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48 lines
2.0 KiB
Python
48 lines
2.0 KiB
Python
from functools import cached_property
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from typing import Union
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from Utils import cache_self1
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from .base_logic import BaseLogic, BaseLogicMixin
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from .building_logic import BuildingLogicMixin
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from .has_logic import HasLogicMixin
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from .received_logic import ReceivedLogicMixin
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from .region_logic import RegionLogicMixin
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from ..locations import LocationTags, locations_by_tag
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from ..options import ExcludeGingerIsland
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from ..options import SpecialOrderLocations
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from ..stardew_rule import StardewRule
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from ..strings.building_names import Building
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class ShippingLogicMixin(BaseLogicMixin):
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def __init__(self, *args, **kwargs):
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super().__init__(*args, **kwargs)
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self.shipping = ShippingLogic(*args, **kwargs)
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class ShippingLogic(BaseLogic):
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@cached_property
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def can_use_shipping_bin(self) -> StardewRule:
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return self.logic.building.has_building(Building.shipping_bin)
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@cache_self1
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def can_ship(self, item: str) -> StardewRule:
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return self.logic.shipping.can_use_shipping_bin & self.logic.has(item)
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def can_ship_everything(self) -> StardewRule:
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shipsanity_prefix = "Shipsanity: "
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all_items_to_ship = []
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exclude_island = self.options.exclude_ginger_island == ExcludeGingerIsland.option_true
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exclude_qi = not (self.options.special_order_locations & SpecialOrderLocations.value_qi)
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mod_list = self.options.mods.value
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for location in locations_by_tag[LocationTags.SHIPSANITY_FULL_SHIPMENT]:
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if exclude_island and LocationTags.GINGER_ISLAND in location.tags:
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continue
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if exclude_qi and LocationTags.REQUIRES_QI_ORDERS in location.tags:
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continue
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if location.mod_name and location.mod_name not in mod_list:
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continue
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all_items_to_ship.append(location.name[len(shipsanity_prefix):])
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return self.logic.building.has_building(Building.shipping_bin) & self.logic.has_all(*all_items_to_ship)
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