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* [WebHost] Update WebHost to include modular themes system, remove unused and outdated assets * Landing Page Updates * Markdown updates, colors coming later * Remove testing theme from FF1 * Color updates for markdown styles * Updates to generated pages, so many updates * [WebHost] Update WebHost to include modular themes system, remove unused and outdated assets * Landing Page Updates * Markdown updates, colors coming later * Remove testing theme from FF1 * Color updates for markdown styles * Updates to generated pages, so many updates * Seed download page improvements * Add styles to weighted-settings page * Minor adjustments to styles * Revert base theme to grass * Add more items to ArchipIDLE * [WebHost] Update WebHost to include modular themes system, remove unused and outdated assets * Landing Page Updates * Markdown updates, colors coming later * Remove testing theme from FF1 * Color updates for markdown styles * Updates to generated pages, so many updates * Seed download page improvements * [WebHost] Update WebHost to include modular themes system, remove unused and outdated assets * Landing Page Updates * Markdown updates, colors coming later * Remove testing theme from FF1 * Color updates for markdown styles * Updates to generated pages, so many updates * Add styles to weighted-settings page * Minor adjustments to styles * Revert base theme to grass * Add more items to ArchipIDLE * Improve Archipidle item name * [WebHost] Update background images, waiting on jungle.png, added partyTime theme * [WebHost] Fix tab ordering on landing page, remove islands on screen scale, fix tutorial page width scaling * [WebHost] Final touches to WebHost * Improve get_world_theme function, add partyTime theme to ArchipIDLE WebWorld * Remove sending_visible from AutoWorld * AP Ocarina of Time Client (#352) * Core: update jinja (#351) * some typing and cleaning, mostly in Fill.py (#349) * some typing and cleaning, mostly in Fill.py * address missing Option types * resolve a few TODOs discussed in pull request * SM: Optimize a bit (#350) * SM: Optimize a bit * SM: init bosses only once * New World Order (#355) * Core: update jinja * SM: Optimize a bit * AutoWorld: import worlds in alphabetical order, to be predictable rather than arbitrary Co-authored-by: Hussein Farran <hmfarran@gmail.com> * Remove references to Z5Client in English OoT setup guide * Prevent markdown code blocks from overflowing their container Co-authored-by: espeon65536 <81029175+espeon65536@users.noreply.github.com> Co-authored-by: Fabian Dill <Berserker66@users.noreply.github.com> Co-authored-by: Doug Hoskisson <beauxq@users.noreply.github.com> Co-authored-by: Hussein Farran <hmfarran@gmail.com>
62 lines
3.3 KiB
HTML
62 lines
3.3 KiB
HTML
{% extends 'pageWrapper.html' %}
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{% block head %}
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<title>MultiWorld</title>
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<link rel="stylesheet" type="text/css" href="{{ url_for('static', filename="styles/landing.css") }}" />
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{% endblock %}
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{% block body %}
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{% include 'header/oceanIslandHeader.html' %}
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<div id="landing-wrapper">
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<div id="landing-header">
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<img id="landing-logo" src="static/static/branding/landing-logo.png" alt="Archipelago Logo" />
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<h4>multiworld multi-game randomizer</h4>
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</div>
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<div id="landing-links">
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<a href="/games" id="far-left-button">Supported<br />Games</a>
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<a href="/tutorial" id="mid-left-button">Setup Guides</a>
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<a href="/start-playing" id="mid-button">Start<br />Playing</a>
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<a href="/faq/en/" id="mid-right-button">F.A.Q.</a>
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<a href="https://discord.gg/8Z65BR2" id="far-right-button" target="_blank">Discord</a>
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</div>
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<div id="landing-clouds">
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<img id="cloud1" src="/static/static/backgrounds/clouds/cloud-0001.png"/>
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<img id="cloud2" src="/static/static/backgrounds/clouds/cloud-0002.png"/>
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<img id="cloud3" src="/static/static/backgrounds/clouds/cloud-0003.png"/>
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</div>
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<div id="landing-decorations">
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<img id="landing-deco-1" class="landing-deco deco-island" src="/static/static/decorations/island-b.png" />
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<img id="landing-deco-2" class="landing-deco deco-island" src="/static/static/decorations/island-c.png" />
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<img id="landing-deco-3" class="landing-deco deco-rock" src="/static/static/decorations/rock-in-water.png" />
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<img id="landing-deco-4" class="landing-deco deco-rock" src="/static/static/decorations/rock-in-water.png" />
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<img id="landing-deco-5" class="landing-deco deco-rock" src="/static/static/decorations/rock-in-water.png" />
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<img id="landing-deco-6" class="landing-deco deco-rock" src="/static/static/decorations/rock-in-water.png" />
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</div>
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<div id="landing" class="grass-island">
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<div id="landing-body">
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<p id="first-line">Welcome to Archipelago!</p>
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<p>
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This is a cross-game modification system which randomizes different games, then uses the result to
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build a single unified multi-player game. Items from one game may be present in another, and
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you will need your fellow players to find items you need in their games to help you complete
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your own.
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</p>
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<p>
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This project is the cumulative effort of many
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<a href="https://github.com/ArchipelagoMW/Archipelago/graphs/contributors">talented people.</a>
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Together, they have spent countless hours creating a huge repository of
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<a href="https://github.com/ArchipelagoMW/Archipelago">source code</a> which has turned
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our crazy idea into a reality.
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</p>
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<p>
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<span class="variable">{{ seeds }}</span>
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games were generated and
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<span class="variable">{{ rooms }}</span>
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were hosted in the last 7 days.
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</p>
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</div>
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</div>
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</div>
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{% include 'islandFooter.html' %}
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{% endblock %}
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