 1
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class ProgressionBalancing(DefaultOnToggle):
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    """A system that moves progression earlier, to try and prevent the player from getting stuck and bored early."""
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    display_name = "Progression Balancing"
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common_options = {
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    "progression_balancing": ProgressionBalancing,
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    "accessibility": Accessibility
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}
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class ItemSet(OptionSet):
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    # implemented by Generate
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    verify_item_name = True
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class LocalItems(ItemSet):
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    """Forces these items to be in their native world."""
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    display_name = "Local Items"
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class NonLocalItems(ItemSet):
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    """Forces these items to be outside their native world."""
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    display_name = "Not Local Items"
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class StartInventory(ItemDict):
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    """Start with these items."""
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    verify_item_name = True
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    display_name = "Start Inventory"
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class StartHints(ItemSet):
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    """Start with these item's locations prefilled into the !hint command."""
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    display_name = "Start Hints"
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class StartLocationHints(OptionSet):
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    """Start with these locations and their item prefilled into the !hint command"""
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    display_name = "Start Location Hints"
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class ExcludeLocations(OptionSet):
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    """Prevent these locations from having an important item"""
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    display_name = "Excluded Locations"
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    verify_location_name = True
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class PriorityLocations(OptionSet):
 | 
						|
    """Prevent these locations from having an unimportant item"""
 | 
						|
    display_name = "Priority Locations"
 | 
						|
    verify_location_name = True
 | 
						|
 | 
						|
 | 
						|
class DeathLink(Toggle):
 | 
						|
    """When you die, everyone dies. Of course the reverse is true too."""
 | 
						|
    display_name = "Death Link"
 | 
						|
 | 
						|
 | 
						|
class ItemLinks(OptionList):
 | 
						|
    """Share part of your item pool with other players."""
 | 
						|
    default = []
 | 
						|
    schema = Schema([
 | 
						|
        {
 | 
						|
            "name": And(str, len),
 | 
						|
            "item_pool": [And(str, len)],
 | 
						|
            "replacement_item": Or(And(str, len), None)
 | 
						|
        }
 | 
						|
    ])
 | 
						|
 | 
						|
    def verify(self, world):
 | 
						|
        super(ItemLinks, self).verify(world)
 | 
						|
        for link in self.value:
 | 
						|
            for item_name in link["item_pool"]:
 | 
						|
                if item_name not in world.item_names and item_name not in world.item_name_groups:
 | 
						|
                    raise Exception(f"Item {item_name} from option {self} "
 | 
						|
                                    f"is not a valid item name from {world.game}")
 | 
						|
            if link["replacement_item"] and link["replacement_item"] not in world.item_names:
 | 
						|
                raise Exception(f"Item {link['replacement_item']} from option {self} "
 | 
						|
                                f"is not a valid item name from {world.game}")
 | 
						|
 | 
						|
 | 
						|
per_game_common_options = {
 | 
						|
    **common_options,  # can be overwritten per-game
 | 
						|
    "local_items": LocalItems,
 | 
						|
    "non_local_items": NonLocalItems,
 | 
						|
    "start_inventory": StartInventory,
 | 
						|
    "start_hints": StartHints,
 | 
						|
    "start_location_hints": StartLocationHints,
 | 
						|
    "exclude_locations": ExcludeLocations,
 | 
						|
    "priority_locations": PriorityLocations,
 | 
						|
    "item_links": ItemLinks
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
if __name__ == "__main__":
 | 
						|
 | 
						|
    from worlds.alttp.Options import Logic
 | 
						|
    import argparse
 | 
						|
 | 
						|
    map_shuffle = Toggle
 | 
						|
    compass_shuffle = Toggle
 | 
						|
    key_shuffle = Toggle
 | 
						|
    big_key_shuffle = Toggle
 | 
						|
    hints = Toggle
 | 
						|
    test = argparse.Namespace()
 | 
						|
    test.logic = Logic.from_text("no_logic")
 | 
						|
    test.map_shuffle = map_shuffle.from_text("ON")
 | 
						|
    test.hints = hints.from_text('OFF')
 | 
						|
    try:
 | 
						|
        test.logic = Logic.from_text("overworld_glitches_typo")
 | 
						|
    except KeyError as e:
 | 
						|
        print(e)
 | 
						|
    try:
 | 
						|
        test.logic_owg = Logic.from_text("owg")
 | 
						|
    except KeyError as e:
 | 
						|
        print(e)
 | 
						|
    if test.map_shuffle:
 | 
						|
        print("map_shuffle is on")
 | 
						|
    print(f"Hints are {bool(test.hints)}")
 | 
						|
    print(test)
 |