36 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			36 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
| from typing import List
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| from ...Region import Z3Region, RewardType, IReward
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| from ...Config import Config
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| from ...Location import Location, LocationType
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| from ...Item import Progression, ItemType
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| 
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| class SkullWoods(Z3Region, IReward):
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|     Name = "Skull Woods"
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|     Area = "Skull Woods"
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| 
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|     def __init__(self, world, config: Config):
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|         super().__init__(world, config)
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|         self.RegionItems = [ ItemType.KeySW, ItemType.BigKeySW, ItemType.MapSW, ItemType.CompassSW]
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|         self.Reward = RewardType.Null
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|         self.Locations = [
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|             Location(self, 256+145, 0x1E9A1, LocationType.Regular, "Skull Woods - Pot Prison"),
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|             Location(self, 256+146, 0x1E992, LocationType.Regular, "Skull Woods - Compass Chest"),
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|             Location(self, 256+147, 0x1E998, LocationType.Regular, "Skull Woods - Big Chest",
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|                 lambda items: items.BigKeySW)
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|                 .AlwaysAllow(lambda item, items: item.Is(ItemType.BigKeySW, self.world)),
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|             Location(self, 256+148, 0x1E99B, LocationType.Regular, "Skull Woods - Map Chest"),
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|             Location(self, 256+149, 0x1E9C8, LocationType.Regular, "Skull Woods - Pinball Room")
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|                 .Allow(lambda item, items: item.Is(ItemType.KeySW, self.world)),
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|             Location(self, 256+150, 0x1E99E, LocationType.Regular, "Skull Woods - Big Key Chest"),
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|             Location(self, 256+151, 0x1E9FE, LocationType.Regular, "Skull Woods - Bridge Room",
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|                 lambda items: items.Firerod),
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|             Location(self, 256+152, 0x308155, LocationType.Regular, "Skull Woods - Mothula",
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|                 lambda items: items.Firerod and items.Sword and items.KeySW >= 3),
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|             ]
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| 
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|     def CanEnter(self, items: Progression):
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|         return items.MoonPearl and self.world.CanEnter("Dark World North West", items)
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| 
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|     def CanComplete(self, items: Progression):
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|         return self.GetLocation("Skull Woods - Mothula").Available(items)
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