 2c8dded52f
			
		
	
	2c8dded52f
	
	
	
		
			
			* don't allow one-way and two-way entrances to be connected to each other * add special handling for the tower hq nodes since they share the same parent region
		
			
				
	
	
		
			102 lines
		
	
	
		
			4.2 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			102 lines
		
	
	
		
			4.2 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
| from typing import TYPE_CHECKING
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| 
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| from BaseClasses import Region
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| from entrance_rando import EntranceType, randomize_entrances
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| from .connections import RANDOMIZED_CONNECTIONS, TRANSITIONS
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| from .options import ShuffleTransitions, TransitionPlando
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| 
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| if TYPE_CHECKING:
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|     from . import MessengerWorld
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| 
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| 
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| def connect_plando(world: "MessengerWorld", plando_connections: TransitionPlando) -> None:
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|     def remove_dangling_exit(region: Region) -> None:
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|         # find the disconnected exit and remove references to it
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|         for _exit in region.exits:
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|             if not _exit.connected_region:
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|                 break
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|         else:
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|             raise ValueError(f"Unable to find randomized transition for {plando_connection}")
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|         region.exits.remove(_exit)
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| 
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|     def remove_dangling_entrance(region: Region) -> None:
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|         # find the disconnected entrance and remove references to it
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|         for _entrance in region.entrances:
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|             if not _entrance.parent_region:
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|                 break
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|         else:
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|             raise ValueError(f"Invalid target region for {plando_connection}")
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|         region.entrances.remove(_entrance)
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| 
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|     for plando_connection in plando_connections:
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|         # get the connecting regions
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|         # need to handle these special because the names are unique but have the same parent region
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|         if plando_connection.entrance in ("Artificer", "Tower HQ"):
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|             reg1 = world.get_region("Tower HQ")
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|             if plando_connection.entrance == "Artificer":
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|                 dangling_exit = world.get_entrance("Artificer's Portal")
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|             else:
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|                 dangling_exit = world.get_entrance("Artificer's Challenge")
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|             reg1.exits.remove(dangling_exit)
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|         else:
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|             reg1 = world.get_region(plando_connection.entrance)
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|             remove_dangling_exit(reg1)
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|         
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|         reg2 = world.get_region(plando_connection.exit)
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|         remove_dangling_entrance(reg2)
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|         # connect the regions
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|         reg1.connect(reg2)
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| 
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|         # pretend the user set the plando direction as "both" regardless of what they actually put on coupled
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|         if ((world.options.shuffle_transitions == ShuffleTransitions.option_coupled
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|              or plando_connection.direction == "both")
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|                 and plando_connection.exit in RANDOMIZED_CONNECTIONS):
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|             remove_dangling_exit(reg2)
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|             remove_dangling_entrance(reg1)
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|             reg2.connect(reg1)
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| 
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| 
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| def shuffle_transitions(world: "MessengerWorld") -> None:
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|     coupled = world.options.shuffle_transitions == ShuffleTransitions.option_coupled
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| 
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|     def disconnect_entrance() -> None:
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|         child_region.entrances.remove(entrance)
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|         entrance.connected_region = None
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| 
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|         er_type = EntranceType.ONE_WAY if child == "Glacial Peak - Left" else \
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|             EntranceType.TWO_WAY if child in RANDOMIZED_CONNECTIONS else EntranceType.ONE_WAY
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|         if er_type == EntranceType.TWO_WAY:
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|             mock_entrance = parent_region.create_er_target(entrance.name)
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|         else:
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|             mock_entrance = child_region.create_er_target(child)
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| 
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|         entrance.randomization_type = er_type
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|         mock_entrance.randomization_type = er_type
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| 
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|     for parent, child in RANDOMIZED_CONNECTIONS.items():
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|         if child == "Corrupted Future":
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|             entrance = world.get_entrance("Artificer's Portal")
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|         elif child == "Tower of Time - Left":
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|             entrance = world.get_entrance("Artificer's Challenge")
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|         else:
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|             entrance = world.get_entrance(f"{parent} -> {child}")
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|         parent_region = entrance.parent_region
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|         child_region = entrance.connected_region
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|         entrance.world = world
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|         disconnect_entrance()
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| 
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|     plando = world.options.plando_connections
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|     if plando:
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|         connect_plando(world, plando)
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| 
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|     result = randomize_entrances(world, coupled, {0: [0]})
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| 
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|     world.transitions = sorted(result.placements, key=lambda entrance: TRANSITIONS.index(entrance.parent_region.name))
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| 
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|     for transition in world.transitions:
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|         if "->" not in transition.name:
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|             continue
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|         transition.parent_region.exits.remove(transition)
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|         transition.name = f"{transition.parent_region.name} -> {transition.connected_region.name}"
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|         transition.parent_region.exits.append(transition)
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