 9b22458f44
			
		
	
	9b22458f44
	
	
	
		
			
			Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024 This includes randomization for pretty much all of the new content, including but not limited to - Raccoon Bundles - Booksanity - Skill Masteries - New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit. In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update - Walnutsanity - Player Buffs - More customizability in settings, such as shorter special orders, ER without farmhouse - New Remixed Bundles
		
			
				
	
	
		
			57 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			57 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
| from functools import cached_property
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| from typing import Union
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| 
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| from Utils import cache_self1
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| from .base_logic import BaseLogicMixin, BaseLogic
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| from .farming_logic import FarmingLogicMixin
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| from .has_logic import HasLogicMixin
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| from .received_logic import ReceivedLogicMixin
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| from .region_logic import RegionLogicMixin
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| from .season_logic import SeasonLogicMixin
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| from .time_logic import TimeLogicMixin
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| from .tool_logic import ToolLogicMixin
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| from ..data.harvest import ForagingSource, HarvestFruitTreeSource, HarvestCropSource
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| from ..stardew_rule import StardewRule
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| from ..strings.ap_names.community_upgrade_names import CommunityUpgrade
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| from ..strings.region_names import Region
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| 
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| 
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| class HarvestingLogicMixin(BaseLogicMixin):
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|     def __init__(self, *args, **kwargs):
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|         super().__init__(*args, **kwargs)
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|         self.harvesting = HarvestingLogic(*args, **kwargs)
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| 
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| 
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| class HarvestingLogic(BaseLogic[Union[HarvestingLogicMixin, HasLogicMixin, ReceivedLogicMixin, RegionLogicMixin, SeasonLogicMixin, ToolLogicMixin,
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| FarmingLogicMixin, TimeLogicMixin]]):
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| 
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|     @cached_property
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|     def can_harvest_from_fruit_bats(self) -> StardewRule:
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|         return self.logic.region.can_reach(Region.farm_cave) & self.logic.received(CommunityUpgrade.fruit_bats)
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| 
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|     @cached_property
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|     def can_harvest_from_mushroom_cave(self) -> StardewRule:
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|         return self.logic.region.can_reach(Region.farm_cave) & self.logic.received(CommunityUpgrade.mushroom_boxes)
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| 
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|     @cache_self1
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|     def can_forage_from(self, source: ForagingSource) -> StardewRule:
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|         seasons_rule = self.logic.season.has_any(source.seasons)
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|         regions_rule = self.logic.region.can_reach_any(source.regions)
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|         return seasons_rule & regions_rule
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| 
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|     @cache_self1
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|     def can_harvest_tree_from(self, source: HarvestFruitTreeSource) -> StardewRule:
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|         # FIXME tool not required for this
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|         region_to_grow_rule = self.logic.farming.can_plant_and_grow_item(source.seasons)
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|         sapling_rule = self.logic.has(source.sapling)
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|         # Because it takes 1 month to grow the sapling
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|         time_rule = self.logic.time.has_lived_months(1)
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| 
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|         return region_to_grow_rule & sapling_rule & time_rule
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| 
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|     @cache_self1
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|     def can_harvest_crop_from(self, source: HarvestCropSource) -> StardewRule:
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|         region_to_grow_rule = self.logic.farming.can_plant_and_grow_item(source.seasons)
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|         seed_rule = self.logic.has(source.seed)
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|         return region_to_grow_rule & seed_rule
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