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* [WebHost] Update WebHost to include modular themes system, remove unused and outdated assets * Landing Page Updates * Markdown updates, colors coming later * Remove testing theme from FF1 * Color updates for markdown styles * Updates to generated pages, so many updates * [WebHost] Update WebHost to include modular themes system, remove unused and outdated assets * Landing Page Updates * Markdown updates, colors coming later * Remove testing theme from FF1 * Color updates for markdown styles * Updates to generated pages, so many updates * Seed download page improvements * Add styles to weighted-settings page * Minor adjustments to styles * Revert base theme to grass * Add more items to ArchipIDLE * [WebHost] Update WebHost to include modular themes system, remove unused and outdated assets * Landing Page Updates * Markdown updates, colors coming later * Remove testing theme from FF1 * Color updates for markdown styles * Updates to generated pages, so many updates * Seed download page improvements * [WebHost] Update WebHost to include modular themes system, remove unused and outdated assets * Landing Page Updates * Markdown updates, colors coming later * Remove testing theme from FF1 * Color updates for markdown styles * Updates to generated pages, so many updates * Add styles to weighted-settings page * Minor adjustments to styles * Revert base theme to grass * Add more items to ArchipIDLE * Improve Archipidle item name * [WebHost] Update background images, waiting on jungle.png, added partyTime theme * [WebHost] Fix tab ordering on landing page, remove islands on screen scale, fix tutorial page width scaling * [WebHost] Final touches to WebHost * Improve get_world_theme function, add partyTime theme to ArchipIDLE WebWorld * Remove sending_visible from AutoWorld * AP Ocarina of Time Client (#352) * Core: update jinja (#351) * some typing and cleaning, mostly in Fill.py (#349) * some typing and cleaning, mostly in Fill.py * address missing Option types * resolve a few TODOs discussed in pull request * SM: Optimize a bit (#350) * SM: Optimize a bit * SM: init bosses only once * New World Order (#355) * Core: update jinja * SM: Optimize a bit * AutoWorld: import worlds in alphabetical order, to be predictable rather than arbitrary Co-authored-by: Hussein Farran <hmfarran@gmail.com> * Remove references to Z5Client in English OoT setup guide * Prevent markdown code blocks from overflowing their container Co-authored-by: espeon65536 <81029175+espeon65536@users.noreply.github.com> Co-authored-by: Fabian Dill <Berserker66@users.noreply.github.com> Co-authored-by: Doug Hoskisson <beauxq@users.noreply.github.com> Co-authored-by: Hussein Farran <hmfarran@gmail.com>
34 lines
1.4 KiB
HTML
34 lines
1.4 KiB
HTML
{% extends 'pageWrapper.html' %}
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{% block head %}
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{{ super() }}
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<title>Upload Multidata</title>
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<link rel="stylesheet" type="text/css" href="{{ url_for('static', filename="styles/hostGame.css") }}" />
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<script type="application/ecmascript" src="{{ url_for('static', filename="assets/hostGame.js") }}"></script>
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{% endblock %}
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{% block body %}
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{% include 'header/oceanIslandHeader.html' %}
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<div id="host-game-wrapper">
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<div id="host-game" class="grass-island {% if rooms %}wider{% endif %}">
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<h1>Host Game</h1>
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<p>
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This page allows you to host a game which was not generated by the website. For example, if you have
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generated a game on your own computer, you may upload the zip file created by the generator to
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host the game here. This will also provide a tracker, and the ability for your players to download
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their patch files.
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</p>
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<p>In addition to the zip file created by the generator, you may upload a multidata file here as well.</p>
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<div id="host-game-form-wrapper">
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<form id="host-game-form" method="post" enctype="multipart/form-data">
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<input id="file-input" type="file" name="file">
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</form>
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<button id="host-game-button">Upload File</button>
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</div>
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</div>
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</div>
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{% include 'islandFooter.html' %}
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{% endblock %}
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