* Add cccharles world to AP > The logic has been tested, the game can be completed > The logic is simple and it does not take into account options ! The documentations are a work in progress * Update documentations > Redacted French and English Setup Guides > Redacted French and English Game Pages * Handling PR#5287 remarks > Revert unexpected changes on .run\Archipelago Unittests.run.xml (base Archipelago file) > Fixed typo "querty" -> "qwerty" in fr and eng Game Pages > Adding "Game page in other languages" section to eng Game Page documentation > Improved Steam path in fr and eng Setup Guides * Handled PR remarks + fixes > Added get_filler_item_name() to remove warnings > Fixed irrelevant links for documentations > Used the Player Options page instead of the default YAML on GitHub > Reworded all locations to make them simple and clear > Split some locations that can be linked with an entrance rule > Reworked all options > Updated regions according to locations > Replaced unnecessary rules by rules on entrances * Empty Options.py Only the base options are handled yet, "work in progress" features removed. * Handled PR remark > Fixed specific UT name * Handled PR remarks > UT updated by replacing depreciated features * Add start_inventory_from_pool as option This start_inventory_from_pool option is like regular start inventory but it takes items from the pool and replaces them with fillers Co-authored-by: Scipio Wright <scipiowright@gmail.com> * Handled PR remarks > Mainly fixed editorial and minor issues without impact on UT results (still passed) * Update the guides according to releases > Updated the depreciated guides because the may to release the Mod has been changed > Removed the fixed issues from 'Known Issues' > Add the "Mod Download" section to simplify the others sections. * Handled PR remark > base_id reduced to ensure it fits to signed int (32 bits) in case of future AP improvements * Handled PR remarks > Set topology_present to False because unnecessary > Added an exception in case of unknown item instead of using filler classification > Fixed an issue that caused the "Bug Spray" to be considered as filler > Reworked the test_claire_breakers() test to ensure the lighthouse mission can only be finished if at least 4 breakers are collected * Added Choo-Choo Charles to README.md * CCCharles: Added rules to win > The victory could be accessed from sphere 1, this is now fixed by adding the following items as requirements: - Temple Key - Green Egg - Blue Egg - Red Egg --------- Co-authored-by: Scipio Wright <scipiowright@gmail.com>
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257 lines
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# Archipelago World Code Owners / Maintainers Document
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#
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# This file is used to notate the current "owners" or "maintainers" of any currently merged world folder as well as
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# certain documentation. For any pull requests that modify these worlds/docs, a code owner must approve the PR in
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# addition to a core maintainer. All other files and folders are owned and maintained by core maintainers directly.
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#
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# All usernames must be GitHub usernames (and are case sensitive).
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# Adventure
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/worlds/adventure/ @JusticePS
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# A Hat in Time
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/worlds/ahit/ @CookieCat45
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# A Link to the Past
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/worlds/alttp/ @Berserker66
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# Sudoku (APSudoku)
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/worlds/apsudoku/ @EmilyV99
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# Aquaria
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/worlds/aquaria/ @tioui
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# Blasphemous
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/worlds/blasphemous/ @TRPG0
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# Bomb Rush Cyberfunk
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/worlds/bomb_rush_cyberfunk/ @TRPG0
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# Bumper Stickers
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/worlds/bumpstik/ @FelicitusNeko
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# Castlevania 64
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/worlds/cv64/ @LiquidCat64
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# Castlevania: Circle of the Moon
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/worlds/cvcotm/ @LiquidCat64
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# Celeste 64
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/worlds/celeste64/ @PoryGone
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# Celeste (Open World)
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/worlds/celeste_open_world/ @PoryGone
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# ChecksFinder
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/worlds/checksfinder/ @SunCatMC
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# Choo-Choo Charles
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/worlds/cccharles/ @Yaranorgoth
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# Civilization VI
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/worlds/civ6/ @hesto2
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# Dark Souls III
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/worlds/dark_souls_3/ @Marechal-L @nex3
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# Donkey Kong Country 3
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/worlds/dkc3/ @PoryGone
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# DLCQuest
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/worlds/dlcquest/ @axe-y @agilbert1412
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# DOOM 1993
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/worlds/doom_1993/ @Daivuk @KScl
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# DOOM II
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/worlds/doom_ii/ @Daivuk @KScl
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# Factorio
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/worlds/factorio/ @Berserker66
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# Faxanadu
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/worlds/faxanadu/ @Daivuk
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# Final Fantasy Mystic Quest
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/worlds/ffmq/ @Alchav @wildham0
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# Heretic
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/worlds/heretic/ @Daivuk @KScl
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# Hollow Knight
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/worlds/hk/ @BadMagic100 @qwint
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# Hylics 2
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/worlds/hylics2/ @TRPG0
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# Inscryption
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/worlds/inscryption/ @DrBibop @Glowbuzz
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# Jak and Daxter: The Precursor Legacy
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/worlds/jakanddaxter/ @massimilianodelliubaldini
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# Kirby's Dream Land 3
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/worlds/kdl3/ @Silvris
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# Kingdom Hearts
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/worlds/kh1/ @gaithern
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# Kingdom Hearts 2
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/worlds/kh2/ @JaredWeakStrike
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# Landstalker: The Treasures of King Nole
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/worlds/landstalker/ @Dinopony
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# Lingo
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/worlds/lingo/ @hatkirby
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# Links Awakening DX
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/worlds/ladx/ @threeandthreee
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# Lufia II Ancient Cave
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/worlds/lufia2ac/ @el-u
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/worlds/lufia2ac/docs/ @wordfcuk @el-u
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# Mario & Luigi: Superstar Saga
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/worlds/mlss/ @jamesbrq
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# Meritous
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/worlds/meritous/ @FelicitusNeko
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# The Messenger
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/worlds/messenger/ @alwaysintreble
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# Mega Man 2
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/worlds/mm2/ @Silvris
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# MegaMan Battle Network 3
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/worlds/mmbn3/ @digiholic
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# Muse Dash
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/worlds/musedash/ @DeamonHunter
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# Noita
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/worlds/noita/ @ScipioWright @heinermann
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# Old School Runescape
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/worlds/osrs @digiholic
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# Overcooked! 2
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/worlds/overcooked2/ @toasterparty
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# Paint
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/worlds/paint/ @MarioManTAW
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# Pokemon Emerald
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/worlds/pokemon_emerald/ @Zunawe
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# Pokemon Red and Blue
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/worlds/pokemon_rb/ @Alchav
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# Raft
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/worlds/raft/ @SunnyBat
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# Risk of Rain 2
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/worlds/ror2/ @kindasneaki
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# Saving Princess
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/worlds/saving_princess/ @LeonarthCG
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# shapez
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/worlds/shapez/ @BlastSlimey
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# Shivers
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/worlds/shivers/ @GodlFire @korydondzila
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# A Short Hike
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/worlds/shorthike/ @chandler05 @BrandenEK
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# Sonic Adventure 2 Battle
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/worlds/sa2b/ @PoryGone @RaspberrySpace
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# Starcraft 2
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/worlds/sc2/ @Ziktofel
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# Super Metroid
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/worlds/sm/ @lordlou
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# Super Mario 64
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/worlds/sm64ex/ @N00byKing
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# Super Mario Land 2: 6 Golden Coins
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/worlds/marioland2/ @Alchav
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# Super Mario World
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/worlds/smw/ @PoryGone
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# SMZ3
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/worlds/smz3/ @lordlou
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# Secret of Evermore
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/worlds/soe/ @black-sliver
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# Stardew Valley
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/worlds/stardew_valley/ @agilbert1412
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# Subnautica
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/worlds/subnautica/ @Berserker66
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# Terraria
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/worlds/terraria/ @Seldom-SE
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# Timespinner
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/worlds/timespinner/ @Jarno458
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# The Legend of Zelda (1)
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/worlds/tloz/ @Rosalie-A
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# TUNIC
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/worlds/tunic/ @silent-destroyer @ScipioWright
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# Undertale
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/worlds/undertale/ @jonloveslegos
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# VVVVVV
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/worlds/v6/ @N00byKing
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# Wargroove
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/worlds/wargroove/ @FlySniper
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# The Wind Waker
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/worlds/tww/ @tanjo3
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# The Witness
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/worlds/witness/ @NewSoupVi @blastron
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# Yacht Dice
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/worlds/yachtdice/ @spinerak
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# Yoshi's Island
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/worlds/yoshisisland/ @PinkSwitch
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#Yu-Gi-Oh! Ultimate Masters: World Championship Tournament 2006
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/worlds/yugioh06/ @Rensen3
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# Zillion
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/worlds/zillion/ @beauxq
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## Active Unmaintained Worlds
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# The following worlds in this repo are currently unmaintained, but currently still work in core. If any update breaks
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# compatibility, these worlds may be deleted. If you are interested in stepping up as maintainer for
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# any of these worlds, please review `/docs/world maintainer.md` documentation.
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# Final Fantasy (1)
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# /worlds/ff1/
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# Ocarina of Time
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# /worlds/oot/
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###################
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## Documentation ##
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###################
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# Apworld Dev Faq
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/docs/apworld_dev_faq.md @qwint @ScipioWright
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