Files
Grinch-AP/worlds/lingo/utils/assign_ids.rb
Star Rauchenberger cc22161644 Lingo: Add panels mode door shuffle (#3163)
* Created panels mode door shuffle

* Added some panel door item names

* Remove RUNT TURN panel door

Not really useful.

* Fix logic with First SIX related stuff

* Add group_doors to slot data

* Fix LEVEL 2 behavior with panels mode

* Fixed unit tests

* Fixed duplicate IDs from merge

* Just regenerated new IDs

* Fixed duplication of color and door group items

* Removed unnecessary unit test option

* Fix The Seeker being achievable without entrance door

* Fix The Observant being achievable without locked panels

* Added some more panel doors

* Added Progressive Suits Area

* Lingo: Fix Basement access with THE MASTER

* Added indirect conditions for MASTER-blocked entrances

* Fixed Incomparable achievement access

* Fix STAIRS panel logic

* Fix merge error with good items

* Is this clearer?

* DREAD and TURN LEARN

* Allow a weird edge case for reduced locations

Panels mode door shuffle + grouped doors + color shuffle + pilgrimage enabled is exactly the right number of items for reduced locations. Removing color shuffle also allows for disabling pilgrimage, adding sunwarp locking, or both, with a couple of locations left over.

* Prevent small sphere one on panels mode

* Added shuffle_doors aliases for old options

* Fixed a unit test

* Updated datafile

* Tweaked requirements for reduced locations

* Added player name to OptionError messages

* Update generated.dat
2024-07-26 10:53:11 +02:00

219 lines
7.5 KiB
Ruby

# This utility goes through the provided Lingo config and assigns item and
# location IDs to entities that require them (such as doors and panels). These
# IDs are output in a separate yaml file. If the output file already exists,
# then it will be updated with any newly assigned IDs rather than overwritten.
# In this event, all new IDs will be greater than any already existing IDs,
# even if there are gaps in the ID space; this is to prevent collision when IDs
# are retired.
#
# This utility should be run whenever logically new items or locations are
# required. If an item or location is created that is logically equivalent to
# one that used to exist, this utility should not be used, and instead the ID
# file should be manually edited so that the old ID can be reused.
require 'set'
require 'yaml'
configpath = ARGV[0]
outputpath = ARGV[1]
next_item_id = 444400
next_location_id = 444400
location_id_by_name = {}
old_generated = YAML.load_file(outputpath)
File.write(outputpath + ".old", old_generated.to_yaml)
if old_generated.include? "special_items" then
old_generated["special_items"].each do |name, id|
if id >= next_item_id then
next_item_id = id + 1
end
end
end
if old_generated.include? "special_locations" then
old_generated["special_locations"].each do |name, id|
if id >= next_location_id then
next_location_id = id + 1
end
end
end
if old_generated.include? "panels" then
old_generated["panels"].each do |room, panels|
panels.each do |name, id|
if id >= next_location_id then
next_location_id = id + 1
end
location_name = "#{room} - #{name}"
location_id_by_name[location_name] = id
end
end
end
if old_generated.include? "doors" then
old_generated["doors"].each do |room, doors|
doors.each do |name, ids|
if ids.include? "location" then
if ids["location"] >= next_location_id then
next_location_id = ids["location"] + 1
end
end
if ids.include? "item" then
if ids["item"] >= next_item_id then
next_item_id = ids["item"] + 1
end
end
end
end
end
if old_generated.include? "door_groups" then
old_generated["door_groups"].each do |name, id|
if id >= next_item_id then
next_item_id = id + 1
end
end
end
if old_generated.include? "panel_doors" then
old_generated["panel_doors"].each do |room, panel_doors|
panel_doors.each do |name, id|
if id >= next_item_id then
next_item_id = id + 1
end
end
end
end
if old_generated.include? "panel_groups" then
old_generated["panel_groups"].each do |name, id|
if id >= next_item_id then
next_item_id = id + 1
end
end
end
if old_generated.include? "progression" then
old_generated["progression"].each do |name, id|
if id >= next_item_id then
next_item_id = id + 1
end
end
end
door_groups = Set[]
panel_groups = Set[]
config = YAML.load_file(configpath)
config.each do |room_name, room_data|
if room_data.include? "panels"
room_data["panels"].each do |panel_name, panel|
unless old_generated.include? "panels" and old_generated["panels"].include? room_name and old_generated["panels"][room_name].include? panel_name then
old_generated["panels"] ||= {}
old_generated["panels"][room_name] ||= {}
old_generated["panels"][room_name][panel_name] = next_location_id
location_name = "#{room_name} - #{panel_name}"
location_id_by_name[location_name] = next_location_id
next_location_id += 1
end
end
end
end
config.each do |room_name, room_data|
if room_data.include? "doors"
room_data["doors"].each do |door_name, door|
if door.include? "event" and door["event"] then
next
end
unless door.include? "skip_item" and door["skip_item"] then
unless old_generated.include? "doors" and old_generated["doors"].include? room_name and old_generated["doors"][room_name].include? door_name and old_generated["doors"][room_name][door_name].include? "item" then
old_generated["doors"] ||= {}
old_generated["doors"][room_name] ||= {}
old_generated["doors"][room_name][door_name] ||= {}
old_generated["doors"][room_name][door_name]["item"] = next_item_id
next_item_id += 1
end
if door.include? "group" and not door_groups.include? door["group"] then
door_groups.add(door["group"])
unless old_generated.include? "door_groups" and old_generated["door_groups"].include? door["group"] then
old_generated["door_groups"] ||= {}
old_generated["door_groups"][door["group"]] = next_item_id
next_item_id += 1
end
end
end
unless door.include? "skip_location" and door["skip_location"] then
location_name = ""
if door.include? "location_name" then
location_name = door["location_name"]
elsif door.include? "panels" then
location_name = door["panels"].map do |panel|
if panel.kind_of? Hash then
panel
else
{"room" => room_name, "panel" => panel}
end
end.sort_by {|panel| panel["room"]}.chunk {|panel| panel["room"]}.map do |room_panels|
room_panels[0] + " - " + room_panels[1].map{|panel| panel["panel"]}.join(", ")
end.join(" and ")
end
if location_id_by_name.has_key? location_name then
old_generated["doors"] ||= {}
old_generated["doors"][room_name] ||= {}
old_generated["doors"][room_name][door_name] ||= {}
old_generated["doors"][room_name][door_name]["location"] = location_id_by_name[location_name]
elsif not (old_generated.include? "doors" and old_generated["doors"].include? room_name and old_generated["doors"][room_name].include? door_name and old_generated["doors"][room_name][door_name].include? "location") then
old_generated["doors"] ||= {}
old_generated["doors"][room_name] ||= {}
old_generated["doors"][room_name][door_name] ||= {}
old_generated["doors"][room_name][door_name]["location"] = next_location_id
next_location_id += 1
end
end
end
end
if room_data.include? "panel_doors"
room_data["panel_doors"].each do |panel_door_name, panel_door|
unless old_generated.include? "panel_doors" and old_generated["panel_doors"].include? room_name and old_generated["panel_doors"][room_name].include? panel_door_name then
old_generated["panel_doors"] ||= {}
old_generated["panel_doors"][room_name] ||= {}
old_generated["panel_doors"][room_name][panel_door_name] = next_item_id
next_item_id += 1
end
if panel_door.include? "panel_group" and not panel_groups.include? panel_door["panel_group"] then
panel_groups.add(panel_door["panel_group"])
unless old_generated.include? "panel_groups" and old_generated["panel_groups"].include? panel_door["panel_group"] then
old_generated["panel_groups"] ||= {}
old_generated["panel_groups"][panel_door["panel_group"]] = next_item_id
next_item_id += 1
end
end
end
end
if room_data.include? "progression"
room_data["progression"].each do |progression_name, pdata|
unless old_generated.include? "progression" and old_generated["progression"].include? progression_name then
old_generated["progression"] ||= {}
old_generated["progression"][progression_name] = next_item_id
next_item_id += 1
end
end
end
end
File.write(outputpath, old_generated.to_yaml)